This document discusses developing creativity in 21st century students. It defines creativity as demonstrating originality, inventiveness, openness to new ideas, and making tangible contributions. The document provides examples of how students can apply knowledge to create new ideas, products and processes using technology tools for activities like blogging, digital storytelling, mind mapping, comic creation, infographics, audio/video, gaming and simulation. It also includes quotes about nurturing creativity from educators and suggests ways teachers can develop creativity through challenge-based learning and modeling creative expression.