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1. • Star Wars Battlefront 2
• Campaign – Disappointment, the character’s change personality and character
within a blink of an eye; somehow. I don’t understand how this happens: iden virsio
(spoiler) becomes a rebel from being a commander of her elite squad named inferno
siding with the Empire, she does this because she is tasked with a decision, she
would obviously pick the hero choice, you know, because the villain always has to
become the hero. She does this within about 20 minutes of a game with a 5-hour
story, if that! When she does this the world is being attacked and it’s her home
world being destroyed, she walks past all the innocent civilians dying and doesn’t bat
an eye, she just watches them die. As soon as she gets through some door which
clearly has magical powers, given she decides to change character and save a few
people that are going to be killed, no real reason for this other than EA needed a
story mode for more money. The story doesn't create something new, instead it
relies on its films as for the majority you play as different characters apart from the
“main character” in the story. You will play as: Lando Calrisian, Han solo, princess
leia, Luke Skywalker and Kylo Ren. Although this is fun and a nice touch it fails,
mainly due to how short the story of iden virsio is. She is not in the story enough
time to pull this off. No. sorry she is in the story enough; her story is that bad and
doesn’t contain anything with meaning to her backstory. What is there in her story,
you don’t really care about, mainly as there is not enough character development to
make her an interesting character. A man on her squad called Hask turns against her
and chooses the Empire after praising Iden Virsio repeatedly moments before, there
is only a simplistic, one word, explanation for How I feel about this; disappointment.
It follows the generic narrative, making the villain turn good at the end and although
this can work as narrative, the fact that it happens so quickly and is poorly executed
it’s Just sad to watch at this point. At the end of the story near the last mission you
meet Hask again after he betrayed you, it’s been a while but you don’t know as you
played as other characters for the majority of what you would call EAs gaming
experience. You shoot down Hasks ship with no effort providing the idea that he is a
irrelevant character, however he manages to come back to life at the end of the
game managing to survive the crash. I’m now going to change topic, a bit like they all
change characters its out of the blue. They don’t build on the empires story after
return of the Jedi, one minute they still have the power to destroy worlds and the
next lose everything they have when they randomly decide to go to jakuu with no
explanation to have a final battle simply because the rushed story needs a rushed
ending. At this point the rebellion is treating the entire thing like it doesn't matter.
At the end of the game she makes her way to the bridge of her father’s ship (oh yeah
her dad is in charge of the empire now, forgot to mention that, a bit like the game.)
as she gets to the bridge with him he (after disowning her as a daughter trying to kill
her on multiple occasions and wanting her dead) miraculously changes his mind, he
tells her to save herself while she (after wanting to kill him for what he did to her)
went up there to save him and pull him off the ship, Instead of killing him he tells her
to run and save herself while he goes down with his ship, because he now for some
reason thinks what he did was wrong, with no real explanation as to why. The
character who did get more development then the main character was called del, he
was another member of inferno squad who decided to do the right thing however
when he does the right thing it, makes sense as the best told story in the game was
2. near the start when you play as Luke skywalker. By far the most relevant and
interesting part as well as fun, you fight your way as Luke with del to Palpatines
vault. Here del learns that the Jedi are not evil and he has been lied to his whole life
he knows this as Luke skywalker saves his life and when asked why Luke says
“because you asked” this develops lukes character really well and shows why del
would make the right call to save the innocent, because he figured out about how
the emperor was a force user and a sith as Luke told him. Luke shows him
compassion so when he decides to turn on the empire it makes sense, later on in the
Game he quotes Luke and what he said to him for different things showing that Luke
influenced his life greatly, somehow in 10 minutes they made a story for a side
character better than the story for the main and you hardly see del again for the rest
of the Game. As you work your way through the game you will get the feeling that
these things don’t add up or make sense, this is true, it feels like something is
missing from the game almost as if it’s like a film that’s rushed and has had major
points cut out. well then you would be right. From the trailer, it shows multiple
scenes that are not in the game for some reason although this is expected from a
film trailer, given that a film is normally about 2 hours long they have to be a certain
length of duration. A game its meant to be long and contain a lot which makes them
cutting out things no sense. On the Han Solo play through mission they make lots of
links to the sequel the force awakens but offer you the chance to go to kashyyyk a
prequel map. In this chance Han Solo asks you to fight with him to help free the
Wookie home world and you expect this to be your next mission however it skips to
playing as Lando and you don’t get to play this. I could not help but feel that I missed
the mission somehow as kashyyyk is a multiplayer map and it would make an
interesting link that I would understand however this never happens and I find it
upsetting that this is the case.
• Multiplayer – The game includes maps from all eras on the multiplayer, this is a good
idea but it dosen’t include the many maps overall it has 5 original trilogy maps. There
is Endor, Death Star II, Hoth, Mos Eisley and Yavin IV these are for the original trilogy
which is 5 maps one of these maps is a remake of a map that’s already been made
which is Hoth, which means they made 3 maps like on the prequels which is
Kashyyyk, Naboo and Kamino. Then there’s Jakuu, Takodana and Starkiller Base
these are the final maps from the force awakens, my problem with this is that to one
film it gives 3 maps and for trilogy's they get 3 maps each it’s bad that there is only
11 maps in a game that took 2 years to make and they wasn’t spending time on story
obviously. They have different game modes that you can play on multiplayer each
with different amounts of players and different objectives. Galactic assault – this is
the big one and the one that everyone plays, in this it is 20 people in each team
making it a session of 40 people. The maps are huge and have 3 stages to lead up to
each part of the map. essentially its 3 maps at once, when the first objective is
complete you move on to step 2, you leave behind the first part and move up the
map un able to go back although, this is a nice idea you are unable to move to the
next 2 steps if you fail the first as it ends the game meaning that if you don’t have a
good team, you can miss out on the opportunity to play the rest of the maps and
because it’s such a big map with certain objectives and so many people in it, it relies
on you to take places as a teamand make sure that we complete it. The second
game mode is the one everyone wanted which is Starfighter assault yes that’s right
3. they added space missions! that should have been in the first game at launch. This is
by far the best game mode on the game for what it can do. You are given objectives
that will lead your team to victory if you are able to complete them the difference
between these objectives and the galactic assault is that you could complete these
objectives on solo if you were good enough. The controls are easy and taking out
other Starfighters isn't a challenge. The next game mode is blast which is kill based.
essentially it’s a call of duty team Deathmatch but on a smaller scale of the big maps.
The second to last game mode is called strike which is basically domination. The final
game mode is heroes v villains, this game mode has 8 people, 4 on each team it gives
the option to put against your hero and villains against each other it is a race at the
start to pick your favorite character to play as only 1 person can have a specific hero
which makes sense and isn't a problem, the connection dosen’t help loading up the
choice menu through making it difficult to choose who you want first, the objectives,
kill a certain hero that’s marked or villain to win a point, once the first person kills
the target 10 times. The target changes to different players, once you have
eliminated the targets (all 10) the game is won. A problem with the game is villains
and heroes are locked by credits, creating a progression system and although this
isn't the problem, it’s that you each earn the same amount of credits each match
which means someone doing really good every game dosen’t earn it first when they
should as they can clearly lead a team without the boost they should get it. Another
issue, star cards are the ranking up system, the only way to get star card or make
them is with crates, yep that’s right, pay to win loot crates, so it doesn’t go off how
long you have played the game or how well you have done in games when ranking, it
goes off how much god damn money you spend. Infact it’s the dumbest thing I have
ever seen, the person that thought this was a good idea was clearly under the
influence of something, probably EAs Bank balance after little kids take their parents
credit card. let me explain, in order to rank up you need to unlock star cards, yes, not
play the game well to earn XP, nope you have to open supply drops with your credit
card in order to level up because, well, I really don’t know? They want more and
more money maybe. I don’t know they are EA. At this point it really dosen’t matter
how much of a good job they did with their amazing graphics which are great. Game
modes are irrelevant when the game is pay to win, I mean come on we already
payed 50 pound for the game, let alone this. They made a comment which states
“this is to give the player a sense of achievement” it’s not an achievement when you
pay extra to win is it? And it’s the worst kind as well. Most games that have a pay to
win option is a short cut, this means you can earn it legitly by playing properly or you
can cheat it all and pay money, now I hate games like these but at least there’s a
legit option, don’t get me wrong this is a disgrace to have this but still a legit option.
This game dosen’t give such option you either wait 30 hours on bad credits no
matter what to unlock a hero or you simply pay and get it all early. Sad.
• Arcade mode – the arcade mode, not much to say, you are able to add in as many AI
troops as you would like on any difficulty and fight them as a troop in normal match
or be a hero the entire game and rip them apart or villains your choice. Although this
is a good idea the problem with the arcade mode is that it only has a few of the
maps that are actually available on multiplayer for some reason, this means that the
arcade mode is actually incomplete and unfinished which isn't what you want when
paying 50 pound for the game only to find that it’s not even finished. Oh, well I
4. suppose we shouldn't be surprised at this point we are dealing with EA and their
obsession with selling incomplete pay to win games, it seems to be all they know
when making a game at this point.
• Conclusion – Although the game is fun it is missing about 70% of things it should
have come with, an example of this is the original Star Wars battlefront 2 (2005) it
managed to come out with 10x the maps of the game 12 years later and was 10x
more entertaining, it came with the ability to play online with more people. the
space missions were far more immersive then the new ones. if anything, naming it
after a masterpiece and it not being a remaster is a crime, and is shameful to what it
was, it would have been fine if it contained all the content that battlefront 2 (2005)
did but improved, larger scale and better looking. plus, more but they apparently,
they couldn't do that because they would prefer to bring out multiple games in
different years. It has abit of everything, as a Star Wars game and is an improvement
from the first one in 2015 however the 2015 game had a customization option and
an ACTUAL progression system that this game dosen’t have simply because it wants
to rob your pockets, for all you have. Just to do a basic level up by 1. it would be nice
to talk to the people in charge of making the game and ask them why the hell, they
thought this would be a good idea. Maybe they thought it was like a film audience
where people don’t actually pay attention to what's said or what's happening just
watch flashing images and call it entertainment, well… guess what EA! it’s different
with games, people actually have to pay attention to the game in order to play it and
when people pay attention to what they have bought and see they have been ripped
off. Just because its Star Wars, dosen’t mean they can do whatever they want and
hide behind the name and when they complain. They claimit’s to make people feel
like they accomplished something, when the only thing they accomplish is getting up
for their wallet to add in some card details. I pray that EA come to the realization
that what they are doing is wrong and change it completely in an update if they
don’t then they have screwed us all over and don’t care. The overall rating of the
game from this article, if I was EA I would lock it behind a paywall and when asked
why I would say “it’s to make you feel like you accomplished something when you
access it” but because am not EA I will share it with you, I give it a its fun
and enjoyable but it loses 5 because of pay walls and it being incomplete also a
broken progression systemthat’s just plain stupid and bad story mode that takes up
57% of the game.