SlideShare a Scribd company logo
Shot List
Chase scene
The idea of the shots in this chase scene is to keep the camera close to the
character that is running, keeping it close to the character in this type of scene
is a good way of seeing it from his perspective.
Characters: victim and killer
Shots Where its used
Establishing shot (ground level) Opening of the chase scene the duration of
this shot is 5 seconds.
Tracking shot (Knee Level) Following the character being chased the
duration of this shot is 5 seconds.
Zoom out (Face view) Following his face as he runs towards the
camera, duration of this shot is 3 seconds.
Tracking shot (foot level) Following his feet as he runs from the killer,
duration for this shot is 5 seconds.
Medium shot (waist level)
As the character runs around the corner to
the house, duration of this shot is 5 seconds
long.
Dolly zoom (high angle) As the character moves in on the end of the
street looking for places to go, this shot will
show his facial expressions of fear and
panic, duration of this shot will be 7
seconds
Tracking shot (low angle) Following the character from the back as he
runs to the gate he spotted in the last shot,
duration of this shot is 5 seconds long.
Medium shot Showing the character reach the shut and
locked gate from a side view.
Close up (hand level) Showing the character trying to open the
gate. Duration of this shot is 3 seconds
long.
Extreme close up (face view) Showing the character struggle to push
through the gate. The duration of this shot
is 5 seconds long.
Close up Close up of the character reaching his hand
around to the lock on the back of the gate,
duration of this shot is 3 seconds long
Extreme close up The hand unlocking the gate so that the
character can push through, duration of
this shot will be 3 seconds.
Extreme close up The hand turning the handle to open the
gate and push through, duration of this
shot will be 2.3 seconds.
Medium shot (waist level) The character will push through the gate
into an alley way, this shot will be in the
alley facing the gate as he pushes through
and heads at the camera head on. Duration
of this shot will be 5 seconds.
Zoom out (face view) Showing the characters facial expressions
as they run down the alley while following
the movement. Duration of this shot will be
4 seconds long.
Tracking shot Following the character as he moves to the
gate to a house back garden to try and get
help
Extreme close up As the character turns the handle to the
gate to find it locked the duration of this
shot will be 2 seconds long
Tracking shot the character turns his head to the
entrance of the alley to see the killer
waiting at the end, the duration of this shot
is 5 seconds long.
Medium shot (waist view) Breaks through the door to the garden and
runs through with a struggle injuring
himself, the duration of this shot will be 3
seconds long.
Medium shot Showing the character heading towards the
back door of the house as quick as he can,
duration of this shot is 3 seconds
Medium shot (facing the characters back at
a mid-body level)
Character banging on the back door to the
house for someone to let them in and for
help, duration of this scene is 3 seconds.
Medium shot (head level) This will show the main character turning
his head yet again to, the camera will turn
with the head at the same speed to see the
killer at the same time as the character, this
time stood by the entrance to the garden.
The duration of this scene is 4 seconds long.
Close up (door window level) This will be the a still shot looking at the
window to the back door, then blood will
spray across the window to give the
impression that the killer killed the victim.
Duration of this scene is 4 seconds.
This concludes the chase scenes shots.
Discovering the dead body scene
Characters: Homeowner
Shots Where its used
Zoom out (foot level) Following the homeowner as they walk
from their room to the door of the front
room. The duration of this shot will be 3
seconds.
Medium shot Showing the character walk to the door and
reaching for the handle. The duration of
this shot is 3 seconds
Extreme close up Showing the character turn the door handle
to enter the room. The duration of this shot
will be 3 seconds long
Medium shot Door opening and the character walking
through into the room, the camera will be
on the other side of the door, facing him as
he walks in. the duration of this shot will 5
seconds long.
Tracking shot (waist level) Tracking the character as he walks towards
the blinds for the window, the duration of
this shots will be 3 seconds long.
Extreme close up This will be a extreme close up of the blinds
being pulled up by the chains. The duration
of this shot is 3 seconds long.
Medium shot A medium shot of the blinds opening to see
sunlight shining through the window, the
duration of this scene is 1.5 seconds long.
POV Shot Looking out the window into the garden
through the eyes of the character to see
blood stains on the ground. Duration of
shot will be 3 seconds long.
Profile shot Looking at the characters reaction to the
blood from the side. The duration of this
shot is 1.5 seconds long.
Tracking shot (leg view) Following the character from the side as
they walk down the stairs and to the front
door. Duration of this shot is 3 seconds
long.
Tracking shot (side view) Tracking the character as he walks to the
front door. This shot will last for 5 seconds
long.
Extreme close up The character turning the lock on the front
door and opening it. This shot will last for 2
seconds.
Medium shot The character opening the front door and
nervously walking outside. This shot will
last 2 seconds.
POV shot This will show the character exiting the
house to find a trial of blood, the shot will
look to where it leads before being cut off
by a wall. This shot will last 3 seconds.
Extreme close up (facial view) This shot will show the characters facial
response to finding the blood trail. This
shot will last 1.5 seconds.
Tracking shot This shot will track the character as they
follow the blood trail to the front of the car.
This shot will last 2 seconds.
Zoom out (face view) Zooming out as the character walks
towards the camera from the car. This shot
will take 3 seconds.
Tracking shot This shot will follow the character around
the corner to where the blood trial view
was cut off. This shot will last for 2 seconds.
Medium shot This will show the character reaching the
gate that leads down the alley way from
the chase scene. This scene will last 4
seconds.
POV shot Looking down the alley way to see a thicker
trail of blood. This shot will last for 2
seconds.
Close up (facial view)
This shot will show the character take a
breath after seeing the blood trail continue,
his expression will be shock. This shot will
last for 2 seconds.
Tracking shot (side view)
This shot will follow the character as he
heads down the alley following the trail of
blood, this shot will last for 3 seconds.
Medium shot
This shot will show the character reaching
the now open gate into his back garden,
this shot will last for 5 seconds.
Long shot, zoom in ( medium angle)
This shot will show form the end of the
alley the character looking through the
open gate in horror, the camera will move
down and zoom in to part of the blood on
the trail until the camera hits complete
darkness and this will be the transition into
the titles sequence. This shot will last 5
seconds.
Crime scenes (title sequence)
Characters: detective, crime scene photographer, victim 1, victim 2, victim 3,
victim 4, victim 5, victim 6 and victim 7
Shots Where its used
Zoom out (slow motion) This scene will show the first victim in a
shower room, the camera will zoom out
from the body to reveal a detective and a
photographer. This scene will last 40
seconds.
Zoom out (slow motion) This scene will show the second victim dead
by a table and will zoom out to reveal the
detective and photographer. This scene will
last 40 seconds.
Zoom out (slow motion) This scene will show the victim dead in the
corner of a bedroom, the camera will zoom
out to reveal the detective and the
photographer. This scene will last 40
seconds.
Zoom out (slow motion) This scene will show the victim dead by a
tree as it zooms out from the victim it will
reveal the detective and the photographer.
This shot will last 40 seconds long.
Zoom out (slow motion) This scene will show the victim dead by a
street sign as the camera zooms out it will
reveal the detective and the photographer
stood beside it. This scene will last for
40seconds.
Zoom out (slow motion) This scene will show the victim dead by a
desk and as the camera zooms out it will
reveal the detective and the photographer.
This scene will last 40 seconds.
Zoom out (slow motion) This scene will show the victim dead by the
backdoor of the back garden where the
chase scene victim was killed revealing he
was the final victim. As the camera zooms
out it will reveal the detective and the
photographer. This scene will last 40
seconds.
The crime scenes will have titles that give credits to company and cast and will
serve as the opening to a movie.
The crime scenes will have titles that give credits to company and cast and will
serve as the opening to a movie.

More Related Content

What's hot

Storyboard for Film opening
Storyboard for Film opening Storyboard for Film opening
Storyboard for Film opening
amyannedwards
 
180 degree rule
180 degree rule180 degree rule
180 degree rule
lc2015media
 
Media horror presentation
Media horror presentationMedia horror presentation
Media horror presentationMikey Masher
 
Stroyboard final
Stroyboard finalStroyboard final
Stroyboard finaljoshbentley
 
Media horror presentation
Media horror presentationMedia horror presentation
Media horror presentationMikey Masher
 
Storyboard for final production media
Storyboard for final production mediaStoryboard for final production media
Storyboard for final production media
tomstafford_bmx
 
Planning FMP
Planning FMPPlanning FMP
Planning FMP
PineappleLarry
 
Storybaord
StorybaordStorybaord
Storybaord
hawkinsjames
 
Shot list
Shot listShot list
Shot list
HarryBorwell
 
Storyboard
StoryboardStoryboard
Storyboard
Sam Benzie
 
Floor plans presentation
Floor plans presentationFloor plans presentation
Floor plans presentation
BeibarsSeyy
 
Storyboard
StoryboardStoryboard
Storyboard
samnewton666
 
Locations
Locations Locations
Locations chillif1
 
Recce
RecceRecce
Recce
RecceRecce
Locations
LocationsLocations
Locations
Hall98
 

What's hot (18)

Storyboard for Film opening
Storyboard for Film opening Storyboard for Film opening
Storyboard for Film opening
 
Assignment 16
Assignment 16Assignment 16
Assignment 16
 
180 degree rule
180 degree rule180 degree rule
180 degree rule
 
Media horror presentation
Media horror presentationMedia horror presentation
Media horror presentation
 
Stroyboard final
Stroyboard finalStroyboard final
Stroyboard final
 
Media horror presentation
Media horror presentationMedia horror presentation
Media horror presentation
 
Storyboard
StoryboardStoryboard
Storyboard
 
Storyboard for final production media
Storyboard for final production mediaStoryboard for final production media
Storyboard for final production media
 
Planning FMP
Planning FMPPlanning FMP
Planning FMP
 
Storybaord
StorybaordStorybaord
Storybaord
 
Shot list
Shot listShot list
Shot list
 
Storyboard
StoryboardStoryboard
Storyboard
 
Floor plans presentation
Floor plans presentationFloor plans presentation
Floor plans presentation
 
Storyboard
StoryboardStoryboard
Storyboard
 
Locations
Locations Locations
Locations
 
Recce
RecceRecce
Recce
 
Recce
RecceRecce
Recce
 
Locations
LocationsLocations
Locations
 

Similar to Shot list

Preliminary task .
Preliminary task .Preliminary task .
Preliminary task .karen_lisa
 
Shots with description
Shots with descriptionShots with description
Shots with description
amylewissimon1
 
Nine frame analysis
Nine frame analysis Nine frame analysis
Nine frame analysis
xhesika97
 
The Conjuring 2 Teaser Trailer Shot List
The Conjuring 2 Teaser Trailer Shot ListThe Conjuring 2 Teaser Trailer Shot List
The Conjuring 2 Teaser Trailer Shot List
aleahbrinley
 
Chilapi&Hannahs Storyboard
Chilapi&Hannahs StoryboardChilapi&Hannahs Storyboard
Chilapi&Hannahs Storyboard
chilapi
 
Scene by scene media a2
Scene by scene media a2Scene by scene media a2
Scene by scene media a2enamulmiah95
 
Storyboard(printscreen)
Storyboard(printscreen)Storyboard(printscreen)
Storyboard(printscreen)Sam Arblaster
 
Amy bring drugs ro school final
Amy bring drugs ro school finalAmy bring drugs ro school final
Amy bring drugs ro school final
jessicahooker6
 
Storyboard 2.0
Storyboard 2.0Storyboard 2.0
Storyboard 2.0
WillSlocombe
 
Content analysis
Content analysisContent analysis
Content analysis
tebsin
 
Shot by Shot Analysis
Shot by Shot AnalysisShot by Shot Analysis
Shot by Shot AnalysisJakeHafer
 
Story board
Story boardStory board
Story board
09millsc
 
Music video shot list
Music video shot list Music video shot list
Music video shot list
WilliamAnderson165
 
Shot number
Shot numberShot number
Shot number
Anna Gajda
 
Shot list
Shot listShot list
Shot list
rbowyermedia
 
Storyboard sorority row
Storyboard sorority rowStoryboard sorority row
Storyboard sorority rowcharlieflinty
 
Storyboards for media
Storyboards for mediaStoryboards for media
Storyboards for mediaJoshua-M
 

Similar to Shot list (20)

Preliminary task .
Preliminary task .Preliminary task .
Preliminary task .
 
Shots with description
Shots with descriptionShots with description
Shots with description
 
Shot summary
Shot summaryShot summary
Shot summary
 
Nine frame analysis
Nine frame analysis Nine frame analysis
Nine frame analysis
 
The Conjuring 2 Teaser Trailer Shot List
The Conjuring 2 Teaser Trailer Shot ListThe Conjuring 2 Teaser Trailer Shot List
The Conjuring 2 Teaser Trailer Shot List
 
Chilapi&Hannahs Storyboard
Chilapi&Hannahs StoryboardChilapi&Hannahs Storyboard
Chilapi&Hannahs Storyboard
 
Scene by scene media a2
Scene by scene media a2Scene by scene media a2
Scene by scene media a2
 
Storyboard(printscreen)
Storyboard(printscreen)Storyboard(printscreen)
Storyboard(printscreen)
 
Amy bring drugs ro school final
Amy bring drugs ro school finalAmy bring drugs ro school final
Amy bring drugs ro school final
 
Shot order
Shot orderShot order
Shot order
 
Storyboard 2.0
Storyboard 2.0Storyboard 2.0
Storyboard 2.0
 
Content analysis
Content analysisContent analysis
Content analysis
 
Shot by Shot Analysis
Shot by Shot AnalysisShot by Shot Analysis
Shot by Shot Analysis
 
Story board
Story boardStory board
Story board
 
Completed shot list
Completed shot listCompleted shot list
Completed shot list
 
Music video shot list
Music video shot list Music video shot list
Music video shot list
 
Shot number
Shot numberShot number
Shot number
 
Shot list
Shot listShot list
Shot list
 
Storyboard sorority row
Storyboard sorority rowStoryboard sorority row
Storyboard sorority row
 
Storyboards for media
Storyboards for mediaStoryboards for media
Storyboards for media
 

More from Luke Ross

Presentation stratedy powerpoint
Presentation stratedy powerpoint Presentation stratedy powerpoint
Presentation stratedy powerpoint
Luke Ross
 
Trips in level 3
Trips in level 3Trips in level 3
Trips in level 3
Luke Ross
 
Personal statement
Personal statementPersonal statement
Personal statement
Luke Ross
 
Ilp and ucas
Ilp and ucasIlp and ucas
Ilp and ucas
Luke Ross
 
Ual ucas pro forma (1)
Ual ucas pro forma (1)Ual ucas pro forma (1)
Ual ucas pro forma (1)
Luke Ross
 
Rationale in depth - fmp
Rationale in depth - fmpRationale in depth - fmp
Rationale in depth - fmp
Luke Ross
 
Rationale in depth - fmp
Rationale in depth - fmpRationale in depth - fmp
Rationale in depth - fmp
Luke Ross
 
Trailer dialogue script
Trailer dialogue scriptTrailer dialogue script
Trailer dialogue script
Luke Ross
 
Fmp script
Fmp   scriptFmp   script
Fmp script
Luke Ross
 
Proposal fmp (auto recovered)
Proposal fmp (auto recovered)Proposal fmp (auto recovered)
Proposal fmp (auto recovered)
Luke Ross
 
Fmp pre proposal (1) (1)
Fmp pre proposal (1) (1)Fmp pre proposal (1) (1)
Fmp pre proposal (1) (1)
Luke Ross
 
Camera audit form
Camera audit form Camera audit form
Camera audit form
Luke Ross
 
Fmp research main
Fmp   research mainFmp   research main
Fmp research main
Luke Ross
 
Evaluation fmp
Evaluation fmpEvaluation fmp
Evaluation fmp
Luke Ross
 
Weekly reflections
Weekly reflectionsWeekly reflections
Weekly reflections
Luke Ross
 
Weekly reflections
Weekly reflectionsWeekly reflections
Weekly reflections
Luke Ross
 
Fmp planning
Fmp   planning Fmp   planning
Fmp planning
Luke Ross
 
Fmp script
Fmp   scriptFmp   script
Fmp script
Luke Ross
 
Fmp script
Fmp   scriptFmp   script
Fmp script
Luke Ross
 
Fmp planning
Fmp   planning Fmp   planning
Fmp planning
Luke Ross
 

More from Luke Ross (20)

Presentation stratedy powerpoint
Presentation stratedy powerpoint Presentation stratedy powerpoint
Presentation stratedy powerpoint
 
Trips in level 3
Trips in level 3Trips in level 3
Trips in level 3
 
Personal statement
Personal statementPersonal statement
Personal statement
 
Ilp and ucas
Ilp and ucasIlp and ucas
Ilp and ucas
 
Ual ucas pro forma (1)
Ual ucas pro forma (1)Ual ucas pro forma (1)
Ual ucas pro forma (1)
 
Rationale in depth - fmp
Rationale in depth - fmpRationale in depth - fmp
Rationale in depth - fmp
 
Rationale in depth - fmp
Rationale in depth - fmpRationale in depth - fmp
Rationale in depth - fmp
 
Trailer dialogue script
Trailer dialogue scriptTrailer dialogue script
Trailer dialogue script
 
Fmp script
Fmp   scriptFmp   script
Fmp script
 
Proposal fmp (auto recovered)
Proposal fmp (auto recovered)Proposal fmp (auto recovered)
Proposal fmp (auto recovered)
 
Fmp pre proposal (1) (1)
Fmp pre proposal (1) (1)Fmp pre proposal (1) (1)
Fmp pre proposal (1) (1)
 
Camera audit form
Camera audit form Camera audit form
Camera audit form
 
Fmp research main
Fmp   research mainFmp   research main
Fmp research main
 
Evaluation fmp
Evaluation fmpEvaluation fmp
Evaluation fmp
 
Weekly reflections
Weekly reflectionsWeekly reflections
Weekly reflections
 
Weekly reflections
Weekly reflectionsWeekly reflections
Weekly reflections
 
Fmp planning
Fmp   planning Fmp   planning
Fmp planning
 
Fmp script
Fmp   scriptFmp   script
Fmp script
 
Fmp script
Fmp   scriptFmp   script
Fmp script
 
Fmp planning
Fmp   planning Fmp   planning
Fmp planning
 

Recently uploaded

Phrasal Verbs.XXXXXXXXXXXXXXXXXXXXXXXXXX
Phrasal Verbs.XXXXXXXXXXXXXXXXXXXXXXXXXXPhrasal Verbs.XXXXXXXXXXXXXXXXXXXXXXXXXX
Phrasal Verbs.XXXXXXXXXXXXXXXXXXXXXXXXXX
MIRIAMSALINAS13
 
Unit 2- Research Aptitude (UGC NET Paper I).pdf
Unit 2- Research Aptitude (UGC NET Paper I).pdfUnit 2- Research Aptitude (UGC NET Paper I).pdf
Unit 2- Research Aptitude (UGC NET Paper I).pdf
Thiyagu K
 
Model Attribute Check Company Auto Property
Model Attribute  Check Company Auto PropertyModel Attribute  Check Company Auto Property
Model Attribute Check Company Auto Property
Celine George
 
Cambridge International AS A Level Biology Coursebook - EBook (MaryFosbery J...
Cambridge International AS  A Level Biology Coursebook - EBook (MaryFosbery J...Cambridge International AS  A Level Biology Coursebook - EBook (MaryFosbery J...
Cambridge International AS A Level Biology Coursebook - EBook (MaryFosbery J...
AzmatAli747758
 
How to Split Bills in the Odoo 17 POS Module
How to Split Bills in the Odoo 17 POS ModuleHow to Split Bills in the Odoo 17 POS Module
How to Split Bills in the Odoo 17 POS Module
Celine George
 
Supporting (UKRI) OA monographs at Salford.pptx
Supporting (UKRI) OA monographs at Salford.pptxSupporting (UKRI) OA monographs at Salford.pptx
Supporting (UKRI) OA monographs at Salford.pptx
Jisc
 
Mule 4.6 & Java 17 Upgrade | MuleSoft Mysore Meetup #46
Mule 4.6 & Java 17 Upgrade | MuleSoft Mysore Meetup #46Mule 4.6 & Java 17 Upgrade | MuleSoft Mysore Meetup #46
Mule 4.6 & Java 17 Upgrade | MuleSoft Mysore Meetup #46
MysoreMuleSoftMeetup
 
The Roman Empire A Historical Colossus.pdf
The Roman Empire A Historical Colossus.pdfThe Roman Empire A Historical Colossus.pdf
The Roman Empire A Historical Colossus.pdf
kaushalkr1407
 
Welcome to TechSoup New Member Orientation and Q&A (May 2024).pdf
Welcome to TechSoup   New Member Orientation and Q&A (May 2024).pdfWelcome to TechSoup   New Member Orientation and Q&A (May 2024).pdf
Welcome to TechSoup New Member Orientation and Q&A (May 2024).pdf
TechSoup
 
Overview on Edible Vaccine: Pros & Cons with Mechanism
Overview on Edible Vaccine: Pros & Cons with MechanismOverview on Edible Vaccine: Pros & Cons with Mechanism
Overview on Edible Vaccine: Pros & Cons with Mechanism
DeeptiGupta154
 
How to Make a Field invisible in Odoo 17
How to Make a Field invisible in Odoo 17How to Make a Field invisible in Odoo 17
How to Make a Field invisible in Odoo 17
Celine George
 
2024.06.01 Introducing a competency framework for languag learning materials ...
2024.06.01 Introducing a competency framework for languag learning materials ...2024.06.01 Introducing a competency framework for languag learning materials ...
2024.06.01 Introducing a competency framework for languag learning materials ...
Sandy Millin
 
TESDA TM1 REVIEWER FOR NATIONAL ASSESSMENT WRITTEN AND ORAL QUESTIONS WITH A...
TESDA TM1 REVIEWER  FOR NATIONAL ASSESSMENT WRITTEN AND ORAL QUESTIONS WITH A...TESDA TM1 REVIEWER  FOR NATIONAL ASSESSMENT WRITTEN AND ORAL QUESTIONS WITH A...
TESDA TM1 REVIEWER FOR NATIONAL ASSESSMENT WRITTEN AND ORAL QUESTIONS WITH A...
EugeneSaldivar
 
The approach at University of Liverpool.pptx
The approach at University of Liverpool.pptxThe approach at University of Liverpool.pptx
The approach at University of Liverpool.pptx
Jisc
 
Fish and Chips - have they had their chips
Fish and Chips - have they had their chipsFish and Chips - have they had their chips
Fish and Chips - have they had their chips
GeoBlogs
 
Synthetic Fiber Construction in lab .pptx
Synthetic Fiber Construction in lab .pptxSynthetic Fiber Construction in lab .pptx
Synthetic Fiber Construction in lab .pptx
Pavel ( NSTU)
 
GIÁO ÁN DẠY THÊM (KẾ HOẠCH BÀI BUỔI 2) - TIẾNG ANH 8 GLOBAL SUCCESS (2 CỘT) N...
GIÁO ÁN DẠY THÊM (KẾ HOẠCH BÀI BUỔI 2) - TIẾNG ANH 8 GLOBAL SUCCESS (2 CỘT) N...GIÁO ÁN DẠY THÊM (KẾ HOẠCH BÀI BUỔI 2) - TIẾNG ANH 8 GLOBAL SUCCESS (2 CỘT) N...
GIÁO ÁN DẠY THÊM (KẾ HOẠCH BÀI BUỔI 2) - TIẾNG ANH 8 GLOBAL SUCCESS (2 CỘT) N...
Nguyen Thanh Tu Collection
 
Students, digital devices and success - Andreas Schleicher - 27 May 2024..pptx
Students, digital devices and success - Andreas Schleicher - 27 May 2024..pptxStudents, digital devices and success - Andreas Schleicher - 27 May 2024..pptx
Students, digital devices and success - Andreas Schleicher - 27 May 2024..pptx
EduSkills OECD
 
The Challenger.pdf DNHS Official Publication
The Challenger.pdf DNHS Official PublicationThe Challenger.pdf DNHS Official Publication
The Challenger.pdf DNHS Official Publication
Delapenabediema
 
The geography of Taylor Swift - some ideas
The geography of Taylor Swift - some ideasThe geography of Taylor Swift - some ideas
The geography of Taylor Swift - some ideas
GeoBlogs
 

Recently uploaded (20)

Phrasal Verbs.XXXXXXXXXXXXXXXXXXXXXXXXXX
Phrasal Verbs.XXXXXXXXXXXXXXXXXXXXXXXXXXPhrasal Verbs.XXXXXXXXXXXXXXXXXXXXXXXXXX
Phrasal Verbs.XXXXXXXXXXXXXXXXXXXXXXXXXX
 
Unit 2- Research Aptitude (UGC NET Paper I).pdf
Unit 2- Research Aptitude (UGC NET Paper I).pdfUnit 2- Research Aptitude (UGC NET Paper I).pdf
Unit 2- Research Aptitude (UGC NET Paper I).pdf
 
Model Attribute Check Company Auto Property
Model Attribute  Check Company Auto PropertyModel Attribute  Check Company Auto Property
Model Attribute Check Company Auto Property
 
Cambridge International AS A Level Biology Coursebook - EBook (MaryFosbery J...
Cambridge International AS  A Level Biology Coursebook - EBook (MaryFosbery J...Cambridge International AS  A Level Biology Coursebook - EBook (MaryFosbery J...
Cambridge International AS A Level Biology Coursebook - EBook (MaryFosbery J...
 
How to Split Bills in the Odoo 17 POS Module
How to Split Bills in the Odoo 17 POS ModuleHow to Split Bills in the Odoo 17 POS Module
How to Split Bills in the Odoo 17 POS Module
 
Supporting (UKRI) OA monographs at Salford.pptx
Supporting (UKRI) OA monographs at Salford.pptxSupporting (UKRI) OA monographs at Salford.pptx
Supporting (UKRI) OA monographs at Salford.pptx
 
Mule 4.6 & Java 17 Upgrade | MuleSoft Mysore Meetup #46
Mule 4.6 & Java 17 Upgrade | MuleSoft Mysore Meetup #46Mule 4.6 & Java 17 Upgrade | MuleSoft Mysore Meetup #46
Mule 4.6 & Java 17 Upgrade | MuleSoft Mysore Meetup #46
 
The Roman Empire A Historical Colossus.pdf
The Roman Empire A Historical Colossus.pdfThe Roman Empire A Historical Colossus.pdf
The Roman Empire A Historical Colossus.pdf
 
Welcome to TechSoup New Member Orientation and Q&A (May 2024).pdf
Welcome to TechSoup   New Member Orientation and Q&A (May 2024).pdfWelcome to TechSoup   New Member Orientation and Q&A (May 2024).pdf
Welcome to TechSoup New Member Orientation and Q&A (May 2024).pdf
 
Overview on Edible Vaccine: Pros & Cons with Mechanism
Overview on Edible Vaccine: Pros & Cons with MechanismOverview on Edible Vaccine: Pros & Cons with Mechanism
Overview on Edible Vaccine: Pros & Cons with Mechanism
 
How to Make a Field invisible in Odoo 17
How to Make a Field invisible in Odoo 17How to Make a Field invisible in Odoo 17
How to Make a Field invisible in Odoo 17
 
2024.06.01 Introducing a competency framework for languag learning materials ...
2024.06.01 Introducing a competency framework for languag learning materials ...2024.06.01 Introducing a competency framework for languag learning materials ...
2024.06.01 Introducing a competency framework for languag learning materials ...
 
TESDA TM1 REVIEWER FOR NATIONAL ASSESSMENT WRITTEN AND ORAL QUESTIONS WITH A...
TESDA TM1 REVIEWER  FOR NATIONAL ASSESSMENT WRITTEN AND ORAL QUESTIONS WITH A...TESDA TM1 REVIEWER  FOR NATIONAL ASSESSMENT WRITTEN AND ORAL QUESTIONS WITH A...
TESDA TM1 REVIEWER FOR NATIONAL ASSESSMENT WRITTEN AND ORAL QUESTIONS WITH A...
 
The approach at University of Liverpool.pptx
The approach at University of Liverpool.pptxThe approach at University of Liverpool.pptx
The approach at University of Liverpool.pptx
 
Fish and Chips - have they had their chips
Fish and Chips - have they had their chipsFish and Chips - have they had their chips
Fish and Chips - have they had their chips
 
Synthetic Fiber Construction in lab .pptx
Synthetic Fiber Construction in lab .pptxSynthetic Fiber Construction in lab .pptx
Synthetic Fiber Construction in lab .pptx
 
GIÁO ÁN DẠY THÊM (KẾ HOẠCH BÀI BUỔI 2) - TIẾNG ANH 8 GLOBAL SUCCESS (2 CỘT) N...
GIÁO ÁN DẠY THÊM (KẾ HOẠCH BÀI BUỔI 2) - TIẾNG ANH 8 GLOBAL SUCCESS (2 CỘT) N...GIÁO ÁN DẠY THÊM (KẾ HOẠCH BÀI BUỔI 2) - TIẾNG ANH 8 GLOBAL SUCCESS (2 CỘT) N...
GIÁO ÁN DẠY THÊM (KẾ HOẠCH BÀI BUỔI 2) - TIẾNG ANH 8 GLOBAL SUCCESS (2 CỘT) N...
 
Students, digital devices and success - Andreas Schleicher - 27 May 2024..pptx
Students, digital devices and success - Andreas Schleicher - 27 May 2024..pptxStudents, digital devices and success - Andreas Schleicher - 27 May 2024..pptx
Students, digital devices and success - Andreas Schleicher - 27 May 2024..pptx
 
The Challenger.pdf DNHS Official Publication
The Challenger.pdf DNHS Official PublicationThe Challenger.pdf DNHS Official Publication
The Challenger.pdf DNHS Official Publication
 
The geography of Taylor Swift - some ideas
The geography of Taylor Swift - some ideasThe geography of Taylor Swift - some ideas
The geography of Taylor Swift - some ideas
 

Shot list

  • 1. Shot List Chase scene The idea of the shots in this chase scene is to keep the camera close to the character that is running, keeping it close to the character in this type of scene is a good way of seeing it from his perspective. Characters: victim and killer Shots Where its used Establishing shot (ground level) Opening of the chase scene the duration of this shot is 5 seconds. Tracking shot (Knee Level) Following the character being chased the duration of this shot is 5 seconds. Zoom out (Face view) Following his face as he runs towards the camera, duration of this shot is 3 seconds. Tracking shot (foot level) Following his feet as he runs from the killer, duration for this shot is 5 seconds. Medium shot (waist level) As the character runs around the corner to the house, duration of this shot is 5 seconds long. Dolly zoom (high angle) As the character moves in on the end of the street looking for places to go, this shot will show his facial expressions of fear and panic, duration of this shot will be 7 seconds Tracking shot (low angle) Following the character from the back as he runs to the gate he spotted in the last shot, duration of this shot is 5 seconds long. Medium shot Showing the character reach the shut and locked gate from a side view. Close up (hand level) Showing the character trying to open the gate. Duration of this shot is 3 seconds long. Extreme close up (face view) Showing the character struggle to push through the gate. The duration of this shot is 5 seconds long. Close up Close up of the character reaching his hand around to the lock on the back of the gate, duration of this shot is 3 seconds long Extreme close up The hand unlocking the gate so that the character can push through, duration of
  • 2. this shot will be 3 seconds. Extreme close up The hand turning the handle to open the gate and push through, duration of this shot will be 2.3 seconds. Medium shot (waist level) The character will push through the gate into an alley way, this shot will be in the alley facing the gate as he pushes through and heads at the camera head on. Duration of this shot will be 5 seconds. Zoom out (face view) Showing the characters facial expressions as they run down the alley while following the movement. Duration of this shot will be 4 seconds long. Tracking shot Following the character as he moves to the gate to a house back garden to try and get help Extreme close up As the character turns the handle to the gate to find it locked the duration of this shot will be 2 seconds long Tracking shot the character turns his head to the entrance of the alley to see the killer waiting at the end, the duration of this shot is 5 seconds long. Medium shot (waist view) Breaks through the door to the garden and runs through with a struggle injuring himself, the duration of this shot will be 3 seconds long. Medium shot Showing the character heading towards the back door of the house as quick as he can, duration of this shot is 3 seconds Medium shot (facing the characters back at a mid-body level) Character banging on the back door to the house for someone to let them in and for help, duration of this scene is 3 seconds. Medium shot (head level) This will show the main character turning his head yet again to, the camera will turn with the head at the same speed to see the killer at the same time as the character, this time stood by the entrance to the garden. The duration of this scene is 4 seconds long. Close up (door window level) This will be the a still shot looking at the window to the back door, then blood will spray across the window to give the impression that the killer killed the victim. Duration of this scene is 4 seconds.
  • 3. This concludes the chase scenes shots. Discovering the dead body scene Characters: Homeowner Shots Where its used Zoom out (foot level) Following the homeowner as they walk from their room to the door of the front room. The duration of this shot will be 3 seconds. Medium shot Showing the character walk to the door and reaching for the handle. The duration of this shot is 3 seconds Extreme close up Showing the character turn the door handle to enter the room. The duration of this shot will be 3 seconds long Medium shot Door opening and the character walking through into the room, the camera will be on the other side of the door, facing him as he walks in. the duration of this shot will 5 seconds long. Tracking shot (waist level) Tracking the character as he walks towards the blinds for the window, the duration of this shots will be 3 seconds long. Extreme close up This will be a extreme close up of the blinds being pulled up by the chains. The duration of this shot is 3 seconds long. Medium shot A medium shot of the blinds opening to see sunlight shining through the window, the duration of this scene is 1.5 seconds long. POV Shot Looking out the window into the garden through the eyes of the character to see blood stains on the ground. Duration of shot will be 3 seconds long. Profile shot Looking at the characters reaction to the blood from the side. The duration of this shot is 1.5 seconds long. Tracking shot (leg view) Following the character from the side as they walk down the stairs and to the front door. Duration of this shot is 3 seconds long. Tracking shot (side view) Tracking the character as he walks to the
  • 4. front door. This shot will last for 5 seconds long. Extreme close up The character turning the lock on the front door and opening it. This shot will last for 2 seconds. Medium shot The character opening the front door and nervously walking outside. This shot will last 2 seconds. POV shot This will show the character exiting the house to find a trial of blood, the shot will look to where it leads before being cut off by a wall. This shot will last 3 seconds. Extreme close up (facial view) This shot will show the characters facial response to finding the blood trail. This shot will last 1.5 seconds. Tracking shot This shot will track the character as they follow the blood trail to the front of the car. This shot will last 2 seconds. Zoom out (face view) Zooming out as the character walks towards the camera from the car. This shot will take 3 seconds. Tracking shot This shot will follow the character around the corner to where the blood trial view was cut off. This shot will last for 2 seconds. Medium shot This will show the character reaching the gate that leads down the alley way from the chase scene. This scene will last 4 seconds. POV shot Looking down the alley way to see a thicker trail of blood. This shot will last for 2 seconds. Close up (facial view) This shot will show the character take a breath after seeing the blood trail continue, his expression will be shock. This shot will last for 2 seconds. Tracking shot (side view) This shot will follow the character as he heads down the alley following the trail of blood, this shot will last for 3 seconds. Medium shot This shot will show the character reaching the now open gate into his back garden, this shot will last for 5 seconds. Long shot, zoom in ( medium angle) This shot will show form the end of the alley the character looking through the open gate in horror, the camera will move down and zoom in to part of the blood on the trail until the camera hits complete darkness and this will be the transition into
  • 5. the titles sequence. This shot will last 5 seconds. Crime scenes (title sequence) Characters: detective, crime scene photographer, victim 1, victim 2, victim 3, victim 4, victim 5, victim 6 and victim 7 Shots Where its used Zoom out (slow motion) This scene will show the first victim in a shower room, the camera will zoom out from the body to reveal a detective and a photographer. This scene will last 40 seconds. Zoom out (slow motion) This scene will show the second victim dead by a table and will zoom out to reveal the detective and photographer. This scene will last 40 seconds. Zoom out (slow motion) This scene will show the victim dead in the corner of a bedroom, the camera will zoom out to reveal the detective and the photographer. This scene will last 40 seconds. Zoom out (slow motion) This scene will show the victim dead by a tree as it zooms out from the victim it will reveal the detective and the photographer. This shot will last 40 seconds long. Zoom out (slow motion) This scene will show the victim dead by a street sign as the camera zooms out it will reveal the detective and the photographer stood beside it. This scene will last for 40seconds. Zoom out (slow motion) This scene will show the victim dead by a desk and as the camera zooms out it will reveal the detective and the photographer. This scene will last 40 seconds. Zoom out (slow motion) This scene will show the victim dead by the backdoor of the back garden where the chase scene victim was killed revealing he was the final victim. As the camera zooms out it will reveal the detective and the photographer. This scene will last 40 seconds.
  • 6. The crime scenes will have titles that give credits to company and cast and will serve as the opening to a movie.
  • 7. The crime scenes will have titles that give credits to company and cast and will serve as the opening to a movie.