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Review 
The legend of Zelda a link to the past 
We played the game for 30 minutes to see how well I played and review it he game its self is 
very old and is now considered a Retro game this means that it’s good to play even though 
it’s very outdated its art was very square based and the occasional curve to define a corner 
but the colour pallet used was very good you can see a very distinct difference between the 
dark dungeon and the vibrant castle it is a good way of setting the scene for the game as 
you can tell a difference between enemy’s and the difficulty of them so green would mean 
that they were an easy kill and blue or black would mean you will need to plan an attack due 
to how much harder it is to kill them the music they used was 16 bit and it made the game 
much more annoying as it never really made any sense as no matter what it was always 
sounding like you was in a fight it had no ambient apart from rain this made for a very non 
immersive experience that combined with the very had to kill enemy and it makes you want 
to quit the movement is terrible in a fight you must decide if you will fight or move as it 
does not allow you do both at the same time. 
The game felt sluggish and bulky it was there were no quest markers or any real help you 
had to find the way by yourself and that made it very frustrating if you got lost however 
they did give you a map but it does not show you the rout only were you are and need to go
also the moving is awful you have to move in 4 directions which makes it bad for fighting as 
it’s hard to doge the enemy on a the other hand it does have an ok weapons system you get 
an inventory and a main weapon and a secondary item that could be a lamp, boomerang or 
map etc. and using the weapon is not bad as you can charge it up and use I as an area attack 
or tap it and use the swords speed to kill the enemy 
The 30 minutes we played i feel was not enough to get a full feel for the story however i did 
manage to find that it seems to follow the classic saving the princess type story and though at 
the time this was most likely considered a good story it still seemed that it was too overused 
the quest never really gave you updates apart from repeating 1 sentence till you finish the 
objective this made the game really annoying to progress as it takes 10 seconds to show the 
sentence being said and this happens every 3 minutes that can make you angry the missions 
only seem to give objectives in the cut scene when the characters talk and you must take your 
objective from that and then use the terrible map to find were you must go however the items 
you find during the story make the game feel rewarding and gives you a sense of progression. 
my conclusion is that the game is around a 4 out of 10 due to the difficulty progressing and 
the very annoying updates it does gain some points however for the art work and ability to 
interact with most objects you see in game at its best it is a game for those looking for a 
challenge an like a realistic quest system but if you are a casual RPG gamer then you will 
need to think twice as the game is not for those who like to take it easy.
The legend of zelda

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The legend of zelda

  • 1. Review The legend of Zelda a link to the past We played the game for 30 minutes to see how well I played and review it he game its self is very old and is now considered a Retro game this means that it’s good to play even though it’s very outdated its art was very square based and the occasional curve to define a corner but the colour pallet used was very good you can see a very distinct difference between the dark dungeon and the vibrant castle it is a good way of setting the scene for the game as you can tell a difference between enemy’s and the difficulty of them so green would mean that they were an easy kill and blue or black would mean you will need to plan an attack due to how much harder it is to kill them the music they used was 16 bit and it made the game much more annoying as it never really made any sense as no matter what it was always sounding like you was in a fight it had no ambient apart from rain this made for a very non immersive experience that combined with the very had to kill enemy and it makes you want to quit the movement is terrible in a fight you must decide if you will fight or move as it does not allow you do both at the same time. The game felt sluggish and bulky it was there were no quest markers or any real help you had to find the way by yourself and that made it very frustrating if you got lost however they did give you a map but it does not show you the rout only were you are and need to go
  • 2. also the moving is awful you have to move in 4 directions which makes it bad for fighting as it’s hard to doge the enemy on a the other hand it does have an ok weapons system you get an inventory and a main weapon and a secondary item that could be a lamp, boomerang or map etc. and using the weapon is not bad as you can charge it up and use I as an area attack or tap it and use the swords speed to kill the enemy The 30 minutes we played i feel was not enough to get a full feel for the story however i did manage to find that it seems to follow the classic saving the princess type story and though at the time this was most likely considered a good story it still seemed that it was too overused the quest never really gave you updates apart from repeating 1 sentence till you finish the objective this made the game really annoying to progress as it takes 10 seconds to show the sentence being said and this happens every 3 minutes that can make you angry the missions only seem to give objectives in the cut scene when the characters talk and you must take your objective from that and then use the terrible map to find were you must go however the items you find during the story make the game feel rewarding and gives you a sense of progression. my conclusion is that the game is around a 4 out of 10 due to the difficulty progressing and the very annoying updates it does gain some points however for the art work and ability to interact with most objects you see in game at its best it is a game for those looking for a challenge an like a realistic quest system but if you are a casual RPG gamer then you will need to think twice as the game is not for those who like to take it easy.