Snack Size process is a way to utilize game mechanics and efficient practices in every day work routines. Gamification solutions typically just solve one particular problem. Snack size process will focus on modular approach and work day routines.
As the need to attract, retain and grow talent moves to the top of the strategic agenda, L&D has the chance to become as vital to business as finance or marketing.
In the new world, L&D needs to be about value not cost; outcomes not activity; proven contribution to the business not audience delight.
Traditional development solutions are either custom or off-the-shelf – the first is slow to create, expensive and lacks responsiveness; the latter tends not to be fit for purpose, a one-size approach that fits no-one.
W207 - Creating a 3-D Behavioral Assessment Based Simulation or Game Karl Kapp
Session Description:
In a case study format, learn how a 3-D video game was developed to provide skills training. We will discuss how a behaviorally focused rubric was mapped into a 3-D branching game to provide real-time feedback to learners on their decision-making skills with different members of the client's in-house training teams. The tools, analytical measurements, and learning decisions will be discussed and generalized for application across a wide variety of scenario-based training situations. We'll see a demonstration of the game and the dashboard that is used to evaluate how their learners are performing in the game and how the tools in the game provide a coaching platform to improve performance.
Application on the Job:
Apply a behaviorally based rubric to the creation of an interactive branching conversation to measure scenario-based decision-making.
Leverage game elements to promote engagement, replayability, and learner interaction.
Discover how player analytics in the game are used to provide real-time feedback, remedial feedback, and coaching.
Webinar presented by Jamie V. Parker for KaiNexus.
In this webinar you will:
Uncover one common change management teaching that's flat-out wrong (and what to do instead)
Understand the psychology of change and its relation to Respect for People and Continuous Improvement
Discover the one most important factor to help transform to a Lean culture
Learn 8 practical steps to help teams embrace change more quickly
Jamie Parker
Process + Results Leadership Coaching
Jamie has served in operations management roles for 17 years, including six years practicing Lean. So she knows first-hand the challenges, opportunities, and possibilities organizations face. Today Jamie helps organizations practicing Lean move from employee resistance, inconsistent performance, and improvement stagnation to highly engaged frontline teams solving problems and continuously improving toward organizational goals. Jamie does this by helping organizations transform their leaders using her signature Process + Results Lean Leadership Transformation Model. Jamie has facilitated workshops for the Association for Manufacturing Excellence, American Society for Quality, and Fortune 50 executives, in addition to years of coaching and facilitating in her formal management roles. She authored Chapter 6 in the book Practicing Lean and has facilitated webinars and podcasts in partnership with Gemba Academy. Jamie brings passion, fun, and purpose to her work in Lean and leadership.
As the need to attract, retain and grow talent moves to the top of the strategic agenda, L&D has the chance to become as vital to business as finance or marketing.
In the new world, L&D needs to be about value not cost; outcomes not activity; proven contribution to the business not audience delight.
Traditional development solutions are either custom or off-the-shelf – the first is slow to create, expensive and lacks responsiveness; the latter tends not to be fit for purpose, a one-size approach that fits no-one.
W207 - Creating a 3-D Behavioral Assessment Based Simulation or Game Karl Kapp
Session Description:
In a case study format, learn how a 3-D video game was developed to provide skills training. We will discuss how a behaviorally focused rubric was mapped into a 3-D branching game to provide real-time feedback to learners on their decision-making skills with different members of the client's in-house training teams. The tools, analytical measurements, and learning decisions will be discussed and generalized for application across a wide variety of scenario-based training situations. We'll see a demonstration of the game and the dashboard that is used to evaluate how their learners are performing in the game and how the tools in the game provide a coaching platform to improve performance.
Application on the Job:
Apply a behaviorally based rubric to the creation of an interactive branching conversation to measure scenario-based decision-making.
Leverage game elements to promote engagement, replayability, and learner interaction.
Discover how player analytics in the game are used to provide real-time feedback, remedial feedback, and coaching.
Webinar presented by Jamie V. Parker for KaiNexus.
In this webinar you will:
Uncover one common change management teaching that's flat-out wrong (and what to do instead)
Understand the psychology of change and its relation to Respect for People and Continuous Improvement
Discover the one most important factor to help transform to a Lean culture
Learn 8 practical steps to help teams embrace change more quickly
Jamie Parker
Process + Results Leadership Coaching
Jamie has served in operations management roles for 17 years, including six years practicing Lean. So she knows first-hand the challenges, opportunities, and possibilities organizations face. Today Jamie helps organizations practicing Lean move from employee resistance, inconsistent performance, and improvement stagnation to highly engaged frontline teams solving problems and continuously improving toward organizational goals. Jamie does this by helping organizations transform their leaders using her signature Process + Results Lean Leadership Transformation Model. Jamie has facilitated workshops for the Association for Manufacturing Excellence, American Society for Quality, and Fortune 50 executives, in addition to years of coaching and facilitating in her formal management roles. She authored Chapter 6 in the book Practicing Lean and has facilitated webinars and podcasts in partnership with Gemba Academy. Jamie brings passion, fun, and purpose to her work in Lean and leadership.
TAKEON! IS A PROGRAM FOR IMPROVING BUSINESS PERFORMANCE THAT GETS PEOPLE WORKING TOGETHER ON WHAT MATTERS MOST.
The results are immediate and measurable.
TakeON! resources and concepts are easily woven into existing practices.
You own it, you lead it, it’s your take on what matters to your business now.
Imagine people across your organisation coming together regularly, discussing what’s already working, what could be improved, and how they can contribute. Dozens of suggestions are generated and acted upon. The power comes not from a single silver-bullet idea, but in creating a culture of constant incremental change.
TakeON! enables these conversations at leader level or across your whole business. What’s more, it focuses them on the specific challenges that you face today. This creates quick wins that build confidence and momentum across the business.
Our approach to blended learning, the Chrysalis Way.
Learning effectiveness, social learning, curated content, great learning content, games based learning.
Intentional Change: A Strengths-Based Perspective to Move Your School to the ...Paul Thallner
Your school is perfectly designed to get the results it’s getting right now. So, expecting different results by doing what you are currently doing isn’t likely to work. This session, designed for school leaders, explores a strength-based approach to analyzing and transforming your school and its culture. Whether you are implementing a new assessment system, revamping your recruitment and selection process, or simply need to get the 'mojo' back, we know school leaders struggle with implementing changes in their school community. Participants at this presentation -- delivered at the 16th annual Colorado Charter Schools Conference -- left with a better understanding of a process that supports intentional change to get clear results while building a stronger culture among the adults.
We naturally crave learning. It is an innate ability that has allowed us to survive, evolve and thrive. Moreover, science has shown us that our brain is quite flexible and can allow us to continue to learn at any point in our lives. It should then be logical to see most organisations using this to their competitive advantage.
About Aurelien Beraud:
After a career as a Software Developer in Norway, Aurelien swapped the fjords up north for the glittering city of Auckland down under to do what he knows best. He now spends his days as an Agile Coach, helping teams to push their own limits and deliver products that change the life of their users. When he's not at work, he can be found geeking out in front of a game or exploring the intricacies of cognitive science.
This activity is designed to help coalition and action team members evaluate action ideas and make decisions where the group has a chance for success. Small groups should use this tool before making a decision on which actions to pursue. It gives work groups a way to evaluate what they send to an action forum and it gives the action teams preliminary guidance about levels of impact and levels of feasibility.
This tool would be useful in the first action team meeting and/or when action ideas cannot be combined.
Workshops transform groups into teams. To successfully run online workshops you will need a GDSS - Group Decision Support System. A GDSS is an interactive, computer-based system that helps a team of decision-makers solve problems and make choices.
GroupMap is a tool for real-time online collaborative brainstorming and decision-making. It improves your team work by capturing individual thinking first, then reveal the group perspective.
Being in a VUCA world we often end up in situations not in our control, Rucha Kapare a Lead Business Analyst with Springer Nature, Pune tells us how liberating structures enables us to deal with such situations better. She has been a soft skill trainer and has mentored people on Business Analysis. She loves dogs, loves to travel. she is here to demonstrate to us the 15% solution to deal with such situations and get good results out of them. So without much ado let's jump into the execution ..
Everyone can design games (girls' game clubs)Sonja Ängeslevä
These instructions were created for the girls' game clubs where the starting point is that Everyone can create games. This document is a simple overview of things you have to keep in mind when creating a game yourself.
TAKEON! IS A PROGRAM FOR IMPROVING BUSINESS PERFORMANCE THAT GETS PEOPLE WORKING TOGETHER ON WHAT MATTERS MOST.
The results are immediate and measurable.
TakeON! resources and concepts are easily woven into existing practices.
You own it, you lead it, it’s your take on what matters to your business now.
Imagine people across your organisation coming together regularly, discussing what’s already working, what could be improved, and how they can contribute. Dozens of suggestions are generated and acted upon. The power comes not from a single silver-bullet idea, but in creating a culture of constant incremental change.
TakeON! enables these conversations at leader level or across your whole business. What’s more, it focuses them on the specific challenges that you face today. This creates quick wins that build confidence and momentum across the business.
Our approach to blended learning, the Chrysalis Way.
Learning effectiveness, social learning, curated content, great learning content, games based learning.
Intentional Change: A Strengths-Based Perspective to Move Your School to the ...Paul Thallner
Your school is perfectly designed to get the results it’s getting right now. So, expecting different results by doing what you are currently doing isn’t likely to work. This session, designed for school leaders, explores a strength-based approach to analyzing and transforming your school and its culture. Whether you are implementing a new assessment system, revamping your recruitment and selection process, or simply need to get the 'mojo' back, we know school leaders struggle with implementing changes in their school community. Participants at this presentation -- delivered at the 16th annual Colorado Charter Schools Conference -- left with a better understanding of a process that supports intentional change to get clear results while building a stronger culture among the adults.
We naturally crave learning. It is an innate ability that has allowed us to survive, evolve and thrive. Moreover, science has shown us that our brain is quite flexible and can allow us to continue to learn at any point in our lives. It should then be logical to see most organisations using this to their competitive advantage.
About Aurelien Beraud:
After a career as a Software Developer in Norway, Aurelien swapped the fjords up north for the glittering city of Auckland down under to do what he knows best. He now spends his days as an Agile Coach, helping teams to push their own limits and deliver products that change the life of their users. When he's not at work, he can be found geeking out in front of a game or exploring the intricacies of cognitive science.
This activity is designed to help coalition and action team members evaluate action ideas and make decisions where the group has a chance for success. Small groups should use this tool before making a decision on which actions to pursue. It gives work groups a way to evaluate what they send to an action forum and it gives the action teams preliminary guidance about levels of impact and levels of feasibility.
This tool would be useful in the first action team meeting and/or when action ideas cannot be combined.
Workshops transform groups into teams. To successfully run online workshops you will need a GDSS - Group Decision Support System. A GDSS is an interactive, computer-based system that helps a team of decision-makers solve problems and make choices.
GroupMap is a tool for real-time online collaborative brainstorming and decision-making. It improves your team work by capturing individual thinking first, then reveal the group perspective.
Being in a VUCA world we often end up in situations not in our control, Rucha Kapare a Lead Business Analyst with Springer Nature, Pune tells us how liberating structures enables us to deal with such situations better. She has been a soft skill trainer and has mentored people on Business Analysis. She loves dogs, loves to travel. she is here to demonstrate to us the 15% solution to deal with such situations and get good results out of them. So without much ado let's jump into the execution ..
Everyone can design games (girls' game clubs)Sonja Ängeslevä
These instructions were created for the girls' game clubs where the starting point is that Everyone can create games. This document is a simple overview of things you have to keep in mind when creating a game yourself.
How to transform personal development for professional in a disruptive age.
This manifest is based on previous work which we created and shared earlier. This second edition is enhanced with more suggestions on how to apply such an approach in practice. In this second edition we are introducing the Personal Productivity Grid to support personal development for professionals.
Use this link to access the first edition of this manifest:
https://www.slideshare.net/JeroenSpierings/professional-development-for-teachers
You must learn to see the world a new. We learn from the emerging future and utilize the wisdom of crowds This needs to be the mindset for transformation.
In general the flow of knowledge will activate the continuous optimization process.
A circular process where we constantly seek for and access knowledge, from feeling, observation, demonstration and challenging we are able to apply the knowledge in practice. We create deeper understanding and new ideas for adoption will emerge. We reflect on the application and learn so that we can curate new knowledge and share this with a wider audience. We focus on empowering teachers to make a difference. Important element is the sharing of knowledge, expertise and experiences so that we collectively learn from the emerging future. Each teacher can use the flow of knowledge to build their personal productivity grid to drive personal growth.
You step into the future to shift your frame of reference.
The Value of Tribal Knowledge and Strategies to Increase AdoptionKanwal Khipple
Description: Organizations are investing in enterprise social networks at an alarming rate. To gain the benefits of improving employee engagement, collaboration, and knowledge sharing requires you to look beyond technology deployment. Attend this session to learn how social tools can play a critical role, what strategies that can help drive organizational change. This session will help IT architecture and infrastructure personnel understand #esn adoption issues, the role of change management, and alignment of social tools with strategic business initiatives. As part of this session, we’ll also look at a customer case study on how Yammer is continuing to transform a global organization.
Agenda:
1. Social Maturity – present how social enterprise networks have changed over the course of the past decade (atlassian, give, newsgator, sp2010, yammer)
2. Creating a Collaborative / Social Environment – what are some of the top ways organizations are changing the traditional collaboration model and the risks involved.
3. Enable business value – scenarios and opportunities to create business value
4. Change Mgmt models – what training, governance and adoption strategies work and where your organization fits.
Leadership Strategies In Turbulent TimesKaryne Ang
Leadership Strategies In Turbulent Times - presentation by Karyne Ang, Personal Strategist and Performance Trainer of Gameplan Coaching Services
Includes performance and networking tips
Soccnx III - Measure, reward , enhance: leverage user adoption with gamificationLetsConnect
Speakers: Sasja Beerendonk
When implementing social software such as IBM Connections within your organisation you will find that user adoption is key to success. When confronted with social software that requires a different work manner and attitude employees often find themselves clueless how to get started. Using gamification you can guide your employees step-by-step into the right direction, and take them to a higher level of understanding and using the tool. Kudos Badges and Bunchball Level Up use gamification techniques to leverage adoption of IBM Connections. This presentation will outline how gamification can enhance employees' understanding of Connections and what it takes to collaborate in a social and open manner. Through points, badges, levels and leaderboards a user is guided in the right direction and becomes more engaged. What is gamification? What motivates us? How can gamification be used to leverage adoption of Connections so it can contribute to the organisation's business goals? How does Kudos or Bunchball work? From Maslow’s Need to Pink’s Drive you will understand the basic concepts of motivation that gamification uses. You will see a live demo on gamification for Connections.
Play as You Learn: Gamification as a Technique for Motivating LearnersIan Glover
Presentation for award-winning paper at Edmedia 2013 (Freely downloadable from http://www.editlib.org/p/112246/). It provides an overview of the principles of gamification and motivation and contains suggestions on things to consider when gamifying education.
Defining the content strategy is the easy part. But how do you actually make it work? Not just today, but tomorrow, and next year, and the year after that? How can you continually evolve and mature your content practices, create rock-star content teams, and produce better content faster? Sound magical? Nope, it’s just good content governance.
In this introductory workshop, we’ll use group discussions and debates, thought-provoking exercises, and real-world client stories to build your knowledge and awareness of content governance.
Here’s what you’ll learn:
How to identify where your organization fits in the content maturity model, and how to progress
Different options for content governance within an organization
The five pillars on which you need to build your content governance
How to advocate and influence for content governance changes
The steps to take to get you started towards better governance
Workplace learning loses unless we engage learnersBert De Coutere
In today’s workplace, we support our employees to be engaged and active learners. In a constantly changing business environment, constant learning makes our careers and our businesses future-proof. The reality however is different from the dream: in today’s workplace we are busy being busy, and learning loses out - often unintentionally. In this session for anyone involved in corporate learning, we will together: - assess the reality of today’s workplace learning: - explore the bad habits and biases that stand in the way of learning more: - get inspiration to set up experiments to engage our learners for action. (From oeb.global conference, Nov 2019)
Presentation with fellow MVP Jussi Mori (@jussimori) from Peaches Industries at the European SharePoint Conference (#ESPC16) in Vienna, Austria on the topic of gamification.
Pelillistäminen ei ole saareke. Se on yksi tapa hallita digitalisaatiokehitystä. En usko tarroihin, paremmuustaulukoihin ja mitaleihin. Uskon motivoiviin prosesseihin ja eri tavalla ajattelemisen ja tekemisen tukemiseen. Esitys pidetty toukokuussa 2015.
The success story of Finnish game industry and IGDA FinlandSonja Ängeslevä
Presented at Colombia 3.0. (2013). The story is about IGDA Finland & the growth of Finnish game development community. What are the key building blocks, how IGDA Finland became being one of the most active IGDA chapters in the world.
An overview of current mobile game marketing trends.
What Scoreloop SDK provides and how social features will dramatically change the way mobile games are discovered.
With 2 million applications on the market, social is dramatically changing the ways mobile games are being played and discovered.
Scoreloop SDK and the BlackBerry Games app focus on social sharing, recommendations and discoverabiility of mobile games.
This presentation will be given at European iGaming Congress & Expo in September 2009. iGaming means online money gaming & gambling. Innovation and product differentiation is becoming increasingly important within this highly competitive sector of gaming.
Taurus Zodiac Sign_ Personality Traits and Sign Dates.pptxmy Pandit
Explore the world of the Taurus zodiac sign. Learn about their stability, determination, and appreciation for beauty. Discover how Taureans' grounded nature and hardworking mindset define their unique personality.
Affordable Stationery Printing Services in Jaipur | Navpack n PrintNavpack & Print
Looking for professional printing services in Jaipur? Navpack n Print offers high-quality and affordable stationery printing for all your business needs. Stand out with custom stationery designs and fast turnaround times. Contact us today for a quote!
India Orthopedic Devices Market: Unlocking Growth Secrets, Trends and Develop...Kumar Satyam
According to TechSci Research report, “India Orthopedic Devices Market -Industry Size, Share, Trends, Competition Forecast & Opportunities, 2030”, the India Orthopedic Devices Market stood at USD 1,280.54 Million in 2024 and is anticipated to grow with a CAGR of 7.84% in the forecast period, 2026-2030F. The India Orthopedic Devices Market is being driven by several factors. The most prominent ones include an increase in the elderly population, who are more prone to orthopedic conditions such as osteoporosis and arthritis. Moreover, the rise in sports injuries and road accidents are also contributing to the demand for orthopedic devices. Advances in technology and the introduction of innovative implants and prosthetics have further propelled the market growth. Additionally, government initiatives aimed at improving healthcare infrastructure and the increasing prevalence of lifestyle diseases have led to an upward trend in orthopedic surgeries, thereby fueling the market demand for these devices.
Unveiling the Secrets How Does Generative AI Work.pdfSam H
At its core, generative artificial intelligence relies on the concept of generative models, which serve as engines that churn out entirely new data resembling their training data. It is like a sculptor who has studied so many forms found in nature and then uses this knowledge to create sculptures from his imagination that have never been seen before anywhere else. If taken to cyberspace, gans work almost the same way.
What is the TDS Return Filing Due Date for FY 2024-25.pdfseoforlegalpillers
It is crucial for the taxpayers to understand about the TDS Return Filing Due Date, so that they can fulfill your TDS obligations efficiently. Taxpayers can avoid penalties by sticking to the deadlines and by accurate filing of TDS. Timely filing of TDS will make sure about the availability of tax credits. You can also seek the professional guidance of experts like Legal Pillers for timely filing of the TDS Return.
Accpac to QuickBooks Conversion Navigating the Transition with Online Account...PaulBryant58
This article provides a comprehensive guide on how to
effectively manage the convert Accpac to QuickBooks , with a particular focus on utilizing online accounting services to streamline the process.
Premium MEAN Stack Development Solutions for Modern BusinessesSynapseIndia
Stay ahead of the curve with our premium MEAN Stack Development Solutions. Our expert developers utilize MongoDB, Express.js, AngularJS, and Node.js to create modern and responsive web applications. Trust us for cutting-edge solutions that drive your business growth and success.
Know more: https://www.synapseindia.com/technology/mean-stack-development-company.html
[Note: This is a partial preview. To download this presentation, visit:
https://www.oeconsulting.com.sg/training-presentations]
Sustainability has become an increasingly critical topic as the world recognizes the need to protect our planet and its resources for future generations. Sustainability means meeting our current needs without compromising the ability of future generations to meet theirs. It involves long-term planning and consideration of the consequences of our actions. The goal is to create strategies that ensure the long-term viability of People, Planet, and Profit.
Leading companies such as Nike, Toyota, and Siemens are prioritizing sustainable innovation in their business models, setting an example for others to follow. In this Sustainability training presentation, you will learn key concepts, principles, and practices of sustainability applicable across industries. This training aims to create awareness and educate employees, senior executives, consultants, and other key stakeholders, including investors, policymakers, and supply chain partners, on the importance and implementation of sustainability.
LEARNING OBJECTIVES
1. Develop a comprehensive understanding of the fundamental principles and concepts that form the foundation of sustainability within corporate environments.
2. Explore the sustainability implementation model, focusing on effective measures and reporting strategies to track and communicate sustainability efforts.
3. Identify and define best practices and critical success factors essential for achieving sustainability goals within organizations.
CONTENTS
1. Introduction and Key Concepts of Sustainability
2. Principles and Practices of Sustainability
3. Measures and Reporting in Sustainability
4. Sustainability Implementation & Best Practices
To download the complete presentation, visit: https://www.oeconsulting.com.sg/training-presentations
Falcon stands out as a top-tier P2P Invoice Discounting platform in India, bridging esteemed blue-chip companies and eager investors. Our goal is to transform the investment landscape in India by establishing a comprehensive destination for borrowers and investors with diverse profiles and needs, all while minimizing risk. What sets Falcon apart is the elimination of intermediaries such as commercial banks and depository institutions, allowing investors to enjoy higher yields.
Skye Residences | Extended Stay Residences Near Toronto Airportmarketingjdass
Experience unparalleled EXTENDED STAY and comfort at Skye Residences located just minutes from Toronto Airport. Discover sophisticated accommodations tailored for discerning travelers.
Website Link :
https://skyeresidences.com/
https://skyeresidences.com/about-us/
https://skyeresidences.com/gallery/
https://skyeresidences.com/rooms/
https://skyeresidences.com/near-by-attractions/
https://skyeresidences.com/commute/
https://skyeresidences.com/contact/
https://skyeresidences.com/queen-suite-with-sofa-bed/
https://skyeresidences.com/queen-suite-with-sofa-bed-and-balcony/
https://skyeresidences.com/queen-suite-with-sofa-bed-accessible/
https://skyeresidences.com/2-bedroom-deluxe-queen-suite-with-sofa-bed/
https://skyeresidences.com/2-bedroom-deluxe-king-queen-suite-with-sofa-bed/
https://skyeresidences.com/2-bedroom-deluxe-queen-suite-with-sofa-bed-accessible/
#Skye Residences Etobicoke, #Skye Residences Near Toronto Airport, #Skye Residences Toronto, #Skye Hotel Toronto, #Skye Hotel Near Toronto Airport, #Hotel Near Toronto Airport, #Near Toronto Airport Accommodation, #Suites Near Toronto Airport, #Etobicoke Suites Near Airport, #Hotel Near Toronto Pearson International Airport, #Toronto Airport Suite Rentals, #Pearson Airport Hotel Suites
Discover the innovative and creative projects that highlight my journey throu...dylandmeas
Discover the innovative and creative projects that highlight my journey through Full Sail University. Below, you’ll find a collection of my work showcasing my skills and expertise in digital marketing, event planning, and media production.
1. SNACK SIZE WORK
Gamification is dead!
Long live snack size playful work processes
Sonja.angesleva@igda.fi
A book on
the same
topic in
Finnish
(2014)
2. This deck
• What’s so special about gaming?
• Why gamification is not the thing?
• Constant learning
• Change of work
• Game mechanics
• Snack sized process model
• Recognition and learning
• Change of work
• How to measure success?
3. Special about gaming
1. Sharing experiences, emotions, moments
2. Trying and Failing
3. Fun
4. Mesh
5. Incremental rewards
Kids learn to
use computers
by playing
games
Humans are
playful
Games are
about
disruption,
creativity,
unexpected,
surprise…
4. Why game mechanics?
A way to…
• Demonstrate complex issues
• Motivate to reach the next goal
• Break a bigger problem into smaller pieces
• Engage and become immersed
Four drivers make us do things:
1.
2.
3.
4.
The acquirers (gather things and status)
The defenders (defend what is theirs)
The socializers (hard-wired need to bond)
The contributors (contribute to something bigger)
5. Using game mechanics does not mean turning work into
collecting points, achievements, challenges, bonus sectors
and boss fights.
It means applying motivating gameplay processes and
solutions into the work routines to efficiently improve
policies and make better results.
6. Why not Gamification?
• Gamification is a carrot automata without a stick
• Gamification is too expected, badgeable & quantifiable
• That’s not fun without unexpected excitement and surprises
• There are working gamification solutions like FoldIt,
Painsquad, Zamzee, Khan Academy, crowdRise,
SuperBetter, Opower, RecycleBank
• No possibility to take those into more general use:
• To demonstrate
• To motivate by incentives
• To engage
“Gamification is used in applications and
processes to improve user engagement,
return on investment, data quality,
timeliness, and learning.”
7. What should it be then?
• Inspire people, stretch thinking a bit further, help to realize
new alternatives and ideate in a smaller groups – in order
to start something new and improve the existing
• It is all about opening up opportunities compared to
gamification where options are merely closed
• Snack size is already the norm of modern consumer
culture
Snack size process:
1 Projects into tasks
2 Constant learning
3 “Swarms” aka small
task forces taking
responsibility
4 Unexpected
5 Utilize mesh
6 Reviews and rewards
8. Recognition drives people to do things
• Interesting work
• Involvement
• Increased visibility
• Information sharing
• Independence (taking responsibility)
People are motivated by different incentives:
• Tangible incentives
• Cash incentives
• Social incentives
• Experience incentives
9. Work = constant learning
• Re-examine assumptions, values, methods, policies and
•
•
•
•
•
•
practices
Develop new skills and learn from the customers
Living knowledge
On demand staffing
On demand swarms
Milestone specific
challenges
Digital driven
10. Change of work
• Overlapping layers of life 24/7
• Millennials bring new procedures to the work
• Bigger problem middle-aged work force and their routines
• Resistance is futile
• “Every company is a technology company; every business leader is
becoming a digital leader and every person is becoming a technology
company.”
Peter Sondergaard, Gartner 2013
• Expectations are changing: work should be motivating, fun
• Work is an experience where one can express herself
• Change of work requires new processes
11. Snack size process
Snack size process is about solving problems, clearing all
the levels, reaching new high scores – and in the end
having still all three lives left.
12. Snack size process model
Snack size model is about introducing activity loops to work
days, splitting bigger project into smaller tasks, making every
day routines concrete challenges, giving feedback and rewards
of failures and successes, efficiently utilizing networks and
working in small groups to get things prepared for decision
making.
Key ingredients:
1. Emotion
2. Depth
3. Learning from failing
4. Network driven business
5. Snack size process
6. Brain training
13. • Start: task carousel or
a backlog.
• Weekly cycle and project cycle.
• 4 steps: split, swarm work,
iterate and review/reward.
• The steps will be repeated over
the project lifecycle.
Basic process
Task
carousel
Review/
reward
Split
problems
into tasks
Meet to
agree and
iterate
Swarms to
prepare
ideas
Backlog
Time
14. Learn more in Finnish:
http://haukkapalapeli.
tumblr.com/
Or
Sonja.Angesleva@igda.fi
Editor's Notes
http://davidlazarphoto.com/amp/wp-content/uploads/2012/07/31-David-Lazar-Playful-Novice-Monks.jpgYoungstershavelearned to use a computerbygamingHumans are playfulGames about disruption, creativity, ambiquity, surprise, unexpected