The document is a seminar report on Wireless USB presented by Soumyodeep Karmakar. It discusses the key details of Wireless USB including its high-level architecture, radio environment using UWB, WiMedia PHY and MAC layers, topology, power management, and performance capabilities. The report provides an overview of Wireless USB as an evolution of wired USB that enables wireless connectivity while maintaining compatibility and delivering high speeds of up to 480 Mbps initially.
Wireless USB allows devices to connect to computers without cables at speeds up to 480 Mbps, comparable to USB 2.0. It uses radio frequency waves over a 10 meter range to connect devices like printers, hard drives, and cameras in a simple and low-cost way. Wireless USB maintains the USB architecture and connectivity models to provide an easy migration path from wired USB. It provides the same security and performance as a wired connection with the advantage of cable-free use of devices.
This document discusses wireless USB (WUSB) as a technology that allows USB devices to connect without wires. It begins by introducing WUSB and its advantages over wired USB connections. It then discusses the WUSB standard and topology requirements. Examples of WUSB devices that are currently available include dongles, 4-port hubs, and wireless printers. Advantages of WUSB include more compact device designs, low implementation costs, and freedom from wires. The document concludes that WUSB will continue to grow and eventually most USB devices will be wireless.
Wireless USB products are finally arriving at the market and in this article you will learn more about this technology and see some usage examples. The goals of wireless USB is to connect peripherals such as printers, externals hard disk drives, sound cards, media players and even video monitors to the PC wirelessly. This can be done by to forms.
If the PC and the device don’t have native support to WUSB, you must install a dongle to convert are standard USB ports in to WUSB.
The maximum theoretical transfer rate from WUSB in this same as USB 2.0:480mpbs if the device is within 3 meters from the PC or 110mpbs from the PC. As you can see, the more distant the devices are from the PC, lower is the transfer rate.
Bluetooth is another wireless technology that allows the connection between the PC and peripherals without wires. At this time, however, Bluetooth is targeted to low speed devices only, as its maximum transfer rate is of 1 Mpbs (128 kb\s) or 3Mpbs (384MB\s), depending on the Bluetooth generation.
The next Bluetooth generation is scheduled to have the same transfer rate as WUSB, but this technology is not yet available. Wireless USB works on the UWB frequency range, while Bluetooth technology works on 2.4GHz frequency, the same use by IEEE 802.11 wireless network.
Wireless USB (WUSB) allows USB devices to connect without cables. It uses ultra-wideband radio technology to transmit data at speeds up to 480 Mbps within a 10 meter range. WUSB maintains the same architecture and compatibility as wired USB, allowing for easy migration. It will bring wireless connectivity to devices like printers, hard drives, cameras and displays. WUSB aims to eliminate cables while providing a fast, standardized wireless connection for USB devices.
Wireless Universal Serial Bus (USB) is a wireless extension of the USB standard that allows peripheral devices to connect to a host such as a personal computer without cables. It uses ultra-wideband radio technology to provide high bandwidth and security. Wireless USB aims to offer the same features and speeds as wired USB while allowing cable-free connections between devices up to 10 meters apart at speeds up to 480 Mbps. It uses frequency bands between 3.1-10.6 GHz and orthogonal frequency-division multiplexing to provide robust and secure wireless connections between devices. Early implementations of Wireless USB are beginning to emerge, but widespread adoption will depend on continued development and integration into more devices.
This document is a seminar report submitted by Sabith P. for the degree of Bachelor of Technology in Computer Science & Engineering at Cochin University of Science and Technology. The report discusses Certified Wireless USB, which uses Ultra-Wideband technology to provide a high-bandwidth wireless connection as an alternative to wired USB. It describes the motivation for developing Wireless USB to address issues with wired USB and limitations of existing wireless technologies like Bluetooth and Wi-Fi. The report also provides details on the radio environment including UWB protocols and PHY/MAC specifications.
This document summarizes wireless USB technology. Wireless USB allows devices like printers, mice, hard drives and cameras to connect to computers within 10 meters without wires. It maintains the same performance as wired USB. Wireless USB uses ultra-wide band radio and is backward compatible with existing USB devices and drivers. It enables easy migration from wired to wireless connections and has applications in homes and offices for connecting devices like DVD players, printers and projectors without cables. While wireless connectivity provides flexibility, security must be properly implemented to prevent unauthorized access to data over the wireless connection.
Wireless USB products are finally arriving at the market and in this article you will learn more about this technology and see some usage examples. The goals of wireless USB is to connect peripherals such as printers, externals hard disk drives, sound cards, media players and even video monitors to the PC wirelessly. This can be done by to forms.
If the PC and the device don’t have native support to WUSB, you must install a dongle to convert are standard USB ports in to WUSB.
The maximum theoretical transfer rate from WUSB in this same as USB 2.0:480mpbs if the device is within 3 meters from the PC or 110mpbs from the PC. As you can see, the more distant the devices are from the PC, lower is the transfer rate.
Bluetooth is another wireless technology that allows the connection between the PC and peripherals without wires. At this time, however, Bluetooth is targeted to low speed devices only, as its maximum transfer rate is of 1 Mpbs (128 kb\s) or 3Mpbs (384MB\s), depending on the Bluetooth generation.
The next Bluetooth generation is scheduled to have the same transfer rate as WUSB, but this technology is not yet available. Wireless USB works on the UWB frequency range, while Bluetooth technology works on 2.4GHz frequency, the same use by IEEE 802.11 wireless network.
Wireless USB allows devices to connect to computers without cables at speeds up to 480 Mbps, comparable to USB 2.0. It uses radio frequency waves over a 10 meter range to connect devices like printers, hard drives, and cameras in a simple and low-cost way. Wireless USB maintains the USB architecture and connectivity models to provide an easy migration path from wired USB. It provides the same security and performance as a wired connection with the advantage of cable-free use of devices.
This document discusses wireless USB (WUSB) as a technology that allows USB devices to connect without wires. It begins by introducing WUSB and its advantages over wired USB connections. It then discusses the WUSB standard and topology requirements. Examples of WUSB devices that are currently available include dongles, 4-port hubs, and wireless printers. Advantages of WUSB include more compact device designs, low implementation costs, and freedom from wires. The document concludes that WUSB will continue to grow and eventually most USB devices will be wireless.
Wireless USB products are finally arriving at the market and in this article you will learn more about this technology and see some usage examples. The goals of wireless USB is to connect peripherals such as printers, externals hard disk drives, sound cards, media players and even video monitors to the PC wirelessly. This can be done by to forms.
If the PC and the device don’t have native support to WUSB, you must install a dongle to convert are standard USB ports in to WUSB.
The maximum theoretical transfer rate from WUSB in this same as USB 2.0:480mpbs if the device is within 3 meters from the PC or 110mpbs from the PC. As you can see, the more distant the devices are from the PC, lower is the transfer rate.
Bluetooth is another wireless technology that allows the connection between the PC and peripherals without wires. At this time, however, Bluetooth is targeted to low speed devices only, as its maximum transfer rate is of 1 Mpbs (128 kb\s) or 3Mpbs (384MB\s), depending on the Bluetooth generation.
The next Bluetooth generation is scheduled to have the same transfer rate as WUSB, but this technology is not yet available. Wireless USB works on the UWB frequency range, while Bluetooth technology works on 2.4GHz frequency, the same use by IEEE 802.11 wireless network.
Wireless USB (WUSB) allows USB devices to connect without cables. It uses ultra-wideband radio technology to transmit data at speeds up to 480 Mbps within a 10 meter range. WUSB maintains the same architecture and compatibility as wired USB, allowing for easy migration. It will bring wireless connectivity to devices like printers, hard drives, cameras and displays. WUSB aims to eliminate cables while providing a fast, standardized wireless connection for USB devices.
Wireless Universal Serial Bus (USB) is a wireless extension of the USB standard that allows peripheral devices to connect to a host such as a personal computer without cables. It uses ultra-wideband radio technology to provide high bandwidth and security. Wireless USB aims to offer the same features and speeds as wired USB while allowing cable-free connections between devices up to 10 meters apart at speeds up to 480 Mbps. It uses frequency bands between 3.1-10.6 GHz and orthogonal frequency-division multiplexing to provide robust and secure wireless connections between devices. Early implementations of Wireless USB are beginning to emerge, but widespread adoption will depend on continued development and integration into more devices.
This document is a seminar report submitted by Sabith P. for the degree of Bachelor of Technology in Computer Science & Engineering at Cochin University of Science and Technology. The report discusses Certified Wireless USB, which uses Ultra-Wideband technology to provide a high-bandwidth wireless connection as an alternative to wired USB. It describes the motivation for developing Wireless USB to address issues with wired USB and limitations of existing wireless technologies like Bluetooth and Wi-Fi. The report also provides details on the radio environment including UWB protocols and PHY/MAC specifications.
This document summarizes wireless USB technology. Wireless USB allows devices like printers, mice, hard drives and cameras to connect to computers within 10 meters without wires. It maintains the same performance as wired USB. Wireless USB uses ultra-wide band radio and is backward compatible with existing USB devices and drivers. It enables easy migration from wired to wireless connections and has applications in homes and offices for connecting devices like DVD players, printers and projectors without cables. While wireless connectivity provides flexibility, security must be properly implemented to prevent unauthorized access to data over the wireless connection.
Wireless USB products are finally arriving at the market and in this article you will learn more about this technology and see some usage examples. The goals of wireless USB is to connect peripherals such as printers, externals hard disk drives, sound cards, media players and even video monitors to the PC wirelessly. This can be done by to forms.
If the PC and the device don’t have native support to WUSB, you must install a dongle to convert are standard USB ports in to WUSB.
The maximum theoretical transfer rate from WUSB in this same as USB 2.0:480mpbs if the device is within 3 meters from the PC or 110mpbs from the PC. As you can see, the more distant the devices are from the PC, lower is the transfer rate.
Bluetooth is another wireless technology that allows the connection between the PC and peripherals without wires. At this time, however, Bluetooth is targeted to low speed devices only, as its maximum transfer rate is of 1 Mpbs (128 kb\s) or 3Mpbs (384MB\s), depending on the Bluetooth generation.
The next Bluetooth generation is scheduled to have the same transfer rate as WUSB, but this technology is not yet available. Wireless USB works on the UWB frequency range, while Bluetooth technology works on 2.4GHz frequency, the same use by IEEE 802.11 wireless network.
Wireless Universal Serial Bus (Wireless USB) allows devices to connect to each other without cables by using ultra wideband technology. It provides high speed data transfer of up to 480 Mbps over short ranges of up to 10 meters. Wireless USB uses encryption and pairing techniques to ensure security of data transmission. It is envisioned for applications such as connecting digital cameras, printers, and speakers without wires. While portable and simple to install, it has limitations such as higher cost than wired USB and smaller range than Wi-Fi. Wireless USB is expected to be used in future devices like wireless HDMI extenders and become more common as the technology matures.
The first Wireless USB implementations will likely be in the form of discrete
silicon that will be introduced in a number of form factors. These may include add-in
cards and dongles along with embedded solutions to support the technology's
introduction and subsequent rapid ramp up.
But the wireless future will arrive once WUSB, along with the common ultra
wideband platform, becomes a standard part of every processor and chipset and is
integrated in CMOS silicon.
As the latest iteration of USB technology, wireless USB (WUSB) will offer
the same functionality as standard wired USB devices but without the cabling. As the
new Wireless USB Promoter Group prepares to develop the specifications that will
help standardize the technology, the industry is planning products that can take
advantage of the convenience and mobility that this new device interconnect will
offer.
Wireless USB is a short-range, high-bandwidth wireless protocol that allows devices to connect without cables, up to speeds of 480 Mbps. It uses ultra-wideband radio technology in the 3.1-10.6 GHz range to provide a wireless version of USB with the same features and speeds. Wireless USB aims to be interoperable across devices and platforms, with low power usage and high security through encryption. Initial products are beginning to be released in 2007, with wider adoption expected in later years if issues around interference and competing standards can be addressed.
Wireless USB (WUSB) allows devices like printers, mice, hard drives and cameras to connect to computers without wires. It uses ultra-wideband radio technology to transmit data at speeds comparable to USB cables within a 10 meter range. WUSB provides an easy migration path for existing USB devices to work wirelessly. It is being used in game controllers, printers, and other peripherals and can transfer video streams between devices. The technology was introduced in early 2007 and is expected to grow substantially in laptops and PCs over the next few years.
The document provides an overview of wireless USB (wUSB) including its history, vision, features, how it works, security issues, current implementations, and future outlook. wUSB is based on ultra-wideband RF technology and aims to provide the same features and speeds as wired USB without wires in an interoperable standard across devices. It uses OFDM and operates between 3.1-10.6GHz with data rates up to 480Mbps at short ranges. Security includes association and encryption using AES-128. Early products include hubs and hard drives while the future expects integration into more devices by 2009-2010 if interoperability is achieved.
This document provides an overview of wireless USB (WUSB) including:
- WUSB allows USB devices to connect without cables and offers speeds up to 480 Mbps and a range of up to 300 meters.
- It aims to address limitations of existing wireless technologies like WiFi's high costs and Bluetooth's short range and lower speeds.
- Early WUSB implementations included a Belkin dongle and upcoming Seagate wireless hard drive, and future applications are expected to include wireless phones, keyboards, storage, and more supporting speeds over 1 Gbps.
- Wireless USB aims to standardize wireless connectivity for USB devices to provide the same functionality as wired USB without cables.
Bluetooth is a low-cost, short-range wireless technology with
small footprint, small power consumption, reasonable
throughput and hence suitable for various small, batterydriven devices like mobile phones, PDAs, cameras, laptops
etc. Development of the Bluetooth started several years ago
with the intention to replace all sorts of cables used to
connect different devices. In meantime the idea has evolved
and Bluetooth is now developing not just as a point-to-point,
but as a network technology as well.
Bluetooth has gone through periods of big hype when it was
considered as the best short-range technology as well as
through periods when it was considered a failure. However,
the last year could be seen as the turning point year for
Bluetooth. A lot of various Bluetooth devices and accessories
appeared on the market, broad range of users is able to use it
and first experiences are generally positive. The main
challenge in front of Bluetooth developers now is to prove
interoperability between different manufacturers’ devices and
to provide numerous interesting applications. An example of
such applications are wireless sensor networks.
Bluetooth operates in the 2.4GHz frequency band and uses
frequency hopping spread spectrum technique. There are 79
channels, each 1MHz wide, available for hopping.
A Bluetooth device has to be member of a piconet to be able
to communicate with other devices. A piconet is a collection
of up to 8 devices that frequency hop together. Each piconet
has one master, usually the device that initiated establishment
of the piconet, and up to 7 slave devices. Master’s Bluetooth
address is used for definition of the frequency hopping
sequence. Slave devices use the master’s clock to
synchronize their clocks to be able to hop simultaneously.
Wireless sensor networks are an interesting research area
with many possible applications. They are based on
collaborative effort of many small devices capable of
communicating and processing data. There are still many
open issues ranging from the choice of physical and MAC
layer to design of routing and application level protocols.
Bluetooth is a possible choice for data communication in
sensor networks. Good throughput, low-power, low-cost,
standardized specification and hardware availability are
Bluetooth advantages, while slow connection establishment
and lack of scatternet support are some of the deficiencies.
An initial implementation of a Bluetooth based sensor
network platform is presented. Implemented functionality and
various problems experienced during the implementation are
described. Implemented platform presents a good
environment for further research and development of sensor
network protocols and algorithms.
Wireless USB is a short-range, high-bandwidth wireless radio communication protocol. It is based on the WiMedia Alliance's Ultra-Band (UWB) common radio platform.
Bluetooth is a wireless technology standard for exchanging data over short distances using short-wavelength UHF radio waves in the industrial, scientific and medical radio bands. It was created in 1994 by Ericsson to replace cables connecting devices like mobile phones, laptops, printers, and other electronic devices. Bluetooth allows for wireless connections between various devices to share information and transmit data wirelessly over short distances of around 10 meters. It uses a radio technology called frequency-hopping spread spectrum to handle interference and improve communication quality.
Bluetooth is a wireless technology developed in 1994 by Ericsson to help devices communicate over short distances without cables. It was named after the 10th century Viking king Bluetooth who united Denmark and Norway. Bluetooth transfers data at 1 Mbps within a range of about 30 feet. It uses profiles to define applications and requires pairing devices by entering the same 4-digit passcode into both devices.
5G technology will provide high-speed wireless connectivity anywhere, enabling a wide range of applications. It will standardize global networks, provide connectivity everywhere through its advanced networking capabilities. 5G's high speeds of 10-20 Gbps will allow for real-time streaming of high quality video and virtual/augmented reality. It will also enable smart cities through applications like traffic management and smart infrastructure. 5G is crucial for connecting billions of devices in the Internet of Things through its ability to handle huge volumes of data collection and transmission with low latency.
This document provides an overview of Bluetooth technology, including its history, logo, how it works, advantages, and common devices. It discusses how Bluetooth was invented in 1994 by engineers at Ericsson to eliminate cables between mobile phones and other devices. It transmits data using radio waves at 2.4 GHz and can connect up to 8 devices within a short range of about 10 meters. Common Bluetooth devices include headsets, keyboards, speakers, and more.
Bluetooth technology was introduced in 1998 as a wireless replacement for wired connections to transfer voice and data rapidly between devices over short distances. It allows for automatic recognition and connection of devices like laptops, phones, headsets and printers. While Bluetooth provides convenient wireless connectivity with low power usage, it has some limitations regarding security, file size and distance between devices. Ongoing development by the Bluetooth Special Interest Group aims to increase transfer speeds, connection strength and operating distances for Bluetooth over time.
A USB connector is used to connect peripheral devices like printers, keyboards and mice to computers. It was developed to simplify the connections between devices, which previously used many different proprietary connectors. The USB connector provides benefits like plug-and-play capability, supporting many device types through a single interface, auto-configuration, increased data transfer speeds, and lower production costs.
PPT on Bluetooth Based Wireless Sensor NetworksSiya Agarwal
Bluetooth wireless sensor networks can be implemented using Bluetooth technology. Smart sensor nodes equipped with sensors, microprocessors and Bluetooth communication interface can collect data and transmit it to a gateway node. The network involves discovering Bluetooth devices, establishing connections and exchanging data. Algorithms are used for initialization, discovery, parameter setting and data transfer between nodes. While Bluetooth provides benefits like being wireless and inexpensive, it also has limitations such as average data rates and security risks.
Coaxial cable consists of an inner conductor surrounded by insulating material, surrounded by a conductive shield. It carries higher frequency signals than twisted pair cable. The inner conductor is usually copper, surrounded by insulating material and then a conductive shield, with an outer plastic jacket. Data is transmitted through the inner conductor while the shield protects against noise and serves as a ground. Coaxial cable standards define specifications like conductor gauge and thickness. Common types include thinnet for Ethernet and thicknet for longer Ethernet runs. Coaxial cable is used for cable TV, computer networks, and connecting devices like ham radios and measurement equipment.
Wi-Fi is a wireless technology that allows devices to connect to the internet and each other without wires. It uses radio waves to transmit and receive data over short distances. The main components of a Wi-Fi network are access points, Wi-Fi cards in devices, and security measures. Wi-Fi provides mobility, ease of installation, and flexibility but has limitations like interference, performance degradation, high power usage, and limited range. It has many applications beyond basic internet access like streaming, file sharing, and smart home device synchronization.
Bluetooth smart technology(description about all versions)lurdhu agnes
Bluetooth technology was developed in 1994 by Ericsson in Sweden to eliminate the need for proprietary cable connections between devices. It uses short-range radio transmissions to allow wireless connections between nearby electronic devices like phones, computers, and other devices. The Bluetooth Special Interest Group was formed in 1998 to develop specifications so that Bluetooth devices from different manufacturers can interoperate. Bluetooth technology is now widely used to wirelessly connect a variety of consumer and industrial devices over short distances.
ANKUR KUMAR , COCHIN UNIVERSITY OF SCIENCE AND TECHNOLOGYAnkur Aryan
This document provides instructions for setting up a Chromecast device. It includes:
- A list of the components included with Chromecast: the Chromecast device, USB power cable, power supply, and optional HDMI extender.
- Steps for the initial setup which include connecting the Chromecast to the TV via HDMI, connecting the USB power cable to provide power, and using a mobile device to access the setup website and configure the Chromecast to connect to a WiFi network.
- An overview of how Chromecast works once configured, allowing content to be streamed from compatible mobile and web apps to the TV.
Michael Solon Presentation - 3D Animation Softwareoldmate
3D animation software is computer graphics software used mostly in the entertainment industry to produce 3D representations and render 2D images from 3D geometric data. It is an important tool for visual communication, allowing ideas to be communicated through combining art and technology. Developing 3D animation software is a complex, time-consuming process that requires frequent updates as methods and approaches change rapidly. Improvements are needed in the development process to ensure systems remain high quality, reliable, efficient and cost effective as software increases in complexity.
Wireless Universal Serial Bus (Wireless USB) allows devices to connect to each other without cables by using ultra wideband technology. It provides high speed data transfer of up to 480 Mbps over short ranges of up to 10 meters. Wireless USB uses encryption and pairing techniques to ensure security of data transmission. It is envisioned for applications such as connecting digital cameras, printers, and speakers without wires. While portable and simple to install, it has limitations such as higher cost than wired USB and smaller range than Wi-Fi. Wireless USB is expected to be used in future devices like wireless HDMI extenders and become more common as the technology matures.
The first Wireless USB implementations will likely be in the form of discrete
silicon that will be introduced in a number of form factors. These may include add-in
cards and dongles along with embedded solutions to support the technology's
introduction and subsequent rapid ramp up.
But the wireless future will arrive once WUSB, along with the common ultra
wideband platform, becomes a standard part of every processor and chipset and is
integrated in CMOS silicon.
As the latest iteration of USB technology, wireless USB (WUSB) will offer
the same functionality as standard wired USB devices but without the cabling. As the
new Wireless USB Promoter Group prepares to develop the specifications that will
help standardize the technology, the industry is planning products that can take
advantage of the convenience and mobility that this new device interconnect will
offer.
Wireless USB is a short-range, high-bandwidth wireless protocol that allows devices to connect without cables, up to speeds of 480 Mbps. It uses ultra-wideband radio technology in the 3.1-10.6 GHz range to provide a wireless version of USB with the same features and speeds. Wireless USB aims to be interoperable across devices and platforms, with low power usage and high security through encryption. Initial products are beginning to be released in 2007, with wider adoption expected in later years if issues around interference and competing standards can be addressed.
Wireless USB (WUSB) allows devices like printers, mice, hard drives and cameras to connect to computers without wires. It uses ultra-wideband radio technology to transmit data at speeds comparable to USB cables within a 10 meter range. WUSB provides an easy migration path for existing USB devices to work wirelessly. It is being used in game controllers, printers, and other peripherals and can transfer video streams between devices. The technology was introduced in early 2007 and is expected to grow substantially in laptops and PCs over the next few years.
The document provides an overview of wireless USB (wUSB) including its history, vision, features, how it works, security issues, current implementations, and future outlook. wUSB is based on ultra-wideband RF technology and aims to provide the same features and speeds as wired USB without wires in an interoperable standard across devices. It uses OFDM and operates between 3.1-10.6GHz with data rates up to 480Mbps at short ranges. Security includes association and encryption using AES-128. Early products include hubs and hard drives while the future expects integration into more devices by 2009-2010 if interoperability is achieved.
This document provides an overview of wireless USB (WUSB) including:
- WUSB allows USB devices to connect without cables and offers speeds up to 480 Mbps and a range of up to 300 meters.
- It aims to address limitations of existing wireless technologies like WiFi's high costs and Bluetooth's short range and lower speeds.
- Early WUSB implementations included a Belkin dongle and upcoming Seagate wireless hard drive, and future applications are expected to include wireless phones, keyboards, storage, and more supporting speeds over 1 Gbps.
- Wireless USB aims to standardize wireless connectivity for USB devices to provide the same functionality as wired USB without cables.
Bluetooth is a low-cost, short-range wireless technology with
small footprint, small power consumption, reasonable
throughput and hence suitable for various small, batterydriven devices like mobile phones, PDAs, cameras, laptops
etc. Development of the Bluetooth started several years ago
with the intention to replace all sorts of cables used to
connect different devices. In meantime the idea has evolved
and Bluetooth is now developing not just as a point-to-point,
but as a network technology as well.
Bluetooth has gone through periods of big hype when it was
considered as the best short-range technology as well as
through periods when it was considered a failure. However,
the last year could be seen as the turning point year for
Bluetooth. A lot of various Bluetooth devices and accessories
appeared on the market, broad range of users is able to use it
and first experiences are generally positive. The main
challenge in front of Bluetooth developers now is to prove
interoperability between different manufacturers’ devices and
to provide numerous interesting applications. An example of
such applications are wireless sensor networks.
Bluetooth operates in the 2.4GHz frequency band and uses
frequency hopping spread spectrum technique. There are 79
channels, each 1MHz wide, available for hopping.
A Bluetooth device has to be member of a piconet to be able
to communicate with other devices. A piconet is a collection
of up to 8 devices that frequency hop together. Each piconet
has one master, usually the device that initiated establishment
of the piconet, and up to 7 slave devices. Master’s Bluetooth
address is used for definition of the frequency hopping
sequence. Slave devices use the master’s clock to
synchronize their clocks to be able to hop simultaneously.
Wireless sensor networks are an interesting research area
with many possible applications. They are based on
collaborative effort of many small devices capable of
communicating and processing data. There are still many
open issues ranging from the choice of physical and MAC
layer to design of routing and application level protocols.
Bluetooth is a possible choice for data communication in
sensor networks. Good throughput, low-power, low-cost,
standardized specification and hardware availability are
Bluetooth advantages, while slow connection establishment
and lack of scatternet support are some of the deficiencies.
An initial implementation of a Bluetooth based sensor
network platform is presented. Implemented functionality and
various problems experienced during the implementation are
described. Implemented platform presents a good
environment for further research and development of sensor
network protocols and algorithms.
Wireless USB is a short-range, high-bandwidth wireless radio communication protocol. It is based on the WiMedia Alliance's Ultra-Band (UWB) common radio platform.
Bluetooth is a wireless technology standard for exchanging data over short distances using short-wavelength UHF radio waves in the industrial, scientific and medical radio bands. It was created in 1994 by Ericsson to replace cables connecting devices like mobile phones, laptops, printers, and other electronic devices. Bluetooth allows for wireless connections between various devices to share information and transmit data wirelessly over short distances of around 10 meters. It uses a radio technology called frequency-hopping spread spectrum to handle interference and improve communication quality.
Bluetooth is a wireless technology developed in 1994 by Ericsson to help devices communicate over short distances without cables. It was named after the 10th century Viking king Bluetooth who united Denmark and Norway. Bluetooth transfers data at 1 Mbps within a range of about 30 feet. It uses profiles to define applications and requires pairing devices by entering the same 4-digit passcode into both devices.
5G technology will provide high-speed wireless connectivity anywhere, enabling a wide range of applications. It will standardize global networks, provide connectivity everywhere through its advanced networking capabilities. 5G's high speeds of 10-20 Gbps will allow for real-time streaming of high quality video and virtual/augmented reality. It will also enable smart cities through applications like traffic management and smart infrastructure. 5G is crucial for connecting billions of devices in the Internet of Things through its ability to handle huge volumes of data collection and transmission with low latency.
This document provides an overview of Bluetooth technology, including its history, logo, how it works, advantages, and common devices. It discusses how Bluetooth was invented in 1994 by engineers at Ericsson to eliminate cables between mobile phones and other devices. It transmits data using radio waves at 2.4 GHz and can connect up to 8 devices within a short range of about 10 meters. Common Bluetooth devices include headsets, keyboards, speakers, and more.
Bluetooth technology was introduced in 1998 as a wireless replacement for wired connections to transfer voice and data rapidly between devices over short distances. It allows for automatic recognition and connection of devices like laptops, phones, headsets and printers. While Bluetooth provides convenient wireless connectivity with low power usage, it has some limitations regarding security, file size and distance between devices. Ongoing development by the Bluetooth Special Interest Group aims to increase transfer speeds, connection strength and operating distances for Bluetooth over time.
A USB connector is used to connect peripheral devices like printers, keyboards and mice to computers. It was developed to simplify the connections between devices, which previously used many different proprietary connectors. The USB connector provides benefits like plug-and-play capability, supporting many device types through a single interface, auto-configuration, increased data transfer speeds, and lower production costs.
PPT on Bluetooth Based Wireless Sensor NetworksSiya Agarwal
Bluetooth wireless sensor networks can be implemented using Bluetooth technology. Smart sensor nodes equipped with sensors, microprocessors and Bluetooth communication interface can collect data and transmit it to a gateway node. The network involves discovering Bluetooth devices, establishing connections and exchanging data. Algorithms are used for initialization, discovery, parameter setting and data transfer between nodes. While Bluetooth provides benefits like being wireless and inexpensive, it also has limitations such as average data rates and security risks.
Coaxial cable consists of an inner conductor surrounded by insulating material, surrounded by a conductive shield. It carries higher frequency signals than twisted pair cable. The inner conductor is usually copper, surrounded by insulating material and then a conductive shield, with an outer plastic jacket. Data is transmitted through the inner conductor while the shield protects against noise and serves as a ground. Coaxial cable standards define specifications like conductor gauge and thickness. Common types include thinnet for Ethernet and thicknet for longer Ethernet runs. Coaxial cable is used for cable TV, computer networks, and connecting devices like ham radios and measurement equipment.
Wi-Fi is a wireless technology that allows devices to connect to the internet and each other without wires. It uses radio waves to transmit and receive data over short distances. The main components of a Wi-Fi network are access points, Wi-Fi cards in devices, and security measures. Wi-Fi provides mobility, ease of installation, and flexibility but has limitations like interference, performance degradation, high power usage, and limited range. It has many applications beyond basic internet access like streaming, file sharing, and smart home device synchronization.
Bluetooth smart technology(description about all versions)lurdhu agnes
Bluetooth technology was developed in 1994 by Ericsson in Sweden to eliminate the need for proprietary cable connections between devices. It uses short-range radio transmissions to allow wireless connections between nearby electronic devices like phones, computers, and other devices. The Bluetooth Special Interest Group was formed in 1998 to develop specifications so that Bluetooth devices from different manufacturers can interoperate. Bluetooth technology is now widely used to wirelessly connect a variety of consumer and industrial devices over short distances.
ANKUR KUMAR , COCHIN UNIVERSITY OF SCIENCE AND TECHNOLOGYAnkur Aryan
This document provides instructions for setting up a Chromecast device. It includes:
- A list of the components included with Chromecast: the Chromecast device, USB power cable, power supply, and optional HDMI extender.
- Steps for the initial setup which include connecting the Chromecast to the TV via HDMI, connecting the USB power cable to provide power, and using a mobile device to access the setup website and configure the Chromecast to connect to a WiFi network.
- An overview of how Chromecast works once configured, allowing content to be streamed from compatible mobile and web apps to the TV.
Michael Solon Presentation - 3D Animation Softwareoldmate
3D animation software is computer graphics software used mostly in the entertainment industry to produce 3D representations and render 2D images from 3D geometric data. It is an important tool for visual communication, allowing ideas to be communicated through combining art and technology. Developing 3D animation software is a complex, time-consuming process that requires frequent updates as methods and approaches change rapidly. Improvements are needed in the development process to ensure systems remain high quality, reliable, efficient and cost effective as software increases in complexity.
Photo et vidéo shoots du lancement du nouveau superyacht de 44 mètres (4400 Fast Fly) du chantier naval Couach lors de sa mise à l’eau. Après avoir attendu la marée haute sur la cale devant le chantier, il est parti pour rejoindre, après une nuit au mouillage, le port d’Arcachon.
This document discusses wireless USB (WUSB) technology. It provides an abstract that describes WUSB as a short-range, high-bandwidth wireless protocol based on Ultra-Wide Band technology. WUSB can connect a host to multiple peripherals simultaneously at speeds up to 480 Mb/s within 3 meters or 110 Mb/s within 10 meters. The document includes sections on the advantages and disadvantages of WUSB, diagrams, hardware requirements, its evolution, and conclusions. It aims to explain WUSB and its capabilities to send data wirelessly between devices.
3D Television: When will it become economically feasible?Jeffrey Funk
This document analyzes when the technology of 3D television became economically feasible. It proposes analyzing a new technology's timing of economic feasibility based on improvements to its key components over time, rather than only considering cost reductions from cumulative production. For 3D TV, improvements in liquid crystal display (LCD) technology that were primarily driven by 2D TV demand, such as increased frame rates and resolution, are what finally made 3D TV economically viable by enabling the use of time-sequential 3D displays and eventually auto-stereoscopic displays without the need for glasses. The document uses 3D TV as a case study to demonstrate this novel approach to understanding when a new technology becomes a viable option for consumers.
USB flash drives, also known as pen drives, are portable storage devices that can plug into a computer's USB port. They were first released in the late 1990s and early 2000s and have largely replaced floppy disks. USB flash drives use NAND flash memory and a small controller board, and have storage capacities up to 256GB. They offer advantages over older storage methods like faster transfer speeds, larger storage capacities, and greater durability without moving parts.
Sensors on 3 d digitization seminar reportVishnu Prasad
The document discusses sensors for 3D digitization. It describes two main strategies for 3D vision - passive vision which analyzes ambient light, and active vision which structures light using techniques like laser range cameras. It then discusses an auto-synchronized scanner that can provide registered 3D surface maps and color data by scanning a laser spot across a scene and detecting the reflected light with a linear sensor, producing registered images with spatial and color information.
This document is a seminar report on 3D holographic projection technology submitted in partial fulfillment of a Bachelor of Technology degree. It discusses the basics of holographic technology including different types of holograms and how they are recorded and reconstructed. The principles of 3D holographic projection systems and their importance are examined. The working of holograms and 3D projection technology is described. Recent advancements and applications in various fields like marketing, education and entertainment are highlighted. The advantages of holographic projection over traditional displays are also noted.
The document summarizes the history and techniques of 3D movies. It discusses early 3D movies from the 1920s using red-green anaglyph and polarized filters. Various 3D techniques are described such as anaglyph, polarization, eclipse method, interference filters, Pulfrich effect, spectral separation, and lenticular/barrier screens. Recent developments discussed include autostereoscopic screens without glasses and holographic displays.
This document discusses 3D holographic projection technology. It begins with an introduction to holography, including its history and how it works. The document then discusses the importance and workings of 3D holographic projection specifically. Some key advantages are that it allows for glasses-free 3D displays without the need for a projection screen. The document outlines various applications such as live shows, advertising, education and more. It concludes by discussing the future potential of the technology and how holographic displays may replace current screens.
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Researchers have always tried to build a device capable of seeing people through walls. However, previous efforts to develop such a system have involved the use of expensive and bulky radar technology that uses a part of the electromagnetic spectrum only available to the military. Now a system is being developed by Dina Katabi and Fadel Adib, could give all of us the ability to spot people in different rooms using low-cost Wi-Fi technology. The device is low-power, portable and simple enough for anyone to use, to give people the ability to see through walls and closed doors. The system, called “Wi-Vi,” stands for "Wi-Fi" and "vision." is based on a concept similar to radar and sonar imaging. But in contrast to radar and sonar, it transmits a low-power Wi-Fi signal and uses its reflections to track moving humans. It can do so even if the humans are in closed rooms or hiding behind a wall.
Simple definition for Wi-Vi is, as a Wi-Fi signal is transmitted at a wall, a portion of the signal penetrates through it, reflecting off any humans on the other side. However, only a tiny fraction of the signal makes it through to the other room, with the rest being reflected by the wall, or by other objects. Wi-Vi cancels out all these other reflections, and keeps only those from the moving human body. Previous work demonstrated that the subtle reflections of wireless inter signals bouncing off a human could be used to track that person's movements, but those previous experiments either required that a wireless router was already in the room of the person being tracked. Wi-Fi signals and recent advances in MIMO communications are used to build a device that can capture the motion of humans behind a wall and in closed rooms. Law enforcement personnel can use the device to avoid walking into an ambush, and minimize casualties in standoffs and hostage situations. Emergency responders can use it to see through rubble and collapsed structures. Ordinary users can leverage the device for gaming, intrusion detection, privacy-enhanced monitoring of children and elderly, or personal security when stepping into dark alleys and unknown places.
The concept underlying seeing through opaque obstacles is similar to radar and sonar imaging. Specifically, when faced with a non-metallic wall, a fraction of the RF signal would traverse the wall, reflect off objects and humans, and come back imprinted with a signature of what is inside a closed room. By capturing these reflections, we can image objects behind a wall.
Wi-Vi is a see-through-wall technology that is low-bandwidth, low-power, compact, and accessible to non-military entities. Wi-Vi is a see-through-wall device that employs Wi-Fi signals in the 2.4 GHz ISM band.
Wireless Universal Serial Bus (USB) is a wireless technology that enables high-speed computer peripheral interfaces without cables. It is based on Ultra-Wideband radio and has a hub and spoke topology with the wireless USB host as the hub connected to devices. Wireless USB supports data transfer rates up to 480 Mbps within a limited range of about 3 meters and uses AES-128 encryption for security. It has power management features that allow low power consumption and is used for devices like game controllers, printers, and flash drives to provide cable-free connectivity.
This document describes a LiFi-based system for bidirectional data transfer between two Android mobile devices using visible light communication. The system uses a USB interface module connected to the mobile devices to transmit data signals to LED lights and receive data from photodiodes. It allows the mobile devices to exchange local data files with each other simultaneously. The system hardware includes a USB interface chip and LED/photodiode components. The software application manages the data transmission between the mobile devices over the USB interface and visible light channels.
The document provides an overview of wireless communication technologies including Bluetooth, Infrared Data Association (IrDA), HomeRF, IEEE 802.11 WiFi, 802.16 WiMax, and wireless hotspots. It defines wireless communication as the transfer of information between two or more points not connected by an electrical conductor using radio waves. Key aspects of various wireless standards are discussed, such as operating frequency and speed, range, and security features. Limitations of wireless technologies including a finite radio spectrum and potential for interference are also noted.
This document provides an overview of Bluetooth and Zigbee wireless technologies. It discusses Bluetooth standards, classes, software, and applications. Bluetooth was developed in 1994 and operates at 2.45GHz using frequency hopping. Zigbee was created for low-power wireless sensor and control networks. It has a layered architecture based on the IEEE 802.15.4 standard and supports three device types: coordinator, full function device, and reduced function device. The document compares Zigbee to Bluetooth and other wireless protocols, outlines Zigbee characteristics and applications, and concludes that Zigbee will likely be the basis for future home networking solutions.
This document provides an overview of Intel's Light Peak technology, which uses fiber optic cables to transmit data at speeds up to 10Gbps over distances of up to 100 meters. It describes the key components of Light Peak, including the optical fiber, light sources, light detectors, and packaging. Light Peak aims to replace existing connection standards like USB and PCIe with a single universal optical connection. It allows for thinner, more flexible cables while providing higher bandwidth than copper-based standards. The document discusses how Light Peak addresses challenges with existing technologies and compares it favorably to USB 3.0 in terms of speed and cable length.
The importance of creating scalable, powerful, and efficient data centers continues to increase, and many designs are based on assembling the data center from modules. We present our design and prototype for a scalable, low-cost network for modular data centers that leverages commodity 10Gbps Light Peak technology. However, these modular designs depend critically on having a low-cost, high bandwidth network to connect the servers inside each module and connect the modules together. We present our design and prototype for a scalable, low-cost network for modular data centers that leverages commodity 10Gbps “Light Peak technology”.
The document discusses various wireless technologies including their history, standards, applications, and comparisons. It covers early wireless technologies using radio waves for communication. It then discusses wireless local area network standards including IEEE 802.11, Bluetooth, WiFi, WiMAX, ZigBee, and their uses in providing flexible network connectivity. Mobile communication standards from 1G to 3G are also summarized.
This document discusses the testing and evaluation of a video transmission system using a wireless local area network (WLAN) access point for instructional video broadcasting at a university. The system was built using a computer server to store and transmit instructional videos to clients via a WLAN access point. Tests were conducted to analyze network performance parameters like throughput, packet loss, and delay. Results showed the system could successfully broadcast videos from the server to clients in different quality settings over the university's 100 Mbps local network via the access point. This research aims to understand how to implement a wireless network using an access point for instructional video broadcasting in a university setting.
This document appears to be a seminar paper on embedded web technology presented by Sruthi R Babu. It includes an introduction, sections on embedded web technology basics covering embedded systems, embedded web servers, and the client-server model. It also discusses HTML, XML, explanations of embedded web technology, and applications. The paper was completed to fulfill requirements for a BTech degree and was certified by several professors from the College of Engineering Pathanapuram.
IRJET- Dynamic Adaption of DCF and PCF Mode of IEEE 802.11 WLANIRJET Journal
This document discusses dynamic adaptation of the Distributed Coordinating Function (DCF) and Point Coordinating Function (PCF) modes of the IEEE 802.11 WLAN standard. It proposes three protocols to dynamically switch between the DCF and PCF modes based on changing traffic load and network size. One protocol is a Dynamic Switching Protocol that observes network traffic to determine when to switch modes. A second protocol, Priority Round Robin Scheduling, aims to reduce polling overhead in PCF by replacing simple round robin scheduling with priority-based scheduling. The document also discusses dynamically adapting configuration parameters in PCF and DCF based on varying network conditions.
2.4 GHz Open band
Globally available
Other devices include microwave ovens, cordless phones
Frequency hopping and Time Division Multiplexing
10 – 100 meter range
Up to 8 active devices can be in the same piconet
The document discusses free computer science eBooks and technology news that are being provided. It includes links to blogs sharing this free content and encourages clicking on advertisements to support their work. It then discusses the topics of wireless technologies and Wi-Fi networks in particular, covering introductions, architectures, elements, how they work, topologies and configurations.
This document discusses using Bluetooth in wireless sensor networks. It describes how Bluetooth works, including its specifications and piconet topology. A Bluetooth-based smart sensor network is proposed that uses sensor nodes connected via Bluetooth to a gateway. The network would allow sensors to automatically collect and report data using XML. Research issues involve hardware and software development for the sensor nodes and gateway. Bluetooth provides advantages like low cost and automatic connection, but has disadvantages such as low data rates and security issues.
A simulation study of wi max based communication system using deliberately cl...eSAT Journals
This document summarizes a study on reducing peak-to-average power ratio (PAPR) in orthogonal frequency division multiplexing (OFDM) systems using deliberate clipping. It begins with an introduction to WiMAX technology and OFDM. It then discusses the PAPR problem in OFDM systems and different techniques to reduce PAPR, including signal scrambling and signal distortion methods. It focuses on deliberate clipping as a simple method to limit PAPR by distorting the signal before amplification. The document presents a simulation of an OFDM system using deliberate clipping at the Nyquist sampling rate to investigate its effect on bit error rate performance compared to an unclipped system.
A simulation study of wi max based communication system using deliberately cl...eSAT Publishing House
IJRET : International Journal of Research in Engineering and Technology is an international peer reviewed, online journal published by eSAT Publishing House for the enhancement of research in various disciplines of Engineering and Technology. The aim and scope of the journal is to provide an academic medium and an important reference for the advancement and dissemination of research results that support high-level learning, teaching and research in the fields of Engineering and Technology. We bring together Scientists, Academician, Field Engineers, Scholars and Students of related fields of Engineering and Technology
Wireless USB uses ultra-wideband radio technology to allow USB devices to connect without wires. It aims to provide the same features and speeds as wired USB, including 480 Mbps transfers within 3 meters. Security is a key focus, with devices associating through wired verification or numeric codes and encrypting transmissions. The first products are now being released, and widespread adoption may occur within a few years if interoperability improves and more applications are developed.
This document discusses a voice-controlled robot system with two embedded systems - a master system to control the robot and a slave robot system that responds to voice commands from the master. The systems communicate wirelessly using a protocol like Bluetooth. The slave robot uses Sphinx-4 speech recognition software to understand voice commands. Video, audio and other data can be transmitted between the systems. The paper focuses on the wireless transmission of data between the embedded systems and enhancing voice processing technologies for robot control.
This document summarizes Bluetooth technology. It provides a brief history of Bluetooth, explaining that it was developed in 1998 by Ericsson, Intel, IBM and other companies to allow wireless connectivity between devices. It then defines Bluetooth as a wireless protocol for short-range communication and data transfer between fixed and mobile devices. The document outlines some common Bluetooth devices, specifications, advantages like easy setup and wireless connectivity, and disadvantages like short range. It concludes that Bluetooth enables wireless connections without wires and is a growing technology, and its future includes improved security, capabilities, speed and range with new versions.
LOW POWER CLASS AB SI POWER AMPLIFIER FOR WIRELESS MEDICAL SENSOR NETWORK bioejjournal
The objective of this research was to design a 2.4 GHz class AB Power Amplifier (PA), with 0.18um
Semiconductor Manufacturing International Corporation (SMIC) CMOS technology by using Cadence
software, for health care applications. The ultimate goal for such application is to minimize the trade-offs
between performance and cost, and between performance and low power consumption design. This paper
introduces the design of a 2.4GHz class AB power amplifier which consists of two stage amplifiers. This
power amplifier can transmit 10dBm output power to a 50Ω load. The power added efficiency is 7.5% at
1dB compression point and the power gain is 10dB, the total power consumption is 0.135W. The
performance of the power amplifier meets the specification requirements of the desired.
LOW POWER CLASS AB SI POWER AMPLIFIER FOR WIRELESS MEDICAL SENSOR NETWORK
Seminar
1. SEMINAR REPORT
ON
WIRELESS USB
Details
Soumyodeep Karmakar
College Name: Institute of Science and Technology
Department: Computer Science Engineering (CSE)
Roll No: 09182001011
Semester: 7th Sem, 4th Year
Email ID: soumyo.k13@gmail.com
Mobile: (+91)9153112028
2. Certificate
This is to certify that the report synopsis entitled
“Wireless USB”
Project done by:
SOUMYODEEP KARMAKAR
Under my guidance and supervision and submitted in partial
fulfillment of the requirement for the award of degree of
B.TECH (Computer Science Engineering), from
Institute of Science & Technology
under the guidance of:
Entire Department of CSE
The matter embodied in this project is a genuine work done by the
student and has not been submitted whether to this University or to
any other Institute for the fulfillment of the requirement of any course
of study.
_______________________ _______________________
(Signature of the Student) (Signature with Seal)
3. Acknowledgement
Through this acknowledgment, I express my sincere gratitude to all those
people who have been associated with this assignment and have helped me
with it and made it a worthwhile experience.
Firstly I extend our thanks to the various people who have shared their
opinions and experiences through which we received the required
information crucial for our report.
I would like to thanks my parents, teachers and my dear friends for helping
me in this project and making it wonderful.
I wish to extend profound gratitude to the entire teaching staff of
Computer Science and Engineering Department in Institute of Science
and Technology (IST), who has been instrumental in completion of this
report.
At the last but not the least, a remembrance to the God Almighty, without
whose blessings, the thoughts about the seminar will not go forth.
With Pleasure
Soumyodeep Karmakar
4. CONTENTS
1. Introduction
1.1 What is Wired USB?
1.2 Features
1.3 What is Wireless USB?
1.4 Reasons for this technology
2. Radio Environments
2.1 UWB
2.2 WI-M· WI-MEDIA PHY
2.3 WI-MEDIA MAC
3. Highlevel Architecture
3.1 TECHNOLOGY FEATURES
3.2 WIRELESS USB TOPOLOGY
3.3 POWER MANAGEMENT
3.4 PERFORMANCE
3.5 SECURITY AND ASSOCIATION
3.6 ENABLING PRODUCTS
4. Conclusions
5. References
5. . INTRODUCTION
1.1 What is Wired USB?
Wired USB is a short range, low-bandwdth wired radio
communication and a plug/play standard for peripheral devices that
provides hot swapping and is standardized by the USB Implementers
Forum.
1.2 Features are categorized by the following
benefits:
1. Easy to use for end user
Single model for cabling and connectors
Electrical details isolated from end user (e.g., bus terminations)
Self-identifying peripherals, automatic mapping of function to driver
and Configuration
Dynamically attachable and reconfigurable peripherals.
2. Wide range of workloads and applications
Suitable for device bandwidths ranging from a few kb/s to
severalhundred Mb/s
Supports isochronous as well as asynchronous transfer types overthe
same set of wires
Supports concurrent operation of many devices
(multipleconnections)
Supports up to 127 physical devices
Supports transfer of multiple data and message streams between the
host and devices
Allows compound devices (i.e., peripherals composed of
manyfunctions)
Lower protocol overhead, resulting in high bus utilization
6. 3. Isochronous bandwidth
Guaranteed bandwidth and low latencies appropriate for telephony,
audio, video, etc.
4. Flexibility
Supports a wide range of packet sizes, which allows a range of device
buffering options
Allows a wide range of device data rates by accommodating packet
buffer size and latencies
Flow control for buffer handling is built into the protocol
5. Robustness
Error handling/fault recovery mechanism is built into the protocol
Dynamic insertion and removal of devices is identified in
userperceived real-time
Supports identification of faulty devices
6. Synergy with PC industry
Protocol is simple to implement and integrate
Consistent with the PC plug-and-play architecture
Leverages existing operating system interfaces
7. Low-cost implementation
Low-cost sub channel at 1.5 Mb/s
Optimized for integration in peripheral and host hardware
Suitable for development of low-cost peripherals
Low-cost cables and connectors
Uses commodity technologies
8. Upgrade path
Architecture upgradeable to support multiple USB Host Controllers
in a system
7. 1.3 What is Wireless USB?
Wireless USB is a short-range, high-bandwidth wireless radio
communication protocol created by the Wireless USB Promoter Group.
Wireless USB is sometimes abbreviated as "WUSB", although the USB
Implementers Forum discourages this practice and instead prefers to
call the technology "Certified Wireless USB" to distinguish it from the
competing UWB standard. Wireless USB is based on the (now defunct)
WiMedia Alliance's Ultra-WideBand (UWB) common radio platform,
which is capable of sending 480 Mbit/s at distances up to 3 metres
(9.8 ft) and 110 Mbit/s at up to 10 metres (33 ft). It was designed to
operate in the 3.1 to 10.6 GHz frequency range, although local
regulatory policies may restrict the legal operating range for any given
country.
1.4 Reasons of Wireless USB
1. Easy of use: The lack of flexibility in reconfiguring PC had been
acknowledged as the Achilles’ heel to its further deployment. The
combination of user friendly graphical interfaces and the hardware
and software mechanisms associated with new-generation bus
architectures have made computers less confrontational and easier
to reconfigure. However from end users point of view, the PC’s I/O
interfaces, such as serial parallel ports, keyboard mouse interfaces
etc. Did not have the attributes of plug and play.
2. Port Expansion: The addition of external peripherals continued to be
constrained byport availability. The lack of a bidirectional, low cost,
low-to mid speed peripheral bus held back the creative proliferation
of peripherals such asstorage devices, answering machines, scanners,
PDA’s, keyboards, mice etc. Existing interconnects were optimized
for two point products. As each new function or capability was added
to the PC, a new interface has been defined to address this need.
8. 3. High performance: Initially USB provided two speeds (12Mbps and
. Mbps) that peripherals could use. But as PC’s became increasingly
powerful and able toprocess vast amounts of data, users need more
and more data into and out of the PCs. USB 2.0 was defined in 2000 to
provide a third transfer rate of 480Mbps while retaining backward
compatibility.
4. Host to device architecture: Now as technology innovation marches
forward, wirelesstechnologies are more capable and cost effective.
Ultra Wide Band (UWB) radio technology, in particular, has
characteristics that match traditionalUSB usage models very well.
UWB supports high bandwidth (480 Mbps) but only at limited range
(~3m). Applying this wireless technology to USBfrees the user from
worrying about the cables; where to find them, where toplug them in,
how to string them so they don’t get tripped over, how toarrange
them so they don’t look like a mess. It makes USB m ore easier touse.
Because no physical ports are required, port expansion or even
finding a USB port is no longer aproblem.
5. Power management: Of course, losing the cable also means losing the
power for peripherals. For self powered devices, this isn’t an issue.
But for portable, bus-powered devices, Wireless USB presents some
challenges where creative minds will provide innovative solutions
that meet their customer’s needs.
6. Connectivity: USB (wired or wireless) continues to be the answer to
connectivity for the PC architecture. It is a fast, bi-directional,
isochronous, low-cost, dynamically attachable interface that is
consistent with the requirements ofthe PC platform of today and
tomorrow.
9. . RADIO ENVIRONMENT
2.1 UWB
Ultra-wideband (UWB, ultra-wide band, ultra band, etc.) is a radio technology
can be used at very low energy levels for short-range high bandwidth
communications by using a large portion of the radio spectrum. This method is
using pulse coded information with sharp carrier pulses at a bunch of center
frequencies in logical conned. UWB has traditional applications in non
cooperative radar imaging. Most recent applications target sensor data
collection, precision locating and tracking applications.
UWB is a general term for a new type of radio communication using pulses of
energy which spread emitted Radio Frequency energy over 500 MHz+ of
spectrum or exceeding 20% fractional bandwidth within the frequency range
of 3.1 GHz to 10.6 GHz as defined by the FCC ruling issued for UWB. UWB is
NOT specific to WiMedia or any other company or group and there are in fact a
number of groups and companies developing UWB technology totally
unrelated to Wi-Media. Some companies use UWB for Ground Penetration
RADAR, through wall RADAR and yet another company Pulse-LINK uses it as
part of a whole home entertainment network using UWB for transmission over
both wired and wireless media. WUSB is a protocol promulgated by the USB-IF
that uses Wi-Media UWB radio platform. Other protocols that have announced
their intention to use WiMedia UWB radio platform include Bluetooth and the
Wi-Media Logical Link Control Protocol.
The below figure explains the exact position of WiMedia UWB in the protocol
stack of different wireless technologies including WUSB.
10. Position of UWB in protocol stacks
Ultra-Wideband (UWB) may be used to refer to any radio technology having
bandwidth exceeding the lesser of 500 MHz or 20% of the arithmetic center
frequency, according to Federal Communications Commission (FCC). A
February 14, 2002 Report and Order by the FCC [1] authorizes the unlicensed
use of UWB in 3.1– 10.6 GHz. The FCC power spectral density emission limit for
UWB emitters operating in the UWB band is -41.3dBm/MHz. This is the same
limit that applies to unintentional emitters in the UWB band, the so called Part
15 limit. However, the emission limit for UWB emitters can be significantly
lower (as low as-75 dBm/MHz) in other segments of the spectrum.
Deliberations in the International Telecommunication Union Radio
communication Sector (ITU-R) have resulted in a Report and Recommendation
on UWB in November 2005. National jurisdictions around the globe are
expected to act on national regulations for UWB very soon. The UK regulator
Ofcom announced a similar decision [2] on 9 August 2007. Other national
regulatory bodies apparently are somewhat reluctant to allow common
unlicensed use.
The below figure illustrates the position of UWB spectrum in the whole band
used for common radio communications.
11. The UWB Spectrum
2.2 WI-MEDIA PHY
PHY is a common abbreviation for the physical layer of the OSI model. A
PHY connects a link layer device (often called a MAC) to a physical medium
such as an optical fiber or copper cable. A PHY typically includes a PCS
(Physical Coding Sub layer) and a PMD (Physical Medium Dependent)
layer. The PCS encode and decodes the data that is transmitted and
received. The purpose of the encoding is to make it easier for the receiver
to recover the signal.
2.3 WIMEDIA MAC
The Media Access Control (MAC) data communication protocolsub-layer, also
known as the Medium Access Control, is a sub layer of the Data Link Layer
specified in the seven-layer OSI model (layer 2). Itprovides addressing and
channel access control mechanisms that make itpossible for several terminals
or network nodes to communicate within a multipoint network, typically a
local area network (LAN) or metropolitan area network (MAN).
The MAC sub-layer acts as an interface between the Logical Link Control (LLC)
sub layer and the network's physical layer. The MAC layer emulates a full
duplex logical communication channel in a multipoint network. This channel
may provide unicast, multicast or broadcast communication service.
The channel access control mechanisms provided by the MAC layer are also
known as a multiple access protocol. This makes it possible for several stations
connected to the same physical medium to share it.
12. Examples of shared physical media are bus networks, ring networks, hub
networks, wireless networks and half duplex point-to-point links. The multiple
access protocol may detect or avoid data packet collisions if a packet mode
contention based channel access method is used, or reserve resources to
establish a logical channel if a circuit switched or channelization based channel
access method is used. The channel access control mechanism relies on a
physical layer multiplex scheme.
The most widespread multiple access protocol is the contention based
CSMA/CD protocol used in Ethernet networks. This mechanism is only utilized
within a network collision domain, for example an Ethernet bus network or a
hub network. An Ethernet network may be divided into several collision
domains, interconnected by bridges and switches
A multiple access protocol is not required in a switched full-duplex network,
such as today's switched Ethernet networks, but is often available in the
equipment for compatibility reasons.
13. . HIGH LEVEL ARCHITECTURE
3.1 TECHNOLOGY FEATURES
Wireless USB will build on the success of Wired USB. An important goal of the WUSB
Promoter Group is to ensure that wireless USB offers users the experience they have
come to expect from wired USB. Toward that end, the Wireless USB standard is being
designed to support the following features.
1. Backward compatibility
Wireless USB will be fully backward compatible with the one billion wired USB
connections already in operation. Moreover, Wireless USB will be compatible with
current USB drivers and firmware and provide bridging from wired USB devices and
hosts.
2. High performance
At launch, Wireless USB will provide speeds up to 480 Mbps, a performance
comparable to the wired USB 2.0 standard and high enough to provide wireless
transfer of rich digital multimedia formats. As UWB technology and process
technologies evolve, bandwidth may exceed 1 Gbps.
3. Simple, low-cost implementation
Implementation will follow the wired USB connectivity models as closely as possible
to reduce development time and preserve the low-cost, ease-of-use model that has
made wired USB the interconnect of choice.
4. An easy migration path
To enable an easy migration path from wired USB, Wireless USB will maintain the
same usage models and architecture as wired USB
3.2 WIRELESS USB TOPOLOGY
The fundamental relationship in WUSB is a hub and spoke topology, as shown in
Figure, In this topology, the host initiates all the data traffic among the devices
connected to it, allotting time slots and data bandwidth to each device connected.
These relationships are referred to as clusters. The connections are point-to-point
and directed between the WUSB host and WUSB device.
14. The WUSB host can logically connect to a maximum of 127 WUSB devices,
considered an informal WUSB cluster. WUSB clusters coexist within an overlapping
spatial environment with minimum interference, thus allowing a number of other
WUSB clusters to be present within the same radio cell.
Topology will support a dual role model where a device can also support limited host
capabilities. This model allows mobile devices to access services with a central host
supporting the services (i.e., printers and viewers). This model also allows a device to
access data outside an existing cluster it may currently be connected to by creating a
second cluster as a limited host.
Additionally, high spatial capacity in small areas is needed to enable multiple device
access to high bandwidth concurrently. Multiple channel activities may take place
within a given area. The topology will support multiple clusters in the same area. The
number of clusters to be supported is still being determined.
3.3 POWER MANAGEMENT
Radio system power (power used only by the radio) will be expected to meet the
most stringent requirements where mobile and handheld battery life is important.
For example, typical PDAs use 250–400 mW without a radio connection, while typical
cellular phones use 200 mW–300 mW with the primary WAN radio. Adding a WUSB
radio should not increase power requirements any more than existing wireless
technologies already employed today.
15. Battery-powered operation requires reasonable battery life: 2–5 days for highly
mobile devices and several months for intermittently used devices like remote
controls. WUSB, based on the MultiBand OFDM Alliance (MBOA) radio, will strive to
meet these standards. The power target for WUSB radio will be introduced at less
than 300 mW and drive to a target of 100 mW over time.
3.4 PERFORMANCE
WUSB performance at launch will provide adequate bandwidth to meet the
requirements of a typical user experience with wired connections. The 480 Mbps
initial target bandwidth of WUSB is comparable to the current wired USB 2.0
standard. With 480 Mbps being the initial target, WUSB specifications will allow for
generation steps of data throughput as the ultra wideband radio evolves and with
future process technologies, exceeding limits of 1 Gbps.
The specification is intended for WUSB to operate as a wire replacement with
targeted usage models for cluster connectivity to the host and device-to-device
connectivity at less than 10 meters. The interface will support quality delivery of rich
digital multimedia formats, including audio and video, and will be capable of high
rate streaming (isochronous transfers).
3.5 SECURITY AND ASSOCIATION
WUSB security will ensure the same level of security as wired USB. Connection level
security between devices will ensure that the appropriate device is associated and
authenticated before operation of the device is permitted. Higher levels of security
involving encryption should be implemented at the application level. Processing
overhead supporting security should not impose noticeable performance impacts or
add device costs.
One of the primary objectives when implementing a wireless interconnects is that it
is easy to install and use. Wired connections provide the user with implied
expectations, that is that the device is connected as specified by the user when they
install the wire. When the wire is installed, the user has basic expectations and when
these expectations do not take place (plug does not fit), there is a known recourse.
Wireless connections, on the other hand, due to environmental characteristics, may
establish connection paths that are not obvious. In fact, it may not be obvious when
a device is connected. So WUSB devices installed for the first time should
automatically install drivers, security features, and so on and associate with systems
that they can interact with. The concepts of 'turn on and use it' with an easy setup
procedure will be employed.
16. 3.5.1 SAMPLE DEVICE CONNECT
3.5.2 CONNECTION CONTEXT
In order to make secure relationships consistent across multiple connections,
some amount of context must be maintained by both device and host. In the
case of wireless USB. This connection context consists of three pieces of
information., a unique host ID (CHID), a unique device ID (CDID) and a
symmetric key (CK) that is shared by both parties. The symmetric key is
referred to in this document as the connection key. This key is used to
reestablish the connection at a later time. This key is always unique. The host
never gives the same connection key to multiple devices. A connection context
must contain non zero CHID and CDID values to be useable by the device. A
host can use a CC with a value of zero in either field to revoke an existing
context. When loading a context for connection purposes, if a device discovers
a CC that contain CHID or CCID values of zero , it shall treat that CC as if it were
entirely blank. The device shall make no use of the other fields.
Devices may find ways to add value by supporting multiple CCs.
Each CC supported by the device must contain a unique CHID. In the case a
device supports multiple CCs only the CC used to connect the host shall be
made accessible to the host.
17. 3.6 ENABLING PRODUCTS
It is useful to note in a discussion regarding Wireless USB is that the end goal of
the solution is to provide a cable replacement for a pure USB connection.
Many Wireless USB adapters exist today, but these adapters do not perform
the function required of a true Wireless USB solution. A USB adapter, devices
such as USB-to-Serial, USB-to-Ethernet, USB-to-802.11 and USB modems (USB-
to-Telco or USB-to-Cable TV), provides an external connection and protocol
conversion that just happens to connect to the PC via USB. The USB device
itself is the dongle or adapter unit directly connected to the host. The remote
side is not a USB device, and the connection is not USB. The goal of a true
Wirelesses solution is to enable connectivity of any USB device, and provide
the same convenience of a simple wired USB connection.
3.6.1 DEVICE WIRE ADAPTERS
Device wire adapter looks like a simple USB hub. It consists of traditional USB A
type ports in it and USB devices can connect to it with the wired USB
technology. The DWA connects wirelessly to the HWA or the wireless host
integrated into the host machine as PCI or PCI (e). Single chip implementations
of DWA can be directly integrated into devices which makes no need for the
hub. A sample figure of a device wire adapter is shown below.
18. 3.6.2 HOST WIRE ADAPTERS
Host wire adapters lies on the WUSB host they are small adapters that look like
a dongle which can be connected to the USB ports of the host computer. This
host wire adapters make use of the wired USB connection to connect to the
host PC and the wireless USB technology to connect to the Device wire
adapters to which the wireless USB devices are connected. The whole
connection makes a mixture of wired and wireless connection which leads to
decrease in throughput. It is always recommended to use the wireless host
integrated into the host system.
19. . CONCLUSION
The first Wireless USB implementations will likely be in the form of discrete
silicon that will be introduced in a number of form factors. These may include
add-in cards and dongles along with embedded solutions to support the
technology's introduction and subsequent rapid ramp up. But the wireless
future will arrive once WUSB, along with the common ultra wideband
platform, becomes a standard part of every processor and chipset and is
integrated in CMOS silicon. As the latest iteration of USB technology, wireless
USB (WUSB) will offer the same functionality as standard wired USB devices
but without the cabling. As the new Wireless USB Promoter Group prepares to
develop the specifications that will help standardize the technology, the
industry is planning products that can take advantage of the convenience and
mobility that this new device interconnect will offer.