1) Augmented reality has the potential to advance education by allowing students to view virtual objects overlaid on the real world, making unavailable objects and scenarios accessible for learning.
2) The authors propose an augmented reality application for educational domains like medicine, engineering, geology, architecture, and military training that would allow students to simulate virtual objects not readily available, like a virtual dead body for forensic students.
3) The proposed application would use the ARToolkit library which includes C/C++ libraries and algorithms to track camera position, recognize patterns, and display 3D objects to analyze and address challenges in building authentic augmented reality systems.