The document discusses augmented reality, providing definitions and examples. Augmented reality embeds digital information into the real world, blending real and virtual environments. Examples mentioned include the Sixth Sense wearable device and Layar and Recognizr mobile apps. The text also explores applications of augmented reality in education, noting its potential to provide interactive, contextual learning and engage students. Advantages include blending real and virtual information, while disadvantages include cost and privacy issues.
2. Content Outline
Objectives
What is Augmented Reality
Examples of Augmented Reality
Augmented Reality in Education
Examples of Augmented Reality in Education
Significance of Augmented Reality in
Education
Advantages of Augmented Reality
Disadvantages of Augmented Reality
3. Objectives
At the end of this session, you will be able to:
Explain Augmented Reality in your own words.
Give examples of Augmented Reality
Explain the significance of Augmented Reality in
Education
Describe the advantages and disadvantages of
Augmented Reality
4. What is Augmented Reality
Embeds digital information into real-world contexts
Closer to the real world
Adds information and meaning to a real object or
place
Real world is enhanced by computer-generated
content
Blended experience.
5. Examples of Augmented Reality
Sixth Sense:
Wearable gestural interface device by Pranav Mistry
New interactions between the real world and the
world of data
Video link:
http://www.youtube.com/watch?v=fQEHtvNsfKE
6. Examples of Augmented Reality
Layar:
Android application
Uses the phone's camera and GPS capabilities
Video link:
http://www.youtube.com/watch?v=HW9gU_4AUCA
7. Examples of Augmented Reality
Person Recognition:
New app called Recognizr
Developed by a Swedish mobile software firm
Lets you find out more about a person simply by
pointing your camera-phone at them.
Video link:
http://www.youtube.com/watch?v=tb0pMeg1UN0
8. Augmented Reality in Education
Visual and highly-interactive forms of learning
Digital Media- superimposed into a student’s real
time environment
Interactive participation with computer generated
simulations of historical events
Learning via remote collaboration
9. Examples for Augmented Reality in
Education
Video links:
http://www.youtube.com/watch?v=gk_njOc0xwE
http://www.youtube.com/watch?v=ukrDPyPPYnE
10. Significance in Education
Provides rich contextual learning for individuals learning
a skill.
Students take control of their own learning.
Appeals to multiple learning styles.
Engages learner in ways that have never been possible
No real consequences if mistakes are made during skill
training
Shifts learners from passive to active learning modes.
11. Advantages of Augmented Reality
Blurs the line between what's real and what's
computer-generated
Information about the surrounding real world
becomes interactive and digitally manipulable
Reality with more information added to it that is
normally not available
12. Disadvantages of Augmented Reality
People are missing out on what's right in front of
them
Lack of privacy
Expensive to develop and maintain