1. The research analyzed existing magazine and merchandise websites to identify common design elements. These included things like prominent images, mastheads, menus, and color schemes related to their brands.
2. Questionnaires and interviews with the target audience provided insights into their preferences and buying behaviors. For example, many said they would only spend $2-3 on a magazine and prefer digital formats over print.
3. The research will help inform the design and content of the new magazine product to effectively target the audience of gaming and anime fans. Elements like relevant images, pricing, and digital accessibility will be considered.