Multimedia can be defined generically as 
any combination of two or more media such 
as sound, images, text, animation, and 
video. For educational technology purposes, 
multimedia refers to computer-based 
systems that use associative linkages to 
allow users to navigate and retrieve 
information stored in a combination of text, 
sounds, graphics, video, and other media.
Multimedia has been used to give life to 
virtual reality and game development of all 
sorts for years. Animation, music, sound, 
graphics and lots of multimedia programming 
are used to give life to these two huge 
industries.There are many variations on the 
themes we’ve just outlined, but these should 
give you a brief survey of the major uses for 
multimedia.
In Education, multimedia is used to 
produce computer-based training courses 
(popularly called CBTs) and reference books like 
encyclopaedia and almanacs. A CBT lets the user 
go through a series of presentations, text about a 
particular topic, and associated illustrations in 
various information formats. Edutainment is the 
combination of education with entertainment, 
especially multimedia entertainment.Learning 
theory in the past decade has expanded 
dramatically because of the introduction of 
multimedia.
Industry 
In the Industrial sector, multimedia is used as a 
way to help present information to shareholders, 
superiors and coworkers. Multimedia is also 
helpful for providing employee training, 
advertising and selling products all over the 
world via virtually unlimited web-based 
technology
Types of Multimedia Used on 
Web Pages 
A webpage contains so 
many medias such 
as
Advantages of Multimedia 
Increases learning effectiveness. 
Is more appealing over traditional, lecture-based 
learning methods. 
Offers significant potential in improving 
personal communications, education and 
training efforts. 
Reduces training costs. 
Easy to use. 
Offers system portability 
Provides high-quality video images & audio.
Disadvantages of multimedia
CONCLUSION 
In conclusion I feel that 
multimedia and graphics is the 
way to go, it can be a very effective 
tool to communicate, educate, 
compel, and convince anybody.

presentation on Mulimedia

  • 2.
    Multimedia can bedefined generically as any combination of two or more media such as sound, images, text, animation, and video. For educational technology purposes, multimedia refers to computer-based systems that use associative linkages to allow users to navigate and retrieve information stored in a combination of text, sounds, graphics, video, and other media.
  • 3.
    Multimedia has beenused to give life to virtual reality and game development of all sorts for years. Animation, music, sound, graphics and lots of multimedia programming are used to give life to these two huge industries.There are many variations on the themes we’ve just outlined, but these should give you a brief survey of the major uses for multimedia.
  • 4.
    In Education, multimediais used to produce computer-based training courses (popularly called CBTs) and reference books like encyclopaedia and almanacs. A CBT lets the user go through a series of presentations, text about a particular topic, and associated illustrations in various information formats. Edutainment is the combination of education with entertainment, especially multimedia entertainment.Learning theory in the past decade has expanded dramatically because of the introduction of multimedia.
  • 5.
    Industry In theIndustrial sector, multimedia is used as a way to help present information to shareholders, superiors and coworkers. Multimedia is also helpful for providing employee training, advertising and selling products all over the world via virtually unlimited web-based technology
  • 6.
    Types of MultimediaUsed on Web Pages A webpage contains so many medias such as
  • 7.
    Advantages of Multimedia Increases learning effectiveness. Is more appealing over traditional, lecture-based learning methods. Offers significant potential in improving personal communications, education and training efforts. Reduces training costs. Easy to use. Offers system portability Provides high-quality video images & audio.
  • 8.
  • 9.
    CONCLUSION In conclusionI feel that multimedia and graphics is the way to go, it can be a very effective tool to communicate, educate, compel, and convince anybody.