INNOVATION AND ENTREPRENEURSHIP
The following slides have been created by Intel for public use. Share or use the presentation in its entirety or as individual slides, as desired.
HIGHER EDUCATION POWERED BY TECHNOLOGY
A powerful instrument for change
The following slides have been created by Intel for public use. Share or use the presentation in its entirety or as individual slides as desired.
Presentation: Technology Access and EmpowermentIntelCAG
Technology Access and Empowerment
The following slides have been created by Intel for public use. Share or use the presentation in its entirety or as individual slides, as desired.
Cloud Computing Stats - Cloud for EducationRapidScale
Cloud computing has significantly impacted education by changing how students learn, teachers teach, and institutions operate. Over 40% of higher education and K-12 institutions have implemented or maintain cloud computing. The global higher education cloud market is $4.4 billion, with storage being a popular cloud service for both K-12 and colleges. Universities have uploaded over 1TB of data to the cloud, and higher education IT teams expect to increase their cloud budgets over the next few years.
Presentation: K12 Teacher Empowerment and Professional DevelopmentIntelCAG
Teacher Professional Development
The following slides have been created by Intel for public use. Share or use the presentation in its entirety or as individual slides, as desired.
This document provides an overview of an ICT workshop on designing the learning process through the integration of new technologies. The workshop covers topics such as ICT and education/society, 21st century pedagogy, the knowledge economy and digital culture, strategies for ICT integration in higher education, traditional and recent ICT tools/applications, and Web 2.0/3.0. The workshop includes hands-on activities using tools like Moodle, Google docs, Twitter, and YouTube to demonstrate how ICT can enhance learning. Presenters discuss frameworks for ICT integration and highlight research on factors that influence teachers' acceptance and use of ICT in higher education institutions.
The document outlines a team project proposal to design an interactive learning platform. It begins with an introduction that establishes the goal of analyzing societal problems and developing an innovative IT solution focused on education. Next, it identifies the need for improved access to education and reviews current solutions. The proposal then discusses ideas for the new platform, including adaptive learning and using social networks. It presents a design with features like course selection and content updates. Finally, the document concludes that the platform could help provide equitable education for marginalized groups.
Providing Solutions II Forum and Engaging VET Learners Through iPads Workshop Spectronics
The document discusses using iPads to engage vocational education and training (VET) learners through mobile learning. It outlines principles of universal design for learning, which involves providing multiple means of representation, engagement and expression to accommodate learner differences. The document also lists advantages and disadvantages of using iPads, examples of accessibility features, and examples of reading and writing apps that can support literacy on the iPad within the framework of universal design for learning.
Technology can be defined as products and processes that simplify our lives. It extends human abilities and improves as needs change. There are many types of technologies including communication, construction, assistive, medical, information, entertainment, and business technologies used in daily life and different fields. Educational technology aims to improve student performance through technological processes and resources in or outside the classroom to facilitate deeper learning. It engages learners through reliable methods like cognitive strategies and critical thinking skills. Technology integration means using learning technologies to introduce, reinforce and extend skills by applying tech skills to learning and problem solving.
HIGHER EDUCATION POWERED BY TECHNOLOGY
A powerful instrument for change
The following slides have been created by Intel for public use. Share or use the presentation in its entirety or as individual slides as desired.
Presentation: Technology Access and EmpowermentIntelCAG
Technology Access and Empowerment
The following slides have been created by Intel for public use. Share or use the presentation in its entirety or as individual slides, as desired.
Cloud Computing Stats - Cloud for EducationRapidScale
Cloud computing has significantly impacted education by changing how students learn, teachers teach, and institutions operate. Over 40% of higher education and K-12 institutions have implemented or maintain cloud computing. The global higher education cloud market is $4.4 billion, with storage being a popular cloud service for both K-12 and colleges. Universities have uploaded over 1TB of data to the cloud, and higher education IT teams expect to increase their cloud budgets over the next few years.
Presentation: K12 Teacher Empowerment and Professional DevelopmentIntelCAG
Teacher Professional Development
The following slides have been created by Intel for public use. Share or use the presentation in its entirety or as individual slides, as desired.
This document provides an overview of an ICT workshop on designing the learning process through the integration of new technologies. The workshop covers topics such as ICT and education/society, 21st century pedagogy, the knowledge economy and digital culture, strategies for ICT integration in higher education, traditional and recent ICT tools/applications, and Web 2.0/3.0. The workshop includes hands-on activities using tools like Moodle, Google docs, Twitter, and YouTube to demonstrate how ICT can enhance learning. Presenters discuss frameworks for ICT integration and highlight research on factors that influence teachers' acceptance and use of ICT in higher education institutions.
The document outlines a team project proposal to design an interactive learning platform. It begins with an introduction that establishes the goal of analyzing societal problems and developing an innovative IT solution focused on education. Next, it identifies the need for improved access to education and reviews current solutions. The proposal then discusses ideas for the new platform, including adaptive learning and using social networks. It presents a design with features like course selection and content updates. Finally, the document concludes that the platform could help provide equitable education for marginalized groups.
Providing Solutions II Forum and Engaging VET Learners Through iPads Workshop Spectronics
The document discusses using iPads to engage vocational education and training (VET) learners through mobile learning. It outlines principles of universal design for learning, which involves providing multiple means of representation, engagement and expression to accommodate learner differences. The document also lists advantages and disadvantages of using iPads, examples of accessibility features, and examples of reading and writing apps that can support literacy on the iPad within the framework of universal design for learning.
Technology can be defined as products and processes that simplify our lives. It extends human abilities and improves as needs change. There are many types of technologies including communication, construction, assistive, medical, information, entertainment, and business technologies used in daily life and different fields. Educational technology aims to improve student performance through technological processes and resources in or outside the classroom to facilitate deeper learning. It engages learners through reliable methods like cognitive strategies and critical thinking skills. Technology integration means using learning technologies to introduce, reinforce and extend skills by applying tech skills to learning and problem solving.
The Twenty First century is considered as an era of technology. It plays an essential part in our lives. Starting from an individual to a country’s economy – technology has managed to leave an impact on all. The rapid growth of technology finds its roots in the human urge of time optimization. Also, it ensures that even the toughest of jobs can be performed with ease.
Using technology to enhance literacy skillsArlinda Lopez
The document discusses how technology can enhance literacy skills in elementary students. It defines literacy as reading, writing, listening and speaking skills, and notes students now need technology skills as well. The presenter argues technology has potential to connect students to reading and writing by making it more relevant. Examples are given of using audiobooks, e-books, talking books and word processing to develop reading and writing skills. The presentation demonstrates using video and online storytelling tools in the classroom and provides resources for educators on integrating technology.
This document presents the Calcasieu Parish technology plan for 2007-2014. The plan aims to strengthen leadership, improve teacher training, support e-learning and virtual schools, and provide improved access to technology. It correlates the goals of national, state, and district technology plans from 2007-2010. Key action steps include developing district-wide systems, supporting leaders, conducting needs assessments, improving teacher technology integration and knowledge, increasing access through wireless connectivity and funding strategies, and moving toward digital content and integrated data systems.
The document discusses the shortage of software engineers in the United States and solutions to close the skills gap. It notes that while there is high demand for 500,000 computing jobs annually, only 50,000 computer science students graduate each year. Additionally, only 15.7% of graduates are women and less than 20% are Latino or African American. The Sabio program is introduced as an innovative solution, providing project-based learning and rapid curriculum updates to increase the number of non-traditional software engineers through a professional development program taught by experienced instructors.
The document summarizes observations from a mobile learning symposium. It notes that enthusiasm, innovation and passion were on display. Projects are growing and new ones being launched. There is stronger thinking around assessment, partnerships and leveraging mobile technologies for teaching. However, challenges remain around developing sustainable models, connecting formal and informal learning, and gaining broader acceptance of mobile learning. Overall mobile learning works best as part of a holistic ecosystem approach.
Technology is important in education for several reasons:
1) It promotes equality by providing disadvantaged students access to the same educational resources as their peers through technology.
2) Technology prepares students for their professional futures, as technology will be integral to every career.
3) Mobile technology allows learning to extend beyond the classroom by enabling students to learn anywhere.
4) Technology provides instant feedback on student progress, which increases motivation to improve.
This document discusses factors affecting the emergence of e-learning. It identifies technological, economic, socio-cultural, and political factors. Technological factors include advances like the shift from Web 1.0 to Web 2.0. Economic factors involve companies investing in e-learning products and the need for workforce training. Socio-cultural factors consist of societal concerns driving e-learning adoption. Political factors comprise government initiatives supporting e-learning development in their countries. The author argues that e-learning benefits outweigh disadvantages and will become a global lifestyle for learning.
Pakistan internet infrastructure to support education sector needs tools and ...Chaman Poorani
The document discusses opportunities to leverage technology and internet infrastructure to improve Pakistan's education sector. It notes that over half of Pakistan's population are mobile subscribers, showing potential to use technology and online resources to provide education across the country. Examples are given of universities that have successfully integrated technology into teaching. The document advocates replicating these models at primary levels and utilizing online learning platforms and video conferencing to reach students in remote areas lacking educational infrastructure.
Steve Vosloo presented on education design in a mobile era. He discussed the growing mobile landscape globally and in Africa. The mobile revolution is changing education by supporting informal, contextual learning anywhere and anytime. When designing for mobile, considerations include understanding user context, designing for small screens first while supporting multiple devices, personalized and adaptive learning, learner analytics, social learning, and using existing platforms. Challenges to mobile learning include transforming existing systems, uneven infrastructure, and bridging formal and informal learning. Vosloo advised testing often and thinking holistically about infrastructure to support digital learning.
This document provides an overview of a workshop on designing the learning process through the integration of new technologies. It includes sections on workshop structure, pedagogical technological content knowledge, activities using various digital tools, and discussions of topics like ICT in education and higher education, strategies for ICT adaptation, and trends in educational technologies. The workshop aims to explore how new technologies can be incorporated into teaching and learning to improve the learning process.
The document discusses the exponential growth of information and knowledge driven by advances in technology. It notes that more than 7,000 scientific articles are published daily and the number of known substances has grown from hundreds to millions. ICT has made it possible to generate, store, transmit and process information much more quickly. However, a digital divide still exists between developed and developing countries as well as within countries. Students now need skills to effectively search, evaluate and use the vast amount of online information. Governments are working to integrate ICT into education to help prepare students for an increasingly digital world and transform their education systems.
The document discusses the digital divide between developed and developing countries. It notes that developing countries often lack basic infrastructure and money to invest in new technologies. However, greater access to broadband and the internet can help developing nations progress towards goals like education. Some initiatives like One Laptop Per Child are working to provide affordable laptops and solar chargers to help close this divide and bring technology and education to students in developing world classrooms.
Future of education: Learning and teaching in an ICT revolutionising worldVictor Van Rij
The document discusses the need for visionary policies and teaching approaches to prepare society for an increasingly technology-driven world. It summarizes that previous communication revolutions transformed society and education needs. To thrive in today's ICT revolution, students must learn digital literacy, collaboration, and continuous skills updating. However, not all will achieve these competencies without support. Teachers require training and schools need equipment upgrades. Curricula must incorporate fast-changing ICT skills. Significant investments are needed from governments and industry to implement new education strategies and technologies.
Keynote Wa Primary School Network K-2 2014: Learning in a Digital Worldcimetta.louise
This document provides an overview of digital learning and 21st century education. It discusses how digital technologies can be used to personalize learning and develop students' skills. The key points are:
- Digital technologies are changing how people access and share information and schools need to increase their effective use over the next decade.
- Personalized learning aims to tailor education to individual students' needs and abilities using technology.
- Students should use digital devices in school to create original content that demonstrates their learning, not just consume ready-made content.
- Schools should focus on apps that allow students to show what they know rather than just meeting curriculum outcomes.
- Teachers need to explicitly teach students how to plan and integrate
Virtual Literacy Concept and Tools (May 2009)Linda Kelly
The document outlines a concept and working model for virtual literacy developed by VALUE (Voice of Adult Learners United for Education). It discusses how the changing nature of literacy and technology impact approaches to adult literacy education. It proposes that virtual literacy, using modern technologies, can help adult learners access information more quickly to improve workforce skills in 1 year rather than the current 3-5 years. The Iowa Pilot Project model is provided as an example that uses laptops, free and low-cost software, and mobile scanning technologies to help low-literate adults build independent reading and learning skills through virtual means.
Keynote WA Primary School Network 3-6 2014: Learning in a Digital Worldcimetta.louise
This document discusses how digital technologies and learning are changing education. It emphasizes that schools need to significantly increase their effective use of technologies over the next decade to help students develop important digital skills. The document outlines how integrating technology can help create personalized learning experiences for students through investigating, creating, communicating, managing and applying social/ethical practices with information and communication technologies. It stresses that digital learning requires not just tools and skills, but also a growth mindset to allow students to demonstrate their learning through non-linear projects using different media.
Mobile Learning, eBooks, and the iPad for the 21st Century K-12 Learner
Daniel Alston - Media Specialist/Teacher Librarian
Tinton Falls Middle School, New Jersey
This document provides 50 resources related to mobile learning (mLearning). It lists websites, blogs, articles, papers and other sources of information on topics like mobile learning applications, research, best practices, tutorials, news, and more. Many of the resources listed also contain case studies, videos, and other educational materials about leveraging mobile devices for teaching and learning.
AzCI presents: Move your Medical Product across the WorldAnitaBell
The Arizona Center for Innovation (AzCI) assists startup technology companies in developing their ideas into successful businesses. It provides programs, expertise, and facilities to support companies. AzCI focuses on various technology areas and works with startup companies affiliated with the University of Arizona as well as international companies. It helps companies access other entrepreneurs, experts, and business leaders in a collaborative environment.
Opportunity based approach to international entrepreneurship.Sojour
The document discusses an opportunity-based approach (OBA) to international entrepreneurship. The OBA focuses on the entire entrepreneurial process, from imagining future opportunities through prospection to exploiting opportunities internationally. It views internationalization as the exploitation of international entrepreneurial opportunities, rather than as a predetermined process. The OBA integrates perspectives on internationalization and considers opportunities as created through the intersection of new or existing firm capabilities and market opportunities. It provides a framework to understand how opportunities at different stages of creation or discovery impact the speed and process of internationalization.
The Twenty First century is considered as an era of technology. It plays an essential part in our lives. Starting from an individual to a country’s economy – technology has managed to leave an impact on all. The rapid growth of technology finds its roots in the human urge of time optimization. Also, it ensures that even the toughest of jobs can be performed with ease.
Using technology to enhance literacy skillsArlinda Lopez
The document discusses how technology can enhance literacy skills in elementary students. It defines literacy as reading, writing, listening and speaking skills, and notes students now need technology skills as well. The presenter argues technology has potential to connect students to reading and writing by making it more relevant. Examples are given of using audiobooks, e-books, talking books and word processing to develop reading and writing skills. The presentation demonstrates using video and online storytelling tools in the classroom and provides resources for educators on integrating technology.
This document presents the Calcasieu Parish technology plan for 2007-2014. The plan aims to strengthen leadership, improve teacher training, support e-learning and virtual schools, and provide improved access to technology. It correlates the goals of national, state, and district technology plans from 2007-2010. Key action steps include developing district-wide systems, supporting leaders, conducting needs assessments, improving teacher technology integration and knowledge, increasing access through wireless connectivity and funding strategies, and moving toward digital content and integrated data systems.
The document discusses the shortage of software engineers in the United States and solutions to close the skills gap. It notes that while there is high demand for 500,000 computing jobs annually, only 50,000 computer science students graduate each year. Additionally, only 15.7% of graduates are women and less than 20% are Latino or African American. The Sabio program is introduced as an innovative solution, providing project-based learning and rapid curriculum updates to increase the number of non-traditional software engineers through a professional development program taught by experienced instructors.
The document summarizes observations from a mobile learning symposium. It notes that enthusiasm, innovation and passion were on display. Projects are growing and new ones being launched. There is stronger thinking around assessment, partnerships and leveraging mobile technologies for teaching. However, challenges remain around developing sustainable models, connecting formal and informal learning, and gaining broader acceptance of mobile learning. Overall mobile learning works best as part of a holistic ecosystem approach.
Technology is important in education for several reasons:
1) It promotes equality by providing disadvantaged students access to the same educational resources as their peers through technology.
2) Technology prepares students for their professional futures, as technology will be integral to every career.
3) Mobile technology allows learning to extend beyond the classroom by enabling students to learn anywhere.
4) Technology provides instant feedback on student progress, which increases motivation to improve.
This document discusses factors affecting the emergence of e-learning. It identifies technological, economic, socio-cultural, and political factors. Technological factors include advances like the shift from Web 1.0 to Web 2.0. Economic factors involve companies investing in e-learning products and the need for workforce training. Socio-cultural factors consist of societal concerns driving e-learning adoption. Political factors comprise government initiatives supporting e-learning development in their countries. The author argues that e-learning benefits outweigh disadvantages and will become a global lifestyle for learning.
Pakistan internet infrastructure to support education sector needs tools and ...Chaman Poorani
The document discusses opportunities to leverage technology and internet infrastructure to improve Pakistan's education sector. It notes that over half of Pakistan's population are mobile subscribers, showing potential to use technology and online resources to provide education across the country. Examples are given of universities that have successfully integrated technology into teaching. The document advocates replicating these models at primary levels and utilizing online learning platforms and video conferencing to reach students in remote areas lacking educational infrastructure.
Steve Vosloo presented on education design in a mobile era. He discussed the growing mobile landscape globally and in Africa. The mobile revolution is changing education by supporting informal, contextual learning anywhere and anytime. When designing for mobile, considerations include understanding user context, designing for small screens first while supporting multiple devices, personalized and adaptive learning, learner analytics, social learning, and using existing platforms. Challenges to mobile learning include transforming existing systems, uneven infrastructure, and bridging formal and informal learning. Vosloo advised testing often and thinking holistically about infrastructure to support digital learning.
This document provides an overview of a workshop on designing the learning process through the integration of new technologies. It includes sections on workshop structure, pedagogical technological content knowledge, activities using various digital tools, and discussions of topics like ICT in education and higher education, strategies for ICT adaptation, and trends in educational technologies. The workshop aims to explore how new technologies can be incorporated into teaching and learning to improve the learning process.
The document discusses the exponential growth of information and knowledge driven by advances in technology. It notes that more than 7,000 scientific articles are published daily and the number of known substances has grown from hundreds to millions. ICT has made it possible to generate, store, transmit and process information much more quickly. However, a digital divide still exists between developed and developing countries as well as within countries. Students now need skills to effectively search, evaluate and use the vast amount of online information. Governments are working to integrate ICT into education to help prepare students for an increasingly digital world and transform their education systems.
The document discusses the digital divide between developed and developing countries. It notes that developing countries often lack basic infrastructure and money to invest in new technologies. However, greater access to broadband and the internet can help developing nations progress towards goals like education. Some initiatives like One Laptop Per Child are working to provide affordable laptops and solar chargers to help close this divide and bring technology and education to students in developing world classrooms.
Future of education: Learning and teaching in an ICT revolutionising worldVictor Van Rij
The document discusses the need for visionary policies and teaching approaches to prepare society for an increasingly technology-driven world. It summarizes that previous communication revolutions transformed society and education needs. To thrive in today's ICT revolution, students must learn digital literacy, collaboration, and continuous skills updating. However, not all will achieve these competencies without support. Teachers require training and schools need equipment upgrades. Curricula must incorporate fast-changing ICT skills. Significant investments are needed from governments and industry to implement new education strategies and technologies.
Keynote Wa Primary School Network K-2 2014: Learning in a Digital Worldcimetta.louise
This document provides an overview of digital learning and 21st century education. It discusses how digital technologies can be used to personalize learning and develop students' skills. The key points are:
- Digital technologies are changing how people access and share information and schools need to increase their effective use over the next decade.
- Personalized learning aims to tailor education to individual students' needs and abilities using technology.
- Students should use digital devices in school to create original content that demonstrates their learning, not just consume ready-made content.
- Schools should focus on apps that allow students to show what they know rather than just meeting curriculum outcomes.
- Teachers need to explicitly teach students how to plan and integrate
Virtual Literacy Concept and Tools (May 2009)Linda Kelly
The document outlines a concept and working model for virtual literacy developed by VALUE (Voice of Adult Learners United for Education). It discusses how the changing nature of literacy and technology impact approaches to adult literacy education. It proposes that virtual literacy, using modern technologies, can help adult learners access information more quickly to improve workforce skills in 1 year rather than the current 3-5 years. The Iowa Pilot Project model is provided as an example that uses laptops, free and low-cost software, and mobile scanning technologies to help low-literate adults build independent reading and learning skills through virtual means.
Keynote WA Primary School Network 3-6 2014: Learning in a Digital Worldcimetta.louise
This document discusses how digital technologies and learning are changing education. It emphasizes that schools need to significantly increase their effective use of technologies over the next decade to help students develop important digital skills. The document outlines how integrating technology can help create personalized learning experiences for students through investigating, creating, communicating, managing and applying social/ethical practices with information and communication technologies. It stresses that digital learning requires not just tools and skills, but also a growth mindset to allow students to demonstrate their learning through non-linear projects using different media.
Mobile Learning, eBooks, and the iPad for the 21st Century K-12 Learner
Daniel Alston - Media Specialist/Teacher Librarian
Tinton Falls Middle School, New Jersey
This document provides 50 resources related to mobile learning (mLearning). It lists websites, blogs, articles, papers and other sources of information on topics like mobile learning applications, research, best practices, tutorials, news, and more. Many of the resources listed also contain case studies, videos, and other educational materials about leveraging mobile devices for teaching and learning.
AzCI presents: Move your Medical Product across the WorldAnitaBell
The Arizona Center for Innovation (AzCI) assists startup technology companies in developing their ideas into successful businesses. It provides programs, expertise, and facilities to support companies. AzCI focuses on various technology areas and works with startup companies affiliated with the University of Arizona as well as international companies. It helps companies access other entrepreneurs, experts, and business leaders in a collaborative environment.
Opportunity based approach to international entrepreneurship.Sojour
The document discusses an opportunity-based approach (OBA) to international entrepreneurship. The OBA focuses on the entire entrepreneurial process, from imagining future opportunities through prospection to exploiting opportunities internationally. It views internationalization as the exploitation of international entrepreneurial opportunities, rather than as a predetermined process. The OBA integrates perspectives on internationalization and considers opportunities as created through the intersection of new or existing firm capabilities and market opportunities. It provides a framework to understand how opportunities at different stages of creation or discovery impact the speed and process of internationalization.
Design thinking is a collaborative process that brings together different areas of expertise to generate innovative solutions. It involves empathizing with users, defining problems from their perspective, ideating multiple potential solutions, prototyping ideas, and testing prototypes with users in an iterative process. The goal is to address user needs while considering feasibility, viability, and other constraints. Design thinking emphasizes learning through action, cross-functional collaboration, putting users first, and using prototypes to communicate visions.
This document discusses creativity, innovation, and entrepreneurship. It defines each concept and explains their importance both individually and how they work together to drive societal progress. Creativity involves novel ideas, innovation combines creative ideas into new products and services, and entrepreneurship brings innovations to market. Together, creativity, innovation, and entrepreneurship have built modern society through continuous development. The document encourages individuals to foster their creativity and look for ways to solve unmet needs through entrepreneurship.
Financial Literacy for Teens and Students Experian_US
Join our #CreditChat every Wednesday at 3 p.m. ET on Twitter and YouTube. This week, we discussed Financial Literacy for Teens and Students. Our #CreditChat panel included Steve & Annette Economides – New York Times Best Selling Authors and Founders of MoneySmartFamily.com, Laura Levine – President of the Jump$tart Coalition: Financial Smarts for Students, Brian Page - Budget Challenge Outreach and Education, Manager and Debbi King- Personal Finance and Life Coach and Owner of ABC’s of Personal Finance. We were also joined by several influencers in the personal finance community on Twitter. This deck features tips from: @FinEdChat, @WealthwithMina, @mymoneycoach_ca, @RAHomes, @FamZoo, @LeslieHTayneEsq, @ncl_tweets, @NextGenPF, @b__wil, @christaylor_nyc, @ACCC_helps, @TraeRetailMeNot, @PiggieBanker, @MiriamSCross and @emergebenefit
Design has slowly shifted from outcome oriented process to a thinking oriented process that does problem solving.
We made a presentation at Lounge 47, which is a upcoming startup incubation center.
Financial Literacy Seminar for Secondary School StudentsLaja Shoniran
This document discusses the importance of financial literacy and savings. It begins by defining key concepts like money, savings, and investment. It then explains why saving is important, such as for emergencies, retirement, and opportunities. The document addresses common misconceptions about savings and outlines benefits like peace of mind, safety nets, and earning interest. Finally, it provides tips for saving regularly through deductions, reducing expenses, and consumption. The overall message is that financial literacy and savings are vital for security and achieving life goals.
Jobs & Competencies of the Future - Creating new VALUEDaniel Egger
This document discusses how concepts of gender and identity are changing and becoming more fluid. It notes that 52% of Fortune 500 companies have merged, been acquired, or gone bankrupt since 2002. The document also discusses the changing nature of work and different possible futures in 2050 depending on how governments and companies respond to issues like artificial intelligence and unemployment. Overall, the document seems focused on significant changes happening in society, technology, and the economy and their potential impacts.
The document discusses innovation, entrepreneurship, and smart business models. It defines innovation as an invention paired with a process and market. Entrepreneurship is described as a process, not a person, and as being about large companies that happen to be small, not small businesses. Entrepreneurship bridges the gap between technology/opportunity and value. Technology entrepreneurship requires both technology entrepreneurship skills and management skills at different stages. It also discusses the importance of teamwork in entrepreneurship and the technology adoption lifecycle curve.
Entrepreneurship development programmesDaksh Goyal
As the term itself denotes, EDP is a programme meant to develop entrepreneurial abilities among the people. In other words, it refers to inculcation, development, and polishing of entrepreneurial skills into a person needed to establish and successfully run his / her enterprise. Thus, the concept of entrepreneurship development programme involves equipping a person with the required skills and knowledge needed for starting and running the enterprise.
Web 1.0 refers to static websites without interactivity. Web 2.0 introduced dynamic content and user participation. Web 3.0 aims to have servers understand individual user preferences to deliver personalized content. Key concepts include folksonomy which allows user-generated categorization, the use of hashtags, convergence of technologies, and social media for user-generated sharing and discussion.
The document discusses key topics related to information and communication technology (ICT). It defines ICT as the use of communication technologies like mobile phones and the internet to locate, save, send and edit information. It also discusses the evolution of the world wide web from static Web 1.0 pages to dynamic Web 2.0 pages that allow user interaction. Popular examples of social media and how they enable users to share content are provided. The top uses of ICT in the Philippines are also summarized.
The document discusses financial literacy and personal finance concepts. It begins by explaining the importance of financial literacy in understanding how to build personal wealth. It then covers key topics like the cashflow quadrant, financial planning, savings, goals, obstacles to savings like poor spending habits, and the power of compound interest. The main message is on the importance of financial literacy and having a sound financial plan to achieve financial freedom and build wealth over time.
This book discusses the practice of innovation and entrepreneurship. It outlines 7 sources of innovative opportunities and provides strategies for entrepreneurship, including being first to market or finding a specialized niche. The book argues that systematic innovation requires purposefully searching for changes and analyzing new opportunities, and that entrepreneurship is the institution that drives innovation.
Personal budgeting involves tracking income and expenses to understand how to allocate money and achieve financial goals. It is important to prepare a budget to identify goals, manage money better, increase savings, and prepare for emergencies. A personal budget should determine income sources, average income over 6 months, categorize expenses as fixed, variable or discretionary, average expenses over 2-3 months, compare income to expenses, set financial goals, and regularly review progress. Proper budgeting leads to financial security.
Definition of Demonetisation, introduction, process to exchange demonetized currency notes, exceptions for withdrawal, reasons behind demonetisation. why demonetisation become masterstroke by PM Modi, evasion attempts after demonetisation, positive and negative effects, results and conclusion on Demonetisation.
This document discusses entrepreneurship development programmes (EDPs) in India. It outlines the importance of training for entrepreneurs and various training methods used in EDPs. EDPs are designed to encourage self-employment by providing training and motivation to potential and existing entrepreneurs. The phases of a typical EDP include selecting areas for focus, conducting feasibility studies, identifying and training entrepreneurs, and providing follow-up support. Several government organizations provide EDPs in India, including the Entrepreneurship Development Institute of India, National Institute for Entrepreneurship and Small Business Development, Small Industries Service Institutes, and the National Small Industries Corporation.
1. The document discusses key strategic choices and dilemmas around innovation and entrepreneurship, including whether to focus on technology vs. markets, products vs. processes, and open vs. closed innovation.
2. It also covers the diffusion of innovations through an S-curve, and when being a first-mover or follower is more advantageous. Managers must also consider how to respond to disruptive innovations.
3. Entrepreneurs face challenges as their businesses progress from start-up to maturity, and social entrepreneurs address social problems through flexible missions, forms, and models.
The document discusses the basic requirements and benefits of entrepreneurship. It lists self-confidence, determination, knowledge, and risk-taking ability as key requirements. Some benefits include financial independence, setting your own schedule, pursuing your passions, and creating a legacy. Related career titles for entrepreneurship include owner, manager, director, president and CEO. Important skills involve managing day-to-day operations, marketing, accounting, hiring personnel, and production of goods and services.
Creativity and innovation in entrepreneurshipKunal Singh
Creativity involves generating new ideas, innovation is implementing those ideas, and entrepreneurship combines both. Creativity thrives on flexibility, originality, and idea generation. The innovation process takes creativity further by developing ideas into useful new products, services, and processes. Entrepreneurs play a key role in innovation by recognizing opportunities, mobilizing resources, and commercializing new ideas to create value for customers and economic growth.
This document summarizes a report by McKinsey & Company on addressing the twin crises of high youth unemployment and skills shortages. It begins by noting that 75 million young people are unemployed worldwide despite skills shortages reported by employers. The report aims to fill a knowledge gap on effective practices for connecting education and employment by surveying over 8,000 youth, employers, and educators across 9 countries. Key findings include that half of youth are unsure if their education improved job prospects and almost 40% of employers say skills shortages cause entry-level vacancies. The report takes a global perspective on skills training systems and identifies common practices across borders to help address these interconnected problems.
Literacy Technology Community_The Importance of Smart Technology in Workforce...Jan Stephens PhD
This document discusses the importance of technology access for adult education and workforce training. It notes that access to technology is now essential for full participation in 21st century education and training opportunities. The Workforce Innovation and Opportunity Act (WIOA) supports using technology to improve teaching, learning, and system efficiencies. However, many adults still lack basic literacy and job skills. Expanding access to technology and online learning resources through a "bring your own device" model could help address these issues by allowing literacy instruction and workforce training to reach more learners.
This document provides an overview of 5 topics related to 21st century skills in technology and education: 1) the knowledge society agenda, 2) the pervasiveness of technology, 3) the goals of education for all, 4) future strategic objectives, and 5) teacher professional development relating to ICT. It discusses how knowledge and information differ, the importance of integrating ICT, and educators' views on technology. It also examines how technology has become pervasive in daily life and considers the gains and losses of technology use in education. Additionally, it outlines specific goals of education for all like promoting economic growth, empowering women, strengthening democracy, fighting HIV/AIDS, and ending poverty. Finally, it discusses strategic plans, values
The document discusses the opportunities for youth in Indonesia to participate in and drive the creative economy. It notes that Indonesia has over 65 million youth who are heavily engaged with technology and could become drivers of innovation. However, many youth still face barriers to participating in the creative economy such as inadequate education, lack of access to capital, and unequal access to technology between urban and rural areas. The document recommends strengthening education systems to better prepare youth for the job market and creative economy, including learning beyond the classroom, and ensuring collaboration between academic and business sectors.
This document discusses the importance of intellectual property in today's knowledge economy. Intellectual property typically includes copyrights, patents, and trademarks. In recent years, many firms have sought to patent software technologies used in smartphones. The use of patents to protect software technologies has increased exponentially since 2007 with the introduction of the iPhone. While there is no clear correlation between patent protection and economic growth, companies invest heavily in acquiring and protecting intellectual property to gain monopolies and competitive advantages. Protection strategies allow firms to maintain control over their technologies and innovations.
Youth unemployment and underemployment remain disproportionately high globally despite economic growth. Over the next decade, 1.2 billion young people will enter the global labor market, requiring efficient policies to tackle structural unemployment and create opportunities. Education is critical to developing a skilled workforce for interconnected economies, but new strategies are needed to prepare youth for future challenges through education and training. The document discusses dimensions of the issue including education, youth unemployment, gender differences, urban migration, and international migration.
This document discusses youth entrepreneurship and empowerment. It outlines UN-HABITAT's philosophy of investing in youth to promote development and their strategies, which include the Global Partnership Initiative to provide resources to youth. The document defines youth entrepreneurship and provides examples of young entrepreneurs who have started successful businesses through accessing government programs, reaching out to their communities for help, and knowing available resources. UN-HABITAT aims to foster entrepreneurship as a way to meet targets of decent work and employment for youth.
Abstract: Discouraged Youth’ is defined as those youth who are not working even though they have expressed a desire to work, but due to the fact that they felt that undertaking a job search would be a futile effort, have not continued with the effort to seek a job . The magnitude of this crisis is a cause for concern for Mauritius; hence this study was conducted with the objective of creating a deeper understanding of discouraged youth. Primary data is used for this study, and the survey covers a sample of 500 unemployed youth across the island. The probit regression model is used to analyse the determinants affecting discouraged youth. The findings of the study found that age, age2, marital status, gender and tertiary education, area of study based on friend’s opinion, length of unemployment less than 12 months and prior experience have an impact on discouraged youth. From the analysis it was noted that education and training systems should be revisited to bridge the skills gap.
The document discusses two global crises - high youth unemployment and a shortage of skilled workers. It analyzes data from surveys of over 8,000 youth, education providers, and employers across nine countries to understand the problems in moving young people from education to employment. The findings reveal significant disconnects between these stakeholders' views, a lack of effective communication between employers and education providers, and that youth are often poorly informed about career options and the skills needed for available jobs.
This document discusses the challenge of youth unemployment globally. It notes that youth unemployment increased dramatically during the recent economic crisis and remains high. Young people face unemployment at higher rates than adults for several reasons, including a lack of work experience, skills relevant to employers' needs, and connections to help find jobs. The document argues that addressing youth unemployment requires business investment in improving young people's access to skills training, work experience opportunities, career information and entry-level jobs.
Addressing unemployment Through Entrepreneurshipwellingtonoboh
A sneak peak at the unemployment index in three developing countries and emerging democracies; with entrepreneurship as a sustainable way to boost the economy and create jobs.
Abstract: Discouraged Youth’ is defined as those youth who are not working even though they have expressed a desire to work, but due to the fact that they felt that undertaking a job search would be a futile effort, have not continued with the effort to seek a job . The magnitude of this crisis is a cause for concern for Mauritius; hence this study was conducted with the objective of creating a deeper understanding of discouraged youth. Primary data is used for this study, and the survey covers a sample of 500 unemployed youth across the island. The probit regression model is used to analyse the determinants affecting discouraged youth. The findings of the study found that age, age2, marital status, gender and tertiary education, area of study based on friend’s opinion, length of unemployment less than 12 months and prior experience have an impact on discouraged youth. From the analysis it was noted that education and training systems should be revisited to bridge the skills gap.
Keywords: Labour Force, Unemployment, Discouraged Youth, Probit Regression Analysis, Mauritius.
The document discusses a proposal by the Arab League to revolutionize educational systems through artificial intelligence-enabled platforms. It outlines challenges with current education approaches and curricula. The proposal aims to transform teaching methods, develop a global technology-driven curriculum covering 100,000 issues, and reach 100 million students. It would utilize AI for personalized adaptive learning, assessments, and interactions in multiple languages. The goal is to better prepare students for the future through more effective critical thinking development.
The document summarizes social design workshops held in Uganda and Bangladesh to address youth unemployment. Young people developed personas representing unemployed individuals and created innovative solutions to help them find work. In Uganda, ideas included an irrigation system and security consultancy. In Bangladesh, a mobile app and robot were proposed. The workshops provided space for youth to problem solve and connect their ideas to opportunities. However, long term support is needed to implement the solutions.
The smartest investment: a framework for business engagement in educationSustainable Brands
This document introduces a framework for business engagement in education created by UNESCO, UNICEF, the UN Global Compact, and the UN Special Envoy for Global Education. The framework provides guidance for companies to develop education activities that benefit both society and business. It outlines a three-part process for engagement: 1) Make a business case for how education activities align with business goals, 2) Identify specific activities, and 3) Ensure activities are implemented responsibly according to best practices. Some key recommendations include respecting education as a human right, promoting equity, partnering with experts, having measurable goals, aligning with government priorities, and designing sustainable programs. The framework aims to increase collaboration between businesses and education to accelerate
Our predicament is to figure out by looking at the state of our youth, "what promise does our nation holds for the future?"
Investing in skill development makes perfect economic sense; according to a report by UNESCO, "$1 invested in youth skills can pay back after fifteen-fold in economic growth."
CEO Kashif Mateen Ansari's article discusses the risk of a great opportunity being wasted.
THE SMARTEST INVESTMENT: A FRAMEWORK FOR BUSINESS ENGAGEMENT IN EDUCATIONUNICEF Education
The document provides a framework for business engagement in education developed by UNESCO, UNICEF, the UN Global Compact and the UN Special Envoy for Global Education. It outlines a three-part process for businesses to engage in education in a way that benefits both education goals and business objectives. The process involves making a business case for engagement, identifying suitable engagement activities, and applying best practices to ensure responsible and effective engagement. The document provides examples of business drivers for engagement and potential engagement activities that address issues like innovation, risks, reputation, employees and future workforce development.
The document discusses skills that adolescents in Indonesia will need for the future. It finds that transferable skills like creativity, digital skills, and critical thinking are seen as most important by adolescents, parents, teachers, employers, and government officials. While adolescents feel they possess skills like cooperation and persistence, they want to improve skills like communication and problem solving. The private sector stresses the importance of "soft skills" or transferable skills, which are difficult to teach but must be developed in schools and at home. Uneven access to skills development opportunities across regions in Indonesia could exacerbate economic differences going forward.
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1. intel.com/innovate
How to use this presentation
The following slides have been created by Intel for public use.
Share or use the presentation in its entirety or as individual slides, as desired.
INNOVATION AND
ENTREPRENEURSHIP
2. intel.com/innovate
THE GLOBAL EMPLOYMENT CRISIS
Jobless rates of 25% or more are common in
Europe, the Middle East, and North Africa.2
The U.S. alone forecasts a loss in wages of
approximately $20 billion due to high youth
unemployment.3
1. Global Employment Trends 2014: Risk of a Jobless Recovery, International Labour Organization, January 2014.
2. Mourshed, Mona, Diana Farrell, Dominic Barton, “Education to Employment: Designing a System That Works.” McKinsey Center for Government, 2014.
3. The Challenge of Youth Unemployment, Global Agenda Councils–Youth Unemployment Visualization 2013, World Economic Forum, 2013.
In Greece, Spain, and South Africa, more than
half are unemployed.2
3. intel.com/innovate
1. Global Employment Trends 2014: Risk of a Jobless Recovery, International Labour Organization, January 2014.
2. The Challenge of Youth Unemployment, Global Agenda Councils–Youth Unemployment Visualization 2013, World Economic Forum, 2013.
3. Mourshed, Mona, Diana Farrell, Dominic Barton, “Education to Employment: Designing a System That Works.” McKinsey Center for Government, 2014.
4. Mourshed, Mona, Jigar Patel, Katrin Suder, “Education to Employment: Getting Europe’s Youth into Work.” McKinsey & Company, January 2014.
THE YOUTH UNEMPLOYMENT CHALLENGE
A focus on 15- to 24-year-olds
The biggest unemployment crisis, as they
are just starting their working lives
One-sixth of the current world population
The most dynamic sector of society, yet
the most vulnerable and powerless
One-tenth of the functionally illiterate
GLOBAL YOUTH
UNEMPLOYMENT
RECENTLY TOPPED
3X the adult rate,
a historical peak.1
YOUTH MAKE UP
40% of the world’s
total unemployed.2
Some 75 MILLION
YOUNG PEOPLE were
unemployed in 2012.3
IN EUROPE, YOUTH
UNEMPLOYMENT HAS
GROWN 2X–3X the rate
of general unemployment
for the last two decades.4
4. intel.com/innovate
WHAT EMPLOYERS
SAY ABOUT THE
SKILLS GAP
Nearly 40% CLAIMED A LACK OF
SKILLS as the principal reason for
entry-level vacancies.1
About 27% REPORTED LEAVING A JOB
OPEN in the past year due to a shortage of
candidates with the necessary skills.2
Only 43% BELIEVE THEY CAN FIND
ENOUGH entry-level skilled workers.1
Firms worried about finding trained workers
averages about 40% in sub-Saharan Africa,
50% in East Asia and the Pacific, and 25% in
OECD countries.3
1. Mourshed, Mona, Diana Farrell, Dominic Barton, “Education to Employment: Designing a System That Works.” McKinsey Center for Government, 2014.
2. Mourshed, Mona, Jigar Patel, Katrin Suder, “Education to Employment: Getting Europe’s Youth into Work.” McKinsey & Company, January 2014.
3. The OECD Skills Strategy, 2011.
5. intel.com/innovate
THE IMPACTS OF THE
SKILLS GAP
Economies suffer. Depending on the
nation, one-third to two-thirds of citizens
do not master the core skills necessary to
function in modern economies.1
The income gap continues to widen.
The earnings of the top 10% are now 9X
higher than the bottom 10%, a 30-year
high.2
Forecasts predict a skilled worker
shortfall. Estimates put the shortfall at 85
million high- and middle-skilled workers
by 2020.3
1. The OECD Skills Strategy, 2011.
2. Income inequality in the United States, Wikipedia.
3. Mourshed, Mona, Diana Farrell, Dominic Barton, “Education to Employment:
Designing a System That Works.” McKinsey Center for Government, 2014. intel.com/innovate
6. intel.com/innovate
NATIONS COMPETE IN A GLOBAL MARKETPLACE
That means governments must help do the following:
Develop the strongest,
best-equipped
workforce possible.
Nurture and support
the development of
innovative leaders
and businesses.
Teach and cultivate the
skills required in the new
knowledge economy.
For every U.S. dollar invested in employability skills, US$10–15 can be
generated to drive economic growth and national competitiveness.1
1. UNESCO, Education for All Global Monitoring Report, 2012.
intel.com/innovate
8. intel.com/innovate
JOB SKILLS NEEDED IN THE FUTURE1
SENSEMAKING
SOCIAL
INTELLIGENCE
NOVEL AND ADAPTIVE
THINKING
CROSS-CULTURAL
COMPETENCIES
COMPUTATIONAL
THINKING
NEW MEDIA
LITERACY
TRANS-
DISCIPLINARITY
DESIGN MINDSET COGNITIVE LOAD
MANAGEMENT
VIRTUAL
COLLABORATION
1. Future Work Skills 2020, Institute for the Future for the University of Phoenix Research Institute, 2011.
9. intel.com/innovate
THE ROLE OF THE ENTREPRENEUR
Catalyze sustainable
growth, most notably in
developing countries.
Create new jobs.
Foster a climate of
innovative thinking.
Inspire launch of
pioneering and cutting-
edge companies.
1. Education, Employment & Entrepreneurship: A Snapshot of the Global Jobs Challenge, June 2013.
1
10. intel.com/innovate
ENTREPRENEURSHIP DRIVES
ECONOMIC GROWTH
Entrepreneurs create more employment
than non-entrepreneurs.1
Small businesses have generated more
than 65% of the net new jobs since 1995.2
Self-employed individuals with no paid
employees operate 3/4 of U.S. businesses.1
Globally, there are more early-stage
entrepreneurs in the 25–34 age group
than in any range.3
Nearly 80% of would-be entrepreneurs
in the U.S. are 18–34 years of age.1
EMPLOY more than 50%
of the private workforce.1
Generate more than HALF
OF THE NATION’S GDP.1
Are the PRINCIPAL SOURCE of
new jobs in the U.S. economy.1
1. Encouraging Future Innovation: Youth Entrepreneurship Education, United States Department of Labor.
2. Nazar, Jason, 16 Surprising Statistics About Small Businesses, Forbes, September 9, 2013.
3. Amorós, José Ernesto, Niels Bosma, Global Entrepreneurship Monitor 2013 Global Report, 2014.
11. intel.com/innovate
INTEL IN ACTION
Intel aims to . . .
Develop innovative global initiatives that inspire youth and
immerse them in training and technology to give them the
skills and opportunity to increase their employability.
We can do this because . . .
We bring a proven curriculum as well as tools and research,
and blend them with a unique and powerful ecosystem of
global and local partners to drive implementation and scale.
Intel® Entrepreneurship Programs build on Intel’s heritage of
innovation and education in collaboration with governments
and other partners, creating a strong global entrepreneurship
network in which Intel serves as a trusted advisor.
Learn more about Intel innovation and entrepreneurship efforts:
Intel® Corporate Affairs Group
intel.com/innovate
Intel® Higher Education
intel.com/university
Girls and Women in STEM
intel.com/girlsintech
Intel® Education – Science, Math, and Technology Competitions
intel.com/education/competitions
Intel Start Making!
maker.intel.com intel.com/innovate