Experiential Learning Cycle


                                             1. Concrete
                                             experience
                                               (feeling)


               4. Active                                            2. Observation
            experimentation                                         and reflection
                (acting)                                               (seeing)


                                              3. Abstract
                                           concept formation
                                               (thinking)

Source: Kolb, Boyatzis, Mainemelis 1999.
                                                               HWR Berlin / Ubiquitous Project Management / Dubai 2011 / 1
The Teacher's Challenge Today

                                   Personal experiences
                                                                    Anecdotes
                  Practice                       1. Concrete
                                                 experience                                       Case Studies
                                                   (feeling)
      Roleplay
                                                                                                                Forum

Interview          4. Active                      Films, video           2. Observation
                experimentation                                          and reflection                                Links
                    (acting)                         Wiki                   (seeing)
Survey
                                                                                                                      Chat
                                                  3. Abstract                                        Group work
     Blog                                      concept formation
                                                   (thinking)
              Homework
                                                                                Individual work
    Source: Kolb, Boyatzis, Mainemelis 1999.     Books         Theories and models
                                                                    HWR Berlin / Ubiquitous Project Management / Dubai 2011 / 2
Virtual Worlds Today

 Teaching in virtual worlds in 2010 on the rise:
 More than 300 universities world-wide have virtual
 campuses, many of them teach there project-based,
 Since 2009, Germans spend more time in virtual worlds
 than in social media at large (like facebook),
 Large international community of educators organises
 itself to research didactic issues




                                      HWR Berlin / Ubiquitous Project Management / Dubai 2011 / 3
Value-Add of Virtual Teaching

 At the Berlin School of Economics and Law:
 International students spend more and more time away
 from their “alma mater“ losing contact with “home“
 Students of “International Business Management“ spend
 their internship and study year abroad – need supervision
 In other courses, internship supervision often happens
 after the fact, destroying the course's potential value




                                        HWR Berlin / Ubiquitous Project Management / Dubai 2011 / 4
Solution

 Rented 13 ha island in the virtual 3D world of Second
  Life® since January 2010
 Taught Supervision Internship for 17 graduate students
  located at different places across Europe
 Weekly virtual meetings (90 min) + Moodle as learning
  platform + WordPress blogs for reporting

                                    Photo: students' roleplay of
                                    Internship situation in the
                                    virtual world of Second Life
                                    (HWR virtual island)




                                         HWR Berlin / Ubiquitous Project Management / Dubai 2011 / 5
Using Moodle




               This practice supervision course runs
                This practice supervision course runs
               successfully with 20-40 participants since
                successfully with 20-40 participants since
               summer 2010. Meetings in Second Life
                summer 2010. Meetings in Second Life
               only, offline support via Moodle and
                only, offline support via Moodle and
               reporting via WordPress student blogs.
                reporting via WordPress student blogs.




                   Used e-learning objects: forum
                   Documents, links, tasks, calender,
                   Chat, wiki, grading ...

                                 HWR Berlin / Ubiquitous Project Management / Dubai 2011 / 6
Summary of Results

 The virtual classroom follows the experiential learning
  cycle. Many real classroom features can be transferred.
 Virtual teaching is markedly more interactive for more
  students than in the traditional teaching situation.
 Some group learning techniques such as role play work
  better when carried out by avatars.
 The effort required to put together an entire virtual course
  is significant and is only justified when there is significant
  added value (as in our case of the supervision internship)

                                          HWR Berlin / Ubiquitous Project Management / Dubai 2011 / 7
The Entire E-Learning Range


     Virtual courses and courses offered off-campus
     as part of a distance education programme


      Support for off-campus learning: modularisation of
      online and offline learning content.

     Blended learning guided by scenarios. Use of
     Web and new media as needed (didactics)


     Classroom teaching as usual (with beamer etc)
                                     HWR Berlin / Ubiquitous Project Management / Dubai 2011 / 8
Next steps

 Teaching continues in Second Life with twice the number
  of students – results still encouraging.
 Beginning to attract other lecturers by creating show
  cases exhibiting the added value of virtual meetings
 One show case will be „virtual project management“, to
  be used in teaching across different courses of study

                                    Photo: student avatars vote
                                    by moving around in the
                                    'opinionator', a 3D virtual
                                    Instant survey object
                                    (HWR Virtual Islands).


                                          HWR Berlin / Ubiquitous Project Management / Dubai 2011 / 9

Presentation dubai 2011

  • 1.
    Experiential Learning Cycle 1. Concrete experience (feeling) 4. Active 2. Observation experimentation and reflection (acting) (seeing) 3. Abstract concept formation (thinking) Source: Kolb, Boyatzis, Mainemelis 1999. HWR Berlin / Ubiquitous Project Management / Dubai 2011 / 1
  • 2.
    The Teacher's ChallengeToday Personal experiences Anecdotes Practice 1. Concrete experience Case Studies (feeling) Roleplay Forum Interview 4. Active Films, video 2. Observation experimentation and reflection Links (acting) Wiki (seeing) Survey Chat 3. Abstract Group work Blog concept formation (thinking) Homework Individual work Source: Kolb, Boyatzis, Mainemelis 1999. Books Theories and models HWR Berlin / Ubiquitous Project Management / Dubai 2011 / 2
  • 3.
    Virtual Worlds Today Teaching in virtual worlds in 2010 on the rise: More than 300 universities world-wide have virtual campuses, many of them teach there project-based, Since 2009, Germans spend more time in virtual worlds than in social media at large (like facebook), Large international community of educators organises itself to research didactic issues HWR Berlin / Ubiquitous Project Management / Dubai 2011 / 3
  • 4.
    Value-Add of VirtualTeaching At the Berlin School of Economics and Law: International students spend more and more time away from their “alma mater“ losing contact with “home“ Students of “International Business Management“ spend their internship and study year abroad – need supervision In other courses, internship supervision often happens after the fact, destroying the course's potential value HWR Berlin / Ubiquitous Project Management / Dubai 2011 / 4
  • 5.
    Solution  Rented 13ha island in the virtual 3D world of Second Life® since January 2010  Taught Supervision Internship for 17 graduate students located at different places across Europe  Weekly virtual meetings (90 min) + Moodle as learning platform + WordPress blogs for reporting Photo: students' roleplay of Internship situation in the virtual world of Second Life (HWR virtual island) HWR Berlin / Ubiquitous Project Management / Dubai 2011 / 5
  • 6.
    Using Moodle This practice supervision course runs This practice supervision course runs successfully with 20-40 participants since successfully with 20-40 participants since summer 2010. Meetings in Second Life summer 2010. Meetings in Second Life only, offline support via Moodle and only, offline support via Moodle and reporting via WordPress student blogs. reporting via WordPress student blogs. Used e-learning objects: forum Documents, links, tasks, calender, Chat, wiki, grading ... HWR Berlin / Ubiquitous Project Management / Dubai 2011 / 6
  • 7.
    Summary of Results The virtual classroom follows the experiential learning cycle. Many real classroom features can be transferred.  Virtual teaching is markedly more interactive for more students than in the traditional teaching situation.  Some group learning techniques such as role play work better when carried out by avatars.  The effort required to put together an entire virtual course is significant and is only justified when there is significant added value (as in our case of the supervision internship) HWR Berlin / Ubiquitous Project Management / Dubai 2011 / 7
  • 8.
    The Entire E-LearningRange Virtual courses and courses offered off-campus as part of a distance education programme Support for off-campus learning: modularisation of online and offline learning content. Blended learning guided by scenarios. Use of Web and new media as needed (didactics) Classroom teaching as usual (with beamer etc) HWR Berlin / Ubiquitous Project Management / Dubai 2011 / 8
  • 9.
    Next steps  Teachingcontinues in Second Life with twice the number of students – results still encouraging.  Beginning to attract other lecturers by creating show cases exhibiting the added value of virtual meetings  One show case will be „virtual project management“, to be used in teaching across different courses of study Photo: student avatars vote by moving around in the 'opinionator', a 3D virtual Instant survey object (HWR Virtual Islands). HWR Berlin / Ubiquitous Project Management / Dubai 2011 / 9