i-Bestuur Congres

Prometheus & the ‘Internet of Things’
       Den Bosch, 24 januari 2013




                   Dr. Ben van Lier CMC
                   Directeur Strategie & Innovatie
Cyborgs & Posthumanism

  Katherine Hayles
    How we became Posthuman (1999)

       In the posthuman, there are no
        essential differences or absolute
        demarcations between bodily
        existence and computer
        simulations, cybernetic mechanism
        and biological organism, robot
        teleology and human goals. (3)
Internet of Things – History


    Mark Weiser
      Ubiquitous Computing               (1991)
          The most profound technologies are those that disappear. They weave themselves
           into the fabric of everyday life until they are indistguishable from it.



   Bruce Sterling
     Shaping Things                     (2005)
          Spimes are sustainable, enhanceable, uniquely identifiable, and made of substances that
           can and will be folded back into the production stream of future spimes.
Internet of Things – European Union


   Sundmaeker c.s.
     Internet of Things (2010)
         In the context of Internet of Things a thing could
           be defined as a real/physical or digital/virtual
           entity that exists and move in space and time
           and is capable of being identified either by
           assigned identification numbers, names and/or
           location addresses
Internet of Things – Industrial Internet

   Pushing the Boundaries of Minds and
   Machines 2012
       The Industrial internet brings together the
        advances of two transformative evolutions:
        the myriad machines, facilities, fleets and
        networks that arose from the industrial
        revolution, and the more recent powerful
        advances in computing, information and
        communication systems brought to the fore
        by the internet revolution
Internet of Things – Machine2Machine communication

   OECD M2M:Connecting billions of
   devices 2012
         Devices that are actively
          communicating using wired and
          wireless networks, that are not
          computers in the traditional sense
          and are using the internet in some
          form or another (2012:7
Internet of Things - Context



   Paul Dourish
       Like ordinariness, context is managed
        moment by moment, achieved by those
        carrying out some activity together, and
        relative to that activity and to the forms of
        action and engagement that it entails.
        (2004:25)
Emergent properties

    Andy Clarke
      Natural-Born Cyborgs (2003)
          For better or for worse (almost certainly for both), human
           technology symbiosis is poised to transform our lives both as
           individuals and as collective groups. At the individual level,
           new transparent technologies will increasingly blur the already
           fuzzy boundary between the user and her tools for thought; at
           the collective level distributed activity-sensitive software will
           enable us to press new knowledge from electronic trails of
           use and access. (2003:165)
Vragen?
ben.van.lier@centric.eu
@Ben_van_Lier

www.centric.eu/benvanlier

Presentatie The Internet of Things iBestuur Congres 2013 door Ben van Lier

  • 1.
    i-Bestuur Congres Prometheus &the ‘Internet of Things’ Den Bosch, 24 januari 2013 Dr. Ben van Lier CMC Directeur Strategie & Innovatie
  • 2.
    Cyborgs & Posthumanism Katherine Hayles  How we became Posthuman (1999)  In the posthuman, there are no essential differences or absolute demarcations between bodily existence and computer simulations, cybernetic mechanism and biological organism, robot teleology and human goals. (3)
  • 3.
    Internet of Things– History Mark Weiser  Ubiquitous Computing (1991)  The most profound technologies are those that disappear. They weave themselves into the fabric of everyday life until they are indistguishable from it. Bruce Sterling  Shaping Things (2005)  Spimes are sustainable, enhanceable, uniquely identifiable, and made of substances that can and will be folded back into the production stream of future spimes.
  • 4.
    Internet of Things– European Union Sundmaeker c.s.  Internet of Things (2010)  In the context of Internet of Things a thing could be defined as a real/physical or digital/virtual entity that exists and move in space and time and is capable of being identified either by assigned identification numbers, names and/or location addresses
  • 5.
    Internet of Things– Industrial Internet Pushing the Boundaries of Minds and Machines 2012  The Industrial internet brings together the advances of two transformative evolutions: the myriad machines, facilities, fleets and networks that arose from the industrial revolution, and the more recent powerful advances in computing, information and communication systems brought to the fore by the internet revolution
  • 6.
    Internet of Things– Machine2Machine communication OECD M2M:Connecting billions of devices 2012  Devices that are actively communicating using wired and wireless networks, that are not computers in the traditional sense and are using the internet in some form or another (2012:7
  • 7.
    Internet of Things- Context Paul Dourish  Like ordinariness, context is managed moment by moment, achieved by those carrying out some activity together, and relative to that activity and to the forms of action and engagement that it entails. (2004:25)
  • 8.
    Emergent properties Andy Clarke  Natural-Born Cyborgs (2003)  For better or for worse (almost certainly for both), human technology symbiosis is poised to transform our lives both as individuals and as collective groups. At the individual level, new transparent technologies will increasingly blur the already fuzzy boundary between the user and her tools for thought; at the collective level distributed activity-sensitive software will enable us to press new knowledge from electronic trails of use and access. (2003:165)
  • 9.