This document discusses tangible user interfaces (TUIs) and provides examples of TUI projects. It begins by describing how TUIs can help bridge the gap between the digital and physical worlds by bringing digital information into the physical realm. It then summarizes several TUI examples, including the Marble Answering Machine, Tangible Magic Lens, Sifteo Cubes, and studies on natural interaction with TUIs. The document outlines different visions of interaction from GUIs to TUIs to radical atoms and discusses key concepts in TUI development like embodying digital information physically and balancing the rigidity of physical objects with the fluidity of digital information.