The most profound technologies are those that disappear. They weave
themselves into the fabric of everyday life until they are indistinguishable
from it.
(Mark Weiser, 1991)
Am·bi·ent dis·play

Wisneski et al. (1998) introduced ambient displays in the context of
ubiquitous computing as “new approach to interfacing people with
online digital information”, whereas the “information is moved off the
screen into the physical environment, manifesting itself as subtle
changes in form, movement, sound, colour, smell,
temperature, or light”.
Am·bi·ent dis·play

Wisneski et al. (1998) introduced ambient displays in the context of
ubiquitous computing as “new approach to interfacing people with
online digital information”, whereas the “information is moved off the
screen into the physical environment, manifesting itself as subtle
changes in form, movement, sound, colour, smell,
temperature, or light”.
The people are fundamentally, inherently mobile – they move around;
they never, never would want to be leashed tight to a desk or to their
home or to their office if they have a choice.
(Martin Cooper, 2005)
What are the effects of ambient information presentation on learning in
a situated learning context within ubiquitous learning environments?

Theoretical Foundations
Formative Studies
Empirical Findings
Aquisition
Ubiquitous Learning Environment
Awareness

Workspace

Social

Task

Knowledge

Context

Concept

Channeling

Ogata (2009)

Ambient Information Channels
Visual

Auditory

Haptic

Delivery
Information
Capacity

Representational
Fidelity

Aesthetic
Emphasis

Notification
Level

high

indexical

high

demand
attention

somewhat
high

iconic

somewhat
high

interrupt

medium

iconic
(methaphors)

medium

make
aware

somewhat
low

symbolic

somewhat
low

change
blind

Specht (2009)
Flower Lamp

EyeStop

Nuage Vert

Hello.Wall
Ambient
Umbrella

Ambient Orb

Power Aware Cord

Element

Digital Retail
Learning
Outcome

Pousman & Stasko (2006)
Endsley (2000)

Feedback

Mory (2004)

Complexity
Timing
Error Analysis

Empirical Results

Situational Awareness
Perception
Comprehension
Projection
Formative Studies
Empirical Findings
Per&workday&the&campus&
consumes$as$much$electricity$as$$$
$$$$$$$$$per&year*.$

Switch&off&lighOng&when&
leaving&a&room.&
$

Each$fluorescent$lamp$at$your$workplace$
consumes$up$to$58W.$

*$based$on$the$esEmated$total$energy$consumpEon$February$2009$L$February$2010$(excl.$other$leasers$on$the$
campus$and$OU$server$rooms),$assuming$250$working$days$and$an$average$3Lperson$household$

Image$source:$academic.ru$

By$employing$individual&energy&
efficient&measures,$the$total$
energy$consumpFon$of$the$OU$
could$be$reduced$by$up$to$20%.$

Image$source:$www.dakenweb.be$

Image$source:$www.baldLbang.com$
Conclusions

•

General design implications, taking into account also instructional
characteristics.

•

Scientific insights into the learning support using ambient displays.
‣

•

Effective approaches, design strategies, and methodologies.

Basis and inspiration towards ambient learning displays and beyond.
Thank you.

Ambient Learning Displays