Supportive systems for continuous and online professional developmenteLearning Papers
Authors: Nils Ove Lennart Jobring, Ingemar Svensson.
Due to the development of social media and online environments, the content and form of educational systems change. At the same time, demands on the individual professional to ensure that he or she is continually updated and employable are on the rise. In this article, we develop an alternative to established education and forms of training in the shape of a supportive system.
This document discusses trends in educational software and the potential for academic social networks. It notes that students now spend more time online and communication trends are shifting. Traditional learning management systems (LMS) do not provide the same social networking functionality that students now expect. The document proposes a new platform called Ututi that would create academic social networks, featuring groups for student communication, course pages, and spaces for publishing course materials. Ututi is seeking universities to pilot the new academic social network platform.
Social networking technology to enhance learning a case studyRajib Roy
Rajib Kumar Roy presented on using social networking technology like Facebook to enhance learning in higher education. Some key points:
1) Technology enhanced learning (TEL) aims to maximize the student experience through educational technologies that promote communication, collaboration, and knowledge sharing.
2) An experimental study of a Facebook group for a class found that discussion and commenting were very popular activities, and activity peaked at certain busy times.
3) Based on student feedback, most felt Facebook could be a useful supplemental learning technology, though less than half thought it directly helped their learning. The presentation evaluated using social media to enhance education.
The document discusses the development of the Supportive Systems (SupSys) project. SupSys aims to develop an online system to support continuous professional development for individuals and flexible competence development for organizations. It will differ from traditional education by being non-formal and tailored to individual needs and interests. The system will guide professionals' qualification development over time based on a European Qualification Framework. It will integrate personal learning networks and environments while providing supervision and support from experts to help users progressively improve their knowledge, skills, and competencies.
This document discusses personal learning environments (PLEs) as an alternative to traditional course management systems (CMS) like Blackboard and Moodle. It defines PLEs as systems that allow learners to take control of and manage their own learning through setting goals, managing content and processes, and connecting with others. PLEs utilize various lightweight, learner-controlled tools from across the web rather than a single centralized system. The document provides examples of how to create a basic PLE using free web services and platforms.
Conceptual Model of Knowledge Management and Social Media to Support Learning...TELKOMNIKA JOURNAL
Nowadays social media has tremendously transformed organizational business process of
institution. Higher Education as a place with the majority generation Y, that advances to use technology
should realize these situations. With this social media platform, institution may facilitate the knowledge
transfer process, then to support collaborative learning from e-learning to social learning. Referring to this
phenomenon, this research will design the integration of concepts of knowledge management and social
media as a framework to identify the significant components and its relationship to support each other. In
this research, we use a systematic literature review from journal and text book to construct this
collaboration model. The outcome of this study is collaboration model of knowledge management and
social media to support learning process in higher education institution.
Porto's presentation at the Annual EDEN conference in Lisbon, 2008. Covers the adoption of web 2.0 tools and applications in higher-education, its consequences, and the challenges given institutional ownership and adoption of more rigid LMS environments.
Over the past decades, information technology has had a disruptive effect on adult education. Today, learners can access libraries from their pocket and shape their thoughts while socializing on networks. The position of educators as ‘knowledgeable others’ has been challenged as experts can be found online and learners can control their own learning. Social media are changing adult education, because they offer tremendous potential to enhance learning processes. But do they really?
Supportive systems for continuous and online professional developmenteLearning Papers
Authors: Nils Ove Lennart Jobring, Ingemar Svensson.
Due to the development of social media and online environments, the content and form of educational systems change. At the same time, demands on the individual professional to ensure that he or she is continually updated and employable are on the rise. In this article, we develop an alternative to established education and forms of training in the shape of a supportive system.
This document discusses trends in educational software and the potential for academic social networks. It notes that students now spend more time online and communication trends are shifting. Traditional learning management systems (LMS) do not provide the same social networking functionality that students now expect. The document proposes a new platform called Ututi that would create academic social networks, featuring groups for student communication, course pages, and spaces for publishing course materials. Ututi is seeking universities to pilot the new academic social network platform.
Social networking technology to enhance learning a case studyRajib Roy
Rajib Kumar Roy presented on using social networking technology like Facebook to enhance learning in higher education. Some key points:
1) Technology enhanced learning (TEL) aims to maximize the student experience through educational technologies that promote communication, collaboration, and knowledge sharing.
2) An experimental study of a Facebook group for a class found that discussion and commenting were very popular activities, and activity peaked at certain busy times.
3) Based on student feedback, most felt Facebook could be a useful supplemental learning technology, though less than half thought it directly helped their learning. The presentation evaluated using social media to enhance education.
The document discusses the development of the Supportive Systems (SupSys) project. SupSys aims to develop an online system to support continuous professional development for individuals and flexible competence development for organizations. It will differ from traditional education by being non-formal and tailored to individual needs and interests. The system will guide professionals' qualification development over time based on a European Qualification Framework. It will integrate personal learning networks and environments while providing supervision and support from experts to help users progressively improve their knowledge, skills, and competencies.
This document discusses personal learning environments (PLEs) as an alternative to traditional course management systems (CMS) like Blackboard and Moodle. It defines PLEs as systems that allow learners to take control of and manage their own learning through setting goals, managing content and processes, and connecting with others. PLEs utilize various lightweight, learner-controlled tools from across the web rather than a single centralized system. The document provides examples of how to create a basic PLE using free web services and platforms.
Conceptual Model of Knowledge Management and Social Media to Support Learning...TELKOMNIKA JOURNAL
Nowadays social media has tremendously transformed organizational business process of
institution. Higher Education as a place with the majority generation Y, that advances to use technology
should realize these situations. With this social media platform, institution may facilitate the knowledge
transfer process, then to support collaborative learning from e-learning to social learning. Referring to this
phenomenon, this research will design the integration of concepts of knowledge management and social
media as a framework to identify the significant components and its relationship to support each other. In
this research, we use a systematic literature review from journal and text book to construct this
collaboration model. The outcome of this study is collaboration model of knowledge management and
social media to support learning process in higher education institution.
Porto's presentation at the Annual EDEN conference in Lisbon, 2008. Covers the adoption of web 2.0 tools and applications in higher-education, its consequences, and the challenges given institutional ownership and adoption of more rigid LMS environments.
Over the past decades, information technology has had a disruptive effect on adult education. Today, learners can access libraries from their pocket and shape their thoughts while socializing on networks. The position of educators as ‘knowledgeable others’ has been challenged as experts can be found online and learners can control their own learning. Social media are changing adult education, because they offer tremendous potential to enhance learning processes. But do they really?
This document discusses professional learning communities (PLCs) and personal learning networks (PLNs). It states that PLCs are groups that people belong to for their work, while PLNs are groups people belong to for lifelong learning. PLNs are made up of individuals' connections and contacts around the world that they use to collaboratively share and exchange knowledge. Members of PLCs bring their PLNs with them, and learning teams within PLCs benefit from networking through PLNs. Together, PLNs and learning teams make up the foundation of effective PLCs by promoting sharing of collective knowledge.
User perspectives on open, social network-based (language) learning and teachingWeb2Learn
Invited talk at the symposium "The Future of Learning: Critical Perspectives on Higher Education in the Digital Age". University of Central Lancashire, June 22, 2016. Symposium organized by Prof. Michael Thomas.
Design and Development of Personal Learning Environment for Higher EducationJennifer Lim
The document proposes designing and developing a personal learning environment (PLE) to integrate with existing learning management systems (LMS) used in higher education. It outlines limitations of LMS in supporting learning beyond coursework and aims to address this by allowing learners more control over their learning through social software. The research will design a PLE prototype, identify types of social media that could be included, and evaluate the prototype to enhance e-learning and move beyond the boundaries of current institutional learning platforms.
1) The document evaluates the affordances of an iPLE (institutionally-powered personal learning environment) network in an undergraduate online course compared to a traditional VLE like Moodle.
2) Two groups were studied - a control group using Moodle and an experimental group using the iPLE network. Social network analysis found greater and more homogeneous social interaction in the iPLE group.
3) The iPLE is proposed to better enable students to contact their personal learning networks, providing more interaction facilities like instant feedback and discussions. It also helps students discover new resources through recommendations.
The document discusses an optional online module on Leading Virtual Teams that was developed for a postgraduate healthcare leadership program in Scotland. It describes how the module uses various web 2.0 tools to simulate technology-mediated communication and provide students direct experience using these tools for collaboration. An assessment requires students to present a networking site or collaborative tool they created for their own team. The document also discusses an online induction program developed to improve student retention and skills in e-learning.
Pornpan Phatinawin No. 11 TESOL 5
To Asst. Prof. Dr. Seksun Saiseesod
This assignment is partially requirement of
Technology for Language Teaching
Udon Thani Rajabhat University
Western Kentucky University deployed a Microsoft Unified Communications solution including Office Communications Server and Exchange Server to provide students, faculty and staff with instant communication and collaboration capabilities. This allowed the university to improve distance learning programs and ensure students could collaborate from anywhere. Benefits included more instant communication options for students and increased collaboration across campuses.
The document discusses emerging learning technologies and their impact on education. It describes how technologies are shifting from faculty-driven content to more student-centered, constructivist models. Current technologies like LMSs are limiting due to lack of interoperability. Emerging technologies like Web 2.0 tools, virtual worlds, and personal learning environments give more control to students. The document predicts that within 5 years, technologies will continue to decentralize away from monolithic LMS toward open, layered systems and more student-driven digital content creation and collaboration.
The document discusses how social networking tools like Facebook and Moodle can be used by educators for professional development and collaboration in the 21st century. It explains that social networks promote communication and knowledge sharing between educators. The Facebook group "e-Learning in Developing and Developed Countries" offers webinars and online courses on integrating technology for active learning. Another resource mentioned is Classroom 2.0, a Ning social network for educators to connect, share resources and ideas, and participate in online events and discussions.
Presentation developed while combing the landscape of where IMSs or LMSs (instructional management systems, aka learning management systems) are heading.
A GUIDELINE FOR AN EFFECTIVE USER INTERFACE FOR EDUCATIONAL SEMANTIC APPLICATIONijma
ABSTRACT
This research aims to produce a guideline for an effective user interface for semantic application particularly educational. In order to develop the guideline, a methodology of four phases; analysis, design, development and evaluation has been applied. Qualitative approach was used by using checklist instrument and interview questions with the experts in system design. A prototype was then developed using the proposed guideline. The prototype was evaluated using qualitative approach based on heuristic evaluation instrument involving a sample of ten teachers of secondary level. The user acceptance for this system was compared to the one which has been developed without the guideline. The result shows that the system developed by the proposed guideline has higher acceptance. Seven of ten teachers agreed that the most important principle in user interface design is effectiveness specifically the simplicity, aesthetic and minimalist design. It is useful to develop an effective user interface using this guideline.
Design of Personal Learning Environment Framework for Learner AutonomyJennifer Lim
This document discusses personal learning environments (PLE) as a complement to learning management systems (LMS) that aim to promote learner autonomy and lifelong learning. It proposes a framework for PLE that encourages learner autonomy by allowing learners to control their own learning goals, activities, and experiences using Web 2.0 technologies. The framework is applied to "Studious Network", a PLE platform that allows learners to explore Web 2.0 apps and exercise autonomy in an informal learning setting. An evaluation of Studious Network found that users generally had a positive experience in using the system to support their autonomous learning.
The document provides an overview of social networks. It defines social networks and user generated content. It classifies social networks into content-based networks like YouTube and Flickr, user-based networks like Facebook and Orkut, and other network types. It discusses measures used to analyze social networks, including relevance of users based on connections, activities, and centrality measures. It provides examples of social network analysis metrics and measures of network structure.
The survey found that Florida Community College at Jacksonville was ranked number one for its adoption and use of digital technologies. It scored 100% across all categories assessed by the survey. The top 10 community colleges provided various digital services for students, with 39% allowing online admissions and registration and 30% providing secure online access to transcripts. 52% of the top colleges offered online training for faculty in technology skills. The number one ranked college, Florida Community College at Jacksonville, was praised for allowing students to do everything online, including paying fees and communicating with faculty.
ImREAL WP4 Augmented User Model Service.
A suite of machine learning-based services to derive profiles of user groups from YouTube comments on videos in order to help the identification of learning needs and augment learner models.
Using Educational Social Software to Foster Socially Contructed Self-Paced Le...Jason Rhode
Educational Social Software (ESS) is a relatively new subset of communication tools that have been recognized as offering aspects to the communication landscape that up until recently have not been available. This presentation by Jason Rhode at the 2008 AECT Convention shares the experiences of one institution that has leveraged the open source educational social software Elgg to extend social networking capabilities beyond the limitations of its existing learning management system.
Benefits to student experience through institutional use of digital technologiesNeil Morris
Neil Morris is the Director of Digital Learning and Professor of Educational Technology, Innovation and Change at the University of Leeds. The document discusses the growth of digital learning globally and opportunities provided by digital technologies for student learning, flexibility, interaction, and skills development. It provides examples of how the University of Leeds has integrated digital technologies into its campus including lecture recording, interactive learning spaces, online teaching, and developing students' digital literacies. MOOCs and online courses are discussed as part of developing flexible learning opportunities.
Enriching E-Learning with web Services for the Creation of Virtual Learning P...IJERDJOURNAL
ABSTRACT:- The study aims at creation of virtual learning environment(VLE) using the context of web services .Now-a-days eLearning is gaining a wide spread acceptance since its inception. Much of the effort is placed on developing rich educational content & create global platform in which Information and Communication Technologies (ICTs) are used to transform education. Therefore education system need to be redesigned in a better way for which amalgamation of web services with eLearning is considered to solve the complex problems. The author tries to describe the web services architecture with the incorporation of eLearning that has defined a new way of learning. With the emergence of computer technology and urbane softwares, there is every possibility of enriching learning experience of students. Gamification, StoryBoard, Bring Your Own Device (BYOD), Localization are considered as supporting services for boosting up knowledge management process. Group Discussions, Twitter chats, Skype calls are performed in social learning. Web 2.0 services such as as blogs promote content creation, wikis make user enable of creating editable contents.
This article discusses how a librarian at Arizona State University used Adobe Connect webinar software to provide online library instruction to students in the RN to BSN nursing program. The librarian conducted a student survey to determine preferred times for four 90-minute instruction sessions. Sessions covered navigating the library website and databases, interlibrary loan, and using the PICO framework to search CINAHL and PubMed. Students found the sessions convenient but had difficulties with audio functions. While Adobe Connect allowed reaching many students, the instruction format was later changed.
This document discusses professional learning communities (PLCs) and personal learning networks (PLNs). It states that PLCs are groups that people belong to for their work, while PLNs are groups people belong to for lifelong learning. PLNs are made up of individuals' connections and contacts around the world that they use to collaboratively share and exchange knowledge. Members of PLCs bring their PLNs with them, and learning teams within PLCs benefit from networking through PLNs. Together, PLNs and learning teams make up the foundation of effective PLCs by promoting sharing of collective knowledge.
User perspectives on open, social network-based (language) learning and teachingWeb2Learn
Invited talk at the symposium "The Future of Learning: Critical Perspectives on Higher Education in the Digital Age". University of Central Lancashire, June 22, 2016. Symposium organized by Prof. Michael Thomas.
Design and Development of Personal Learning Environment for Higher EducationJennifer Lim
The document proposes designing and developing a personal learning environment (PLE) to integrate with existing learning management systems (LMS) used in higher education. It outlines limitations of LMS in supporting learning beyond coursework and aims to address this by allowing learners more control over their learning through social software. The research will design a PLE prototype, identify types of social media that could be included, and evaluate the prototype to enhance e-learning and move beyond the boundaries of current institutional learning platforms.
1) The document evaluates the affordances of an iPLE (institutionally-powered personal learning environment) network in an undergraduate online course compared to a traditional VLE like Moodle.
2) Two groups were studied - a control group using Moodle and an experimental group using the iPLE network. Social network analysis found greater and more homogeneous social interaction in the iPLE group.
3) The iPLE is proposed to better enable students to contact their personal learning networks, providing more interaction facilities like instant feedback and discussions. It also helps students discover new resources through recommendations.
The document discusses an optional online module on Leading Virtual Teams that was developed for a postgraduate healthcare leadership program in Scotland. It describes how the module uses various web 2.0 tools to simulate technology-mediated communication and provide students direct experience using these tools for collaboration. An assessment requires students to present a networking site or collaborative tool they created for their own team. The document also discusses an online induction program developed to improve student retention and skills in e-learning.
Pornpan Phatinawin No. 11 TESOL 5
To Asst. Prof. Dr. Seksun Saiseesod
This assignment is partially requirement of
Technology for Language Teaching
Udon Thani Rajabhat University
Western Kentucky University deployed a Microsoft Unified Communications solution including Office Communications Server and Exchange Server to provide students, faculty and staff with instant communication and collaboration capabilities. This allowed the university to improve distance learning programs and ensure students could collaborate from anywhere. Benefits included more instant communication options for students and increased collaboration across campuses.
The document discusses emerging learning technologies and their impact on education. It describes how technologies are shifting from faculty-driven content to more student-centered, constructivist models. Current technologies like LMSs are limiting due to lack of interoperability. Emerging technologies like Web 2.0 tools, virtual worlds, and personal learning environments give more control to students. The document predicts that within 5 years, technologies will continue to decentralize away from monolithic LMS toward open, layered systems and more student-driven digital content creation and collaboration.
The document discusses how social networking tools like Facebook and Moodle can be used by educators for professional development and collaboration in the 21st century. It explains that social networks promote communication and knowledge sharing between educators. The Facebook group "e-Learning in Developing and Developed Countries" offers webinars and online courses on integrating technology for active learning. Another resource mentioned is Classroom 2.0, a Ning social network for educators to connect, share resources and ideas, and participate in online events and discussions.
Presentation developed while combing the landscape of where IMSs or LMSs (instructional management systems, aka learning management systems) are heading.
A GUIDELINE FOR AN EFFECTIVE USER INTERFACE FOR EDUCATIONAL SEMANTIC APPLICATIONijma
ABSTRACT
This research aims to produce a guideline for an effective user interface for semantic application particularly educational. In order to develop the guideline, a methodology of four phases; analysis, design, development and evaluation has been applied. Qualitative approach was used by using checklist instrument and interview questions with the experts in system design. A prototype was then developed using the proposed guideline. The prototype was evaluated using qualitative approach based on heuristic evaluation instrument involving a sample of ten teachers of secondary level. The user acceptance for this system was compared to the one which has been developed without the guideline. The result shows that the system developed by the proposed guideline has higher acceptance. Seven of ten teachers agreed that the most important principle in user interface design is effectiveness specifically the simplicity, aesthetic and minimalist design. It is useful to develop an effective user interface using this guideline.
Design of Personal Learning Environment Framework for Learner AutonomyJennifer Lim
This document discusses personal learning environments (PLE) as a complement to learning management systems (LMS) that aim to promote learner autonomy and lifelong learning. It proposes a framework for PLE that encourages learner autonomy by allowing learners to control their own learning goals, activities, and experiences using Web 2.0 technologies. The framework is applied to "Studious Network", a PLE platform that allows learners to explore Web 2.0 apps and exercise autonomy in an informal learning setting. An evaluation of Studious Network found that users generally had a positive experience in using the system to support their autonomous learning.
The document provides an overview of social networks. It defines social networks and user generated content. It classifies social networks into content-based networks like YouTube and Flickr, user-based networks like Facebook and Orkut, and other network types. It discusses measures used to analyze social networks, including relevance of users based on connections, activities, and centrality measures. It provides examples of social network analysis metrics and measures of network structure.
The survey found that Florida Community College at Jacksonville was ranked number one for its adoption and use of digital technologies. It scored 100% across all categories assessed by the survey. The top 10 community colleges provided various digital services for students, with 39% allowing online admissions and registration and 30% providing secure online access to transcripts. 52% of the top colleges offered online training for faculty in technology skills. The number one ranked college, Florida Community College at Jacksonville, was praised for allowing students to do everything online, including paying fees and communicating with faculty.
ImREAL WP4 Augmented User Model Service.
A suite of machine learning-based services to derive profiles of user groups from YouTube comments on videos in order to help the identification of learning needs and augment learner models.
Using Educational Social Software to Foster Socially Contructed Self-Paced Le...Jason Rhode
Educational Social Software (ESS) is a relatively new subset of communication tools that have been recognized as offering aspects to the communication landscape that up until recently have not been available. This presentation by Jason Rhode at the 2008 AECT Convention shares the experiences of one institution that has leveraged the open source educational social software Elgg to extend social networking capabilities beyond the limitations of its existing learning management system.
Benefits to student experience through institutional use of digital technologiesNeil Morris
Neil Morris is the Director of Digital Learning and Professor of Educational Technology, Innovation and Change at the University of Leeds. The document discusses the growth of digital learning globally and opportunities provided by digital technologies for student learning, flexibility, interaction, and skills development. It provides examples of how the University of Leeds has integrated digital technologies into its campus including lecture recording, interactive learning spaces, online teaching, and developing students' digital literacies. MOOCs and online courses are discussed as part of developing flexible learning opportunities.
Enriching E-Learning with web Services for the Creation of Virtual Learning P...IJERDJOURNAL
ABSTRACT:- The study aims at creation of virtual learning environment(VLE) using the context of web services .Now-a-days eLearning is gaining a wide spread acceptance since its inception. Much of the effort is placed on developing rich educational content & create global platform in which Information and Communication Technologies (ICTs) are used to transform education. Therefore education system need to be redesigned in a better way for which amalgamation of web services with eLearning is considered to solve the complex problems. The author tries to describe the web services architecture with the incorporation of eLearning that has defined a new way of learning. With the emergence of computer technology and urbane softwares, there is every possibility of enriching learning experience of students. Gamification, StoryBoard, Bring Your Own Device (BYOD), Localization are considered as supporting services for boosting up knowledge management process. Group Discussions, Twitter chats, Skype calls are performed in social learning. Web 2.0 services such as as blogs promote content creation, wikis make user enable of creating editable contents.
This article discusses how a librarian at Arizona State University used Adobe Connect webinar software to provide online library instruction to students in the RN to BSN nursing program. The librarian conducted a student survey to determine preferred times for four 90-minute instruction sessions. Sessions covered navigating the library website and databases, interlibrary loan, and using the PICO framework to search CINAHL and PubMed. Students found the sessions convenient but had difficulties with audio functions. While Adobe Connect allowed reaching many students, the instruction format was later changed.
This document discusses developing systems and programs to support continuous learning. It proposes using a circular method with inputs and sequences to structure learning. Inputs could come from users or be prefabricated, and sequences would cover themes through learning activities. The goal is to support professionals in various target groups and industries through online and self-directed learning. Management of such a system requires facilitating its operations, processes, and professionals over time as learning becomes more individualized and online. Different media like social and personal online environments could provide shared and self-directed spaces for learning. Sample programs and communities that take approaches like problem-based, braided, or inquiry-inspired learning are examined.
The SupSys project aims to develop an alternative system to traditional education and training models that supports continuous professional development. The system seeks to flexibly provide competency development solutions to meet organizational needs. It will use contemporary media and online learning communities to strengthen individuals' qualifications over time. The project involves researching and developing personal learning environments and collaborative learning networks to foster cross-organizational learning and help small and medium-sized enterprises adopt effective lifelong learning approaches.
The document discusses the development of online supportive systems to facilitate continuous professional development. It notes that traditional training is insufficient given demands for flexible competencies. The SupSys project aims to create an alternative through a supportive online system aligned with EQF frameworks. This system would provide structured, planned qualification development through user-generated content and supervision. It would differ from education in supporting self-directed, enduring learning. The target groups are professionals with shared interests, like industry networks. The project will analyze prerequisites, develop a circular methodology, implement pilots, and provide guidance for long-term supportive systems.
The document discusses Xero's infrastructure for scaling their cloud-based accounting software. It describes their use of a multi-tenant architecture, Microsoft technology stack, and SQL Server database. It also summarizes Xero's operational support systems and decision to use Rackspace for global hosting due to their fanatical 24/7 support and feeling of being part of the team.
On continuouslearning answers-to-questions-oct14Ove Jobring
Periodically, I receive questions concerning various aspects of continuous learning. Some of these have been asked by members of Quora and answered by me. Quora is a question-and-answer website where questions are posed, answered, edited and organized by the community of users. At Quora, there is a topic called Continuous learning where questions have been asked and I have answered them. In some cases, others have also responded to the questions: Please visit, read and, if you like, ask or answer a question: http://www.quora.com/Continuous-Learning
Los hombres tienen caras feas porque Dios les dio caras feas como castigo por su comportamiento arrogante y vanidoso. Al principio, Dios les dio caras hermosas, pero cuando comenzaron a enorgullecerse y jactarse de su belleza, Dios decidió darles caras feas para que no se sintieran tan orgullosos. Ahora los hombres deben depender de sus habilidades y virtudes en lugar de su apariencia física.
from PLE to Professional Learning Networkslw20user26
The document discusses how personal learning environments (PLEs) can help form professional learning networks (PLNs) and transition learners from managing their own learning to collaborating in professional communities. It describes how PLEs allow learners to organize resources and connect with others, laying the foundation for PLNs. Learners then expand their PLEs into PLNs and eventually professional learning networks (PfLNs) focused on their specific interests and fields. Social networks and start pages that facilitate mashing up information are presented as tools that support this process of developing independently managed learning into networked professional development and knowledge sharing.
This document nominates a proprietary Collaborative Learning Space (CLS) social media integrated online learning platform for a Social Media in Education award. The CLS incorporates social media features like user profiles, messaging, groups and multimedia content. It aims to deliver an enriched student learning experience through participatory learning. Challenges in implementing the platform like stable internet access and plagiarism were overcome with IT support, offline checks and anti-plagiarism software. The platform facilitates online learning communities, is easily scalable and serves as a model for social media integrated education.
VLEs and the democratization of e-learningMartin Weller
1. The document discusses the current state of virtual learning environments (VLEs), how they have evolved over time, and possible future directions.
2. Currently, most higher education institutions use commercial or open source VLE systems on an institution-wide basis to support growing student enrollment numbers.
3. Moving forward, VLEs may incorporate more open web technologies and place greater emphasis on user participation, personalization, social features, and treating students as co-creators through a "VLE 2.0" approach.
IRJET - Investigating the Common Factor of Drop Out based on Learner’s Perspe...IRJET Journal
This document investigates the common dropout factors among learners in MOOCs in Malaysia based on learner perspectives and dropout rates. It finds that only 18% of Malaysian MOOC users complete courses and 64% have never taken a MOOC, indicating lack of awareness. Through surveys of University of Malaya students and professionals, it analyzes factors like language, time constraints, financial support and compares dropout factors to other countries. The literature review discusses MOOC background/engagement and studies on dropout rates in various countries from 2013-2019. Common dropout factors found include lack of time, support, digital/learning skills and barriers like education levels, gender, resources. The study aims to identify common dropout factors, dropout rates
E Learning and Learning Management Systems Advantages, Disadvantages and Sugg...ijtsrd
With the developing technology, different e learning concept has entered our lives. This new education model, which is very different from traditional education administration, has been adopted by the education community and learners. Thanks to this model that provides internet based training, it is possible to receive or give training without the concept of time and space. However, when the issue is a critical area such as education, this new method needs to be discussed and analyzed. First, the concept of e learning and learning management systems in the infrastructure of this new education model should be understood in detail. Determining the software modules that LMSs consisting of internet based software is a guide in this study. In addition, the advantages and disadvantages of this new education model were evaluated and presented item by item. At the end of the study, suggestions were given to the individuals or institutions who were educated with e learning model or developed LMS software. Gülleman Erdal | Erdal Erdal "E-Learning and Learning Management Systems: Advantages, Disadvantages and Suggestions" Published in International Journal of Trend in Scientific Research and Development (ijtsrd), ISSN: 2456-6470, Volume-5 | Issue-1 , December 2020, URL: https://www.ijtsrd.com/papers/ijtsrd36911.pdf Paper URL : https://www.ijtsrd.com/computer-science/other/36911/elearning-and-learning-management-systems-advantages-disadvantages-and-suggestions/gülleman-erdal
Review of monitoring tools for e learning platformsijcsit
The advancement of e-learning technologies has made it viable for developments in education and
technology to be combined in order to fulfil educational needs worldwide. E-learning consists of informal
learning approaches and emerging technologies to support the delivery of learning skills, materials,
collaboration and knowledge sharing. E-learning is a holistic approach that covers a wide range of
courses, technologies and infrastructures to provide an effective learning environment. The Learning
Management System (LMS) is the core of the entire e-learning process along with technology, content, and
services. This paper investigates the role of model-driven personalisation support modalities in providing
enhanced levels of learning and trusted assimilation in an e-learning delivery context. We present an
analysis of the impact of an integrated learning path that an e-learning system may employ to track
activities and evaluate the performance of learners.
The SMaRT project aimed to develop processes and tools to support mentors in work-based learning environments. It gathered data from mentors working in these settings to inform the development of resources. The project sought to standardize core mentorship elements while maintaining unique contextual aspects, and create a flexible framework that supports both mentor educational development and their support of students.
The paper examined the accessibility and efficiency of developed Online Learning System OLS of Surigao del Sur State University Main Campus. It based from waterfall model in which descriptive research was applied to non computer program students. Data from the pre assessment survey and interview were treated by using the weighted mean to determine the level of accessibility and efficiency of developed online learning system. The accessibility and efficiency to information from web, posting message and attend synchronous discussion is evident that users can manage to use the developed system, even a low rated experience in uploading files can be developed while using the system. Thus, the developed system is important in maintaining teaching and learning that online interaction can be used to enhance learning, especially for student who tend to kept in the learning process. Bryan L. Guibijar "Development of Online Learning System" Published in International Journal of Trend in Scientific Research and Development (ijtsrd), ISSN: 2456-6470, Volume-6 | Issue-4 , June 2022, URL: https://www.ijtsrd.com/papers/ijtsrd50256.pdf Paper URL: https://www.ijtsrd.com/computer-science/data-processing/50256/development-of-online-learning-system/bryan-l-guibijar
The Verification Of Virtual Community Member’s Socio-Demographic Profileacijjournal
This article considers the current problem of investigation and development of method of web-members’
socio-demographic characteristics’ profile validation based on analysis of socio-demographic
characteristics. The topicality of the paper is determined by the necessity to identify the web-community
member by means of computer-linguistic analysis of their information track (all information about webcommunity
members, which posted on the Internet). The formal model of basic socio-demographic
characteristics of virtual communities’ member is formed. The algorithm of these characteristics
verification is developed.
THE VERIFICATION OF VIRTUAL COMMUNITY MEMBER’S SOCIO-DEMOGRAPHIC PROFILE acijjournal
This article considers the current problem of investigation and development of method of web-members’
socio-demographic characteristics’ profile validation based on analysis of socio-demographic
characteristics. The topicality of the paper is determined by the necessity to identify the web-community
member by means of computer-linguistic analysis of their information track (all information about webcommunity
members, which posted on the Internet). The formal model of basic socio-demographic
characteristics of virtual communities’ member is formed. The algorithm of these characteristics
verification is developed.
This document discusses designing socially conscious e-learning processes. It proposes using social metrics as parameters to evaluate concepts and ideas at the early stages of e-learning product development. This acts as a filter to reduce socially offensive content. The model aims to increase e-learning benefits and effectiveness while respecting various social concerns like religion, culture, politics and language. It argues this approach can reduce customer offense, lower costs from complaints, and help e-learning success by considering psychological and social factors.
This document discusses issues and challenges related to e-learning. It begins with definitions of distance education and e-learning, noting that e-learning can be considered the latest form of distance learning enabled by technologies like the internet and world wide web. The document then outlines several technological and research challenges for e-learning, including developing new forms of interactive learning and knowledge facilities. It analyzes some recommendations, such as using artificial intelligence and semantic web technologies to create more intelligent and personalized e-learning systems. Finally, it discusses the growing market for e-learning and predicts continued expansion in the future.
A Learner-Centred Approach for Lifelong Learning Powered by the Blockchain. M...eraser Juan José Calderón
A Learner-Centred Approach for Lifelong Learning Powered by the Blockchain
Alexander Mikroyannidis, John Domingue, Michelle Bachler, Kevin Quick Knowledge Media Institute,
Abstract: The emergence of Blockchain technology promises to revolutionise not only the financial world, but also lifelong learning in many different ways. Blockchain technology offers opportunities to thoroughly rethink how we find educational content and training services online, how we register and pay for them, as well as how we get accredited for what we have learned and how this accreditation affects our career trajectory. This paper explores the different aspects of lifelong learning that are affected by this new paradigm and describes an ecosystem that places the learner at the centre of the learning process and its associated data. More specifically, we outline the ways that ePortfolios, accreditation and tutoring can evolve within this learner-centred ecosystem and we discuss the various benefits that this evolution bears for lifelong learners.
The document proposes implementing a combination of two social media networks, MySpace and Facebook, at the Institute of Finance Management to improve communication. It outlines a 5-step process: 1) conducting research, 2) proposing the two tools, 3) implementing them through social network aggregation, 4) training staff, and 5) user testing. The benefits would be a more flexible and innovative platform to enhance student and staff communication and services by utilizing new technologies.
Free and Open Source Software Development of IT Systems .docxhanneloremccaffery
Free and Open Source Software Development of
IT Systems
Mihaela Sabin
Computer Information Systems
University of New Hampshire
Manchester, NH 03101
603 641 4144
[email protected]
ABSTRACT
IT system development, integration, deployment, and
administration benefit significantly from free and open source
software (FOSS) tools and services. Affordability has been a
compelling reason for adopting FOSS in computing curricula and
equipping computing labs with support infrastructure. Using
FOSS systems and services, however, is just the first step in
taking advantage of how FOSS development principles and
practices can impact student learning in IT degree programs.
Above all, FOSS development of IT systems requires changes to
how students, instructors, and other contributors work
collaboratively and openly and get involved and invested in
project activities.
In this paper I examine the challenges to engage students in FOSS
development projects proposed by real clients. A six-week course
project revealed problems with adopting FOSS development and
collaboration across different activities and roles that student team
members have assumed. Despite these problems, students have
showed a genuine and strong interest in gaining more practice
with FOSS development. FOSS development teaching was further
refined in two other courses to learn about adequate teaching
strategies and the competencies that students achieve when they
participate in FOSS development of IT systems.
Categories and Subject Descriptors
K.3.2 [Computer Information Science Education]: Computer
science education, Curriculum.
General Terms
Human Factors, Experimentation, Management, Performance.
Keywords
Free and open source software, IT system development,
collaboration.
1. BACKGROUND
The Computer Information Systems (CIS) program at University
of New Hampshire in Manchester (UNHM) has built partnerships
with local nonprofits, state agencies, small businesses, and in-
house research projects to enrich curricula with authentic work
experiences and benefit community with IT solutions. In this
curricular model, 98 students worked in 26 teams on projects
proposed by eight organizations and one research faculty during
2007 to 2010 time period. Most of the projects evolved over
multiple semesters as course projects in databases, web systems,
and software engineering courses. Three projects were conducted
in internship, independent study, and summer research courses by
individual students. Only these projects have produced prototypes
that could be transferred for deployment at partnering
organizations. Two of these three projects have been adopted and
are in use at sponsoring organizations, Salvation Army in
Manchester and the Division for Juvenile Justice Services.
Integrating real-world projects in the IT curricula has widely-
recognized advantages on student learning:
1. Relevant learning. Students solve practical IT probl ...
INCORPORATING A WEB-BASED SYSTEM TO IMPLEMENT SERVICES AND RECOMMENDATION SYS...ijcseit
This document describes a web-based system developed to provide services and recommendations to international students and staff at Northeastern University in China. The system was designed to help new international students and staff familiarize themselves with the university environment. Key technologies used in developing the system included Spring MVC, JSF PrimeFaces, HTML, CSS, JavaScript, JQuery, Bootstrap, Java, MySQL, and the Java Persistence API Hibernate. The system allows users to log in, register, view campus maps and news/notices, access a learning forum, get friend recommendations, and view/manage user profiles. Testing showed the system runs well on browsers and could help international students and staff integrate into the university community.
The document summarizes work from the second year of the MATURE project, which developed a knowledge maturing model to analyze knowledge development processes. It refined concepts like the knowledge maturing landscape and phase model through theoretical and empirical analysis. The model can now be used to assess knowledge maturing, identify barriers, design intervention systems, and align with other organizational functions. Next steps include creating knowledge maturing guidance and aligning indicators with standard reporting.
from PLE to Professional Learning NetworksIvana Marenzi
The document discusses building personal learning environments (PLEs) and professional learning networks (PLNs). It defines PLEs as systems that help learners manage their own learning. PLE building lays the foundations for lifelong learning by supporting self-organized learning. As learners engage more with a topic, their PLE can transition to a PLN where they connect with experts and discuss professional interests. A model is proposed for PLE building to support students in developing social networks and expanding their learning within PLNs.
This document discusses using social networking platforms as new technology tools for e-learning. It begins by introducing how social networks have made connecting people globally easier and cheaper. It then discusses how e-learning through web-based learning systems provides advantages for both teachers and students by allowing flexibility. The popularity of using social networks as an educational tool is increasing as educators incorporate platforms like Facebook and LinkedIn into learning. A study examined students' usage of learning management systems versus social networks for educational purposes. It found that social networks were used more regularly and seen as more useful and effective for spreading information among students. The conclusion is that while some students still prefer learning management systems, social networks can provide a richer environment for sharing knowledge between educators and peers
LAND USE LAND COVER AND NDVI OF MIRZAPUR DISTRICT, UPRAHUL
This Dissertation explores the particular circumstances of Mirzapur, a region located in the
core of India. Mirzapur, with its varied terrains and abundant biodiversity, offers an optimal
environment for investigating the changes in vegetation cover dynamics. Our study utilizes
advanced technologies such as GIS (Geographic Information Systems) and Remote sensing to
analyze the transformations that have taken place over the course of a decade.
The complex relationship between human activities and the environment has been the focus
of extensive research and worry. As the global community grapples with swift urbanization,
population expansion, and economic progress, the effects on natural ecosystems are becoming
more evident. A crucial element of this impact is the alteration of vegetation cover, which plays a
significant role in maintaining the ecological equilibrium of our planet.Land serves as the foundation for all human activities and provides the necessary materials for
these activities. As the most crucial natural resource, its utilization by humans results in different
'Land uses,' which are determined by both human activities and the physical characteristics of the
land.
The utilization of land is impacted by human needs and environmental factors. In countries
like India, rapid population growth and the emphasis on extensive resource exploitation can lead
to significant land degradation, adversely affecting the region's land cover.
Therefore, human intervention has significantly influenced land use patterns over many
centuries, evolving its structure over time and space. In the present era, these changes have
accelerated due to factors such as agriculture and urbanization. Information regarding land use and
cover is essential for various planning and management tasks related to the Earth's surface,
providing crucial environmental data for scientific, resource management, policy purposes, and
diverse human activities.
Accurate understanding of land use and cover is imperative for the development planning
of any area. Consequently, a wide range of professionals, including earth system scientists, land
and water managers, and urban planners, are interested in obtaining data on land use and cover
changes, conversion trends, and other related patterns. The spatial dimensions of land use and
cover support policymakers and scientists in making well-informed decisions, as alterations in
these patterns indicate shifts in economic and social conditions. Monitoring such changes with the
help of Advanced technologies like Remote Sensing and Geographic Information Systems is
crucial for coordinated efforts across different administrative levels. Advanced technologies like
Remote Sensing and Geographic Information Systems
9
Changes in vegetation cover refer to variations in the distribution, composition, and overall
structure of plant communities across different temporal and spatial scales. These changes can
occur natural.
This document provides an overview of wound healing, its functions, stages, mechanisms, factors affecting it, and complications.
A wound is a break in the integrity of the skin or tissues, which may be associated with disruption of the structure and function.
Healing is the body’s response to injury in an attempt to restore normal structure and functions.
Healing can occur in two ways: Regeneration and Repair
There are 4 phases of wound healing: hemostasis, inflammation, proliferation, and remodeling. This document also describes the mechanism of wound healing. Factors that affect healing include infection, uncontrolled diabetes, poor nutrition, age, anemia, the presence of foreign bodies, etc.
Complications of wound healing like infection, hyperpigmentation of scar, contractures, and keloid formation.
This presentation was provided by Rebecca Benner, Ph.D., of the American Society of Anesthesiologists, for the second session of NISO's 2024 Training Series "DEIA in the Scholarly Landscape." Session Two: 'Expanding Pathways to Publishing Careers,' was held June 13, 2024.
A Visual Guide to 1 Samuel | A Tale of Two HeartsSteve Thomason
These slides walk through the story of 1 Samuel. Samuel is the last judge of Israel. The people reject God and want a king. Saul is anointed as the first king, but he is not a good king. David, the shepherd boy is anointed and Saul is envious of him. David shows honor while Saul continues to self destruct.
Leveraging Generative AI to Drive Nonprofit InnovationTechSoup
In this webinar, participants learned how to utilize Generative AI to streamline operations and elevate member engagement. Amazon Web Service experts provided a customer specific use cases and dived into low/no-code tools that are quick and easy to deploy through Amazon Web Service (AWS.)
Leveraging Generative AI to Drive Nonprofit Innovation
Continous learning - Supportive systems Online - Supsys- EN-dec2010
1. Supportive systems for continuous and online professional development Supportive systems for continuous and online professional development Jobring,Svensson eLearning Papers n° 22 (2010) www.gu.se
2. The purpose of the article is to outline the fundamental features of an online system that offers a continuous and supportive process for occupational groups’ qualification development whereby qualifications stand for a combination of knowledge, proficiency, and competence. Supportive systems for continuous and online professional development Jobring,Svensson eLearning Papers n° 22 (2010) www.gu.se
3. Background: Changed working and societal conditions have entailed increased demands for constantly existing support for the individuals’ development, making it easier for the professional and providing opportunities to navigate his/her learning, work, and life environment. Supportive systems for continuous and online professional development Jobring,Svensson eLearning Papers n° 22 (2010) www.gu.se
4. Modern media partly constitutes a supportive system The development and the increased use that occur via online environments such as LinkedIn partly offer such support – not least with regard to its participants exchanging experience and monitoring both the wider world and development. In practice, the evolution of modern media partly constitutes a supportive system which continuously supports the individual participant’s improvement and wherein individuals’ qualifications can be developed qualitatively and make it easier for people who are consciously aspiring to enhance their competence and their skills by means of informal ways of working in online environments. Supportive systems for continuous and online professional development Jobring,Svensson eLearning Papers n° 22 (2010) www.gu.se
5. FOUR PREREQUISITES OF THE SUPPORTIVE SYSTEM Participation in online environments is characterized by a learning process ongoing over time, by which the individual’s knowledge, skills, and competence are developed during an interwoven process. This interwoven development process of skills and knowledge differs greatly from the procedure normally described as traditional education. The interwoven development processes occurring in an online environment have a special characterization and meaning, constituting an essential prerequisite for developing a supportive system. In this article, we emphasize four different prerequisites which have to be taken into account when designing a system rooted specifically in an online environment. Supportive systems for continuous and online professional development Jobring,Svensson eLearning Papers n° 22 (2010) www.gu.se
6. 1. The participants’ proficiency Participants in an online environment develop proficiencies when they are active in an environment. Figure 1: Development levels in the online environment Supportive systems for continuous and online professional development Jobring,Svensson eLearning Papers n° 22 (2010) www.gu.se
7. Departing from the online environment - and not a specific subject, theme, or field of knowledge - means departing from a broad, dynamic spectrum of a lot of individual proficiency and knowledge. Our conclusion is that, when developing a supportive system, a broad spectrum of the knowledge, competencies, and proficiencies that the participants are developing in an online environment must be encompassed. Supportive systems for continuous and online professional development Jobring,Svensson eLearning Papers n° 22 (2010) www.gu.se
8. 2. User-generated input Online environments are characterized by user-generated content where the participants, through their activity, account for a large part of the content produced within the environment – irrespective of whether this is messages on Twitter or stories and reports in a community. This separates online-based learning from other, earlier models of knowledge development. When we approach the individual development and informal learning that occurs in online environments, and provide it with a greater formal meaning via a supportive system, the participants’ user-generated content is an important part of the process. Supportive systems for continuous and online professional development Jobring,Svensson eLearning Papers n° 22 (2010) www.gu.se
9. 3. Enduring and without a time limit The participants’ involvement creates permanence through its activity. The point is that the result of the participation, regardless of the intention, is permanence. The participants’ expectation is that it is a process going on over time. No one takes part in an online environment with the notion that the activity will cease at a given point in time – if anything, quite the reverse. The participants’ involvement confirms the prevailing activity and, in doing so, the continuous and enduring process. Understanding and respect for this character - the participant-generated permanence is rudimentary when developing supportive systems for professionals under the inspiration and influence of informal learning in online environments. Supportive systems for continuous and online professional development Jobring,Svensson eLearning Papers n° 22 (2010) www.gu.se
10. 4. The participants’ shared interest The fourth and final prerequisite – the shared interest – constitutes a combined unit based on the three previously-presented prerequisites. The participants expect the community, one way or another, to realize their requirements while the community puts demands on the participants’ participation. In this reciprocity, in this balance between motives for action and community, we also find the community’s permanence. If there is an imbalance or a lack of concordance between the two, the participant’s incentives to participate will decrease and vice versa; if the community develops the whole time in harmony with the participants’ development, then the community will also develop in an enduring way. The strength of the participants’ shared interest is of fundamental importance for the enduring development of an online environment. Supportive systems for continuous and online professional development Jobring,Svensson eLearning Papers n° 22 (2010) www.gu.se
11. Summary of prerequisites Figure 2: Four differences between education and Supportive Systems Supportive systems for continuous and online professional development Jobring,Svensson eLearning Papers n° 22 (2010) www.gu.se
12. Summary of prerequisites The various prerequisites are dependent on and related to each other. If the intention of a programme is competence development in a specific subject or thematic area, it naturally also follows that we focus on the educational material to be included in the programme. The participants will then not need to have anything in common besides the subject itself – we are conducting, in other words, distance education. Supportive systems for continuous and online professional development Jobring,Svensson eLearning Papers n° 22 (2010) www.gu.se
13. CREATING A SUPPORTIVE SYSTEM – an outline Figure 3: Outline of a supportive online system for ongoing and continuous professional development Supportive systems for continuous and online professional development Jobring,Svensson eLearning Papers n° 22 (2010) www.gu.se
14. CREATING A SUPPORTIVE SYSTEM – an outline The system is based, of course, on the online environments that already exist – but are further developed and supported methodically and systematically. The purpose of a supportive system is to methodically and systematically support and advance the progressive development of the participants’ qualifications. A PLE is the individual’s resource bank and the (Personal learning network) PLN that of the participants’ in the system. The PLN then becomes an important part of the individual’s professional development. The media part of a supportive system would then be based on individual Personal learning networks -PLEs which provide an input for the participants and a shared part - PLN where continuous development is supported and experience is exchanged. The proposal that through a combination of PLE/PLM create systems for skills development. Supportive systems for continuous and online professional development Jobring,Svensson eLearning Papers n° 22 (2010) www.gu.se