1) The document discusses a study on using Sundanese ethnomathematics and the traditional Endog-Endogan game to teach integer operations to pre-service elementary school students online during the COVID-19 pandemic.
2) The study used a qualitative research approach and analyzed the learning obstacles students experienced with integers, developed an initial didactic design based on Endog-Endogan, revised the design based on student responses, and found the design improved students' creative thinking skills.
3) Testing found that applying Sundanese ethnomathematics through the Endog-Endogan game in the learning trajectory of determining learning obstacles, initial design, and design revision led to student responses being 90% optimal in developing creative ideas
Analysis of Students in Difficulty Solve Problems TwoDimentional Figure Quadr...IOSRJM
This research is a descriptive study that aims to determine the difficulty of concepts, principles difficulty and skill difficulties experienced by students of SMPN 8 Makassar to solve problems, specifically about waking flat rectangle. The subject of this research was the seventh grade students of SMPN 8 Makassar in the academic year 2015/2016 consisting of 5 classes of 200 students, while research subjects were students of class VII SMPN 8 Makassar as many as 35 students. The data collection is done by providing an instrument in the form of a test which consists of 5 items essay in the classroom in order to obtain a score of each kind of level of difficulty with descriptive analysis. The results were obtained percentage score of the degree of difficulty concept was 71.43% categorized as moderate difficulty level, the difficulty level of the principles is 25.71% categorized as very low level of difficulty, the difficulty level of skill 20% categorized the degree of difficulty is very low.
This study was done to analyze the effect of Polyatype problem solving learning oriented toward realistic mathematics on the ability to solve mathematical word problems. This study belongs to an experimental research with the Posttest Only Control Group Design. The population used in this study was the students of grade 4 at Gugus VIII SukawatiGianyarelementary schools with the total number of 138. The sample was selected through random sampling. The result of selection by lottery assigned Grade 4 students of SDN 4 SingapaduKaler to the control class and Grade 4 students of SDN 1 SingapaduKaler to the experiment class. The data were collected through an essay test that had been validated. The data that had been collected were analyzed through a difference test (t-test). Based on the result of data analysis it can be concluded that the use of Polya type problem solving teaching model oriented toward realistic mathematics gave a positive effect to the ability to solve word problems among the Grade 4 students in Gugus VIII Sukawati Gianyar.
Analysis of Students in Difficulty Solve Problems TwoDimentional Figure Quadr...IOSRJM
This research is a descriptive study that aims to determine the difficulty of concepts, principles difficulty and skill difficulties experienced by students of SMPN 8 Makassar to solve problems, specifically about waking flat rectangle. The subject of this research was the seventh grade students of SMPN 8 Makassar in the academic year 2015/2016 consisting of 5 classes of 200 students, while research subjects were students of class VII SMPN 8 Makassar as many as 35 students. The data collection is done by providing an instrument in the form of a test which consists of 5 items essay in the classroom in order to obtain a score of each kind of level of difficulty with descriptive analysis. The results were obtained percentage score of the degree of difficulty concept was 71.43% categorized as moderate difficulty level, the difficulty level of the principles is 25.71% categorized as very low level of difficulty, the difficulty level of skill 20% categorized the degree of difficulty is very low.
This study was done to analyze the effect of Polyatype problem solving learning oriented toward realistic mathematics on the ability to solve mathematical word problems. This study belongs to an experimental research with the Posttest Only Control Group Design. The population used in this study was the students of grade 4 at Gugus VIII SukawatiGianyarelementary schools with the total number of 138. The sample was selected through random sampling. The result of selection by lottery assigned Grade 4 students of SDN 4 SingapaduKaler to the control class and Grade 4 students of SDN 1 SingapaduKaler to the experiment class. The data were collected through an essay test that had been validated. The data that had been collected were analyzed through a difference test (t-test). Based on the result of data analysis it can be concluded that the use of Polya type problem solving teaching model oriented toward realistic mathematics gave a positive effect to the ability to solve word problems among the Grade 4 students in Gugus VIII Sukawati Gianyar.
Developing a Learning Trajectory on Fraction Topics by Using Realistic Mathem...iosrjce
This research and development was purposed at (1) developing a learning trajectory on fraction
topics by using Realistic Mathematics Education approach in Primary School; and (2) determining the validity,
practicality, and the effectiveness of the learning trajectory. The results of this research were (1) a learning
trajectory on fraction topics in the form of Teacher’s Guide Book and Student’s Book. (2) Teachers’ Guide Book
and the Student’s Book of learning trajectory were considered valid, practical and effective after being judged
by experts in Mathematics Educators, Language Educators, Experienced Teachers and an Educationalist.
Based on the research results, it can be concluded that the learning trajectory on Fraction Topics by using
Realistic Mathematics Education Approach can be effectively used to improve the learning effectiveness on
Fraction Topics in Primary School.
The purpose of this research is to analyze the improvement of students' mathematical literacy ability through the use of mathematics teaching materials with metacognitive approach guidance. This research will be held in the city of Kendari to the subject of this research target is students who are at grade 5 Land in Junior High VIIID Kendari years lessons 2017/2018 with many limited scale trial class is only required as much as 1 class. To know the significance of the increase in the literacy abilities of students using paired t-test. Data processing using the SPSS program with criteria if α=0,05 then there is an increased of student's mathematical literacy ability. The results of the analysis on the stages of the evaluation shows the learning materials with metacognitive approach guidance can provide better against an increase in student learning. The ability of the early mathematical literacy against students is very less because of learning during this time students have not been directed with the ability of mathematical literacy. After the students get learning by using learning materials through metacognitive approach guidance, the ability of mathematical literacy students’ level 3 and level 4 underwent significant improvement.
This study aimed to understand how secondary mathematics teachers engage
with learners during the teaching and learning process. A sample of six
participants was purposively selected from a population of ordinary level
mathematics teachers in one urban setting in Zimbabwe. Field notes from
lesson observations and audio-taped teachers’ narrations from interviews
constituted data for the study to which thematic analysis technique was then
applied to determine levels of mathematical intimacy and integrity displayed
by the teachers as they interacted with the students. The study revealed some
inadequacies in the manner in which the teachers handled students’
responses as they strive to promote justification skills during problem
solving, in particular teachers did not ask students to explain wrong answers.
The teachers indicated that they did not have sufficient time to engage
learners in authentic problem-solving activities since they would be rushing
to complete syllabus for examination purposes. On the basis of these
findings, we suggest teachers to appreciate the need to pay special attention
to the kinds of responses given by learners during problem-solving in order
to promote justification skills among learners.
This study aims to produce a learning trajectory using the mathematical modeling in helping students to understand the concept of algebraic operations. Therefore, the design research was chosen to meet the research aims and to give in formulating and developing local instructional theory in learning algebraic operations.Learning trajectory designed in the early phases and tested on 34 seven-grade students in SMP N 10 Palembang. Data collection was conducted through observation by recording the learning process that occured in the classroom and students’ group work was evidenced by video and photos. Data was analyzed qualitatively by describing actual learning which happened in pilot experiment and teaching experiment. There are 3 learning activities in the design of this study. These 3 activities are designed based on the steps of the Mathematical Modeling, activity 1 meaning of algebraic expressions, activity 2 addition of algebraic and activity 3 subtraction of algebraic. Based on the result, it can be concluded that activity which has been designed can help the students in learning algebraic operations using mathematical modeling. Used mathematical modeling can help student solve the problems and understand concept are structured using the assumptions and model start they design so gradually developed into formal mathematics.
Publications
a) Isa Jahnke, Lars Norqvist, & Andreas Olsson (2013). Digital Didactical Designs in iPad-classrooms. In: Proceedings of European Conference on Technology-Enhanced Learning, ECTEL 2013, 17-21 September 2013, Cyprus.
b) Isa Jahnke, Lars Norqvist, & Andreas Olsson (2013). Designing for iPad-classrooms. In Adjunct Proceedings of European Conference on Computer-Supported Cooperative Work (ECSCW), 21-25 September, Cyprus. (WIP)
Dr. M.THIRUNAVUKKARASU
Research Associate
Department of Education
Bharathidasan University,
Tiruchirappalli - 620 024, Tamil Nadu, India
E-mail: edutechthiru@gmail.com
Dr. S. SENTHILNATHAN
Director (FAC),
UGC - Human Resource Development Centre
(HRDC)
Bharathidasan University
Khajamalai Campus
Tiruchirappalli - 620 023
E-mail: edutechsenthil@gmail.com
REALITY – BASED INSTRUCTION AND SOLVING WORD PROBLEMS INVOLVING SUBTRACTIONWayneRavi
This study was conducted to determine the effect of reality based on the solving word problems involving subtraction. Descriptive-Comparative research design using paired sample T-test was used to utilized in the study. The study was carried out in Tibungol Elementary School to Fifty student of Grade Three section 1. Results revealed that there was a significant difference on the pretest and post test scores of pupils in reality based approach. Further, the reality based approach is effective in improving the performance of student.
Problem-based learning (PBL) has been widely applied as an alternative to improve learning outcomes, but it is still little studied in the context of the probability theory course. This study described how implementing the PBL model improves students’ problem-solving and critical thinking skills in probability theory course and evaluates its quality. This design research involved 58 undergraduate students and two probability theory course lecturers from two universities in Indonesia as participants. Data collection used observation to describe PBL implementation, then questionnaire and pretest-posttest to evaluate the quality of the model. This study produced a PBL model for the probability theory course which is implemented through five steps: i) Orienting students on problems; ii) Organizing students to study; iii) Assisting individual and group investigations; iv) Developing and presenting work or solutions; and v) Analyzing and evaluating problem solving processes. Lecturers and students consider that the implementation of PBL is practical. PBL implementation can also improve students’ problem-solving skills and critical thinking in the probability theory course. Thus, implementing PBL can be used as a solution to optimize learning outcomes in the probability theory course.
2024.06.01 Introducing a competency framework for languag learning materials ...Sandy Millin
http://sandymillin.wordpress.com/iateflwebinar2024
Published classroom materials form the basis of syllabuses, drive teacher professional development, and have a potentially huge influence on learners, teachers and education systems. All teachers also create their own materials, whether a few sentences on a blackboard, a highly-structured fully-realised online course, or anything in between. Despite this, the knowledge and skills needed to create effective language learning materials are rarely part of teacher training, and are mostly learnt by trial and error.
Knowledge and skills frameworks, generally called competency frameworks, for ELT teachers, trainers and managers have existed for a few years now. However, until I created one for my MA dissertation, there wasn’t one drawing together what we need to know and do to be able to effectively produce language learning materials.
This webinar will introduce you to my framework, highlighting the key competencies I identified from my research. It will also show how anybody involved in language teaching (any language, not just English!), teacher training, managing schools or developing language learning materials can benefit from using the framework.
Developing a Learning Trajectory on Fraction Topics by Using Realistic Mathem...iosrjce
This research and development was purposed at (1) developing a learning trajectory on fraction
topics by using Realistic Mathematics Education approach in Primary School; and (2) determining the validity,
practicality, and the effectiveness of the learning trajectory. The results of this research were (1) a learning
trajectory on fraction topics in the form of Teacher’s Guide Book and Student’s Book. (2) Teachers’ Guide Book
and the Student’s Book of learning trajectory were considered valid, practical and effective after being judged
by experts in Mathematics Educators, Language Educators, Experienced Teachers and an Educationalist.
Based on the research results, it can be concluded that the learning trajectory on Fraction Topics by using
Realistic Mathematics Education Approach can be effectively used to improve the learning effectiveness on
Fraction Topics in Primary School.
The purpose of this research is to analyze the improvement of students' mathematical literacy ability through the use of mathematics teaching materials with metacognitive approach guidance. This research will be held in the city of Kendari to the subject of this research target is students who are at grade 5 Land in Junior High VIIID Kendari years lessons 2017/2018 with many limited scale trial class is only required as much as 1 class. To know the significance of the increase in the literacy abilities of students using paired t-test. Data processing using the SPSS program with criteria if α=0,05 then there is an increased of student's mathematical literacy ability. The results of the analysis on the stages of the evaluation shows the learning materials with metacognitive approach guidance can provide better against an increase in student learning. The ability of the early mathematical literacy against students is very less because of learning during this time students have not been directed with the ability of mathematical literacy. After the students get learning by using learning materials through metacognitive approach guidance, the ability of mathematical literacy students’ level 3 and level 4 underwent significant improvement.
This study aimed to understand how secondary mathematics teachers engage
with learners during the teaching and learning process. A sample of six
participants was purposively selected from a population of ordinary level
mathematics teachers in one urban setting in Zimbabwe. Field notes from
lesson observations and audio-taped teachers’ narrations from interviews
constituted data for the study to which thematic analysis technique was then
applied to determine levels of mathematical intimacy and integrity displayed
by the teachers as they interacted with the students. The study revealed some
inadequacies in the manner in which the teachers handled students’
responses as they strive to promote justification skills during problem
solving, in particular teachers did not ask students to explain wrong answers.
The teachers indicated that they did not have sufficient time to engage
learners in authentic problem-solving activities since they would be rushing
to complete syllabus for examination purposes. On the basis of these
findings, we suggest teachers to appreciate the need to pay special attention
to the kinds of responses given by learners during problem-solving in order
to promote justification skills among learners.
This study aims to produce a learning trajectory using the mathematical modeling in helping students to understand the concept of algebraic operations. Therefore, the design research was chosen to meet the research aims and to give in formulating and developing local instructional theory in learning algebraic operations.Learning trajectory designed in the early phases and tested on 34 seven-grade students in SMP N 10 Palembang. Data collection was conducted through observation by recording the learning process that occured in the classroom and students’ group work was evidenced by video and photos. Data was analyzed qualitatively by describing actual learning which happened in pilot experiment and teaching experiment. There are 3 learning activities in the design of this study. These 3 activities are designed based on the steps of the Mathematical Modeling, activity 1 meaning of algebraic expressions, activity 2 addition of algebraic and activity 3 subtraction of algebraic. Based on the result, it can be concluded that activity which has been designed can help the students in learning algebraic operations using mathematical modeling. Used mathematical modeling can help student solve the problems and understand concept are structured using the assumptions and model start they design so gradually developed into formal mathematics.
Publications
a) Isa Jahnke, Lars Norqvist, & Andreas Olsson (2013). Digital Didactical Designs in iPad-classrooms. In: Proceedings of European Conference on Technology-Enhanced Learning, ECTEL 2013, 17-21 September 2013, Cyprus.
b) Isa Jahnke, Lars Norqvist, & Andreas Olsson (2013). Designing for iPad-classrooms. In Adjunct Proceedings of European Conference on Computer-Supported Cooperative Work (ECSCW), 21-25 September, Cyprus. (WIP)
Dr. M.THIRUNAVUKKARASU
Research Associate
Department of Education
Bharathidasan University,
Tiruchirappalli - 620 024, Tamil Nadu, India
E-mail: edutechthiru@gmail.com
Dr. S. SENTHILNATHAN
Director (FAC),
UGC - Human Resource Development Centre
(HRDC)
Bharathidasan University
Khajamalai Campus
Tiruchirappalli - 620 023
E-mail: edutechsenthil@gmail.com
REALITY – BASED INSTRUCTION AND SOLVING WORD PROBLEMS INVOLVING SUBTRACTIONWayneRavi
This study was conducted to determine the effect of reality based on the solving word problems involving subtraction. Descriptive-Comparative research design using paired sample T-test was used to utilized in the study. The study was carried out in Tibungol Elementary School to Fifty student of Grade Three section 1. Results revealed that there was a significant difference on the pretest and post test scores of pupils in reality based approach. Further, the reality based approach is effective in improving the performance of student.
Problem-based learning (PBL) has been widely applied as an alternative to improve learning outcomes, but it is still little studied in the context of the probability theory course. This study described how implementing the PBL model improves students’ problem-solving and critical thinking skills in probability theory course and evaluates its quality. This design research involved 58 undergraduate students and two probability theory course lecturers from two universities in Indonesia as participants. Data collection used observation to describe PBL implementation, then questionnaire and pretest-posttest to evaluate the quality of the model. This study produced a PBL model for the probability theory course which is implemented through five steps: i) Orienting students on problems; ii) Organizing students to study; iii) Assisting individual and group investigations; iv) Developing and presenting work or solutions; and v) Analyzing and evaluating problem solving processes. Lecturers and students consider that the implementation of PBL is practical. PBL implementation can also improve students’ problem-solving skills and critical thinking in the probability theory course. Thus, implementing PBL can be used as a solution to optimize learning outcomes in the probability theory course.
2024.06.01 Introducing a competency framework for languag learning materials ...Sandy Millin
http://sandymillin.wordpress.com/iateflwebinar2024
Published classroom materials form the basis of syllabuses, drive teacher professional development, and have a potentially huge influence on learners, teachers and education systems. All teachers also create their own materials, whether a few sentences on a blackboard, a highly-structured fully-realised online course, or anything in between. Despite this, the knowledge and skills needed to create effective language learning materials are rarely part of teacher training, and are mostly learnt by trial and error.
Knowledge and skills frameworks, generally called competency frameworks, for ELT teachers, trainers and managers have existed for a few years now. However, until I created one for my MA dissertation, there wasn’t one drawing together what we need to know and do to be able to effectively produce language learning materials.
This webinar will introduce you to my framework, highlighting the key competencies I identified from my research. It will also show how anybody involved in language teaching (any language, not just English!), teacher training, managing schools or developing language learning materials can benefit from using the framework.
The Roman Empire A Historical Colossus.pdfkaushalkr1407
The Roman Empire, a vast and enduring power, stands as one of history's most remarkable civilizations, leaving an indelible imprint on the world. It emerged from the Roman Republic, transitioning into an imperial powerhouse under the leadership of Augustus Caesar in 27 BCE. This transformation marked the beginning of an era defined by unprecedented territorial expansion, architectural marvels, and profound cultural influence.
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The Roman Empire’s society was hierarchical, with a rigid class system. At the top were the patricians, wealthy elites who held significant political power. Below them were the plebeians, free citizens with limited political influence, and the vast numbers of slaves who formed the backbone of the economy. The family unit was central, governed by the paterfamilias, the male head who held absolute authority.
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Roman architecture and engineering achievements were monumental. They perfected the arch, vault, and dome, constructing enduring structures like the Colosseum, Pantheon, and aqueducts. These engineering marvels not only showcased Roman ingenuity but also served practical purposes, from public entertainment to water supply.
Instructions for Submissions thorugh G- Classroom.pptxJheel Barad
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Unit 8 - Information and Communication Technology (Paper I).pdfThiyagu K
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CLASS 11 CBSE B.St Project AIDS TO TRADE - INSURANCE
PPT UNNES - REVISI NEW.pptx
1. Didactical design integer operation number of Sundanese
ethnomathematics online learning during covid 19
pandemics with Endog-Endogan games in pre-service
elementary school students
S.Supriadi, F. Robiansyah, D. Wardana, Y. Yunia, N. Syahda
1
2
3
4
5
Primary School Teacher Department
Universitas Pendidikan Indonesia, Serang Campus
2021
2. 1
2
3
4
5
INTRODUCTION
Mathematics learning will be more effective if students are actively involved in being
associated with local culture with mathematical creative thinking skills. Sundanese
ethnomathematics is one way to connect Sundanese culture with mathematics. One of
the cultures that can be used is the traditional endog-endogan game that can help solve
the problem of learning difficulties in mathematics in mathematical creative thinking
skills.
With the difficulties experienced by students, namely the difficulty of conveying ideas in
the learning process so that lecturers must think creatively so that students can
understand learning. Therefore, the idea of endog-endogan games to be flexible in
applications with the concept of integers. After getting used to it, students can come up
with other ideas in learning and can connect mathematics learning with cultural values.
The research subjects used were 76 students as respondents in learning barriers, 26
students at the initial didactic design stage, and 42 students at the didactic design
revision stage. Data were obtained using learning barriers test instruments, initial
didactical design and revision of the didactic design
[2] I. Verner, K. Massarwe, and D. Bshouty, “Constructs of engagement emerging in an
ethnomathematically-based teacher education course,” J. Math. Behav., vol. 32, no. 3, pp.
494–507, Sep. 2013, doi: 10.1016/J.JMATHB.2013.06.002.
2
3. 2
3
4
5
This study uses a qualitative research approach with DDR (Didactical Design Research)
methods. Qualitative methods are used to describe the results of the analysis of the
learning obstacles experienced by students in the integer operations material. The
process carried out in this research is by analyzing the learning obstacle of students
which is carried out at the didactic situation analysis stage:
1
METHODS
Analysis Of Didactic Situation
Analysis of Metapedadidactic
Analysis of Retrospective
.
Analysis of Metapedadidactic was carried out by
the lecturer before, during, and after the trial of
teaching materials
The analysis of didactic situation was carried out by a lecturer
in the development of teaching materials before being tested
in learning events.
Analysis of Retrospective, conducted by the
lecturer after the trial of teaching materials.
4. 1 2 3
4
5
RESULT & DISCUSSION
This part will be explained into 3 sections. they are
Learning Obstacle test, First Didactic Design, and
Revision of Didactic Design mathematical creative
thinking skills (flexibility, originality, and
collaboration)
Q1. Do you know the endog-endogan game shown
in the picture below?
Figure 2. Online Learning Situation in
Covid 19 Pandemic
5. 1 2 3
4
5
Learning Obstacle (LO) TEST
Here are the questions in the LO test:
1. How to teach the concept of addition 5+2=7 using one of the traditional games you know?
(fluency indicator)
Student Response:
Using a number line game because of the additional slides to the right. At first, the child jumps to
the right 5 times then jumps again 2 times and stops at 7.
The response is not appropriate because it did not fluency explain a cultural idea in connecting
traditional games with the mathematical concept in question.
RESULT & DISCUSSION
Figure 3. Picture of student response
6. 1 2
3
4
5
First Didactic Design
.
RESULT & DISCUSSION
Make an idea from this game to explain the addition of integers!
Suppose the problem above can be expanded. Make it for several cases in the addition of
integers! (Elaboration indicator) Prediction of student response: Students make several
answers, more than one. Eg -13 + 5 = -8 or 13 + (- 5) = 8 , etc.
The example of student responses
Figure 4. Picture of student response
Figure 5. Picture of student response
Partially appropriate, there are mathematical ideas and
traditional game modification ideas that are expanded
but incomplete:
Not suitable, no modification of the traditional game
7. 1 2
3
4
5
Revision of Didactic Design (RDD)
.
RESULT & DISCUSSION
Make an idea from this game to explain the addition of integers!
Suppose the problem above can be expanded. Make it for several cases in the addition of integers!
(Elaboration indicator) Prediction of student response: Students make several answers, more than
one. Eg -13 + 5 = -8 or 13 + (- 5) = 8 , etc.
The example of student responses
Figure 6. Picture of student response
appropriate, students can create and develop ideas from the
endog-endogan games. Student response in creative thinking
is almost 90 percent optimal because it is by the
predictions of the lecturer in carrying out Sundanese
ethnomathematical learning.
Sundanese ethnomathematics learning has a learning
trajectory from determining Learning Obstacle, then first
design didactical and design didactical revision.
[9] D. Clements and J. Sarama, Learning and Teaching Early
Math. The Learning Trajectories Approach. 2014.
7
8. 1 2 3 4
5
Sundanese ethnomathematics learning with endog-endogan games
can improve students' creative thinking skills as evidenced by the
high suitability of student responses with the design of teaching
materials made. The learning trajectory of learning determines
the optimality of learning.
CONCLUSION