Google Play saw significant growth in app downloads and revenue in Italy throughout 2012. Downloads from Google Play increased 61% from January to October, outpacing the 11% growth of the iOS App Store. By October, Google Play downloads exceeded those from the iOS App Store for the first time. However, the App Store still generated substantially more revenue, though Google Play revenue grew more than four times over the year. The rise of Android in Italy appears likely to continue as its installed base increases.
Bejeweled Blitz has been one of the first games to be fully integrated between Facebook and iOS and one of the most successful. In December 2011, PopCap launched a freemium version of Bejeweled Blitz on iOS (iPhone / iPad): previously, the game was available only on iPhone as a game mode inside Bejeweled 2, a premium product. This session will cover the decision process that led PopCap to launch the product as a freemium offering and the launch process itself, and highlight the most important lessons learned from it. The session will also focus on the most important aspects of launching and operating a cross-platform social product (mobile and Facebook).
Using Market Data to Make Strategic Decisions (Priori Data presentation at th...Priori Data
Mobile apps are being heavily used by consumers and have become the catalysts of mobile growth. But as the app market gets more crowded it becomes more difficult to navigate it for all stakeholders of the app economy.
Since the beginning of 2014, we have seen a relatively steady growth in the number of available apps, generally in the 2 to 3 percent range (net of attrition) on a monthly basis.
Meanwhile monthly global demand growth for mobile apps has slowed significantly on Google Play, and outright declined on iOS, as compared to the prior year period (BUT a. The scale is still in billions of downloads per month on each platform (Google nearly 2x Apple), and b. there is a qualitative difference between the slowing market growth and a fading interest in mobile apps.)
So assuming that demand is flat and supply is increasing month-to-month, the data suggests that app downloads are spread more thinly against the same active user base, or that more apps never get downloaded.
However, it does not necessarily need to be the case.
In the presentation we showed how to leverage app store data to make strategic decisions in the app market.
Bejeweled Blitz has been one of the first games to be fully integrated between Facebook and iOS and one of the most successful. In December 2011, PopCap launched a freemium version of Bejeweled Blitz on iOS (iPhone / iPad): previously, the game was available only on iPhone as a game mode inside Bejeweled 2, a premium product. This session will cover the decision process that led PopCap to launch the product as a freemium offering and the launch process itself, and highlight the most important lessons learned from it. The session will also focus on the most important aspects of launching and operating a cross-platform social product (mobile and Facebook).
Using Market Data to Make Strategic Decisions (Priori Data presentation at th...Priori Data
Mobile apps are being heavily used by consumers and have become the catalysts of mobile growth. But as the app market gets more crowded it becomes more difficult to navigate it for all stakeholders of the app economy.
Since the beginning of 2014, we have seen a relatively steady growth in the number of available apps, generally in the 2 to 3 percent range (net of attrition) on a monthly basis.
Meanwhile monthly global demand growth for mobile apps has slowed significantly on Google Play, and outright declined on iOS, as compared to the prior year period (BUT a. The scale is still in billions of downloads per month on each platform (Google nearly 2x Apple), and b. there is a qualitative difference between the slowing market growth and a fading interest in mobile apps.)
So assuming that demand is flat and supply is increasing month-to-month, the data suggests that app downloads are spread more thinly against the same active user base, or that more apps never get downloaded.
However, it does not necessarily need to be the case.
In the presentation we showed how to leverage app store data to make strategic decisions in the app market.
On Wednesday, May 8, 2011 Peter Farago, Vice President of Marketing for Flurry, took Anthem & Schawk through their unique view of the Apps Ecosystem by the numbers. Flurry earns their perspective by powering the analytics aggregated on nearly 1/4 of the apps in AppsStore. Included are trending data on demographics, devices/platforms, types of apps and a look at key issues in going to market. It's early days in what's already shaping up to be a significant market that's threatening to disrupt every industry and medium.
App Store Analytics & Trends @ Nordics Mobile Developer Summit - Priori Prese...PRIORI DATA
For the participants at the NMDS, 7th of November, Stockholm
Priori monitors consumer trends and niche market sizes in the 3 biggest app stores both globally and broken down into different 30 countries.
Priori Data - App Market Trends & 2016 OutlookPatrick Kane
A presentation I gave at App Promotion Summit Berlin in December, 2015 recapping key trends from 2015 in the mobile app stores and providing an outlook on major shifts by Google and Apple that will change the structure of the app stores in 2016.
Priori Data State of the (App) Union - July 2015Patrick Kane
From the Priori Data "How to Conquer the App Store" Meetup Event, held July 23rd, 2015 in Berlin.
Presentation contains detailed data and statistics around app store downloads, revenue, and Top Chart ranks.
Apteligent Data Report Google IO EditionApteligent
This Apteligent data report celebrates Google IO and focuses on the Android ecosystem. We’ve analyzed Android fragmentation (or lackthereof!), Google Fi device usage, crashes that are isolated to specific devices and operating systems, and Android TV vs Apple TV usage. We finish by telling you which device manufacturers are the quickest to push out Android updates to their users. We’ve analyzed tens of thousands of apps and hundreds of billions of data points.
On Wednesday, May 8, 2011 Peter Farago, Vice President of Marketing for Flurry, took Anthem & Schawk through their unique view of the Apps Ecosystem by the numbers. Flurry earns their perspective by powering the analytics aggregated on nearly 1/4 of the apps in AppsStore. Included are trending data on demographics, devices/platforms, types of apps and a look at key issues in going to market. It's early days in what's already shaping up to be a significant market that's threatening to disrupt every industry and medium.
App Store Analytics & Trends @ Nordics Mobile Developer Summit - Priori Prese...PRIORI DATA
For the participants at the NMDS, 7th of November, Stockholm
Priori monitors consumer trends and niche market sizes in the 3 biggest app stores both globally and broken down into different 30 countries.
Priori Data - App Market Trends & 2016 OutlookPatrick Kane
A presentation I gave at App Promotion Summit Berlin in December, 2015 recapping key trends from 2015 in the mobile app stores and providing an outlook on major shifts by Google and Apple that will change the structure of the app stores in 2016.
Priori Data State of the (App) Union - July 2015Patrick Kane
From the Priori Data "How to Conquer the App Store" Meetup Event, held July 23rd, 2015 in Berlin.
Presentation contains detailed data and statistics around app store downloads, revenue, and Top Chart ranks.
Apteligent Data Report Google IO EditionApteligent
This Apteligent data report celebrates Google IO and focuses on the Android ecosystem. We’ve analyzed Android fragmentation (or lackthereof!), Google Fi device usage, crashes that are isolated to specific devices and operating systems, and Android TV vs Apple TV usage. We finish by telling you which device manufacturers are the quickest to push out Android updates to their users. We’ve analyzed tens of thousands of apps and hundreds of billions of data points.
Digital publishing company YUDU Media has followed up its previous iPad trends and statistics report with a new whitepaper, which examines relevant new information that has emerged since the first iPad report. The whitepaper dissects the vast quantity of iPad research, and compiles it in sections examining trends in apps, publishing, eCommerce and advertising, amongst others. In addition, ‘Apple iPad: Trends and Statistics 2’provides new information on trends and statistics identified in the first iPad report.
App store optimization is the ability of vital promotion on mobile applications in any online mobile application store to increase the visibility of the app. It means the apps should be found when the users search with the specific keywords. This optimization will help to generate leads.
Having been released less than a year ago, Windows 8 has already become one of the most discussed OSs both on mobile and pc market, as it is really the first OS designed and available on all devices – desktop and laptop computers, tablets and smartphones. If you still wonder if you need Windows 8 app development, check out this report
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Reference: Umeng China Mobile Internet Report Q3 2012 EnglishC. Keiko Funahashi
Referenced in presentation, "The Seven Wonders of China's Mobile World"
http://www.slideshare.net/ckeikofunahashi/m-learncon-session-907-ckeikofunahashi
The Impact of Artificial Intelligence on Modern Society.pdfssuser3e63fc
Just a game Assignment 3
1. What has made Louis Vuitton's business model successful in the Japanese luxury market?
2. What are the opportunities and challenges for Louis Vuitton in Japan?
3. What are the specifics of the Japanese fashion luxury market?
4. How did Louis Vuitton enter into the Japanese market originally? What were the other entry strategies it adopted later to strengthen its presence?
5. Will Louis Vuitton have any new challenges arise due to the global financial crisis? How does it overcome the new challenges?Assignment 3
1. What has made Louis Vuitton's business model successful in the Japanese luxury market?
2. What are the opportunities and challenges for Louis Vuitton in Japan?
3. What are the specifics of the Japanese fashion luxury market?
4. How did Louis Vuitton enter into the Japanese market originally? What were the other entry strategies it adopted later to strengthen its presence?
5. Will Louis Vuitton have any new challenges arise due to the global financial crisis? How does it overcome the new challenges?Assignment 3
1. What has made Louis Vuitton's business model successful in the Japanese luxury market?
2. What are the opportunities and challenges for Louis Vuitton in Japan?
3. What are the specifics of the Japanese fashion luxury market?
4. How did Louis Vuitton enter into the Japanese market originally? What were the other entry strategies it adopted later to strengthen its presence?
5. Will Louis Vuitton have any new challenges arise due to the global financial crisis? How does it overcome the new challenges?
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We are a branch of the Project Management Institute. We offer a platform for project management professionals in Silver Spring, MD, and the DC/Baltimore metro area. Monthly meetings facilitate networking, knowledge sharing, and professional development. For event details, visit pmissc.org.
This comprehensive program covers essential aspects of performance marketing, growth strategies, and tactics, such as search engine optimization (SEO), pay-per-click (PPC) advertising, content marketing, social media marketing, and more
2. October in the Italian app stores
Free vs. paid apps
Changes over time
The European context
What’s driving Google Play growth?
The Italian smartphone market
Top app categories
Android gaming
Influence of new apps
Distribution of downloads
Future of the Italian app market
Revenue trends
OUTLINE
3. • Total of 40.4 million apps were
downloaded from Google
Play, 36.3 million from iOS App
Store.
• 1.96 million paid apps were
downloaded from the App Store
(5%).
• Google Play received 394,000
paid app downloads (1%).
PAID VS. FREE APPS
Total downloads from app stores, Italy, October 2012
4. • Revenue to iOS publishers in
October - 3.81 million. Google
Play only delivered $1.02
million.
• Significant growth in revenue
from Google Play in Italy
throughout 2012.
• Google Play revenue more
than quadrupled in 2012.
• Over the same time, revenues
from the App Store grew only
25%, but still well ahead.
Revenue per month ($)
5. • January – October 2012, app downloads from
Google Play in Italy increased by 61%, whilst iOS
app downloads increased by 11%.
• The largest growth in downloads for iOS coincides
with the release of iPhone 5 and iOS 6 (both
September 2012).
CHANGES OVER TIME
% Change in monthly app downloads
6. • At the start of the year, downloads
from Google Play were only 56% of
downloads from the App Store,
increasing to 78% in June and finally
to 110% in October.
• Given this pattern, it seems likely that
Android’s dominance of app
downloads in Italy will keep growing.
THE EUROPEAN CONTEXT
• In almost all European markets where Google Play
downloads are tracked, Android has made gains
relative to App Store downloads in 2012.
http://public.tableausoftware.com/views/iOSAndroidratioEuropeanMarkets/Sheet1?:embed=y&:display_count=no
Ratio of monthly downloads - Google Play:iOS
8. THE ITALIAN SMARTPHONE MARKET
• If the current distribution of sales continues, Android will have a substantial advantage in terms of
installed user base.
• Italians listed a good operating system as the second most important factor when choosing a new
smartphone.
57%
smartphone
sales are
Android
31 million
smartphones in Italy
9. TOP APP CATEGORIES
• Every one of the top 10 Android categories in October experienced growth in 2012.
• In the App Store, most of the top categories for October experienced relatively substantial
decreases in downloads from January to October 2012.
• No single category was responsible for the relative gains for Android in Italy.
Downloads per app category, Italy, October 2012
10. ANDROID GAMING
• Games are the most used non-phone application
for smartphone users in Italy, with 52% of
smartphone owners using them for games.
• At the start of 2012, game downloads from Google
Play were only at 52% of those from the App Store.
• Android game downloads increased 73% between
January and October, while game downloads on
iOS dropped by 18%.
• Android downloads now exceed iOS game
downloads by 10% (as at October 2012).
% of total game downloads (iOS + Google Play) in each app store
11. • Strongest growth throughout 2012 has been in the casual gaming subcategory, but growth
exceeded 80% for the year in four of the six subcategories tracked.
• The cards subcategory finished with a weak October, but all others remained strong, giving a
positive signal for future growth in Android gaming.
% change in Google Play gaming subcategories, Italy 2012
12. • Worldwide, revenue from Google Play and iOS gaming is approximately 4 x gaming-
optimised handhelds.
• In Italy in October, games amassed 48% of all revenue from Google Play, despite only
making up 38% of app downloads.
• In the App Store for the same month, games comprised 40% of downloads but amassed
51% of revenue.
• Revenue from games in the app store recently made massive gains, increasing 54% in just
three months.
13. • Despite the building
momentum, Google Play games
have a significant way to go before
dethroning iOS games in revenue
generation.
• Revenue per game downloaded
grew steadily for iOS throughout the
year from $0.13 per download in
January to $0.19 per download in
October.
• This advantage is likely to dwindle
with time as downloads of Google
Play games grow more rapidly in
Italy.
Gaming revenue per month ($)
14. INFLUENCE OF NEW APPS
• In the last 8 months more new apps
made the top 100 most downloaded
apps in the App Store than in Google
Play.
• For the month of October, 282 new
apps released in the App Store had
made the top 100 downloaded apps,
compared with 250 in Google Play.
• It is not so much compelling new apps
that are driving growth in Google Play
downloads, but rather a gathering
momentum for the platform itself.
No. of apps released in 2012 reaching top 100 ranks in each month
15. INDIVIDUAL BRILLIANCE?
• Top apps by downloads indicate that the iOS App Store was more reliant on a single app.
• YouTube app on iOS was downloaded over 50% more times than WhatsApp Messenger on Google
Play.
• Apps in positions 1 to 10 in Google Play all exceeded downloads of Podcasts (position 2 in iOS).
Difference in number of downloads in top 10 ranks
16. DISTRIBUTION OF
DOWNLOADS
• The estimated daily downloads to reach the
number 1 rank in Google Play is
significantly lower than for iOS.
• Top position in the App Store required 2.2
times the number of downloads for the top
position of free apps in Google Play.
• Outside the top position, a greater
proportion of total downloads were required
in the Google Play store to reach any given
position.
Estimated daily downloads for ranking positions in Google Play
Estimated daily downloads for ranking positions in iOS
Difference between app ranking distributions
17. FUTURE OF THE ITALIAN APP MARKET
• Significant increase in revenue for all top publishers in Google Play.
• 2 of the top 3 publishers in revenue are based in Europe (although none are local to
Italy).
Top publishers by revenue, Google Play, Italy, Oct 2012
18. FUTURE OF THE ITALIAN APP MARKET
• Based on the trends over this year and around Europe, it seems likely that app downloads from
Google Play will continue to lead.
• Overall, the market is showing
positive signs for developers in the
Android market with increases in
revenue and price per download.
• iOS App Store remains well ahead
for revenue generation, so it will be
interesting to see if the situation
changes in the future.
Revenue ($) per download in 2012