The document analyzes download data from various app stores, including the Google Android Market. It finds that in the Android Market, 20% of free apps and 80% of paid apps have been downloaded less than 100 times worldwide. Only two paid Android apps have over 500,000 downloads, while six iPhone apps reach that level in the US alone in two months. The refresh rate of top charts is also higher in the iPhone App Store, with 94 distinct top 10 apps in a month compared to 26 in Android Market.
This document provides an in-depth analysis of download volumes in the Google Android Market between April 1st and May 19th. Some of the key findings include: 1) Only two paid apps have been downloaded over 500,000 times while several iOS apps reach this threshold monthly; 2) 96 Android apps have over 5 million downloads but the app landscape is fragmented with 20% of free apps and 80% of paid apps downloaded less than 100 times; and 3) The top charts refresh more slowly in Android Market than iOS App Store, making it harder for apps to gain exposure. The analysis shows the challenges of monetization in Android Market compared to other stores.
The document summarizes key developments in the 4-year history of the Apple App Store:
- The number of available apps has grown from 500 at launch to over 650k currently, though 334k apps have also been removed.
- The US initially dominated downloads but has lost some share to growing Asian markets like China and Japan in recent years.
- While total downloads increased, average downloads per app among the top 200 has declined from 15.4 to 8.4 as the store has become more fragmented.
- Revenues have grown due to the rise of in-app purchases, now generating 68% of revenue among top grossing apps compared to 7% four years ago.
Distimo analyzes app store data and publishes reports on app store trends. This document summarizes the current state of major app stores and strategies for cross-platform app publishing. It finds that Google Play and the Apple App Store dominate in terms of app selection and downloads respectively. Developers can focus on downloads, revenue, or niche categories when pursuing a cross-platform strategy. The top cross-platform publishers include Rovio, Gameloft, and Electronic Arts.
This document provides a market analysis and entry strategy recommendations for a client company entering the mobile applications market. It discusses the evolution and growth of the mobile applications industry, current market trends including usage by platform and fastest growing app types. It also profiles the major app stores and platforms, analyzes the competitive forces, and performs a SWOT analysis to identify strengths, weaknesses and opportunities for the client company. The document concludes by recommending a hybrid business model and entry points for the client.
The 2011 Top 100 Global Brands and Their App Store StatusZeb Dropkin
1) Ninety-one percent of the top 100 global brands have a presence in at least one major app store, a significant increase from 18 months ago when only 51% had an app.
2) Top brands, as ranked by Interbrand, publish more apps on average than lower ranked brands. The average is 24 apps per brand, though some large publishers like Disney skew this higher.
3) The Apple App Store for iPhone is the most popular among these top brands, while the Nokia Ovi Store sees little presence from these brands.
Distimo : Comment les applications à succès monétisent leur base d'utilisateu...Thierry Pires
- In-app purchases generated 76% of revenue in the US Apple App Store in February 2013, up from 53% in January 2012, and over 90% of revenue in Asian markets.
- The average revenue per download (ARPD) of the top 250 apps in the US App Store was $0.99. The ARPD was significantly higher in Japan at $3.12.
- Among the top 10 apps in the US, the ARPD ranged from $0.37 to $7.04. Freemium apps had the lowest ARPD of $0.93 while paid apps with in-app purchases had the highest at $2.46.
Priori data - App Growth Trends: What to pay attention to, and what to ignoreSimon Singharaj
It's time for a little retrospective of 2017. Spoiler alert: the mobile market keeps growing! $5.7b in revenue for non-gaming apps and $19.1b for gaming apps. This accounts for a growth of resp. +43% and +20% year-on-year. But what did really drive the growth in 2017? Well, we can tell you what didn't: chatbots, AR/VR, instant apps and new changes in app stores were supposed to disrupt the market. What difference did it make?
This issue is about the new seamless platform, native ads, targeting and the programmatic environment.
Bu sayımız yeni seamless platformu, native reklamlar, hedeflemeler ve programmatic ekosistem hakkındadır.
This document provides an in-depth analysis of download volumes in the Google Android Market between April 1st and May 19th. Some of the key findings include: 1) Only two paid apps have been downloaded over 500,000 times while several iOS apps reach this threshold monthly; 2) 96 Android apps have over 5 million downloads but the app landscape is fragmented with 20% of free apps and 80% of paid apps downloaded less than 100 times; and 3) The top charts refresh more slowly in Android Market than iOS App Store, making it harder for apps to gain exposure. The analysis shows the challenges of monetization in Android Market compared to other stores.
The document summarizes key developments in the 4-year history of the Apple App Store:
- The number of available apps has grown from 500 at launch to over 650k currently, though 334k apps have also been removed.
- The US initially dominated downloads but has lost some share to growing Asian markets like China and Japan in recent years.
- While total downloads increased, average downloads per app among the top 200 has declined from 15.4 to 8.4 as the store has become more fragmented.
- Revenues have grown due to the rise of in-app purchases, now generating 68% of revenue among top grossing apps compared to 7% four years ago.
Distimo analyzes app store data and publishes reports on app store trends. This document summarizes the current state of major app stores and strategies for cross-platform app publishing. It finds that Google Play and the Apple App Store dominate in terms of app selection and downloads respectively. Developers can focus on downloads, revenue, or niche categories when pursuing a cross-platform strategy. The top cross-platform publishers include Rovio, Gameloft, and Electronic Arts.
This document provides a market analysis and entry strategy recommendations for a client company entering the mobile applications market. It discusses the evolution and growth of the mobile applications industry, current market trends including usage by platform and fastest growing app types. It also profiles the major app stores and platforms, analyzes the competitive forces, and performs a SWOT analysis to identify strengths, weaknesses and opportunities for the client company. The document concludes by recommending a hybrid business model and entry points for the client.
The 2011 Top 100 Global Brands and Their App Store StatusZeb Dropkin
1) Ninety-one percent of the top 100 global brands have a presence in at least one major app store, a significant increase from 18 months ago when only 51% had an app.
2) Top brands, as ranked by Interbrand, publish more apps on average than lower ranked brands. The average is 24 apps per brand, though some large publishers like Disney skew this higher.
3) The Apple App Store for iPhone is the most popular among these top brands, while the Nokia Ovi Store sees little presence from these brands.
Distimo : Comment les applications à succès monétisent leur base d'utilisateu...Thierry Pires
- In-app purchases generated 76% of revenue in the US Apple App Store in February 2013, up from 53% in January 2012, and over 90% of revenue in Asian markets.
- The average revenue per download (ARPD) of the top 250 apps in the US App Store was $0.99. The ARPD was significantly higher in Japan at $3.12.
- Among the top 10 apps in the US, the ARPD ranged from $0.37 to $7.04. Freemium apps had the lowest ARPD of $0.93 while paid apps with in-app purchases had the highest at $2.46.
Priori data - App Growth Trends: What to pay attention to, and what to ignoreSimon Singharaj
It's time for a little retrospective of 2017. Spoiler alert: the mobile market keeps growing! $5.7b in revenue for non-gaming apps and $19.1b for gaming apps. This accounts for a growth of resp. +43% and +20% year-on-year. But what did really drive the growth in 2017? Well, we can tell you what didn't: chatbots, AR/VR, instant apps and new changes in app stores were supposed to disrupt the market. What difference did it make?
This issue is about the new seamless platform, native ads, targeting and the programmatic environment.
Bu sayımız yeni seamless platformu, native reklamlar, hedeflemeler ve programmatic ekosistem hakkındadır.
An insight into i phone user behaviour within the app store surikate_gfkMozoo
- The average iPhone user in the UK visits the App Store 5.8 times per week, spending an average of 11.5 minutes per visit.
- Peak App Store hours are between 6-9pm daily, with over 2 million visitors during this time.
- Younger users and those in London are most likely to visit the App Store frequently.
Distimo Report - Full Year 2010 Source and discription: http://blog.distimo.com/2011_01_distimo-releases-full-year-2010-report/
big thanks to Distimo: www.distimo.com
Apps are small programs available on mobile devices that fall into categories like games, social networking, books, etc. Most apps cost between free and $2, with games being the most popular category downloaded. While app downloads and engagement are initially high across categories, they generally drop off steeply over time except for entertainment and lifestyle apps. Free apps see lower engagement rates over time compared to paid apps, though the rates even out. Android is gaining rapidly in available apps and downloads compared to iOS as its app store becomes more open.
Google acquired Android Inc. in 2005 to enter the mobile phone market. Android is an open source, Linux-based operating system used primarily in smartphones and tablets. It has grown to power over 1.4 billion devices worldwide in 2015, giving it the largest market share of any mobile OS at 78%. This is due to Android being adopted by many manufacturers, offering greater customization and price variety than competitors like Apple's iOS. Google's strategy has focused on positioning Android as an affordable, customizable OS to attract first-time smartphone buyers and developing markets.
Distimo is an analytics company that provides in-depth reports and free monitoring tools to mobile developers about application trends across various app stores. It analyzes data from stores like Apple, Android, BlackBerry, and Windows to provide insights into popular categories, pricing, and top apps. A key finding is that games are more popular and cheaper on the new Windows Phone 7 marketplace compared to the older Windows Mobile marketplace.
The document discusses the battle between Apple, Google, and Microsoft to dominate the internet experience through mobile computing. It provides details on each company's business model, core business, hardware/software offerings, and revenues. Google's business model focuses on low-cost hardware and generating revenue through ads. Apple emphasizes proprietary hardware and software. Microsoft is expanding into both areas. The rise of mobile applications and app stores is critical to their success. Whoever can establish the leading platform and ecosystem may prevail long-term in shaping users' internet experience.
InMobi undertook a survey of mobile developers across the world in an attempt to understand the ever-changing ecosystem better. The State of Mobile App Developers 2016 report is drawn from over 1000+ respondents across 155 countries.
Top Trends In The Consumer Application Worldrobertjweber
An overview of the top trends impacting consumer applications, which was presented in November, 2009 at Best Buy Headquarters.
Trends covered include mobile apps, social apps, browser add-ons, and desktop apps.
The presentation was meant for marketers and executive types versus developers, although developers would find use out of the presentation too.
ASO Guide 2020 - App Store Optimization Manual by PICKASO & thetoolPICKASO App Marketing
Welcome to the ASO guide by PICKASO & TheTool (2020 edition)
ASO (App Store Optimization) is the optimization process of a mobile app or game with the aim to maximize visibility in the app stores and the Conversion Rate to download.
With our guide, you will learn all you need to get the best results for your mobile business.
CONTENTS OF THE 2020 ASO GUIDE:
- Introduction
- News 2019
- ASO Factors
- Traffic sources
- ASO & UA (User Acquisition)
- SEO for apps
- Checklist
At PICKASO / TheTool we believe ASO is the base of any App Marketing strategy. Aren't you taking care of the ASO of your app yet?
We hope you enjoy our 2020 ASO guide and find it helpful.
Apple Daily Animation Business AnalysisWenbin Zhao
Next Media Group is a media conglomerate founded in 1995 that publishes Apple Daily newspaper in Hong Kong and Taiwan. It has expanded into digital platforms and internet businesses. Key points:
- Apple Daily is Hong Kong's second best-selling newspaper and was the first to use demographic profiling of readers.
- Next Media's digital properties, including the Apple Daily website and mobile apps, have seen large increases in unique visitors and downloads in recent years.
- The company generates revenue from traditional newspaper sales and advertising as well as new streams like digital advertising, app subscriptions, and game development.
- Next Media Animation was established in 2009 as the first studio to apply 3D animation to daily news production. It
Foresee: Mobile Satisfaction: Apple and Amazon Excel (Holiday 2011)Di Gallo
This document summarizes key findings from a mobile satisfaction research study conducted by Foresee during the 2011 US holiday season. The study found that Apple and Amazon provided the best mobile experiences, scoring 85 and 84 respectively on customer satisfaction. Traditional websites generally scored higher than mobile sites. Usage of mobile phones for shopping tasks like product research and purchases is growing. Good mobile experiences can increase likelihood of future purchases both through mobile and other channels.
App Store Optimization (ASO) is the process of improving the visibility of a mobile app in an app store. ASO involves optimizing various factors like an app's title, description, keywords, screenshots, category, ratings and reviews to increase rankings and discoverability in app stores. Key aspects of ASO include app search optimization, deep linking, and optimizing the app's structure and internal navigation to improve the user experience.
This document discusses AppFollow.io, a mobile app analytics platform that allows users to track competitor apps, collect data reports, and gain insights. It notes that constantly analyzing competitor data across app stores is time-consuming. AppFollow.io's platform aims to address this by allowing users to create app collections, track metrics like ranks and reviews, and share competitive analyses. The business model involves subscription plans starting at 1500 rubles per month. Since launching in 2014, AppFollow.io has grown to over 170 paying subscribers and is seeking a $100,000 investment to further develop the platform.
A new report by Adobe Digital Insights (ADI) has a critical takeaway for automotive marketers: Consumers now turn to digital channels for buying information and are visiting third-party sites more than dealership sites.
[Mobidays] KM-Report NOV, 2015 Here is the newest release of KM Report!! Thank you all for the appreciation on our content and articles. Also please subscribe through the subscription page inside.
The mobile industry has seen phenomenal growth in recent years, with over 40 billion apps downloaded and over 500 million Android and 300 million iPhone activations. The takeaway food industry in the UK is also growing, with 47,000 outlets and annual turnover forecast to reach £11.17 billion in 2012. Online food ordering through mobile apps and websites represents a major opportunity, with Just Eat being the largest player but charging restaurants high fees. A new mobile food ordering company offers restaurants affordable monthly subscriptions for custom-built native apps and websites with no commissions charged. Partnering with student societies offers an opportunity to promote the service and generate sales commissions.
with our Monthly Focus we share a selection of our dataset with the global analyst community. Looking for more detailed information? www.prioridata.com
Fixed broadband penetration is low in Bulgaria despite recent increases. Alternative operators develop fiber networks while illegal cable deployments and unauthorized access to incumbent infrastructure remain issues. The fixed market has shrunk due to mobile substitution and VoIP while bundling of services has increased competition. Regulators aim to improve broadband access through infrastructure sharing but face challenges from permitting delays and inconsistent laws.
Potting Of Electromagnets In Steel Mills With Dc Silicone ElastomersProject Sales Corp
This document discusses potting electromagnets in steel mills with silicone elastomers. It outlines important considerations for choosing a potting material, including viscosity, specific gravity, thermal conductivity, reversion resistance, shore hardness, curing schedule, pot life, electrical properties, and temperature stability. It then introduces Sylgard 170 A&B silicone elastomer as a suitable potting material due to its reversion resistance, low toxicity, solvent-free curing, flexibility, dielectric properties, and stability at high temperatures up to 250°C. Contact information is provided for more details.
An insight into i phone user behaviour within the app store surikate_gfkMozoo
- The average iPhone user in the UK visits the App Store 5.8 times per week, spending an average of 11.5 minutes per visit.
- Peak App Store hours are between 6-9pm daily, with over 2 million visitors during this time.
- Younger users and those in London are most likely to visit the App Store frequently.
Distimo Report - Full Year 2010 Source and discription: http://blog.distimo.com/2011_01_distimo-releases-full-year-2010-report/
big thanks to Distimo: www.distimo.com
Apps are small programs available on mobile devices that fall into categories like games, social networking, books, etc. Most apps cost between free and $2, with games being the most popular category downloaded. While app downloads and engagement are initially high across categories, they generally drop off steeply over time except for entertainment and lifestyle apps. Free apps see lower engagement rates over time compared to paid apps, though the rates even out. Android is gaining rapidly in available apps and downloads compared to iOS as its app store becomes more open.
Google acquired Android Inc. in 2005 to enter the mobile phone market. Android is an open source, Linux-based operating system used primarily in smartphones and tablets. It has grown to power over 1.4 billion devices worldwide in 2015, giving it the largest market share of any mobile OS at 78%. This is due to Android being adopted by many manufacturers, offering greater customization and price variety than competitors like Apple's iOS. Google's strategy has focused on positioning Android as an affordable, customizable OS to attract first-time smartphone buyers and developing markets.
Distimo is an analytics company that provides in-depth reports and free monitoring tools to mobile developers about application trends across various app stores. It analyzes data from stores like Apple, Android, BlackBerry, and Windows to provide insights into popular categories, pricing, and top apps. A key finding is that games are more popular and cheaper on the new Windows Phone 7 marketplace compared to the older Windows Mobile marketplace.
The document discusses the battle between Apple, Google, and Microsoft to dominate the internet experience through mobile computing. It provides details on each company's business model, core business, hardware/software offerings, and revenues. Google's business model focuses on low-cost hardware and generating revenue through ads. Apple emphasizes proprietary hardware and software. Microsoft is expanding into both areas. The rise of mobile applications and app stores is critical to their success. Whoever can establish the leading platform and ecosystem may prevail long-term in shaping users' internet experience.
InMobi undertook a survey of mobile developers across the world in an attempt to understand the ever-changing ecosystem better. The State of Mobile App Developers 2016 report is drawn from over 1000+ respondents across 155 countries.
Top Trends In The Consumer Application Worldrobertjweber
An overview of the top trends impacting consumer applications, which was presented in November, 2009 at Best Buy Headquarters.
Trends covered include mobile apps, social apps, browser add-ons, and desktop apps.
The presentation was meant for marketers and executive types versus developers, although developers would find use out of the presentation too.
ASO Guide 2020 - App Store Optimization Manual by PICKASO & thetoolPICKASO App Marketing
Welcome to the ASO guide by PICKASO & TheTool (2020 edition)
ASO (App Store Optimization) is the optimization process of a mobile app or game with the aim to maximize visibility in the app stores and the Conversion Rate to download.
With our guide, you will learn all you need to get the best results for your mobile business.
CONTENTS OF THE 2020 ASO GUIDE:
- Introduction
- News 2019
- ASO Factors
- Traffic sources
- ASO & UA (User Acquisition)
- SEO for apps
- Checklist
At PICKASO / TheTool we believe ASO is the base of any App Marketing strategy. Aren't you taking care of the ASO of your app yet?
We hope you enjoy our 2020 ASO guide and find it helpful.
Apple Daily Animation Business AnalysisWenbin Zhao
Next Media Group is a media conglomerate founded in 1995 that publishes Apple Daily newspaper in Hong Kong and Taiwan. It has expanded into digital platforms and internet businesses. Key points:
- Apple Daily is Hong Kong's second best-selling newspaper and was the first to use demographic profiling of readers.
- Next Media's digital properties, including the Apple Daily website and mobile apps, have seen large increases in unique visitors and downloads in recent years.
- The company generates revenue from traditional newspaper sales and advertising as well as new streams like digital advertising, app subscriptions, and game development.
- Next Media Animation was established in 2009 as the first studio to apply 3D animation to daily news production. It
Foresee: Mobile Satisfaction: Apple and Amazon Excel (Holiday 2011)Di Gallo
This document summarizes key findings from a mobile satisfaction research study conducted by Foresee during the 2011 US holiday season. The study found that Apple and Amazon provided the best mobile experiences, scoring 85 and 84 respectively on customer satisfaction. Traditional websites generally scored higher than mobile sites. Usage of mobile phones for shopping tasks like product research and purchases is growing. Good mobile experiences can increase likelihood of future purchases both through mobile and other channels.
App Store Optimization (ASO) is the process of improving the visibility of a mobile app in an app store. ASO involves optimizing various factors like an app's title, description, keywords, screenshots, category, ratings and reviews to increase rankings and discoverability in app stores. Key aspects of ASO include app search optimization, deep linking, and optimizing the app's structure and internal navigation to improve the user experience.
This document discusses AppFollow.io, a mobile app analytics platform that allows users to track competitor apps, collect data reports, and gain insights. It notes that constantly analyzing competitor data across app stores is time-consuming. AppFollow.io's platform aims to address this by allowing users to create app collections, track metrics like ranks and reviews, and share competitive analyses. The business model involves subscription plans starting at 1500 rubles per month. Since launching in 2014, AppFollow.io has grown to over 170 paying subscribers and is seeking a $100,000 investment to further develop the platform.
A new report by Adobe Digital Insights (ADI) has a critical takeaway for automotive marketers: Consumers now turn to digital channels for buying information and are visiting third-party sites more than dealership sites.
[Mobidays] KM-Report NOV, 2015 Here is the newest release of KM Report!! Thank you all for the appreciation on our content and articles. Also please subscribe through the subscription page inside.
The mobile industry has seen phenomenal growth in recent years, with over 40 billion apps downloaded and over 500 million Android and 300 million iPhone activations. The takeaway food industry in the UK is also growing, with 47,000 outlets and annual turnover forecast to reach £11.17 billion in 2012. Online food ordering through mobile apps and websites represents a major opportunity, with Just Eat being the largest player but charging restaurants high fees. A new mobile food ordering company offers restaurants affordable monthly subscriptions for custom-built native apps and websites with no commissions charged. Partnering with student societies offers an opportunity to promote the service and generate sales commissions.
with our Monthly Focus we share a selection of our dataset with the global analyst community. Looking for more detailed information? www.prioridata.com
Fixed broadband penetration is low in Bulgaria despite recent increases. Alternative operators develop fiber networks while illegal cable deployments and unauthorized access to incumbent infrastructure remain issues. The fixed market has shrunk due to mobile substitution and VoIP while bundling of services has increased competition. Regulators aim to improve broadband access through infrastructure sharing but face challenges from permitting delays and inconsistent laws.
Potting Of Electromagnets In Steel Mills With Dc Silicone ElastomersProject Sales Corp
This document discusses potting electromagnets in steel mills with silicone elastomers. It outlines important considerations for choosing a potting material, including viscosity, specific gravity, thermal conductivity, reversion resistance, shore hardness, curing schedule, pot life, electrical properties, and temperature stability. It then introduces Sylgard 170 A&B silicone elastomer as a suitable potting material due to its reversion resistance, low toxicity, solvent-free curing, flexibility, dielectric properties, and stability at high temperatures up to 250°C. Contact information is provided for more details.
Evolution of Amazon's home page on Black Friday 2001 - 2011Andrian Georgiev
The document analyzes changes to Amazon's homepage between 2001-2011 around Black Friday through archived snapshots from the Wayback Machine. It found that as Kindle gained popularity starting in 2007, promotions for electronics and digital goods increased on the homepage, while other product categories declined. References to other retailers also disappeared from the homepage over time as Amazon focused more on promoting its own products and digital services like Kindle leading up to Black Friday each year.
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive function. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms for those who already suffer from conditions like anxiety and depression.
AppSnips - Monetize Your App, Maximize Your ReachLogia Group
This document discusses strategies for monetizing mobile apps on different app stores and platforms. It provides statistics showing the Android market is growing faster than Apple's app store but has fewer paid apps currently. Tips include developing for both platforms but taking advantage of fewer competitors on Android initially. Case studies show games can generate more revenue on Android through in-app purchases and ads compared to iOS. Carrier app stores are also discussed as a promotion channel that can drive higher downloads and conversions than other channels through techniques like SMS marketing and pre-installation on devices. In summary, the document outlines current app market trends and recommends hybrid monetization strategies across platforms with a focus on in-app purchases and leveraging carrier promotion opportunities initially for Android
The document discusses the evolution and growth of the mobile applications market. It provides statistics on market size and revenue for mobile apps globally and in India. It describes the different types of mobile apps and the most popular apps. It also discusses the major app stores (Apple, Android, Blackberry), their business models and market shares. Porter's five forces and SWOT analyses are presented for the mobile apps industry. Emerging trends in business, education and location-based apps are also mentioned.
Mobile apps are computer programs designed to run on mobile devices like smartphones and tablets. They contrast with desktop apps which run on computers and web apps which run in mobile browsers. Popular app stores include the Apple App Store and Google Play where most apps are downloaded. Developers must consider the constraints of mobile devices like smaller screens and battery life when building apps. Successful monetization strategies for apps include the freemium model with in-app purchases and advertising in free apps.
This document discusses strategies for marketing mobile apps to help them stand out and find their audience. It provides insights into the competitive app market and trends in consumer app usage and spending. Key points covered include understanding consumer behaviors, optimizing app pricing, marketing across different app categories and stores, and the importance of localization. Data on top performing apps and what drives downloads and revenue is also analyzed. The overall message is that a strategic approach to app marketing, pricing, and store optimization is crucial for app success.
The emerging trend smartphone ad and in app adMadhouse Inc.
The document discusses the growing trend of mobile advertising, especially within smartphone apps. It notes that the number of apps in stores like Apple and Android's stores have grown rapidly in recent years. As apps have become more prevalent, mobile advertising through banners and videos within apps is emerging as an important part of the mobile ecosystem. The document argues that in-app advertising will become a mainstream trend, as it allows for rich, interactive ad experiences on smartphones.
Mobile application markets have grown significantly due to increased use of mobile devices and advances in mobile technology. As mobile commerce expands, the size of the app market is expected to grow exponentially. There are now thousands of apps available across various app stores and mobile platforms, with total industry revenues estimated to reach $27 billion by 2013. While Apple currently dominates the market, analysts predict its share will decrease to 15% by 2015 as third-party app stores capture a larger portion of sales.
This document compares and contrasts the Windows Phone 7 Marketplace and Google Android Market in January 2011. It finds that these two app stores experienced the highest growth rates that month at 30% and 18% respectively. While app overlap between countries is over 97% for both stores, the Windows Phone 7 Marketplace has lower overlap (44-69%) among the top 100 apps in each country, indicating it is easier for consumers to find locally popular apps. The Google Android Market remains the only store with more free than paid apps. While 57 of the top 200 cross-platform publishers released apps for Windows Phone 7, it still attracts fewer developers than Android or Apple's stores.
The document compares the Windows Phone 7 Marketplace and Google Android Market. It finds that these two app stores had the highest growth rates in January 2011, at 30% and 18% respectively. While the app overlap between countries is over 97% for both stores, the Windows Phone 7 Marketplace has greater localization of popular apps between countries. The Google Android Market remains the only major app store with more free than paid apps. The Windows Phone 7 Marketplace has fewer top publishers than Android Market but is starting to attract large cross-platform developers.
STARTUPS
Startups are our passion. We are your design and development partner, and your accelerator. Our teams in New York, Chicago, and London will work with you to build beautiful, incredible products quickly and cost-efficiently. We got into this business because we love startups. We won't put our name on just anything, though - we only work on ideas we believe in.
The document discusses the top 5 decision points that are important for developing a successful mobile app:
1. Determine the main purpose of the app and focus on solving a specific problem or need.
2. Identify the target customer and understand what functionality and design will appeal to them.
3. Research competitors and identify ways to differentiate your app.
4. Choose which platform(s) to develop for based on the target customer and market potential.
5. Decide on a price point, whether to charge for the app or use advertising, based on competitive apps and the app's value.
This document discusses the fragmentation of the app store marketplace and Distimo's role in providing analytics across stores. It finds that the Google Android Market has surpassed the Apple App Store for iPhone in free apps. Within 5 months, the Android Market is projected to become the largest overall as app stores continue growing. It also notes the iPad store has grown significantly in its first year but will soon face competition from BlackBerry and Google tablets.
This document discusses the fragmentation of the app store marketplace and Distimo's role in providing analytics across stores. It finds that the Google Android Market has surpassed the Apple App Store for iPhone in free apps. Within 5 months, the Android Market is projected to become the largest overall as growth outpaces other stores. It also notes that the iPad App Store has grown significantly in its first year but will soon face competition from Android and BlackBerry tablets.
This document summarizes app store market data from Distimo. It finds that the Google Android Market has surpassed the Apple App Store for iPhone in free apps. By May 2011, Android Market is projected to be the largest store overall. It also notes that Apple iPad's App Store grew significantly in its first year but will soon face competition from BlackBerry and Google tablets. Many top iPad publishers already have apps on other platforms.
This document summarizes app store market data from Distimo. It finds that the Google Android Market has surpassed the Apple App Store for iPhone in free apps. By May 2011, Android Market is projected to be the largest store overall. It also notes that Apple iPad's App Store grew 12% in March to over 75,000 apps, and that competitors like BlackBerry and Google will enter the tablet market in 2011. The top publishers on iPad already publish across platforms.
Mobile Applications Performance - Distimo publicationGenaro Bardy
This document summarizes app store market data from Distimo. It finds that the Google Android Market has surpassed the Apple App Store for iPhone in free apps. By May 2011, Android Market is projected to be the largest store overall. It also notes that Apple will face competition in tablets from BlackBerry and Google in 2011. Many top iPad publishers already develop cross-platform apps for non-Apple devices.
At present, all students are provided with the opportunity of buying their android tutorials and they are very useful in gaining knowledge in android. It is better for students to start with the beginners tutorials to have basic knowledge.
Android application development has several benefits: it has an open source operating system that allows developers to easily tweak and modify the OS; Android has the largest market share of any mobile OS, currently around 48.5%; developing Android apps is very low-cost, requiring only a one-time $25 registration fee and free development tools; publishing apps to the Google Play Store is simpler than iOS, taking around an hour for approval; and Android apps have a better chance of reaching the top app rankings and being discovered due to Google's large user base and effective search functionality.
The Appstore Opportunity by Gert Jan Spriensma PhoneGap
1. Distimo collects factual and timely app market data from major app stores and ad networks worldwide.
2. It was founded by an app developer frustrated by the lack of reliable data.
3. Distimo provides independent, cross-platform analysis using consistent metrics across stores. It offers free analytics to developers and custom reports to carriers and manufacturers.
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive function. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms.
This document summarizes key findings from Distimo's report on app store growth and trends in 2010. Some of the major findings include:
- The Apple App Store grew the most in terms of total apps, reaching almost 300,000, while Android grew the fastest proportionally at 6 times the previous year's total.
- Free apps attracted high download volumes, encouraging developers to explore monetization methods beyond paid apps.
- In-app purchases generated over half the revenue for top free iPhone apps and over a third for iPad apps by December 2010.
- There was a decline in the average price of popular paid apps across several app stores.
- Categories like business and entertainment apps saw
- 28% of Bulgarian mobile users surveyed have used mobile apps, installing an average of 8.5 apps each. The most popular app categories are games, social networks, and maps/navigation.
- Only 13% have paid for apps, with most downloading free apps from official app stores. Major app stores are Google Play and Apple App Store.
- Top barriers to mobile internet use are concerns about costs, small screen sizes, and perceiving internet access as unnecessary. Many want internet optimization through larger screens and free WiFi access.
- The study examined mobile internet and app usage patterns in Bulgaria through an online survey of 744 respondents. It provides details on device ownership, internet access plans, app usage behaviors