The Global State of the App Industry. New Opportunities, Drastically Decreased Barriers to Entry have Created a Thriving App Economy - With the invention of the smartphone and the automation of online payment & distribution, an unprecedented thriving industry has emerged.
[2018] Tech Trends For Journalism and Media – The Future Today InstituteFilipp Paster
Key Takeaways
2018 marks the beginning of the end of smartphones in the world's largest economies. What's coming next are conversational interfaces with zero-UIs. This will radically change the media landscape, and now is the best time to start thinking through future scenarios.
In 2018, a critical mass of emerging technologies will converge finding advanced uses beyond initial testing and applied research. That’s a signal worth paying attention to. News organizations should devote attention to emerging trends in voice interfaces, the decentralization of content, mixed reality, new types of search, and hardware (such as CubeSats and smart cameras).
Journalists need to understand what artificial intelligence is, what it is not, and what it means for the future of news. AI research has advanced enough that it is now a core component of our work at FTI. You will see the AI ecosystem represented in many of the trends in this report, and it is vitally important that all decision-makers within news organizations familiarize themselves with the current and emerging AI landscapes. We have included an AI Primer For Journalists in our Trend Report this year to aid in that effort.
Decentralization emerged as a key theme for 2018. Among the companies and organizations FTI covers, we discovered a new emphasis on restricted peer-to-peer networks to detect harassment, share resources and connect with sources. There is also a push by some democratic governments around the world to divide internet access and to restrict certain content, effectively creating dozens of “splinternets.”
Consolidation is also a key theme for 2018. News brands, broadcast spectrum, and artificial intelligence startups will continue to be merged with and acquired by relatively few corporations. Pending legislation and policy in the U.S., E.U. and in parts of Asia could further concentrate the power among a small cadre of information and technology organizations in the year ahead.
To understand the future of news, you must pay attention to the future of many industries and research areas in the coming year. When journalists think about the future, they should broaden the usual scope to consider developments from myriad other fields also participating in the knowledge economy. Technology begets technology. We are witnessing an explosion in slow motion.
2017 Retrospective: A Monumental Year for the App EconomyFilipp Paster
In our annual end-of-year retrospective report, App Annie sheds light on the key indicators of a booming app economy and explores the most important market trends of the last year.
With 2017 officially behind us, it’s time to take stock of the year that was for the app economy - and what a year it was. Today, we’re excited to release the App Annie 2017 Retrospective Report, our annual deep dive into the numbers and trends that defined the year.As always, the report is a balance between top level takeaways and in-depth data analysis about the booming app economy, delving into everything from the top regional markets to monetization trends within particular categories.
[2018] Tech Trends For Journalism and Media – The Future Today InstituteFilipp Paster
Key Takeaways
2018 marks the beginning of the end of smartphones in the world's largest economies. What's coming next are conversational interfaces with zero-UIs. This will radically change the media landscape, and now is the best time to start thinking through future scenarios.
In 2018, a critical mass of emerging technologies will converge finding advanced uses beyond initial testing and applied research. That’s a signal worth paying attention to. News organizations should devote attention to emerging trends in voice interfaces, the decentralization of content, mixed reality, new types of search, and hardware (such as CubeSats and smart cameras).
Journalists need to understand what artificial intelligence is, what it is not, and what it means for the future of news. AI research has advanced enough that it is now a core component of our work at FTI. You will see the AI ecosystem represented in many of the trends in this report, and it is vitally important that all decision-makers within news organizations familiarize themselves with the current and emerging AI landscapes. We have included an AI Primer For Journalists in our Trend Report this year to aid in that effort.
Decentralization emerged as a key theme for 2018. Among the companies and organizations FTI covers, we discovered a new emphasis on restricted peer-to-peer networks to detect harassment, share resources and connect with sources. There is also a push by some democratic governments around the world to divide internet access and to restrict certain content, effectively creating dozens of “splinternets.”
Consolidation is also a key theme for 2018. News brands, broadcast spectrum, and artificial intelligence startups will continue to be merged with and acquired by relatively few corporations. Pending legislation and policy in the U.S., E.U. and in parts of Asia could further concentrate the power among a small cadre of information and technology organizations in the year ahead.
To understand the future of news, you must pay attention to the future of many industries and research areas in the coming year. When journalists think about the future, they should broaden the usual scope to consider developments from myriad other fields also participating in the knowledge economy. Technology begets technology. We are witnessing an explosion in slow motion.
2017 Retrospective: A Monumental Year for the App EconomyFilipp Paster
In our annual end-of-year retrospective report, App Annie sheds light on the key indicators of a booming app economy and explores the most important market trends of the last year.
With 2017 officially behind us, it’s time to take stock of the year that was for the app economy - and what a year it was. Today, we’re excited to release the App Annie 2017 Retrospective Report, our annual deep dive into the numbers and trends that defined the year.As always, the report is a balance between top level takeaways and in-depth data analysis about the booming app economy, delving into everything from the top regional markets to monetization trends within particular categories.
2016 Mid Year State of the Mobile IndustryJudd Wheeler
The 2016 Mid-Year State of the Mobile Industry Report dives into stats and reports from January to June 2016. It takes a look at mobile devices, mobile user behaviors, mobile apps, mobile video, mobile advertising, ad blocking, SMS, social media, OTT messaging, email, mobile search, mobile couponing, mobile commerce and payments, mobile's influence in retail, the Internet of Things and wearables.
Our report, The Next Horizon of Emerging App Markets, investigates questions about market growth within regions, what causing certain countries to grow, and which categories have the most untapped opportunities. If you’re looking to expand into new, high-growth markets or invest in the world’s next powerhouse app economies, this report is a must-read.
The way users are consuming content on their mobile devices is always a point of interest for developers and marketers, as it helps them in understanding their audience better.
The 2015 U.S. Mobile App Report - COMSCORERomain Fonnier
Digital media time in the U.S. has exploded recently – growing nearly 50 percent in the past two years, with more than three-fourths of that growth directly attributable to the mobile app. Mobile has grown so fast that it’s now the leading digital platform, with total activity on smartphones and tablets accounting for 62 percent of digital media time spent, and apps alone now representing the majority of digital media time at 54 percent.
Why have apps become such a powerful force in our daily media lives? The power of habit. The 2015 U.S. Mobile App Report explores the dynamics of mobile media consumption, audiences, and user habits to understand what’s behind this surge in mobile activity, and how publishers and advertisers can take advantage.
Some key topics covered in the report include:
The implication of mobile apps’ growing share of digital media usage time
The mobile web’s critical role in expanding audience reach
The value of the home screen, how users behave with it, and other consumer habits on smartphones
Deep dives into some of the fastest growing apps, such as Tinder, Uber, Timehop and Fitbit
The key role of social and entertainment apps, and how they account for the majority of users’ app engagement
The top apps among Millennials, and this group’s influence in all facets of app behavior
The effectiveness of mobile advertising, including research on native in-app video ads
The 2015 U.S. Mobile App Report by ComScoreVictor Kong
Digital media time in the U.S. has exploded recently – growing nearly 50 percent in the past two years, with more than three-fourths of that growth directly attributable to the mobile app. Mobile has grown so fast that it’s now the leading digital platform, with total activity on smartphones and tablets accounting for 62 percent of digital media time spent, and apps alone now representing the majority of digital media time at 54 percent.
Why have apps become such a powerful force in our daily media lives? The power of habit. The 2015 U.S. Mobile App Report explores the dynamics of mobile media consumption, audiences, and user habits to understand what’s behind this surge in mobile activity, and how publishers and advertisers can take advantage.
Courtesy of: ComScore
Apple по-прежнему продолжает править предприятиями, однако тотальность это правления ослабевает. Это данные нового Mobility Index Report от Good Technology.
This report provides a snapshot of the global
digital landscape, using audience sizes,
demographics and behaviours across all digital
platforms (desktop, smartphone and tablet) to
identify universal trends and unique
characteristics of international markets
Mobile has grown so fast that it’s now the leading digital platform, with total activity on smartphones and tablets accounting for two-thirds of digital media time spent, and smartphone apps alone now capturing roughly half of digital media time.
Why have apps become such a powerful force in our daily media lives? The power of habit. The comScore 2016 U.S. Mobile App Report explores the dynamics of mobile media consumption, audiences, and user habits to understand what’s behind this surge in mobile activity, and how publishers and advertisers can take advantage.
2015 US digital future in focus - Comscore - 26 March 2015Romain Fonnier
Dans son livre blanc «2015 U.S. Digital Future in Focus», comScore revient sur le bilan de l’année 2014, marquée par de grands changements dans le comportement du consommateur numérique dans différents secteurs : mobile, social media, vidéo, publicité, search et e-commerce. A travers 24 pages, l’institut tire des insights de l’année passée pour projeter les tendances majeures en 2015. Les principaux points abordés au sein du livre blanc sont :
- L’implication d’une population de plus en plus numérique et multiplateforme
- La croissance dynamique des médias numériques et des applications mobiles
- La rupture continue du mobile dans tout l’écosystème digital
- Comment les audiences des principaux réseaux sociaux vont s’accumuler
- La transition de la publicité numérique vers la visibilité des impressions
- La croissance continue de la vidéo en ligne et l’émergence de la vidéo mobile et OTT
- Comment les requêtes sur le web vont se répartir entre desktop, smartphone et tablette
- La croissance incessante de l’e-commerce et l’émergence du m-commerce
The digital world achieved enormous progress in 2014 as several transformative changes shaped how Americans interacted with technology and consumed media. Perhaps more so than at any other time in recent memory, changes were not merely incremental but rather seemed to represent key inflection points in the evolution of various markets and behaviors. We saw platforms collide in ways that upended existing markets, reconfigured the economics of various industries, and suggested that we are embarking on a new era of digital that will look markedly different from its predecessor.
Consider some of the digital milestones of 2014 and what they suggest about the future. This was the year that:
Mobile app usage exploded on its way to becoming the majority of all digital media activity.
Leading publishers saw mobile revenues surpass desktop revenues, signaling a shift towards mobile as the primary digital media platform.
Traditional TV ratings saw pronounced declines as Americans’ viewing habits time-shifted and moved to emerging platforms.
Digital advertising went through a challenging but important transition to transacting on impressions that are actually seen by people.
In this report, we will examine some of the most important sectors of the digital media ecosystem to show how the landscape has changed, who is leading the way, and what it all means for the year ahead – and beyond. It is an exciting time in digital and we hope this exploration of today’s key issues helps put the Digital Future in Focus.
Technology Macro Trends - What Marketers Need to Know in 2014Percolate
In the last four years, we’ve seen tremendous upheavals in social channels, mobile adoption across the globe, and software that’s changed the way we live and work.
Technology has reshaped marketing.
To adapt to this new world, marketers need to first understand it. Here are some of the key technology macro trends that have redefined our industry.
Macro trends include:
- Growth of global internet users
- Venture financing of tech startups
- Photo sharing across mobile messaging platforms
- Mobile usage in China and the world
- Advertising revenue across Google, Facebook, and Twitter
- Education technology startups like Khan Academy
- YouTube stars and spectator gaming
Percolate is a marketing technology company with a mission to help brands of all sizes create great content and distribute it to the right audience. With an end-to-end suite of web-based and mobile tools, Percolate allows brands, agencies and other external partners to work within a single platform.
Learn more at: http://percolate.com
These are the slides that I used during DroidConPH (https://ph.droidcon.com/) to share some of the latest trends in (i) Mobile Operating Systems (ii) App Stores and (iii) App Trends
App Annie: The State of the App Economy in 2017krystinedinh
App Annie shares the company's annual Retrospective Report. The report uncovers major mobile market trends and industry shifts they are seeing globally.
2016 Mid Year State of the Mobile IndustryJudd Wheeler
The 2016 Mid-Year State of the Mobile Industry Report dives into stats and reports from January to June 2016. It takes a look at mobile devices, mobile user behaviors, mobile apps, mobile video, mobile advertising, ad blocking, SMS, social media, OTT messaging, email, mobile search, mobile couponing, mobile commerce and payments, mobile's influence in retail, the Internet of Things and wearables.
Our report, The Next Horizon of Emerging App Markets, investigates questions about market growth within regions, what causing certain countries to grow, and which categories have the most untapped opportunities. If you’re looking to expand into new, high-growth markets or invest in the world’s next powerhouse app economies, this report is a must-read.
The way users are consuming content on their mobile devices is always a point of interest for developers and marketers, as it helps them in understanding their audience better.
The 2015 U.S. Mobile App Report - COMSCORERomain Fonnier
Digital media time in the U.S. has exploded recently – growing nearly 50 percent in the past two years, with more than three-fourths of that growth directly attributable to the mobile app. Mobile has grown so fast that it’s now the leading digital platform, with total activity on smartphones and tablets accounting for 62 percent of digital media time spent, and apps alone now representing the majority of digital media time at 54 percent.
Why have apps become such a powerful force in our daily media lives? The power of habit. The 2015 U.S. Mobile App Report explores the dynamics of mobile media consumption, audiences, and user habits to understand what’s behind this surge in mobile activity, and how publishers and advertisers can take advantage.
Some key topics covered in the report include:
The implication of mobile apps’ growing share of digital media usage time
The mobile web’s critical role in expanding audience reach
The value of the home screen, how users behave with it, and other consumer habits on smartphones
Deep dives into some of the fastest growing apps, such as Tinder, Uber, Timehop and Fitbit
The key role of social and entertainment apps, and how they account for the majority of users’ app engagement
The top apps among Millennials, and this group’s influence in all facets of app behavior
The effectiveness of mobile advertising, including research on native in-app video ads
The 2015 U.S. Mobile App Report by ComScoreVictor Kong
Digital media time in the U.S. has exploded recently – growing nearly 50 percent in the past two years, with more than three-fourths of that growth directly attributable to the mobile app. Mobile has grown so fast that it’s now the leading digital platform, with total activity on smartphones and tablets accounting for 62 percent of digital media time spent, and apps alone now representing the majority of digital media time at 54 percent.
Why have apps become such a powerful force in our daily media lives? The power of habit. The 2015 U.S. Mobile App Report explores the dynamics of mobile media consumption, audiences, and user habits to understand what’s behind this surge in mobile activity, and how publishers and advertisers can take advantage.
Courtesy of: ComScore
Apple по-прежнему продолжает править предприятиями, однако тотальность это правления ослабевает. Это данные нового Mobility Index Report от Good Technology.
This report provides a snapshot of the global
digital landscape, using audience sizes,
demographics and behaviours across all digital
platforms (desktop, smartphone and tablet) to
identify universal trends and unique
characteristics of international markets
Mobile has grown so fast that it’s now the leading digital platform, with total activity on smartphones and tablets accounting for two-thirds of digital media time spent, and smartphone apps alone now capturing roughly half of digital media time.
Why have apps become such a powerful force in our daily media lives? The power of habit. The comScore 2016 U.S. Mobile App Report explores the dynamics of mobile media consumption, audiences, and user habits to understand what’s behind this surge in mobile activity, and how publishers and advertisers can take advantage.
2015 US digital future in focus - Comscore - 26 March 2015Romain Fonnier
Dans son livre blanc «2015 U.S. Digital Future in Focus», comScore revient sur le bilan de l’année 2014, marquée par de grands changements dans le comportement du consommateur numérique dans différents secteurs : mobile, social media, vidéo, publicité, search et e-commerce. A travers 24 pages, l’institut tire des insights de l’année passée pour projeter les tendances majeures en 2015. Les principaux points abordés au sein du livre blanc sont :
- L’implication d’une population de plus en plus numérique et multiplateforme
- La croissance dynamique des médias numériques et des applications mobiles
- La rupture continue du mobile dans tout l’écosystème digital
- Comment les audiences des principaux réseaux sociaux vont s’accumuler
- La transition de la publicité numérique vers la visibilité des impressions
- La croissance continue de la vidéo en ligne et l’émergence de la vidéo mobile et OTT
- Comment les requêtes sur le web vont se répartir entre desktop, smartphone et tablette
- La croissance incessante de l’e-commerce et l’émergence du m-commerce
The digital world achieved enormous progress in 2014 as several transformative changes shaped how Americans interacted with technology and consumed media. Perhaps more so than at any other time in recent memory, changes were not merely incremental but rather seemed to represent key inflection points in the evolution of various markets and behaviors. We saw platforms collide in ways that upended existing markets, reconfigured the economics of various industries, and suggested that we are embarking on a new era of digital that will look markedly different from its predecessor.
Consider some of the digital milestones of 2014 and what they suggest about the future. This was the year that:
Mobile app usage exploded on its way to becoming the majority of all digital media activity.
Leading publishers saw mobile revenues surpass desktop revenues, signaling a shift towards mobile as the primary digital media platform.
Traditional TV ratings saw pronounced declines as Americans’ viewing habits time-shifted and moved to emerging platforms.
Digital advertising went through a challenging but important transition to transacting on impressions that are actually seen by people.
In this report, we will examine some of the most important sectors of the digital media ecosystem to show how the landscape has changed, who is leading the way, and what it all means for the year ahead – and beyond. It is an exciting time in digital and we hope this exploration of today’s key issues helps put the Digital Future in Focus.
Technology Macro Trends - What Marketers Need to Know in 2014Percolate
In the last four years, we’ve seen tremendous upheavals in social channels, mobile adoption across the globe, and software that’s changed the way we live and work.
Technology has reshaped marketing.
To adapt to this new world, marketers need to first understand it. Here are some of the key technology macro trends that have redefined our industry.
Macro trends include:
- Growth of global internet users
- Venture financing of tech startups
- Photo sharing across mobile messaging platforms
- Mobile usage in China and the world
- Advertising revenue across Google, Facebook, and Twitter
- Education technology startups like Khan Academy
- YouTube stars and spectator gaming
Percolate is a marketing technology company with a mission to help brands of all sizes create great content and distribute it to the right audience. With an end-to-end suite of web-based and mobile tools, Percolate allows brands, agencies and other external partners to work within a single platform.
Learn more at: http://percolate.com
These are the slides that I used during DroidConPH (https://ph.droidcon.com/) to share some of the latest trends in (i) Mobile Operating Systems (ii) App Stores and (iii) App Trends
App Annie: The State of the App Economy in 2017krystinedinh
App Annie shares the company's annual Retrospective Report. The report uncovers major mobile market trends and industry shifts they are seeing globally.
A global leader in providing innovative IT consulting and development services across Cloud, Mobility, Big Data, Salesforce and Sharepoint for multiple industry verticals
A global leader in providing innovative IT consulting and development services across Cloud, Mobility, Big Data, Salesforce and Sharepoint for multiple industry verticals
Global Mobile App Development Market.pdfVertexplusUS
A global leader in providing innovative IT consulting and development services across Cloud, Mobility, Big Data, Salesforce and Sharepoint for multiple industry verticals
HOW MUCH MONEY CAN AN APP MAKE IN 2020TekRevol LLC
The amount of how much money can an app makes varies from niche to niche and if you’re looking to boost your business in the digital world, then the mobile app industry is the ideal market for you to tap.
https://www.tekrevol.com/blogs/how-much-money-can-app-make/
8 Ultimate Mobile App Marketing Stats You Must KnowNine Hertz
Mobile app world is growing exponentially but get maximum benefit out of its growth you need to know some interesting statistics of mobile app marketing.
Top mobile application development trends 2016Anna Harris
Mobile applications development trends in 2016 is fueled by engagement-driven in-app purchases & an integrated cross-device experience - Read More!
Factors influncing quality of mobile apps role of mobile app development life...IJCSEA Journal
In this paper, The mobile application field has been receiving astronomical attention from the
past few years due to the growing number of mobile app downloads and withal due to the
revenues being engendered .With the surge in the number of apps, the number of lamentable
apps/failing apps has withal been growing.Interesting mobile app statistics are included in this
paper which might avail the developers understand the concerns and merits of mobile apps.The
authors have made an effort to integrate all the crucial factors that cause apps to fail which
include negligence by the developers, technical issues, inadequate marketing efforts, and high
prospects of the users/consumers.The paper provides suggestions to eschew failure of apps. As
per the various surveys, the number of lamentable/failing apps is growing enormously, primarily
because mobile app developers are not adopting a standard development life cycle for the
development of apps. In this paper, we have developed a mobile application with the aid of
traditional software development life cycle phases (Requirements, Design, Develop, Test, and,
Maintenance) and we have used UML, M-UML, and mobile application development
technologies.
Top 15 Trends in Mobile App Development to Watch in 2023.pdfCerebrum Infotech
We can create top-notch software for smartphones, tablets, and digital assistants, most frequently for the Android and iOS platforms, with the aid of mobile app development.To learn more about it, visit our website.
2021 / 2022 ASO Guide - App Store Optimization Guide by PICKASOPICKASO App Marketing
Welcome to our brand new ASO guide by PICKASO (2021/22 edition)
ASO (App Store Optimization) is the optimization process of a mobile app or game with the aim to maximize visibility in the app stores and to improve the Conversion Rate to download.
With our guide, you will learn all you need to know to get the best results for your mobile business.
CONTENT OF THE 2021/22 ASO GUIDE:
- Introduction
- News 2021 & iOS15
- ASO Factors (On-Metadata & Off-Metadata)
- Traffic sources
- ASO & UA (User Acquisition)
- SEO for apps
- ASO Case Studies
- ASO Checklist
At PICKASO, we believe ASO is the base of any App Marketing strategy. Aren't you taking care of the ASO of your app yet?
We hope you enjoy our 2021/22 ASO guide and find it helpful.
Global data from In Mobi covering the top trends in mobile app promotion campaigns. In Mobi have analyzed thousands of app promotion campaigns that ran on their mobile network.
http://www.inmobi.com/insights/whitepapers/
For creating mobile applications that work on mobile devices, Cerebrum Infotech offers the best services in mobile app development. Visit our website for more information!
The mobile app landscape is thriving and continuing to evolve year after year. Based on a survey conducted this year with 8000+ app developers, here are some facts, statistics and trends on how it's changing that will help developers stay abreast of the latest in the industry, and retain their competitive upper hand.
Mobil Messaging Apps 2014: Digital Intimacy Attracts Users, Challenges Marketers
The Global State of the App Industry
1. The Global
State of the
App Industry
February 2018
www.techwitty.com.au
Joseph GillespieAuthor:
SYDNEY OFFICE
Phone: +61 2 9387 5900
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Suite 5, Level 2,
2 Grosvenor Street Bondi Junction,
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3072 Australia
2. The State of the Global App Industry – February 20182
E x e c u t i v e
S u m m a r y
New Opportunities, Drastically Decreased
Barriers to Entry have Created a Thriving
App Economy - With the invention of the
smartphone and the automation of online
payment & distribution, an unprecedented
thriving industry has emerged.
The Large Number of Apps Launched has
led to the Rapid Growth in the Industry
value – Currently around 5.2 million apps
just on the apple and google play store
alone, the app economy has grown to $143
billion (App Economy, 2018)1
.
Gross User Spend in the Global App Market
Expected to Grow from $1.31 Trillion
in 2016 to $6.35 Trillion – Total spend
estimated to double every two years for the
next 5 years (Statista, 2017)2
.
Increasingly Saturated App Market has
made it increasingly difficult to have your
App noticed by Customers – As more apps
are becoming available across both IOS
and Android, currently around 90% of apps
cannot be found without a specific search.
This causes these ‘zombie’ apps to be less
likely to succeed.
Gaming Apps are the Most Popular Apps –
By category, games represent the largest
amount of available app, and the highest
earner.
1
2
3
4
5
3. 3The State of the Global App Industry – February 2018
The Global
Mobile
Application
Industry
01
4. The State of the Global App Industry – February 20184
The Global Mobile Application Industry
Today, the app economy is part of
a thriving ecosystem worth more
than $143 billion (App Economy,
2018)1
. The industry has seen massive
growth as smartphones in the global
populous have become not only
the norm, but also an addictive part
of people’s daily lives. According
to Figure 1 below, China has the
largest gross spend on apps across its
app market with a total annualised
spend in 2016 of approximately $790
million, with the USA coming in
second at around $200 million.
The total gross spend on mobile
phone applications is estimated to
grow by as much as 385% between
2016 and 2021 representing one
of the fastest growing industry
sectors on earth (Statista, 2017)2
.
The global app industry is literally
huge and without doubt, growing
exponentially. Looking at the global
growth download and revenue
statistics, there appears to be no end
in sight.
With the growth in App demand,
as one would imagine, the mobile
application developer community
has boomed, with the number of
mobile apps in the market hitting
new heights in 2017.
Figure 1: 385% Growth Forecast for the Global App Economy
5. 5The State of the Global App Industry – February 2018
A new report from app analytics firm‘App Annie’estimates the global app economy will be worth $6.3 trillion
by 2021, up from $1.3 trillion last year (See Figure 2 Below), With China representing the largest contribution
to the global market spend at around 60% of total market spend (App Annie, 2017)3
.
Industry Drivers
From an analysis of the market, the major drivers behind the rapid growth of the industry include:
Historically, independent software companies have faced steep barriers to entry. Much of their revenue
opportunity was typically derived from adding new features to existing software products and charging for
the upgraded feature sets.
1. The unique business conditions
2. Evolution of technology (both hardware and software)
3. Increase in popularity of smartphones
Figure 2: Mobile App Forecast – Total Spend
6. The State of the Global App Industry – February 20186
The introduction of the App Store coupled with
a change in the way consumers are prepared to
interact with mobile applications has completely
disrupted the historic revenue models and allowed
developers to create products marketed directly to
consumers (The App Economy, 2017)4
.
With the introduction of the app store, the logistics
of payment and distribution channels for software
developers changed dramatically. The App store,
users could more easily download content online
and consumers could purchase without the need of
human labour to transact. In addition to providing
a centralised system for launching and distributing
mobile phone applications, and providing a standard
framework for app developers, the app store did 3
key things:
� It provided the security of the online payment method
� It customised the payment process
� It popularised downloading software through the removal of the physical limitation of
manufacturing and delivery
Needless to say, the advent of the App Store brought
trust and utility to a sector that had previously been
fraught with proprietary solutions that were typically
sold through the purchase of expensive licences, and
then distributed in hard copy on CD. Now, people
could discover many new vendors, read reviews
of particular products, and in the click of a button,
install the software on their devices.
Figure 3 shows a timeline demonstrating
the various technology enhancements and
advancements in mobile applications and App
Stores, from 2007 when Steve Jobs introduced the
iPhone to 2014 when the Apple App Store reached
a total of 75 billion downloads.
7. 7The State of the Global App Industry – February 2018
Figure 3: Timeline of Technology Advancements in Smartphones, App Stores and Apps
8. The State of the Global App Industry – February 20188
Just How Many
Apps Are Being
Downloaded?
02
9. 9The State of the Global App Industry – February 2018
Since the inception of the first app
store introduced by Steve Jobs back
in 2008, the number of apps has
grown from just a few hundred on
the first day to over 2.2 million in
2017 (just in the apple app store
alone). As of March 2017, Android
users had the option to choose just
over 2.8 million apps. In the Q3 of
2017, the Amazon app store had
approximately 376,520 apps (Statista,
2018)5
.
Although Android’s primary app
store‘Google Play’and other third-
party Android app stores far out-
weigh IOS in downloads, IOS is the
highest earner in the market. IOS
users are more willing to pay for
in-app purchases and paid apps as
compared to its android counter-
part.
While IOS is predicted to continue
as the biggest earner, the number
of app downloads from Google Play
are expected to far outpace the
number of downloads made from
the Apple App Store. This is primarily
due to the significant imbalance
of preference for Android mobile
phones over iOS mobile phones in
developing countries. In Indonesia,
it is estimated that the proportion
of Android operating systems to
iOS is approximately 85% to 15%
respectively. This trend (while not
as extreme) of Android preference
over IOS is similar in many other
developing economies including
South Africa, Central Africa, Malaysia,
Philippines, and Singapore (Apple vs
Android, 2017)6
.
In regards to China having the largest
gross spend, according to Statista in
China, Android hold by far the largest
market share of mobile operating
systems with 78% registered as
Android compared to IOS with 19%
(Statista, 2018)7
.
While it may be the case that Android
is the preferred operating system in
the developing economy, regardless
of the sales of its devices, it will take
Google Play a little longer to catch
up with the Apple Store with regard
to revenue generation. In the Q3 of
2016, combined Apple App Store
and Google Play app revenues in
the United States amounted to 2.23
billion U.S. dollars with over two
thirds generated by the Apple App
Store (Statista, 2017)8
.
Cumulative App Downloads from Apple’s App Store
from July 2008 to June 2017
Figure 4: Cumulative app downloads from Apple’s App Store
Just How Many Apps Are Being Downloaded?
10. The State of the Global App Industry – February 201810
Figure 4 shows the number of cumulative app downloads from Apple’s App Store from July 2008 to June 2017
(Statista, 2017)9
. As of the last reported period in 2017, Apple announced that 180 billion apps had been downloaded
cumulatively from its App Store.
Figure 5: Global App Downloads
This statistics in Figure 5 present the total number of
app downloads during 2016 and 2017 (as a forecast)
and then a forecast for the number of mobile app
downloads worldwide in 2021. In 2016, consumers
downloaded 149.3 billion mobile apps to their
connected devices. In 2021, this figure is projected to
grow to 352.9 billion app downloads (Statista, 2017)10
.
Mobile games are also set to generate a large volume
of app downloads to mobile devices - all of the
leading gaming app publishers in the Google Play
Store had double-digit download figures without any
signs of slowing down.
In 2016, the global mobile internet user penetration
exceeded half the world’s population, while the
average daily time spent accessing online content
from a mobile device, such as a smartphone, a tablet
computer or wearable, reached 185 minutes daily
among Millennials, 110 minutes for Generation X and
43 daily minutes for Boomers.
Number of Mobile App Downloads Worldwide
11. 11The State of the Global App Industry – February 2018
The Uses and
Utility of Apps
03
12. The State of the Global App Industry – February 201812
The Uses and Utility of Apps
Mobile apps have a huge variety of utilities including but
not limited to entertainment, productivity, education,
retail, medical, food delivery, social media, transportation,
gaming, forums, finance, communication, news, maps,
weather, meditation, dating, exercise, music, podcasts
and many more.
There are different categories of apps that are defined
by their uses, and there are different segments defined
by the market that a product is sold into. The categories
currently listed in the app store include AR Apps, Books,
Business, Education, Entertainment, Finance, Food &
Drink, Health & Fitness, Kids, Lifestyle, Magazines &
Newspapers, Medical, Music, Navigation, News, Photo
& Video, Productivity, Reference, Shopping, Social
Networking, Sports, Travel, Utilities and Weather with a
specific tab to itself for games because of their massive
popularity and extensive diversity. Figure 6 shows the
most popular App Store categories in 2017.
Gaming apps are the most popular apps based on availability, as about 23 percent of the all apps available fit
in this category (Statista, 2018)11
.
Figure 6: Most Popular App Store Categories
Most Popular App Store Categories in January 2018, by share of available apps
13. 13The State of the Global App Industry – February 2018
As of April 2017, Clash of Clans and Clash Royale were the top grossing gaming apps with each generating
more than 1 million U.S. dollars in revenue per day. The average price for a gaming app is about 48 cents,
while the average app price is just over one U.S. dollar.
Business is the second most popular category in the Apple App Store, accounting for around 10 percent of
all apps available, closely followed by the education. Lifestyle and entertainment complete the top 5 most
popular iOS app categories list. Both lifestyle and entertainment have a broad market reach, as they both had
approximately 63 percent reach among global iOS mobile users as of December 2016.
Figure 7: Distribution of time spent on apps in the US
According to research on the distribution of user engagement, 20 percent of U.S. mobile app usage time was
spent on social networking. Music including streaming services such as Pandora or Spotify accounted for 18
percent of mobile app usage time.
Distribution of time spent on mobile apps in the US in June 2017 by category
14. The State of the Global App Industry – February 201814
Figure 8: Year on Year Growth in Time Spent on Mobile Apps
According to Figure 8, in terms of the fastest growing mobile app categories based on year-on-year growth
of consumer time spend, shopping made the biggest gain of 54%. The mobile app category with the largest
loss was lifestyle apps with a 40 percent decrease. The most profitable category is gaming, generating
$50.4 billion U.S. dollars in annual revenue, compared to 11.5 billion U.S. dollars spent on non-gaming apps
worldwide in 2016 (Statista, 2017)12
.
Year on Year Growth in Time Spent per Mobile App category in 2017
15. 15The State of the Global App Industry – February 2018
Strategies for
Launching
and Marketing
Apps
04
16. The State of the Global App Industry – February 201816
Strategies for Launching
and Marketing Apps
Apps can fail for many reasons but the most common
reason of failure is owners of the app do not carefully
plan to launch the app. To launch an app, there must
be a robust go-to-market strategy that encompasses
both a marketing strategy and a positioning
strategy. As a result of poor planning and little to no
marketing, many of the worlds most technically genius
applications fail, and never exceed more than a few
hundred downloads.
Across all industries, it is important to note that even
if you are achieving downloads, 80% of all app users
churn within 90 days. What people didn’t take into
account is the fickleness of these users, with 25% of
them only using an app once (Localytics, 2017)13
.
Figure 9: Year on Year Growth in Time Spent on Mobile Apps
Figure 9 showcases the average retention rate by industry after 30, 60, and 90 days respectively. As
you can see, the average retention rate varies by industry.
17. 17The State of the Global App Industry – February 2018
Research:
Who is your app for? You need to identify the audience that your app is designed for and marketed toward. This should
be done by identifying a specific pain point of an audience and developing a solution to that problem. This should be
done before your app even goes into development, but can be done again once your audience has been refined.
App Store Optimisation:
App Store Optimisation refers to the specific factors a developer can change about the overview appearance of the app
to a potential user. The goal is to improve the app’s rank within an app stores feature lists and app search engine results
to:
• Be more easily discovered
• Outrank other competitors
• Increase user exposure and conversion
App Name:
To effectively name your app, the normal procedure is to combine the unique brand of the app with the most
significant feature. For example: Snapchat and TripView
App Description:
The story is designed to convey the advantages of using the app to attract new users. With the Google Play
Store, the algorithm factors the words of the description with the words used in a search, meaning that the
description has a significant effect in the differentiation of one product over another product. It is strongly
advised to use appealing terminology that is unused by competing apps.
Social Media and Networking:
Leveraging social media, and social media influencers is a strong way to capture audience attention and
participation with an app. Also, creating content for other engagement platforms such as YouTube can
also create a following to be redirect traffic to download an app. Another way to use social media to your
advantage is creating incentives for your current user base to invite their friends, receiving benefits such as
in-game currency when their friends join.
Website & Google Search Optimisation:
By creating a website for the app, the app has a greater discoverability to the target audience. Consumers
can find the website, see a more in-depth overview of the apps functionality and a link should be provided to
divert the traffic to the app on the app store to increase downloads.
18. The State of the Global App Industry – February 201818
Paying for Advertising:
This can be a viable way to promote your app, but only once you have established your revenue model
and understand how much money you earn on average per download. If you are able to generate enough
revenue per customer to cover the costs of buying new customers via ads, then paying for advertising is very
viable.
Releasing Android apps on multiple App Stores:
There are many other Android app stores besides Google Play. This allows the app to have greater coverage
and potentially have different streams of revenue from different app stores if the monetisation model works
with it.
Managing User Reviews and Making Changes:
Mobile apps live and die by user reviews. Apps that are successful at getting good reviews typically have one
thing in common. They ask users to leave reviews. There should be a responsive team that deals with user
reviews to respond to positive reviews with praise and with negative review by sending the problems and
bugs to the development team to fix and upgrade.
International Market Positioning:
With a few simple changes, several apps can be marketed on an international level, extensively expanding
your reach. Changing trends in diverse markets can affect your app’s reputation. If you observe that your app
category is trending in South American regions for instance, then it is wise to produce a Spanish-language
version of your app to attain maximum exposure.
19. 19The State of the Global App Industry – February 2018
Pricing
Strategies
for Mobile
Applications
05
20. The State of the Global App Industry – February 201820
Pricing Strategies for Mobile Applications
Before pricing an app, understand that it is a way to
set user expectations. Users usually expect apps to
be either free or priced at 99 cents. Other complex
apps sell for $2.99 to $4.99. Apps in higher range
should have expansive features and have a highly
polished UI and UX if they plan to do well in the
competitive market – that is, they should look
attractive and provide value for users.
If you have a paid app, you’ll be able to experiment
with your pricing, but be careful of the image you
give to your potential users. It’s easier to start at a
higher price and do“price drops”than to suddenly
charge twice the original price.
The price you can charge people depends on your
target audience and your app. Some people will
happily drop $9.99 for an app. But in the same
demographic, there will most certainly be people
that will not even pay $0.99 for apps. This is where
split testing your audience comes in. In many cases,
it is actually possible to survey
large segments of an audience prior to setting a
more permanent pricing strategy.
Split testing audiences refers to sending one version
of a pricing strategy to an audience for feedback,
and then another version of the strategy to a
separate audience for feedback. There are many
firms that specialise in assisting with development
of a mobile application pricing strategy, such as
Accenture and Gartner, but it is also possible to split
test an audience by yourself.
Using social media, it is possible to run surveys in
an audience of your chosen demographic and to
ask people what they think… It is also possible to
pay affiliate database marketing groups to be able
to send a survey out to their audiences, and to get
the information this way. Either way, it is absolutely
critical that prior to launching a pricing strategy, to
obtain feedback on the pricing strategy.
Factoring in both free and paid apps, data from
mobile analytics experts indicate that the average
price for an iPad app is roughly 10 times the cost
of an Android app and an IPhone app is roughly 6
times the cost of an android app (Flurry, 2013)14
.
Should the app be free or paid? Firstly, it is very important to do a competitive analysis to find out what’s
going on in the market? What other similar apps are there and what are their prices? You can attract
attention by simply undercutting your competitors on the price factor. However, if your app is more
advance, or complex, you should charge more for superior offerings.
21. 21The State of the Global App Industry – February 2018
Figure 10: Average Pricing Point for Apps by Sector
22. The State of the Global App Industry – February 201822
Revenue
Models and
Monetisation
Methods
06
23. 23The State of the Global App Industry – February 2018
Revenue Models and Monetisation Methods
The financial outcome remains the key indicator of success of an app. The methods of monetisation have a
fundamental impact on the initial exposure, the length of the user lifespan and the revenue generated by the
user.
� Premium Model – One time, up-front fee: The
most straightforward, but not the most desirable.
The reason is that you are supporting an increasing
number of users and you have to get even more
users to fund your future development costs.
� Up-front fee + in-app purchases: This is probably the
hardest sell because you are asking people to pay
twice. It only works in certain niches.
� Free Model: You simply want to acquire users for a
future purpose.
� Free (“light version”) + paid version: This can be a
great model if you have a strong value proposition
that can be showcased in a free version of your app.
� Freemium Model – Free + in-app purchases: Most
of the ridiculously profitable games in the world
use this model. It should be one of the first revenue
models you should explore.
� In-App Purchases Model: A model that is becoming
increasingly popular because it provides recurring
income to cover future development costs.
� In-App Advertising Model – Free + Advertising:
Advertising is generally a bad four letter word, but it
can be a good revenue model, if you have no other
options. Consider offering an in-app purchase that
removes the ads.
� Sponsorship: Sponsorship is a rather new
monetization model. Users act as an advertising
sponsor in exchange for a fee. A share from each fee
goes to the developers.
� Combination model: Use of two or more of the
above models.
Figure 11: Monetisation Strategies of Mobile Applications
24. The State of the Global App Industry – February 201824
Case studies
of Successful
Apps
07
25. 25The State of the Global App Industry – February 2018
Name: Clash of Clans
Type: Gaming Application
Revenue Model: Free download, and in-app purchase
Why it works: Clash of clans is a strategy game, designed to acquire a large user base of
downloads with the base free gameplay. With the game taking increasing time to progress, it is
designed to allow players to reduce this time through the purchase of in-app currency. The app
makes the majority of it revenue from gamers who are loyal to the game and spend $1000’s of
their money to progress faster than the games bottle-neck progression system physically allows.
Case studies of Successful Apps
Name: Barron’s
Type: News Paper
Revenue Model: Free to download and in-app purchase model (subscription payments)
Why it works: Barron’s, is a prestigious financial‘must-read’newspaper. It has a long built client
base previous to the invention to the app. The app offers access to the digital version of the
newspaper. With its client base and brand already established, Barron’s charges high yearly
subscriptions for access.
Name: Snapchat
Type: Social Media
Revenue Model: Free download, in-app purchases and in-app advertising
Why it Works: Snapchat is a social media company that allows its users to send and receive timed,
self-deleting pictures. Snapchat built up a solid user base during its launch and development
before building in the monetisation features. With a large user base, they created a section for
selected advertisers to create ads with the theme of timed picture deletion. This allows Snapchat
to have advertisers without the negative response from the user base.
26. The State of the Global App Industry – February 201826
What is
the Future
for Mobile
Applications
08
27. 27The State of the Global App Industry – February 2018
Augmented Reality (AR) and Virtual Reality (VR) Application Development:
We are expected to see VR and AR apps in the retail industry (actually, Gartner predicts that by 2020, 100
million consumers will shop in augmented reality), real estate, travel, education, manufacturing, healthcare
and many more industry sectors in the coming years. It’s hard to understand how this will affect us as
consumers and users, but just imagine the opportunities that VR brings to real estate. Exploring houses before
purchase will be a lot more efficient and a lot more fun. Figure 12 below provides research from Goldman
Sachs global investment research, relating to the expected market for AR and VR software in upcoming years.
What is the Future for Mobile Applications
Enterprise mobile app development:
A growing need for mobilising enterprise systems, and/or sticking with the same old desktop or even web
systems just won’t fly with the Millennials. Some businesses are building their own custom apps (such as Sumo
Salad, a chain of restaurants that built an app for managing their waiting lists) while others rely on existing
3rd party apps, to run their logistics. Gartner also says that companies will choose to invest in micro-apps
development to allow employees to enjoy specific features of the enterprise solution (such as check list apps).
28. The State of the Global App Industry – February 201828
Artificial Intelligence (AI) / Machine Learning:
2016 has introduced us to various AI apps such as the famous‘Google Now’and‘Prisma’. The implications of AI
as implemented in chat bots are already quite widely adopted, and the future holds even greater innovations
in this field.
Internet Of Things (IoT):
The massive growth in the IoT has been exponential and almost every IoT solution needs an accompanying
mobile app, using its smart device sensors to assist the user to control the smart device. In fact, Android just
released its own package for developing IoT apps. One concern with this growing trend is security. With all
those connected devices, chances for breeches are higher. So not only will IoT continue to grow stronger, it
opens a whole new market for IoT security apps!
Figure 12: Predicted growth of VR and AR Applications
29. 29The State of the Global App Industry – February 2018
References
„„
1
The State of the App Economy (5th ed.), The App Association, Retrieved from https://actonline.org/wp-
content/uploads/App_Economy_Report_2017_Digital.pdf
„„
2
Infographic: 385% Growth Forecast for the Global App Economy, Statista (Retrieved 31 January 2018),
available at: https://www.statista.com/chart/10033/385-growth-forecast-for-the-global-app-economy/
„„
3
App Market Forecast 2017, App Annie (Retrieved 27 January 2018), available at: http://go.appannie.com/
report-app-annie-market-forecast-2017
„„
4
State of the App Economy (4th ed.), The App Association, Retrieved from https://actonline.org/wp-content/
uploads/2016_State_of_App_Economy.pdf
„„
5
Number of Available Apps in the Amazon App store, Statista (Retrieved 26 January 2018), available at:
https://www.statista.com/ statistics/307330/number-of-available-apps-in-the-amazon-appstore/
„„
6
Apple Vs Android — A comparative study 2017, AndroidPub (Retrieved 27 January 2018), available at:
https://android.jlelse.eu/apple-vs-android-a-comparative-study-2017-c5799a0a1683
„„
7
Mobile OS share in China 2013-2017, Statista (Retrieved 25 January 2018), available at: https://www.
statista.com/statistics/262176/market-share-held-by-mobile-operating-systems-in-china/
„„
8
Google Play: number of downloads 2010-2016, Statista (Retrieved 31 January 2018), available at: https://
www.statista.com/statistics/281106/number-of-android-app-downloads-from-google-play/
„„
9
Apple store downloads 2016, Statista (Retrieved 28 January 2018), available at: https://www.statista.com/
statistics/263794/number-of-downloads-from-the-apple-app-store/
„„
10
Annual number of mobile app downloads worldwide 2021, Statista (Retrieved 31 January 2018), available
at: https://www.statista.com/statistics/271644/worldwide-free-and-paid-mobile-app-store-downloads/
„„
11
Fastest growing mobile app categories 2017, Statista (Retrieved 1 February 2018), available at: https://
www.statista.com/statistics/251096/fastest-growing-shopping-app-categories/
„„
12
Global mobile app revenue by category 2021, Statista (Retrieved 26 January 2018), available at: https://
www.statista.com/statistics/269024/distribution-of-the-worldwide-mobile-app-revenue-by-category/
„„
13
Mobile Apps: What’s A Good Retention Rate, Localytics (Retrieved 25 January 2018), available at: http://
info.localytics.com/blog/mobile-apps-whats-a-good-retention-rate
„„
14
The History of App Pricing, Flurry Blog (Retrieved 26 January 2018), available at: http://flurrymobile.tumblr.
com/post/115189750715/the-history-of-app-pricing-and-why-most-apps-are
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