The document describes an algorithm called Overlay Stitch Meshing (OSM) for producing triangulations with no large angles from planar straight line graphs. The algorithm produces triangles with angles between 170 degrees and results in a mesh size that is O(log L/s) competitive with the optimal triangulation, where L is the total edge length and s is the minimum feature size. It works by overlaying triangles and only keeping overlay edges that intersect the input graph in a "good" way, with an angle of at least 30 degrees. The algorithm and its analysis introduce new techniques for proving logarithmic competitiveness.