Organization Strategies to Increase Development Productivity discusses how to increase productivity through a student worker program. It outlines how the speaker's team at Oakland University hired and trained student workers to take on development work. Key aspects included identifying mentors, varying work tasks, setting expectations, and involving students in open source contributions. When implemented well, the student program provides hands-on learning opportunities for students and additional development capacity for the organization. One student speaker discussed his positive experience in the program, where he gained real-world skills while having a flexible work schedule around his classes.
A presentation at AgileTour 2012 Ho Chi Minh City, 8-9/11/2012
This is a reflection on how we can innovate higher education in VN with the ideas from Agile.
Workplace Simulated Courses - Course Technology Computing Conference
Presenter: Angie Rudd & Kelly Hinson, Gaston College
What do our students need to learn to be productive in the workplace, to get a job, what skills do they need? The workplace has changed, leadership has changed, and the future is collaboration. This presentation will discuss the methods and tools used in two online project classes. We will show you how we take our learning outcomes and design online classes to simulate a workplace environment. These courses are designed to give students the most realistic workplace environment that we can in an academic setting. One course teaches Emerging Technologies by using teamwork and collaboration environments. The other course uses the System Development Lifecycle as a guide for students to complete an individual project with feedback and brainstorming from other students. The goals for the session are: demonstrating and discussing collaboration, showing how to include useful teamwork in an online environment, working as a collective team, sharing information and knowledge, encouraging suggestions and ideas, brainstorming, building in frustration on purpose, using peer feedback in projects, enabling team resources, and embracing roles and responsibilities. Attendees will walk away with a template of how to design a course for a workplace environment while meeting the learning objectives of the course.
Extreme Apprenticeship Meets Playful Design at Operating System Labs: A Case ...Rosella Gennari
The extreme apprenticeship instructional methodology, recently born in Scandinavia, serves to organise education in formal contexts, such as university courses. The fundamental idea is that a new task is learned by apprentices, looking at the master who is performing it, and then repeating the task under his or her guidance. Continuous feedback and learning by doing are key principles of extreme apprenticeship. However, in e-learning contexts, the direct contact with the master may be missing. Then engagement of students with learning material becomes a challenging goal to achieve when designing the material. In this paper, we see how extreme apprenticeship and playful design were combined for designing the learning material of the laboratories of a traditionally `boring' university course, namely, operating systems. A preliminary analytic evaluation concludes the paper showing the viability of the blended approach.
Micro Instructional Design for Problem-Based and Game-Based LearningAndy Petroski
The slides are from a webinar that I facilitated on March 30, 2015. The webinar recording can be viewed at http://www.training-pros.com/newsroom/trainingpros-webinars
Micro ID for Problem-Based and Game-Based Learning
Instructional design is both a process (macro) and a strategy (micro). Micro instructional design models should provide a formula for designing user experience, engagement and interaction that supports learning. Join this online session to explore David Merrill’s Pebble in the Pond (PiP) instructional design model for problem-based learning and consider how it can also be applied to game-based learning design.
Data-driven learning is the key factor in optimizing learning and training programs for learner success. By gaining a more holistic view of how learners engage in their online programs, organizations can get a better picture of how effective their learning programs really are. Armed with this information, measurable improvements can be made across learning and training initiatives. Your organization can achieve a deeper understanding of the usage, effectiveness, and success of their programs, and how they directly impact learning performance.
Join our learning analytics expert, Stewart Rogers, to discover 5 steps for building a data-driven learning model to improve learning performance.
This presentation will demonstrate:
- How to make analytics part of the fabric of daily operations
- Access robust reporting and analytics solutions
- Establish shared goals throughout your department hierarchy
- Ensure continuous training and coaching of core analytics skills
- Track the right metrics and make data-driven decisions
The growth of Artificial Intelligence (AI) is leading to transformation in our workplaces. Professor Klaus Schwab of the World Economic Forum is calling this change The Fourth Industrial Revolution. There are mixed predictions about AI and automation: some people see a reduction in the need for some jobs while predicting an increase in others. There is no doubt AI is changing the nature of work and learning.
In this presentation you’ll get an insider’s view into--
- Some of the jargon behind the technologies e.g. what data scientists mean when they talk about ‘training a model’
- How AI is being used in L&D today to gain insights and automate learning
- Why you should be looking to use chatbots in your learning programs
- How to get started with recommendation engines
- What the issues and challenges are using AI in learning.
- Even if you aren’t a technical person you will get an understanding of leading edge technologies by attending this webinar.
Sound Pedagogies Online in Blended, Synchronous & Asynchronous Courses Michael M Grant
Strategies for designing and teaching blended, synchronous, and asynchronous online courses. Presented at Cengage Learning Computing Conference by Dr. Michael M. Grant
A presentation at AgileTour 2012 Ho Chi Minh City, 8-9/11/2012
This is a reflection on how we can innovate higher education in VN with the ideas from Agile.
Workplace Simulated Courses - Course Technology Computing Conference
Presenter: Angie Rudd & Kelly Hinson, Gaston College
What do our students need to learn to be productive in the workplace, to get a job, what skills do they need? The workplace has changed, leadership has changed, and the future is collaboration. This presentation will discuss the methods and tools used in two online project classes. We will show you how we take our learning outcomes and design online classes to simulate a workplace environment. These courses are designed to give students the most realistic workplace environment that we can in an academic setting. One course teaches Emerging Technologies by using teamwork and collaboration environments. The other course uses the System Development Lifecycle as a guide for students to complete an individual project with feedback and brainstorming from other students. The goals for the session are: demonstrating and discussing collaboration, showing how to include useful teamwork in an online environment, working as a collective team, sharing information and knowledge, encouraging suggestions and ideas, brainstorming, building in frustration on purpose, using peer feedback in projects, enabling team resources, and embracing roles and responsibilities. Attendees will walk away with a template of how to design a course for a workplace environment while meeting the learning objectives of the course.
Extreme Apprenticeship Meets Playful Design at Operating System Labs: A Case ...Rosella Gennari
The extreme apprenticeship instructional methodology, recently born in Scandinavia, serves to organise education in formal contexts, such as university courses. The fundamental idea is that a new task is learned by apprentices, looking at the master who is performing it, and then repeating the task under his or her guidance. Continuous feedback and learning by doing are key principles of extreme apprenticeship. However, in e-learning contexts, the direct contact with the master may be missing. Then engagement of students with learning material becomes a challenging goal to achieve when designing the material. In this paper, we see how extreme apprenticeship and playful design were combined for designing the learning material of the laboratories of a traditionally `boring' university course, namely, operating systems. A preliminary analytic evaluation concludes the paper showing the viability of the blended approach.
Micro Instructional Design for Problem-Based and Game-Based LearningAndy Petroski
The slides are from a webinar that I facilitated on March 30, 2015. The webinar recording can be viewed at http://www.training-pros.com/newsroom/trainingpros-webinars
Micro ID for Problem-Based and Game-Based Learning
Instructional design is both a process (macro) and a strategy (micro). Micro instructional design models should provide a formula for designing user experience, engagement and interaction that supports learning. Join this online session to explore David Merrill’s Pebble in the Pond (PiP) instructional design model for problem-based learning and consider how it can also be applied to game-based learning design.
Data-driven learning is the key factor in optimizing learning and training programs for learner success. By gaining a more holistic view of how learners engage in their online programs, organizations can get a better picture of how effective their learning programs really are. Armed with this information, measurable improvements can be made across learning and training initiatives. Your organization can achieve a deeper understanding of the usage, effectiveness, and success of their programs, and how they directly impact learning performance.
Join our learning analytics expert, Stewart Rogers, to discover 5 steps for building a data-driven learning model to improve learning performance.
This presentation will demonstrate:
- How to make analytics part of the fabric of daily operations
- Access robust reporting and analytics solutions
- Establish shared goals throughout your department hierarchy
- Ensure continuous training and coaching of core analytics skills
- Track the right metrics and make data-driven decisions
The growth of Artificial Intelligence (AI) is leading to transformation in our workplaces. Professor Klaus Schwab of the World Economic Forum is calling this change The Fourth Industrial Revolution. There are mixed predictions about AI and automation: some people see a reduction in the need for some jobs while predicting an increase in others. There is no doubt AI is changing the nature of work and learning.
In this presentation you’ll get an insider’s view into--
- Some of the jargon behind the technologies e.g. what data scientists mean when they talk about ‘training a model’
- How AI is being used in L&D today to gain insights and automate learning
- Why you should be looking to use chatbots in your learning programs
- How to get started with recommendation engines
- What the issues and challenges are using AI in learning.
- Even if you aren’t a technical person you will get an understanding of leading edge technologies by attending this webinar.
Sound Pedagogies Online in Blended, Synchronous & Asynchronous Courses Michael M Grant
Strategies for designing and teaching blended, synchronous, and asynchronous online courses. Presented at Cengage Learning Computing Conference by Dr. Michael M. Grant
Software development learning path - board infinityBoard Infinity
Fast-track your career in the IT industry with Board Infinity's Full-Stack Development Course. You’ll become an expert at the front-end and back-end JavaScript technologies of the most popular MERN Stack(MongoDB, Express, React, and Node.js). Learn to build responsive web applications using both front-end and back-end technologies and become an expert Full-Stack Web Developer
ACSTAC 2017: Using Virtual Worlds: David W. DeedsDavid W. Deeds
ACSTAC: Anatolia College of Science and Technology Annual Conference. This is David W. Deeds' workshop on virtual worlds. ACSTAC 2017 will be held Nov. 24-26 at Anatolia College in Thessaloniki, Greece: http://www.acstac.gr/. This is the same workshop Dr. Deeds conducted for last year's ACAMIS (Association of China and Mongolia International Schools) Technology Conference in Suzhou, China.
Strengthening Quality Management with High Impact TrainingKarl Kapp
The slides from this webinar examine the evolution of training technology and outlined how implementing the right technology is helping companies support role-based training programs, making learning easier, and delivering training as part of quality processes – while ensuring job and audit readiness.
We shared training best practices and how technology can:
• Align training with corporate goals
• Improve quality management with modern learning techniques
• Enable micro- and in flow learning
• Simplify role-based training
• Measuring learning and training impact
About our presenters:
Karl Kapp, Bloomsburg University of Pennsylvania
An expert in the convergence of learning, technology, and business, Karl Kapp was named to the 2017 "LinkedIn Top Voices in Education" list and has been named a top influencer in the training industry. Author of seven books including “The Gamification of Learning and Instruction” and “Play to Learn,” Karl is a highly sought international, TEDx and industry speaker.
Kent Malmros, Veeva Systems
Kent has spent the majority of his career delivering technology-enabled training solutions to life sciences, holding leadership positions at industry leading companies such as AdMed, ClearPoint (Red Nucleus), UL EduNeering (UL), and now at Veeva Systems.
To watch the full webinar on demand, please register here: http://bitly.com/2Oh2TLc.
2015 NMC Conference: Full STEAM Ahead via Change Management: David W. DeedsDavid W. Deeds
David W. Deeds' 2015 New Media Consortium Conference presentation: Full STEAM Ahead Via Change Management. We need teachers to change! What we need to do is start applying successful change management principles and techniques. David spent 15 years as a corporate trainer and says education folks could learn a lot from the business world when it comes to employee professional development and overall major transitions.
Presentation by Joan Starr at Code4Lib 2007 in Athens, GA
Academic digital libraries face serious challenges in trying to adopt agile project management techniques. While there have always been significant differences between how an academic and a corporate team might solve a problem, today, digital library and corporate offerings are often in direct competition. Time-to-market is more important than ever before. This talk will identify the most troublesome characteristics of academic bureaucracies and make suggestions for working around these obstacles.
This presentation includes the following topics:
- What is Project Based Learning?
- What's actually difference between Academic Based & Project Based Learning?
- How a student can proceed to change the system?
- How one get ready for Industry-Ready?
- Explore Google to learn more
- Thanks!
You can reach me out at kalraramneek@ieee.org
This presentation explorde some of the big trends in digital learning at the moment.
- the use of artificial intelligence in L&D
- the maturation of xAPI and how L&D is becoming more data driven
- the relationship between microlearning and learning while working, and personalisation of learning
- the rise of digital workplaces and what this means for L&D
virtual reality and augmented reality
- the new role of the LMS in a learning ecosystem and the growth of learning experience platforms.
Presentation at the conference ecdea.org, 8 of June 2018Mats Brenner
Presentation of the Project Digital Exam II - SUNET Inkubator - for 1st European Conference on digital Exams and Assessment (ECDEA 2018), 8:th of June 2018 in Gothenborg, Sweden
My internship final presentation. This presentation was to share my experiences on internship, adaptation to the company culture, working in a professional environment, challenges i faced and what i achieved from my internship.
This is an intermediate conversion course for C++, suitable for second year computing students who may have learned Java or another language in first year.
The need to teach open source techniques, methodologies, and values, in order to inspire a new generation of software engineers and problem solvers. A presentation delivered at openSUSE Conference 2016.
Software development learning path - board infinityBoard Infinity
Fast-track your career in the IT industry with Board Infinity's Full-Stack Development Course. You’ll become an expert at the front-end and back-end JavaScript technologies of the most popular MERN Stack(MongoDB, Express, React, and Node.js). Learn to build responsive web applications using both front-end and back-end technologies and become an expert Full-Stack Web Developer
ACSTAC 2017: Using Virtual Worlds: David W. DeedsDavid W. Deeds
ACSTAC: Anatolia College of Science and Technology Annual Conference. This is David W. Deeds' workshop on virtual worlds. ACSTAC 2017 will be held Nov. 24-26 at Anatolia College in Thessaloniki, Greece: http://www.acstac.gr/. This is the same workshop Dr. Deeds conducted for last year's ACAMIS (Association of China and Mongolia International Schools) Technology Conference in Suzhou, China.
Strengthening Quality Management with High Impact TrainingKarl Kapp
The slides from this webinar examine the evolution of training technology and outlined how implementing the right technology is helping companies support role-based training programs, making learning easier, and delivering training as part of quality processes – while ensuring job and audit readiness.
We shared training best practices and how technology can:
• Align training with corporate goals
• Improve quality management with modern learning techniques
• Enable micro- and in flow learning
• Simplify role-based training
• Measuring learning and training impact
About our presenters:
Karl Kapp, Bloomsburg University of Pennsylvania
An expert in the convergence of learning, technology, and business, Karl Kapp was named to the 2017 "LinkedIn Top Voices in Education" list and has been named a top influencer in the training industry. Author of seven books including “The Gamification of Learning and Instruction” and “Play to Learn,” Karl is a highly sought international, TEDx and industry speaker.
Kent Malmros, Veeva Systems
Kent has spent the majority of his career delivering technology-enabled training solutions to life sciences, holding leadership positions at industry leading companies such as AdMed, ClearPoint (Red Nucleus), UL EduNeering (UL), and now at Veeva Systems.
To watch the full webinar on demand, please register here: http://bitly.com/2Oh2TLc.
2015 NMC Conference: Full STEAM Ahead via Change Management: David W. DeedsDavid W. Deeds
David W. Deeds' 2015 New Media Consortium Conference presentation: Full STEAM Ahead Via Change Management. We need teachers to change! What we need to do is start applying successful change management principles and techniques. David spent 15 years as a corporate trainer and says education folks could learn a lot from the business world when it comes to employee professional development and overall major transitions.
Presentation by Joan Starr at Code4Lib 2007 in Athens, GA
Academic digital libraries face serious challenges in trying to adopt agile project management techniques. While there have always been significant differences between how an academic and a corporate team might solve a problem, today, digital library and corporate offerings are often in direct competition. Time-to-market is more important than ever before. This talk will identify the most troublesome characteristics of academic bureaucracies and make suggestions for working around these obstacles.
This presentation includes the following topics:
- What is Project Based Learning?
- What's actually difference between Academic Based & Project Based Learning?
- How a student can proceed to change the system?
- How one get ready for Industry-Ready?
- Explore Google to learn more
- Thanks!
You can reach me out at kalraramneek@ieee.org
This presentation explorde some of the big trends in digital learning at the moment.
- the use of artificial intelligence in L&D
- the maturation of xAPI and how L&D is becoming more data driven
- the relationship between microlearning and learning while working, and personalisation of learning
- the rise of digital workplaces and what this means for L&D
virtual reality and augmented reality
- the new role of the LMS in a learning ecosystem and the growth of learning experience platforms.
Presentation at the conference ecdea.org, 8 of June 2018Mats Brenner
Presentation of the Project Digital Exam II - SUNET Inkubator - for 1st European Conference on digital Exams and Assessment (ECDEA 2018), 8:th of June 2018 in Gothenborg, Sweden
My internship final presentation. This presentation was to share my experiences on internship, adaptation to the company culture, working in a professional environment, challenges i faced and what i achieved from my internship.
This is an intermediate conversion course for C++, suitable for second year computing students who may have learned Java or another language in first year.
The need to teach open source techniques, methodologies, and values, in order to inspire a new generation of software engineers and problem solvers. A presentation delivered at openSUSE Conference 2016.
Delivered at the Emerging Technologies and Authentic Learning in Vocational Higher Education conference in Cape Town, South Africa 31st Aug to 3rd September 2015.
Abstract Students in distance education at the KATHO (University college in Flanders, Belgium, www.katho.be) only need to come to the campus for assessment. Since September 2008, the center of excellence in e-learning, MAD (Mad About Distance) of KATHO organized a small project with 5 students located in five different countries all over the world. One student nearby the desert in Dubai inspired us to call this research “the Camel project”. The people involved in the project explored new methodologies and new technical tools to enable teachers to assess those students online. The project is still running and inspiring teachers of the KATHO to develop particular settings about online assessment, but also about online coaching. This paper is meant to share some of our experiences and conclusions concerning the online assessment and evaluation.
Developing a digital mindset - recordingSprout Labs
This webinar is based on our free eBook Developing a digital mindset: Powerful methods to disrupt learning. Digital technologies are disrupting business. But it’s not the technologies themselves that are causing the disruption, it’s what we do with them that’s creating change. It’s the thinking processes and mindsets around using technologies that hold the key. It’s about having a digital mindset.
HOW DOES TECHNOLOGY LEADERS PROGRAM (TLP) ENHANCE MACHINE LEARNING AND AI EXP...Plaksha University
Technology Leaders Program at Plaksha University enhances Machine Learning (ML) and Artificial Intelligence (AI) experience through challenge lab and capstone and help students understand how businesses function.
Defining Adaptive Learning Technology: What it is, how it works, and why it’s...DreamBox Learning
As online learning opportunities expand and blended learning models continue to evolve, it's critical to ensure education remains student-centered and focused on key learning goals. Whether students are in the classroom or using technology, it’s important for all of them to receive personalized, differentiated support as they learn. The use of "adaptive" learning technology is increasing as a way to improve the differentiation and personalization of learning for each unique student.
Attend this web seminar to learn from an experienced public educator, curriculum leader, and digital learning designer. Participants will hear about recent trends in adaptive learning, the pedagogical implications of adaptive technologies, and how digital experiences can empower students to think independently, receive specific feedback, and self-direct their learning
Open Source Portal and Mobile SolutionsAaron Grant
In this session we will show our student portal system and mobile app, MySAIL, and how we integrate it with Banner data. In our portal we display to students their class schedules, mid-term and final grades, financial aid information, progress to degree/capp, and other general student information. Additionally we use CAS, an open source project, to allow for single sign-on between MySAIL, Moodle, Banner Self Service and more.
Agile Mobile Strategies on a Shoestring BudgetAaron Grant
As more students bring multiple smart devices to campus, the need to keep up with their needs and expectations for using these devices is more important than ever. OU has gone through multiple iterations of their App to address these new exceptions including a price increase on software and licensing and support.
Those Universities with budget and staff constraints, but want to meet student expectations will benefit from this discussion. Topics will focus on strategies, lessons learned and what the future holds with Mobile.
Acetabularia Information For Class 9 .docxvaibhavrinwa19
Acetabularia acetabulum is a single-celled green alga that in its vegetative state is morphologically differentiated into a basal rhizoid and an axially elongated stalk, which bears whorls of branching hairs. The single diploid nucleus resides in the rhizoid.
A review of the growth of the Israel Genealogy Research Association Database Collection for the last 12 months. Our collection is now passed the 3 million mark and still growing. See which archives have contributed the most. See the different types of records we have, and which years have had records added. You can also see what we have for the future.
2024.06.01 Introducing a competency framework for languag learning materials ...Sandy Millin
http://sandymillin.wordpress.com/iateflwebinar2024
Published classroom materials form the basis of syllabuses, drive teacher professional development, and have a potentially huge influence on learners, teachers and education systems. All teachers also create their own materials, whether a few sentences on a blackboard, a highly-structured fully-realised online course, or anything in between. Despite this, the knowledge and skills needed to create effective language learning materials are rarely part of teacher training, and are mostly learnt by trial and error.
Knowledge and skills frameworks, generally called competency frameworks, for ELT teachers, trainers and managers have existed for a few years now. However, until I created one for my MA dissertation, there wasn’t one drawing together what we need to know and do to be able to effectively produce language learning materials.
This webinar will introduce you to my framework, highlighting the key competencies I identified from my research. It will also show how anybody involved in language teaching (any language, not just English!), teacher training, managing schools or developing language learning materials can benefit from using the framework.
A Strategic Approach: GenAI in EducationPeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
This slide is special for master students (MIBS & MIFB) in UUM. Also useful for readers who are interested in the topic of contemporary Islamic banking.
Francesca Gottschalk - How can education support child empowerment.pptxEduSkills OECD
Francesca Gottschalk from the OECD’s Centre for Educational Research and Innovation presents at the Ask an Expert Webinar: How can education support child empowerment?
Biological screening of herbal drugs: Introduction and Need for
Phyto-Pharmacological Screening, New Strategies for evaluating
Natural Products, In vitro evaluation techniques for Antioxidants, Antimicrobial and Anticancer drugs. In vivo evaluation techniques
for Anti-inflammatory, Antiulcer, Anticancer, Wound healing, Antidiabetic, Hepatoprotective, Cardio protective, Diuretics and
Antifertility, Toxicity studies as per OECD guidelines
Normal Labour/ Stages of Labour/ Mechanism of LabourWasim Ak
Normal labor is also termed spontaneous labor, defined as the natural physiological process through which the fetus, placenta, and membranes are expelled from the uterus through the birth canal at term (37 to 42 weeks
Read| The latest issue of The Challenger is here! We are thrilled to announce that our school paper has qualified for the NATIONAL SCHOOLS PRESS CONFERENCE (NSPC) 2024. Thank you for your unwavering support and trust. Dive into the stories that made us stand out!
3. Introduction
My Team (Enterprise Applications - Emerging Technologies)
2 full-time developers, six to seven students and 1 associate
director focused on mobile, portal, identity management,
application security, accessibility, database warehouse for
reporting, GDPR, web applications, etc.
That’s a lot of work for 3 full-time employees, hence this
presentation...
4. Introduction
What are we going to talk about?
● Ways fix your work environment and gain productivity
● Student worker program
● How we operate our program
● Automation
● Open Source
● Josh talking about his experience in our student worker program
5. My First Oakland Portal Team
I joined in 2011, at that time the OU portal was outdated, CAS
was just being implemented.
I supported of these systems with a student worker. The student
worker helped test code and do small changes. All heavy
lifting was done by full-time staff.
OU’s primary uPortal student left 2 days after I started
Also to add to the fun there were no build systems in place,
misused code repositories, limited documentations and only
some computers could be used to build certain parts of the
portal.
Image: Wired IT
6. A problem
We had a capacity problem at this point.
I was the bottleneck. How could I get mobile app
technologies developed, get a new portal running and
rewrite everything to be stable?
Luckily, I had a strong background in student
employment at my previous employer...
7. Kettering University
They are a small private institution that is a mechanical
engineering / automotive engineer powerhouse in Flint,
Michigan.
Formerly at GMI / General Motors Institute historically they
trained students to become GM employees. This required a
bootcamp of sorts where the student had to work half-time at
GM and went to college the other half.
8. Co-op / Experiential Learning
Kettering called this their Cooperative Education or Co-op
program. Later they used the term “Experiential Learning”
to describe the experience.
Experiential Learning - “Learning Through Reflection on
Doing”
Other terms it could be considered hands-on learning /
applied learning, etc.
Image: theadvocates.org
9. Experiential Learning
Kydon Holding - 8 Reasons Why Experiential Learning is the Future
● Accelerates learning
● Provides a safe learning environment
● Bridges gap between theory and practice
● Produces Demonstrated Mindset
● Increases Engagement
● Delivers Exceptional Return on Investment
● Provides Accurate Assessment Results
● Enables Personalized Learning
10. How is Experiential Learning Different from Internships?
● Mentor with help teach and guide
● Aligning work with Interests
● Experiential Learning can last years
● Students are encouraged to reflect
● Mentors and supervisors will give feedback
11. Students Can Bring More Value
● They have much more potential when you
involve them more in real world projects
● Students bring fresh ideas and different
perspectives
● They care about their school and want to make
it better
Image: Dribble.com
12. Student Program / Be a Mentor
Identify mentors in the program. It could be a senior
student or a full-time developer.
Students typically come with raw skill and need help
You need someone to know the student worker and
understand what makes them tick to be able to assign
meaningful, engaging work.
13. Student Program / Hiring (Advertise!)
Ask your students to tell all their friends and colleagues
Ask a professor that will tell their students
Print posting and put on bulletin boards
Post a link to the job in uPortal announcements. :)
14. Student Program / Hiring
Have a consistent hiring process.
Test for behavior and analytical skills.
Test for interest in programming or design (i.e. do
their hobbies align with programming, etc)
Ask for examples of their work to see how excited
they are about technology
Identify where they might fit by asking questions
about their career plan or skills they want to refine
Image: watchmecode.net
15. Student Program / Hiring
Remember you are building a team, so you need to find
students who mesh well.
Negative students will sink your ship and kill your fun
productive environment.
Hiring in pairs helps with peer learning, although if you
hire too many it can hurt the full-time staff’s productivity
as each student does require assistance and code
verification.
16. Student Program / Varying Backlog
You must have a backlog developed with
varying levels of work
You must break-up work and help identify
requirements
We’ve use Gitlab issues and boards for this
purpose and used Trello before
17. Student Program / Set the Stage
Set expectations.
Delegate and Empower.
Be flexible.
18. Student Program / Cut Your Losses
When you have a student that is not working out. Know when to cut your losses.
Generally we’ll notify the student they are not meeting our expectations and have a timeline for correcting
the issue.
There are too many other smart and good students out there that could use your opportunity to advance
their career and education.
19. Today’s Student Team (Emerging Technologies)
● 2 student portal / mobile developers
● 1 student Identity and Access Management (IAM) Developer
● Security focused student developer
● Accessibility focused student developer
● UI/UX and accessibility focused student developer
20. Success Stories
All of my former student workers have great jobs immediately after graduating.
Three worked directly for Oakland as a full-time staff member
(Brandon Powell, Erik C, Dave Derderian)
Others interned at IBM, Digital Ocean and received full-time jobs at Blue Cross Blue Shield, Quicken Loans,
Apple, GM, Chrysler, Ford, 123 Net, and Dominos (mobile app division) and more.
21. More Productivity Ideas - Automation
● GitLab
● Continuous Integration to experimental development and QA environments
● Pull requests - Forced code review by senior students and full-time staff
● Issue tracking & documentation all in one place
● Infrequently compiled items placed in Nexus - Maven Server
● Automated scans with OWASP plugins
● Hope to automate accessibility checking more this year
22. Read a Good Book (or Two?)
Getting Things Done
By David Allen
The Phoenix Project
By Gene Kim, Kevin Behr, George Spafford
23. Use Open Source!
This is probably a no brainer at this conference
Open Source = Collective Intelligence
There are a lot of smart people working on like-minded issues.
24. Implement Open Source Smart
Try staying as close as base and up to date as you can. This will
help reduce complexity of upgrades, reduce your delta and help
keep your service more secure.
Push your developed features and deltas to the community.
Some software has the concept of binaries used on builds. If you
alter your installation too much, then you have to fork, build, and
maintain your own binaries. That’s a pain, so choose your
alterations carefully.
25. Open Source Communities Love Students
We’ve involved our students in Apereo mailing lists and
pull requests. We have found the community was very
welcoming, helpful and joining us in teaching our students
best practices.
Next, Josh is going to talk about his experience on our
student employment program.
26. My student employment background
Before working as a student java developer I had little experience.
I was hired in 2016 (my freshmen year) as a student java developer.
I primarily worked on Oakland University’s student portal and made occasional uPortal contributions.
27. The interview process
● I wasn’t quite sure what to expect going into my first interview for a software development job.
● The interview had several parts
● Job related questions.
● Showing the interviewers my previous programming projects.
● A written test which included a small programming challenge.
● Questioning about machine learning (in my case).
28. Student work environment
● Allows us students to work in a much different environment than a traditional internship.
● Work schedules are flexible around school.
● On the job training at the student’s level
● Most of the team members are computer science students taking the same classes.
29. Student developer work
● Work on a real world projects.
● Learn from mentors and fellow students.
● Work in an environment conducive to learning.
● Learn and apply things one would have never
learned in school.
30. Contributing to open-source as a student
‘’Education’s purpose is to
replace an empty mind with an
open one.’’
- Malcolm Forbes
● Students can gain immensely from contributing to open-
source.
○ Work with more experienced developers
○ Learn how to work with large code bases
○ Network with other contributors
○ Achieve more than paper credentials
31. What I have learned
When I started working as a student developer I had absolutely no experience working on a team of
developers.
Working on a student team enabled me to learn and gain experience in software development and
open-source contribution.
Working as a student developer has taught me much more about computer science and software
development.