Object-oriented analysis and design (OOAD) involves finding objects or concepts in the problem domain during analysis and defining software objects and how they collaborate during design. The document discusses various OOAD concepts like the unified modeling language (UML), use case diagrams, class diagrams, state diagrams, and design patterns. It provides definitions and examples of these concepts and explains tasks like requirements analysis, architecture design, and modeling object relationships, behaviors, and interactions during analysis and design.
The document discusses object-oriented analysis and design concepts. It introduces key concepts like objects, classes, encapsulation, inheritance etc. It then describes Object Modeling Technique (OMT), which is an object-oriented modeling methodology developed in 1991. OMT consists of three models - object model, dynamic model and functional model. It also discusses Unified Modeling Language (UML) conceptual model, including building blocks like things, relationships and diagrams. It describes different structural things, behavioral things and grouping things in UML. Finally, it covers various relationship types in UML like dependency, association, generalization etc.
This chapter discusses basic structural modeling in object oriented software engineering. It covers classes and relationships, common mechanisms, diagrams, and class diagrams, which are used to model the basic structure of a software system using objects and their interactions.
The document discusses requirements analysis and modeling approaches. It covers:
1) The objectives and types of requirements models, including scenario-based, data, class-oriented, flow-oriented, and behavioral models.
2) Elements of analysis models like use cases, classes, attributes, operations, and relationships.
3) Approaches to requirements modeling like structured analysis, object-oriented analysis, and CRC modeling.
4) Concepts of data modeling including data objects, attributes, and relationships.
This document discusses class diagrams and object diagrams. Class diagrams model the static design of a system by describing classes and their attributes/methods. Object diagrams show instances of classes at a specific time by depicting objects and their relationships. Key differences are that class diagrams define types while object diagrams show state, and class diagrams are blueprints while object diagrams capture snapshots.
Object diagrams represent a snapshot of a system at a particular moment, showing the concrete instances of classes and their relationships. They capture the static view of a system to show object behaviors and relationships from a practical perspective. Unlike class diagrams which show abstract representations, object diagrams depict real-world objects and their unlimited possible instances. They are used for forward and reverse engineering, modeling object relationships and interactions, and understanding system behavior.
OOAD Part A Question with answer and Part B & C questions.
References :
1) Previous University Questions.
2) Applying UML and Patterns: An Introduction to Object-Oriented Analysis and Design and Iterative Development by Craig Larman.
3) Google search engine for text and images.
The document discusses advanced structural modeling concepts in object-oriented software engineering, including advanced classes, relationships, interfaces, types and roles, packages, and object diagrams. It defines these concepts and provides examples to illustrate their usage and relationships.
The document discusses object-oriented analysis and design concepts. It introduces key concepts like objects, classes, encapsulation, inheritance etc. It then describes Object Modeling Technique (OMT), which is an object-oriented modeling methodology developed in 1991. OMT consists of three models - object model, dynamic model and functional model. It also discusses Unified Modeling Language (UML) conceptual model, including building blocks like things, relationships and diagrams. It describes different structural things, behavioral things and grouping things in UML. Finally, it covers various relationship types in UML like dependency, association, generalization etc.
This chapter discusses basic structural modeling in object oriented software engineering. It covers classes and relationships, common mechanisms, diagrams, and class diagrams, which are used to model the basic structure of a software system using objects and their interactions.
The document discusses requirements analysis and modeling approaches. It covers:
1) The objectives and types of requirements models, including scenario-based, data, class-oriented, flow-oriented, and behavioral models.
2) Elements of analysis models like use cases, classes, attributes, operations, and relationships.
3) Approaches to requirements modeling like structured analysis, object-oriented analysis, and CRC modeling.
4) Concepts of data modeling including data objects, attributes, and relationships.
This document discusses class diagrams and object diagrams. Class diagrams model the static design of a system by describing classes and their attributes/methods. Object diagrams show instances of classes at a specific time by depicting objects and their relationships. Key differences are that class diagrams define types while object diagrams show state, and class diagrams are blueprints while object diagrams capture snapshots.
Object diagrams represent a snapshot of a system at a particular moment, showing the concrete instances of classes and their relationships. They capture the static view of a system to show object behaviors and relationships from a practical perspective. Unlike class diagrams which show abstract representations, object diagrams depict real-world objects and their unlimited possible instances. They are used for forward and reverse engineering, modeling object relationships and interactions, and understanding system behavior.
OOAD Part A Question with answer and Part B & C questions.
References :
1) Previous University Questions.
2) Applying UML and Patterns: An Introduction to Object-Oriented Analysis and Design and Iterative Development by Craig Larman.
3) Google search engine for text and images.
The document discusses advanced structural modeling concepts in object-oriented software engineering, including advanced classes, relationships, interfaces, types and roles, packages, and object diagrams. It defines these concepts and provides examples to illustrate their usage and relationships.
Unit 2(advanced class modeling & state diagram)Manoj Reddy
This document discusses state modeling concepts in UML including states, transitions, events, and state diagrams. It provides examples of state diagrams for a phone and traffic lights. States represent conditions an object can be in, such as idle or running. Transitions are changes between states triggered by events like receiving a call. State diagrams visually depict the flow between states.
This document provides an overview of domain modeling concepts including:
- A domain model illustrates meaningful conceptual classes in a problem domain and is not focused on software components.
- Key elements of a domain model include conceptual classes, associations between classes, and attributes of classes.
- Identifying conceptual classes involves techniques like analyzing common nouns and noun phrases.
- Associations represent meaningful relationships between conceptual classes and should be identified based on information needs.
- Attributes specify logical data values of conceptual classes and should be kept simple.
- The document uses examples to demonstrate domain modeling techniques.
The document discusses Unit II of a syllabus which covers class diagrams, including elaboration, domain modeling, finding conceptual classes and relationships. It discusses when to use class diagrams and provides examples of a class diagram for a hotel management system. It also discusses inception and elaboration phases in software development processes and provides artifacts used in elaboration. Finally, it discusses domain modeling including how to identify conceptual classes, draw associations, and avoid adding too many associations.
The document provides an overview of object-oriented concepts. It discusses that software development is increasingly relying on object-oriented paradigms due to benefits like improved modeling of real-world problems and reusability. Key concepts discussed include classes and objects, encapsulation, inheritance, polymorphism, and object composition. Various object-oriented methodologies like those proposed by Coad/Yourdon, Booch, Rumbaugh, and Jacobson are also summarized.
To view recording of the webinar please use below URL:
http://wso2.com/library/webinars/2015/09/service-oriented-architecture/
This session focuses on
Key architecture goals of SOA
How these can benefit business efficiencies
Popular methods of SOA realization such as web services its standards
The document provides an introduction to the Common Object Request Broker Architecture (CORBA). It outlines the key components of CORBA including distributed computing, the Object Request Broker (ORB) which acts as a communication hub, the Interface Definition Language (IDL) which allows objects to communicate across different programming languages, and the General Inter-ORB Protocol (GIOP) and Internet Inter-ORB Protocol (IIOP) which define data representation and remote object references over TCP/IP. The document also provides an example of defining a simple "hello world" interface in IDL, implementing and running a client and server application.
UML (Unified Modeling Language) is a standard language for specifying, visualizing, and documenting models of software systems. The document discusses the history and evolution of UML, provides definitions and examples of various UML diagram types including class, object, use case, state, activity, sequence, and others. It also explains how UML diagrams can be used to model different views of a system, such as structural relationships and dynamic behavior over time.
This document provides an overview of object-oriented analysis and design. It defines key terms and concepts in object-oriented modeling like use cases, class diagrams, states, sequences. It describes developing requirements models using use cases and class diagrams. It also explains modeling object behavior through state and sequence diagrams and transitioning analysis models to design.
Interaction modeling describes how objects in a system interact and communicate through message passing. It uses several UML diagrams including use case diagrams, sequence diagrams, activity diagrams, and collaboration diagrams. A use case diagram shows relationships between actors and use cases, while a sequence diagram depicts the temporal order of messages exchanged between objects to complete a scenario. An activity diagram models system workflows and dependencies between activities. A collaboration diagram displays message flows between objects to achieve a particular task.
The document discusses collaboration diagrams, which capture the dynamic behavior of objects collaborating to perform tasks. Collaboration diagrams illustrate object interactions through messages in a graph format. They show objects, links between objects, and messages to model control flow and coordination. Notations are used to represent classes, instances, links, messages, return values, self-messages, conditional messages, iteration, and collections of objects. Examples of converting sequence diagrams to collaboration diagrams for making a phone call, changing flight itineraries, and making a hotel reservation are provided.
The document discusses various types of UML diagrams including use case diagrams, class diagrams, interaction diagrams (sequence and collaboration diagrams), state diagrams, and activity diagrams. It provides details on when each diagram should be used and includes examples to illustrate how to draw each type of diagram. The key points covered are that UML diagrams allow viewing a software system from different perspectives and varying degrees of abstraction, and each diagram type has a specific purpose to model different aspects of a system.
Object oriented analysis emphasizes investigating the problem domain to identify relevant objects and their relationships. The key goals are to define relevant classes and their attributes, operations, relationships, and behaviors through iterative refinement. Various analysis methods take different approaches, but generally involve use case modeling, class modeling, and behavior modeling.
This document provides an overview of class diagrams in UML. It describes the key components of a class diagram including classes, attributes, operations, and relationships. A class represents a set of objects with common properties and behavior. It includes a name, attributes, and operations. Relationships between classes such as dependencies, generalizations, and associations are also depicted. The document provides examples of how to represent these components and relationships in a UML class diagram.
The document discusses UML deployment diagrams which visualize the physical topology of a system where software artifacts are deployed. Deployment diagrams show nodes, which can be device or execution environment nodes, and artifacts deployed on the nodes. Communication paths represent connections between deployment targets that allow exchange of signals and messages. Deployments show the allocation of artifacts to deployment targets using dependencies labeled with "deploy". An example diagram depicts the deployment of a web application across load balanced servers.
An activity provides a screen for users to interact with an Android application. Activities are organized into a stack and have a lifecycle of states like resumed and paused. To create an activity, you subclass the Activity class and implement callback methods corresponding to lifecycle states like onCreate and onPause. Activities must be declared in the app manifest and can be started with an intent.
The objective is to explain how a software design may be represented as a set of interacting objects that manage their own state and operations and to introduce various models that describe an object-oriented design.
This slide give the basic introduction about UML diagram and it's types, and brief intro about Activity Diagram, use of activity diagram in object oriented programming language..
This document defines and explains the key elements of a sequence diagram:
- Sequence diagrams show the interactions between objects through messages over time.
- Objects are represented by vertical lifelines and may send/receive synchronous, asynchronous, reflexive, return, create, and destroy messages.
- Activation bars on lifelines indicate when an object is active.
- Time progresses downward on the diagram, showing the order of messages.
- Events mark specific points of interaction like sending and receiving messages.
Welcome to my series of articles on Unified Modeling Language. This is "Session 10 – Sequence Diagram" of the series. Please view my other documents where I have covered each UML diagram with examples
Object-Oriented Analysis (OOA) is a technique developed by Coad and Yourdon to model system functionality using objects. There are five major activities in OOA: (1) finding classes and objects, (2) identifying structures like generalization/specialization and whole-part, (3) identifying subjects, (4) defining attributes, and (5) defining services. OOA provides a consistent way to represent a problem domain using objects and can help tackle complex problems, improve communication between analysts and domain experts, and increase consistency while building resilient specifications that can be reused.
The document discusses object-oriented analysis and design (OOAD). It states that OOAD is a process of creating abstractions to meet system requirements independently of the programming language. Objects encapsulate state and behavior and communicate via message passing. While OOAD may increase development time, it facilitates reuse, maintenance, and verification. The document also discusses OO principles, the iterative analysis-design-implementation process, object-oriented analysis to identify classes and objects, and techniques for OOAD like use cases, domain modeling, CRC cards, and UML.
Unit 2(advanced class modeling & state diagram)Manoj Reddy
This document discusses state modeling concepts in UML including states, transitions, events, and state diagrams. It provides examples of state diagrams for a phone and traffic lights. States represent conditions an object can be in, such as idle or running. Transitions are changes between states triggered by events like receiving a call. State diagrams visually depict the flow between states.
This document provides an overview of domain modeling concepts including:
- A domain model illustrates meaningful conceptual classes in a problem domain and is not focused on software components.
- Key elements of a domain model include conceptual classes, associations between classes, and attributes of classes.
- Identifying conceptual classes involves techniques like analyzing common nouns and noun phrases.
- Associations represent meaningful relationships between conceptual classes and should be identified based on information needs.
- Attributes specify logical data values of conceptual classes and should be kept simple.
- The document uses examples to demonstrate domain modeling techniques.
The document discusses Unit II of a syllabus which covers class diagrams, including elaboration, domain modeling, finding conceptual classes and relationships. It discusses when to use class diagrams and provides examples of a class diagram for a hotel management system. It also discusses inception and elaboration phases in software development processes and provides artifacts used in elaboration. Finally, it discusses domain modeling including how to identify conceptual classes, draw associations, and avoid adding too many associations.
The document provides an overview of object-oriented concepts. It discusses that software development is increasingly relying on object-oriented paradigms due to benefits like improved modeling of real-world problems and reusability. Key concepts discussed include classes and objects, encapsulation, inheritance, polymorphism, and object composition. Various object-oriented methodologies like those proposed by Coad/Yourdon, Booch, Rumbaugh, and Jacobson are also summarized.
To view recording of the webinar please use below URL:
http://wso2.com/library/webinars/2015/09/service-oriented-architecture/
This session focuses on
Key architecture goals of SOA
How these can benefit business efficiencies
Popular methods of SOA realization such as web services its standards
The document provides an introduction to the Common Object Request Broker Architecture (CORBA). It outlines the key components of CORBA including distributed computing, the Object Request Broker (ORB) which acts as a communication hub, the Interface Definition Language (IDL) which allows objects to communicate across different programming languages, and the General Inter-ORB Protocol (GIOP) and Internet Inter-ORB Protocol (IIOP) which define data representation and remote object references over TCP/IP. The document also provides an example of defining a simple "hello world" interface in IDL, implementing and running a client and server application.
UML (Unified Modeling Language) is a standard language for specifying, visualizing, and documenting models of software systems. The document discusses the history and evolution of UML, provides definitions and examples of various UML diagram types including class, object, use case, state, activity, sequence, and others. It also explains how UML diagrams can be used to model different views of a system, such as structural relationships and dynamic behavior over time.
This document provides an overview of object-oriented analysis and design. It defines key terms and concepts in object-oriented modeling like use cases, class diagrams, states, sequences. It describes developing requirements models using use cases and class diagrams. It also explains modeling object behavior through state and sequence diagrams and transitioning analysis models to design.
Interaction modeling describes how objects in a system interact and communicate through message passing. It uses several UML diagrams including use case diagrams, sequence diagrams, activity diagrams, and collaboration diagrams. A use case diagram shows relationships between actors and use cases, while a sequence diagram depicts the temporal order of messages exchanged between objects to complete a scenario. An activity diagram models system workflows and dependencies between activities. A collaboration diagram displays message flows between objects to achieve a particular task.
The document discusses collaboration diagrams, which capture the dynamic behavior of objects collaborating to perform tasks. Collaboration diagrams illustrate object interactions through messages in a graph format. They show objects, links between objects, and messages to model control flow and coordination. Notations are used to represent classes, instances, links, messages, return values, self-messages, conditional messages, iteration, and collections of objects. Examples of converting sequence diagrams to collaboration diagrams for making a phone call, changing flight itineraries, and making a hotel reservation are provided.
The document discusses various types of UML diagrams including use case diagrams, class diagrams, interaction diagrams (sequence and collaboration diagrams), state diagrams, and activity diagrams. It provides details on when each diagram should be used and includes examples to illustrate how to draw each type of diagram. The key points covered are that UML diagrams allow viewing a software system from different perspectives and varying degrees of abstraction, and each diagram type has a specific purpose to model different aspects of a system.
Object oriented analysis emphasizes investigating the problem domain to identify relevant objects and their relationships. The key goals are to define relevant classes and their attributes, operations, relationships, and behaviors through iterative refinement. Various analysis methods take different approaches, but generally involve use case modeling, class modeling, and behavior modeling.
This document provides an overview of class diagrams in UML. It describes the key components of a class diagram including classes, attributes, operations, and relationships. A class represents a set of objects with common properties and behavior. It includes a name, attributes, and operations. Relationships between classes such as dependencies, generalizations, and associations are also depicted. The document provides examples of how to represent these components and relationships in a UML class diagram.
The document discusses UML deployment diagrams which visualize the physical topology of a system where software artifacts are deployed. Deployment diagrams show nodes, which can be device or execution environment nodes, and artifacts deployed on the nodes. Communication paths represent connections between deployment targets that allow exchange of signals and messages. Deployments show the allocation of artifacts to deployment targets using dependencies labeled with "deploy". An example diagram depicts the deployment of a web application across load balanced servers.
An activity provides a screen for users to interact with an Android application. Activities are organized into a stack and have a lifecycle of states like resumed and paused. To create an activity, you subclass the Activity class and implement callback methods corresponding to lifecycle states like onCreate and onPause. Activities must be declared in the app manifest and can be started with an intent.
The objective is to explain how a software design may be represented as a set of interacting objects that manage their own state and operations and to introduce various models that describe an object-oriented design.
This slide give the basic introduction about UML diagram and it's types, and brief intro about Activity Diagram, use of activity diagram in object oriented programming language..
This document defines and explains the key elements of a sequence diagram:
- Sequence diagrams show the interactions between objects through messages over time.
- Objects are represented by vertical lifelines and may send/receive synchronous, asynchronous, reflexive, return, create, and destroy messages.
- Activation bars on lifelines indicate when an object is active.
- Time progresses downward on the diagram, showing the order of messages.
- Events mark specific points of interaction like sending and receiving messages.
Welcome to my series of articles on Unified Modeling Language. This is "Session 10 – Sequence Diagram" of the series. Please view my other documents where I have covered each UML diagram with examples
Object-Oriented Analysis (OOA) is a technique developed by Coad and Yourdon to model system functionality using objects. There are five major activities in OOA: (1) finding classes and objects, (2) identifying structures like generalization/specialization and whole-part, (3) identifying subjects, (4) defining attributes, and (5) defining services. OOA provides a consistent way to represent a problem domain using objects and can help tackle complex problems, improve communication between analysts and domain experts, and increase consistency while building resilient specifications that can be reused.
The document discusses object-oriented analysis and design (OOAD). It states that OOAD is a process of creating abstractions to meet system requirements independently of the programming language. Objects encapsulate state and behavior and communicate via message passing. While OOAD may increase development time, it facilitates reuse, maintenance, and verification. The document also discusses OO principles, the iterative analysis-design-implementation process, object-oriented analysis to identify classes and objects, and techniques for OOAD like use cases, domain modeling, CRC cards, and UML.
This document is a project report submitted by D.Surya Teja to fulfill requirements for the CS 361 Mini Project Lab at Acharya Nagarjuna University. The report describes the development of a Placement Management System to manage student and company information for university career services. It identifies key actors like students, recruiters, and administrators. Several use cases are defined including registration, validation, and other interactions between actors and the system. The document also covers analysis diagrams, class diagrams, relationships between classes, and system deployment.
The document provides information on Unified Modeling Language (UML) and its various diagrams used for modeling software systems. It discusses the background and benefits of object-oriented modeling. It then describes UML as a modeling language comprising various diagram types to capture different views of a system, including structural, behavioral, implementation and user views. Specific diagram types covered include use case diagrams, class diagrams, sequence diagrams, and object diagrams. Examples are provided for each diagram type to illustrate their elements and notation.
The document discusses software architecture, including definitions, principles, patterns, and modeling techniques. It defines architecture as the structure of a system comprising software elements and relationships. Some key principles discussed are single responsibility, open/closed, and dependency inversion. Common patterns like MVC, layered, and multitier architectures are explained. The document also introduces Unified Modeling Language (UML) for modeling systems using diagrams like class, component, and package diagrams.
The document discusses object-oriented design and analysis. It covers key aspects of the design phase including identifying classes, class responsibilities, and relationships between classes. The purposes of the design phase are to gather information for implementation, reduce implementation time and cost, and be the most time-consuming phase. Results of design include text descriptions and diagrams depicting relationships, usage scenarios, and state changes. The document also discusses translating analysis concepts into design, including understanding quality attributes, constraints, and requirements.
This document provides an introduction to object-oriented analysis and design (OOAD). It defines key OOAD concepts like analysis, design, objects, classes, and relationships. It explains that analysis involves understanding problem domains while design defines software solutions as objects. OOAD uses an object-oriented approach in both analysis and design, with a logical solution based on objects. The document also outlines objectives of an OOAD introduction, basic OOAD principles like abstraction and encapsulation, and modeling techniques like the three model concept of class, state, and interaction models.
Object-oriented modeling and design.pdfSHIVAM691605
Person
Patient: Person
Treats: Association
- assistant: Person
- patient: Person
Role names for a ternary association
Generalization
Generalization is a taxonomic relationship
between a more general class and a more
specific subclass.
The general class is called a superclass and
the specific class is called a subclass.
The subclass inherits all the attributes and
operations of the superclass.
The subclass may add its own attributes and
operations.
Person
name
age
address
Employee
salary
department
Student
marks
Student
Employee
Generalization
Object Modeling Guidelines
Model real
Object-oriented analysis and design is an evolutionary development method built upon past proven concepts. The document discusses object-oriented systems development processes including use case driven analysis, the Object Modeling Technique (OMT), class diagrams, relationships between classes, and object-oriented modeling. It provides examples of class diagrams showing classes, attributes, operations, and relationships. It also explains the four views of OMT - the object model, dynamic model, functional model, and how OMT separates modeling.
This study mainly focuses on how object-oriented analysis makes compatible with newly develop or other existing business computing application in a better way. This study also focuses on the modeling of the exact procedure or near to the exact procedure within its application domain which may model by using different objects class. Objects are basically structured into different classes of objects which are generally related to behaviors and characteristics. These methodologies may use different generalization, classification, and different aggregation as a structure object assemblies for the target actions like services or activities which are related to the objects. There are numerous misconceptions related to object oriented analysis which are required to address when we consider the use of any object-oriented method. In this paper try to represent different advantages and various application of the UML in the field of automatic system analysis and modeling. The platform presented here is a comprehensive range of the different UML templates with all other required information.
The document discusses the syllabus for the course CS1310 - Object Oriented Analysis and Design. It includes 5 units covering fundamentals of object orientation, object-oriented methodologies, analysis, design, and software quality/usability. Key topics include UML diagrams, identifying use cases, classes, relationships, design principles, and interface design. The course aims to teach students how to develop software using object-oriented techniques from requirements analysis through implementation.
The document discusses the syllabus for the course CS1310 - Object Oriented Analysis and Design. It includes 5 units covering fundamentals of object orientation, object-oriented methodologies, analysis, design, and software quality/usability. Key topics include UML diagrams, identifying use cases, classes, relationships, design principles, and interface design. The course aims to teach students how to develop software using object-oriented techniques from requirements analysis through implementation.
UML (Unified Modeling Language) is a standard language for modeling software systems using mainly graphical diagrams. It includes diagrams for use cases, class structure, object interaction, state machines, activities, components and deployment. UML aims to provide a standard way to visualize a system's architectural design which can be understood by all stakeholders and serves as input for the implementation.
1) The document discusses complexity in software systems and the object model approach to managing complexity. Complex software systems have many interrelated parts and long lifespans.
2) The object model approach uses principles like abstraction, encapsulation, modularity, hierarchy and typing to organize a software system. Classes define common structure and behavior for objects.
3) Objects have state, behavior and identity according to their class. Relationships like aggregation and inheritance define relationships among classes and objects.
1. Use Case Diagramsa. DescribeIt is a representation of a u.docxjackiewalcutt
The document provides descriptions and best uses of various Unified Modeling Language (UML) diagrams including use case diagrams, sequence diagrams, deployment diagrams, communication diagrams, activity diagrams, state diagrams, and composite structure diagrams. It discusses how each diagram type can be used to model different aspects of a system including interactions between actors and the system, message flows and timelines, hardware deployment, communication between objects, workflow and processes, state transitions, and internal structure of classifiers.
The document discusses the Unified Modeling Language (UML) which is a general-purpose modeling language used to visualize, specify, construct, and document software systems. UML uses graphical notation to represent the design of software projects including concepts like use case diagrams, class diagrams, sequence diagrams, and more. It provides a standard way to visualize a system from different perspectives including structural and behavioral views.
1. UML is a standardized modeling language used to visualize, specify, construct, and document a system.
2. UML includes structural elements like classes, interfaces, components as well as behavioral elements like use cases, interactions, state machines.
3. UML diagrams like class, sequence, activity diagrams are used to represent different views of a system based on its design, implementation, processes, and deployment.
This document discusses object-oriented concepts and modeling. It begins by listing three textbooks on these topics. It then provides an overview of object-oriented concepts like objects, classes, inheritance, polymorphism, and encapsulation. It describes the stages of object-oriented analysis, design and implementation. It discusses the three main models used in object-oriented modeling: class models, state models, and interaction models. Finally, it covers object-oriented themes like abstraction, encapsulation, and polymorphism and the purposes of modeling.
The document discusses object-oriented analysis and design (OOAD), including an introduction to basic OO principles like encapsulation, abstraction, hierarchy, and modularity. It then covers various techniques for object-oriented analysis like noun lists and use cases. Finally, it discusses the process of transforming analysis models into design models using object-oriented design.
Supermarket Management System Project Report.pdfKamal Acharya
Supermarket management is a stand-alone J2EE using Eclipse Juno program.
This project contains all the necessary required information about maintaining
the supermarket billing system.
The core idea of this project to minimize the paper work and centralize the
data. Here all the communication is taken in secure manner. That is, in this
application the information will be stored in client itself. For further security the
data base is stored in the back-end oracle and so no intruders can access it.
Mechatronics is a multidisciplinary field that refers to the skill sets needed in the contemporary, advanced automated manufacturing industry. At the intersection of mechanics, electronics, and computing, mechatronics specialists create simpler, smarter systems. Mechatronics is an essential foundation for the expected growth in automation and manufacturing.
Mechatronics deals with robotics, control systems, and electro-mechanical systems.
DEEP LEARNING FOR SMART GRID INTRUSION DETECTION: A HYBRID CNN-LSTM-BASED MODELijaia
As digital technology becomes more deeply embedded in power systems, protecting the communication
networks of Smart Grids (SG) has emerged as a critical concern. Distributed Network Protocol 3 (DNP3)
represents a multi-tiered application layer protocol extensively utilized in Supervisory Control and Data
Acquisition (SCADA)-based smart grids to facilitate real-time data gathering and control functionalities.
Robust Intrusion Detection Systems (IDS) are necessary for early threat detection and mitigation because
of the interconnection of these networks, which makes them vulnerable to a variety of cyberattacks. To
solve this issue, this paper develops a hybrid Deep Learning (DL) model specifically designed for intrusion
detection in smart grids. The proposed approach is a combination of the Convolutional Neural Network
(CNN) and the Long-Short-Term Memory algorithms (LSTM). We employed a recent intrusion detection
dataset (DNP3), which focuses on unauthorized commands and Denial of Service (DoS) cyberattacks, to
train and test our model. The results of our experiments show that our CNN-LSTM method is much better
at finding smart grid intrusions than other deep learning algorithms used for classification. In addition,
our proposed approach improves accuracy, precision, recall, and F1 score, achieving a high detection
accuracy rate of 99.50%.
Software Engineering and Project Management - Software Testing + Agile Method...Prakhyath Rai
Software Testing: A Strategic Approach to Software Testing, Strategic Issues, Test Strategies for Conventional Software, Test Strategies for Object -Oriented Software, Validation Testing, System Testing, The Art of Debugging.
Agile Methodology: Before Agile – Waterfall, Agile Development.
Optimizing Gradle Builds - Gradle DPE Tour Berlin 2024Sinan KOZAK
Sinan from the Delivery Hero mobile infrastructure engineering team shares a deep dive into performance acceleration with Gradle build cache optimizations. Sinan shares their journey into solving complex build-cache problems that affect Gradle builds. By understanding the challenges and solutions found in our journey, we aim to demonstrate the possibilities for faster builds. The case study reveals how overlapping outputs and cache misconfigurations led to significant increases in build times, especially as the project scaled up with numerous modules using Paparazzi tests. The journey from diagnosing to defeating cache issues offers invaluable lessons on maintaining cache integrity without sacrificing functionality.
Null Bangalore | Pentesters Approach to AWS IAMDivyanshu
#Abstract:
- Learn more about the real-world methods for auditing AWS IAM (Identity and Access Management) as a pentester. So let us proceed with a brief discussion of IAM as well as some typical misconfigurations and their potential exploits in order to reinforce the understanding of IAM security best practices.
- Gain actionable insights into AWS IAM policies and roles, using hands on approach.
#Prerequisites:
- Basic understanding of AWS services and architecture
- Familiarity with cloud security concepts
- Experience using the AWS Management Console or AWS CLI.
- For hands on lab create account on [killercoda.com](https://killercoda.com/cloudsecurity-scenario/)
# Scenario Covered:
- Basics of IAM in AWS
- Implementing IAM Policies with Least Privilege to Manage S3 Bucket
- Objective: Create an S3 bucket with least privilege IAM policy and validate access.
- Steps:
- Create S3 bucket.
- Attach least privilege policy to IAM user.
- Validate access.
- Exploiting IAM PassRole Misconfiguration
-Allows a user to pass a specific IAM role to an AWS service (ec2), typically used for service access delegation. Then exploit PassRole Misconfiguration granting unauthorized access to sensitive resources.
- Objective: Demonstrate how a PassRole misconfiguration can grant unauthorized access.
- Steps:
- Allow user to pass IAM role to EC2.
- Exploit misconfiguration for unauthorized access.
- Access sensitive resources.
- Exploiting IAM AssumeRole Misconfiguration with Overly Permissive Role
- An overly permissive IAM role configuration can lead to privilege escalation by creating a role with administrative privileges and allow a user to assume this role.
- Objective: Show how overly permissive IAM roles can lead to privilege escalation.
- Steps:
- Create role with administrative privileges.
- Allow user to assume the role.
- Perform administrative actions.
- Differentiation between PassRole vs AssumeRole
Try at [killercoda.com](https://killercoda.com/cloudsecurity-scenario/)
Tools & Techniques for Commissioning and Maintaining PV Systems W-Animations ...Transcat
Join us for this solutions-based webinar on the tools and techniques for commissioning and maintaining PV Systems. In this session, we'll review the process of building and maintaining a solar array, starting with installation and commissioning, then reviewing operations and maintenance of the system. This course will review insulation resistance testing, I-V curve testing, earth-bond continuity, ground resistance testing, performance tests, visual inspections, ground and arc fault testing procedures, and power quality analysis.
Fluke Solar Application Specialist Will White is presenting on this engaging topic:
Will has worked in the renewable energy industry since 2005, first as an installer for a small east coast solar integrator before adding sales, design, and project management to his skillset. In 2022, Will joined Fluke as a solar application specialist, where he supports their renewable energy testing equipment like IV-curve tracers, electrical meters, and thermal imaging cameras. Experienced in wind power, solar thermal, energy storage, and all scales of PV, Will has primarily focused on residential and small commercial systems. He is passionate about implementing high-quality, code-compliant installation techniques.
Blood finder application project report (1).pdfKamal Acharya
Blood Finder is an emergency time app where a user can search for the blood banks as
well as the registered blood donors around Mumbai. This application also provide an
opportunity for the user of this application to become a registered donor for this user have
to enroll for the donor request from the application itself. If the admin wish to make user
a registered donor, with some of the formalities with the organization it can be done.
Specialization of this application is that the user will not have to register on sign-in for
searching the blood banks and blood donors it can be just done by installing the
application to the mobile.
The purpose of making this application is to save the user’s time for searching blood of
needed blood group during the time of the emergency.
This is an android application developed in Java and XML with the connectivity of
SQLite database. This application will provide most of basic functionality required for an
emergency time application. All the details of Blood banks and Blood donors are stored
in the database i.e. SQLite.
This application allowed the user to get all the information regarding blood banks and
blood donors such as Name, Number, Address, Blood Group, rather than searching it on
the different websites and wasting the precious time. This application is effective and
user friendly.
Height and depth gauge linear metrology.pdfq30122000
Height gauges may also be used to measure the height of an object by using the underside of the scriber as the datum. The datum may be permanently fixed or the height gauge may have provision to adjust the scale, this is done by sliding the scale vertically along the body of the height gauge by turning a fine feed screw at the top of the gauge; then with the scriber set to the same level as the base, the scale can be matched to it. This adjustment allows different scribers or probes to be used, as well as adjusting for any errors in a damaged or resharpened probe.
Applications of artificial Intelligence in Mechanical Engineering.pdfAtif Razi
Historically, mechanical engineering has relied heavily on human expertise and empirical methods to solve complex problems. With the introduction of computer-aided design (CAD) and finite element analysis (FEA), the field took its first steps towards digitization. These tools allowed engineers to simulate and analyze mechanical systems with greater accuracy and efficiency. However, the sheer volume of data generated by modern engineering systems and the increasing complexity of these systems have necessitated more advanced analytical tools, paving the way for AI.
AI offers the capability to process vast amounts of data, identify patterns, and make predictions with a level of speed and accuracy unattainable by traditional methods. This has profound implications for mechanical engineering, enabling more efficient design processes, predictive maintenance strategies, and optimized manufacturing operations. AI-driven tools can learn from historical data, adapt to new information, and continuously improve their performance, making them invaluable in tackling the multifaceted challenges of modern mechanical engineering.
LLM Fine Tuning with QLoRA Cassandra Lunch 4, presented by Anant
Ooad 2marks
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DEPARTMENT OF COMPUTER SCIENCE
CS2353
OBJECT ORIENTED ANALYSIS AND DESIGN
2 Marks (with answers)
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Unit-I Introduction to OOAD
1. What is Object-Oriented Analysis and Design?
During object-oriented analysis there is an emphasis on finding and describing the objects or
concepts in the problem domain. During object-oriented design (or simply, object design)
there is an emphasis on defining software objects and how they collaborate to fulfil the
requirements. The combination of these two concepts shortly known as object oriented
analysis and design.
2. What is Object-Oriented Analysis?
During object-oriented analysis there is an emphasis on finding and describing the objects or
concepts in the problem domain. For example, in the case of the flight information system,
some of the concepts include Plane, Flight, and Pilot.
3. What is Object-Oriented Design?
During object-oriented design (or simply, object design) there is an emphasis on defining
software objects and how they collaborate to fulfil the requirements. The combination of
these two concepts shortly known as object oriented analysis and design.
4. What is Analysis and Design?
Analysis emphasizes an investigation of the problem and requirements, rather than a solution.
Design emphasizes a conceptual solution (in software and hardware) that fulfils the
requirements, rather than its implementation. For example, a description of a database
schema and software objects.
5. What is the UML?
The Unified Modelling Language is a visual language for specifying, constructing and
documenting the artifacts of systems.
6. What are the Types of UML Diagrams?
UML defines nine types of diagrams:
i. class (package) Diagrams
ii. use case diagram
iii. interaction diagram
a. sequence diagram
b. collaboration diagram
iv. state chart diagram
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v. activity diagram
vi. Component diagram
vii. Deployment diagram
7. What are the united processes (UP) phases?
The Unified Process is a software development process or methodology that above all
promotes Iterative Development. The result of each iteration is an executable, but incomplete
system. The system may need much iteration before it is ready for production.
8. What is Inception?
Inception is the initial short step to establish a common vision and basic scope for the project.
Inception in one Sentence: Envision the product scope, vision, and business case.
9. Benefits of iterative development include:
Early mitigation of high risks.
Early visible progress.
Early feedback, user engagement, and adaptation, leading to a system that more
nearly meets the needs of the various stakeholders.
Managed complexity – no compounding of complexity by postponing the
implementation phase. Learning within iteration.
10. What are Use Case Diagrams?
A use case diagram is an excellent picture of the system context; it makes a good context
diagram that is, showing the boundary of a system, what lies outside of it, and how it gets
used. It serves as a communication tool that summarizes the behavior of a system and its
actors.
11. Define Use case.
A use case is a pattern of behavior, the system exhibits.
Each use case is a sequence of related transactions performed by an actor and the
system in dialogue.
USE CASE is dialogue between an actor and the system.
A use case must deliver something of value to an actor.
The use cases may be decomposed into other use cases.
Use cases also present a good vehicle for project planning.
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12. What is an Actor?
Actor: external entity interacts (behaviour) with system, such as a person (identified
by role), computer system, or organization; for example, a cashier.
Three kind of Actors
Primary actor has user goals fulfilled through using services. (e.g., the
cashier). Find user goals to drive the use cases.
Supporting actor provides a service (e.g., the automated payment
authorization service is an example).Often a computer system, but could
be an organization or person. The purpose is to clarify external
interfaces and protocols.
Offstage actor has an interest in the behavior of the use case, but is not
primary or supporting (e.g., a government tax agency).
13. What is a scenario?
A scenario is a specific sequence of actions and interactions between actors and the system; it
is also called a use case instance.
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UNIT-II Elaboration
1. What is Elaboration?
Elaboration is the initial series of iterations during which the team does serious investigation,
Implements (programs and tests) the core architecture, clarifies most requirements, and
tackles the high-risk issues.
2. What are the tasks performed in elaboration?
The main two purposes of Elaboration are:
Requirements analysis: Determining how functionality (described during
requirements capture) will operate however, the system is perceived as a black box. In
other words, we only consider how the system appears from outside (not inside)
Architecture and Design: Determining how functionality will be implemented
The system is perceived as a white/clear.
3. Define Domain Model.
Graphical model of basic domain concepts and their relationships.
Nodes: Concepts.
May have attributes - properties of concepts-classes.
Edges: Relationships between concepts called ―associations.
Drawn using the UML Class Diagrams.
4. How to Create a Domain Model?
The current iteration requirements under design:
Find the conceptual classes (see a following guideline).
Draw them as classes in a UML class diagram.
Add associations and attributes.
5. What are Conceptual Classes?
The domain model illustrates conceptual classes or vocabulary in the domain. Informally, a
conceptual class is an idea, thing, or object. More formally, a conceptual class may be
considered in terms of its symbol, intension, and extension.
Symbol words or images representing a conceptual class.
Intension the definition of a conceptual class.
Extension the set of examples.
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6. Define ASSOCIATION.
These are the most general type of relationship.
It denotes a semantic connection between two classes.
It shows BI directional connection between two classes.
It is a weak coupling as associated classes remain somewhat independent of each
other.
7. What is mean by AGGREGATION?
This is a special type of association
The association with label ―contains or ―is part of is an aggregation.
It represents ―has a ― relationship.
It is used when one object logically or physically contains other.
The container is called as aggregate.
It has a diamond at its end.
The components of aggregate can be shared with others.
8. What is mean by COMPOSITION?
This is a strong form of aggregation-
It expresses the stronger coupling between the classes.
The owner is explicitly responsible for creation and deletion of the part.
Any deletion of whole is considered to cascade its part.
The aggregate has a filled diamond at its end.
9. Define Activity Diagrams.
Activity diagrams illustrate the dynamic nature of a system by modelling the flow of control
from activity to activity. An activity represents an operation on some class in the system that
results in a change in the state of the system. Typically, activity diagrams are used to model
workflow or business processes and internal operation.
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Unit-III System Sequence Diagrams
1. What is sequence diagram?
Typically these diagrams capture behaviours of the single scenario.
Shows object interaction arranged in time sequence.
They how sequence of messages among the objects.
It has two dimensions-
Vertical represents time.
Horizontal represents objects.
2. What is meant by interaction diagram?
The term interaction diagram is a generalization of two more specialized UML diagram
types; both can be used to express similar message interactions:
Collaboration diagrams.
Sequence diagrams.
3. Define Package Diagrams.
Package diagrams are a subset of class diagrams, but developers sometimes treat them as a
separate technique. Package diagrams organize elements of a system into related groups to
minimize dependencies between packages.
4. What is mean by Class Diagrams?
Class diagrams are the backbone of almost every object oriented method, including UML.
They describe the static structure of a system. This illustrates the attributes and methods of
the classes.
5. List the relationships used in class diagram?
Generalization(class to class)
Association (object to object)
Aggregation (object to object)
Composition (object to object
6. What is Low coupling?
Coupling is a measure of how strongly one element is connected to, has knowledge of, or
relies on other elements. An element with low (or weak) coupling is not dependent on too
many other elements; "too many" is context-dependent, but will be examined.
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7. How would you identify attributes?
Attributes usually correspond to nouns followed by preposition phrases.
Attributes also may correspond to adjectives or adverbs.
Keep the class simple; state only enough attributes to define the object state.
Attributes are less likely to be fully described in the problem statement.
Omit derived attributes. They should be expressed as a method.
Do not carry excess identification.
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Unit-IV GRASP
1. What is GRASP and Designing Objects with Responsibilities?
The following sections present the first five GRASP patterns:
Information Expert
Creator
High Cohesion
Low Coupling
Controller
2. When is visibility necessary?
To send a message from one object to another, the receiver object must be visible to the
sender, so the sender has to have a pointer or reference to the receiver.
Example:
If A sends messages to B, which must be visible to which?
B is visible to A means A can send a message to B.
3. Define patterns.
A pattern is a named problem/solution pair that can be applied in new context, with advice on
how to apply it in novel situations and discussion of its trade-offs.
4. Define coupling.
The degree to which components depend on one another. There are two types of coupling,
"tight" and "loose". Loose coupling is desirable for good software engineering but tight
coupling may be necessary for maximum performance. Coupling is increased when the data
exchanged between components becomes larger or more complex.
5. Differentiate coupling and cohesion.
Coupling deals with interactions between objects or software components while cohesion
deals with the interactions within a single object or software component. Highly cohesive
components can lower coupling because only a minimum of essential information need to be
passed between components.
6. What do you mean by design patterns?
Design patterns are devices that allow systems to share knowledge about their design, by
describing commonly recurring structures of communicating components that solve a general
design problem within a particular context.
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Unit-V UML state diagrams and modelling
1. What is UML state or state chart diagrams and modelling?
A state chart diagram (also called a state diagram) shows the sequence of states that an object
goes through during its life in response to outside stimuli and messages.
2. Define Events, States, and Transitions.
An event is a significant or noteworthy occurrence.
For example: A telephone receiver is taken off the hook.
A state is the condition of an object at a moment in time—the time between events.
For example: A telephone is in the state of being "idle" after the receiver is placed on
the hook and until it Is taken off the hook.
A transition is a relationship between two states that indicates that when an event
occurs, the Object moves from the prior state to the subsequent state.
For example: When the event "off hook" occurs, transition the telephone from the
"idle" to "active" state.
3. Define post condition.
The post conditions describe changes in the state of objects in the Domain Model. Domain
Model state changes include instances created, associations formed or broken, and attributes
changed.
4. When Are Contracts Useful?
The use cases are the main repository of requirements for the project. They may provide most
oral of the detail necessary to know what to do in the design, in which case, contracts are not
helpful. However, there are situations where the details and complexity of required state
changes are awkward to capture in use cases.
5. Mention the Guidelines for Contracts.
To make contracts:
Identify system operations from the SSDs.
For system operations that are complex and perhaps subtle in their results, or which
are not clear in the use case, construct a contract.
To describe the post conditions, use the following categories:
Instance creation and deletion.
attribute modification.
Associations formed and broken.
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6. Define Component diagrams.
A component represents a modular part of a system that encapsulates its contents
and whose manifestation is replaceable within its environment.
A component defines its behavior in terms of provided and required interfaces. As
such, a component serves as a type, whose conformance is defined by these provided
and required interfaces.
7. What are Deployment diagrams?
A deployment diagram shows the assignment of concrete software artifacts (such as
executable files) to computational nodes (something with processing services). It shows the
deployment of software elements to the physical architecture and the communication between
physical elements.