Revisiting Interpretive Planning; A Holistic Approach to Crafting Your Visito...Stephanie Weaver
How much of interpretive planning is truly holistic in its' approach to creating a quality visitor experience? Before visitors are able to absorb the benefits and messages of well-designed interpretation, they must have all earlier concerns addressed like finding amenities, navigating through the grounds, and having well-trained front-line staff to respond to their needs or questions. If we fail to look more broadly at our visitors’ needs and how our infrastructure and services help or hinder visitation, interpretation is less likely to succeed.
Mary Kay Cunningham, Stephanie Weaver, Robin Cline, Wendy Meluch reflect on past models of interpretive planning and share ideas for creating information networks (or communication strategies), conducting visitor studies, and lessons learned from case studies where these ideas were applied.
An hour-long presentation about visitor participation in museums, with a focus on history institutions. First presented at the Missouri History Museum on 22 July 2010. Created by Nina Simon, Museum 2.0.
Introducing The Participatory Museum, a new book by Nina Simon. This talk first given at the Smithsonian American Art Museum on April 22, 2010. An edited version was uploaded in concert with a talk at the Whitney Museum on May 17, 2010.
The Participatory Museum, a slightly edited versionNina Simon
This is a slightly altered version of a talk given about the book The Participatory Museum. This version includes examples from the Oakland Museum of California, the National Building Museum, and the Dutch Princessehof ceramics museum that are not in the other version of this slideshow.
Revisiting Interpretive Planning; A Holistic Approach to Crafting Your Visito...Stephanie Weaver
How much of interpretive planning is truly holistic in its' approach to creating a quality visitor experience? Before visitors are able to absorb the benefits and messages of well-designed interpretation, they must have all earlier concerns addressed like finding amenities, navigating through the grounds, and having well-trained front-line staff to respond to their needs or questions. If we fail to look more broadly at our visitors’ needs and how our infrastructure and services help or hinder visitation, interpretation is less likely to succeed.
Mary Kay Cunningham, Stephanie Weaver, Robin Cline, Wendy Meluch reflect on past models of interpretive planning and share ideas for creating information networks (or communication strategies), conducting visitor studies, and lessons learned from case studies where these ideas were applied.
An hour-long presentation about visitor participation in museums, with a focus on history institutions. First presented at the Missouri History Museum on 22 July 2010. Created by Nina Simon, Museum 2.0.
Introducing The Participatory Museum, a new book by Nina Simon. This talk first given at the Smithsonian American Art Museum on April 22, 2010. An edited version was uploaded in concert with a talk at the Whitney Museum on May 17, 2010.
The Participatory Museum, a slightly edited versionNina Simon
This is a slightly altered version of a talk given about the book The Participatory Museum. This version includes examples from the Oakland Museum of California, the National Building Museum, and the Dutch Princessehof ceramics museum that are not in the other version of this slideshow.
"Engaging Museum Audiences" - seminars offered across New Zealand in Nov/Dec, 2009 by Nina Simon of Museum 2.0. The content is very similar to another slideshare upload by Nina, "MuseumNext Participatory Museum."
The Participatory Museum - Long PresentationNina Simon
This is a long version of an overview presentation on visitor participation in museums and cultural institutions. First presented in Taichung, Taiwan on August 12, 2010.
Engagement, Art, & Often Children: Gobal Exhibit Forum SwedenMaria Mortati
Known locally as Intensivdagarna:
"Intensivdagarna is Sweden’s largest conference and prime meeting place for professionals working with the exhibition medium.
"The conference takes place in the premises of Swedish Exhibition Agency on the island of Gotland in December 2012. The programme containes more than 60 lectures and workshops focused on everything from new technology, audience involvement, marketing and contemporary art to trend-spotting for future exhibitions and global perspectives."
http://www.riksutstallningar.se/content/global-exhibit-forum-2012-0?language=en
MW2010: N. Proctor, The Museum Is Mobile: Cross-platform content design for a...museums and the web
A presentation from Museums and the Web 2010.
Acknowledging that the only constant in technology is change, this paper proposes ways of ‘thinking outside the audio tour box’ in developing mobile interpretation programs in museums: instead of making mobile interpretation a question of which device, platform, or app the museum should invest in, it puts the focus on cross-platform content and experience design.Putting audiences at the center of museums’ mobile content and experience designs make it possible to engage them through the media consumption practices and platforms that they already use outside of the museum.
Based on research conducted at the Smithsonian American Art Museum, the Indianapolis Museum of Art, and with the principals of SmartHistory.org, this paper offers a ‘question-based’ methodology for developing an interpretive strategy that starts with mapping visitors’ queries in the galleries. From this conceptual map we can derive a matrix of platforms, media, and narrative voices that work cross-platform. The traditional audio tour, with its analog ‘linear’ content and random access ‘stops’, offers important paradigms for ‘mobile 2.0’ content design: on the one hand, conceptual overviews and immersive ‘soundtracks’ provide a ‘score’ for the museum experience, and on the other hand, ‘soundbites’ in a range of media (audio, multimedia, or text) can be searched, saved, shared and favorited in multiple contexts. From social media, we can also learn how to integrate links, apps and user-generated content into the mobile mix. Finally, the paper considers how content style impacts shelf-life. What is the enduring legacy of creating ‘quick & dirty’ interpretive ‘snacks’ versus investing in more nutritional fare? How can museums best allocate their mobile content budgets in this light?
Session: Mobiles: A Panel [mobile]
see http://www.archimuse.com/mw2010/abstracts/prg_335002342.html
Museum in a Box: A Case Study (with notes)George Oates
Presented to senior EU cultural figures at A Vision for European Cultural Heritage 2025, I presented Museum in a Box as a forward-thinking company trying to succeed in making the best of the current state of digital cultural heritage. (Notes included in this version).
Design for Participation: Three Lessons from MuseumsNina Simon
A presentation about participatory design techniques that can be applied to reduce participation inequality, increase the quality of user-generated content, and support social interaction among users. Presented by Nina Simon of Museum 2.0 at the BayCHI program on March 9, 2010.
Presentation to the CURSO DE VERANO
Bilbao Arte eta Kultura UPV/EHU: museos, redes sociales y tecnología 2.0 (museums, social networks and 2.0 technology)
6-7 July 2010 at the invitation of the University of the Basque Country.
http://tubilbao.blogspot.com/2010/06/bak-uda-ikastaroa-curso-de-verano.html
Merging Geo Social Data & web analytics at the Metropolitan Museum of ARTMarshall Sponder
Using public data and platforms such as Geofeedia (to mine the public Instagram and Twitter postings at the Metropolitan Museum of Art), together with StatSocial (a tool for Twitter Follower Analysis) I was able to come up with a very unique approach to Analytics and Storytelling for the MET.
As I'm a sustaining member of the Metropolitan Museum of Art, I really love the museum, its my favorite place, and also a place of RESEARCH.
Bringing maker culture to cultural organisationsMia
My keynote on 'Bringing maker culture to cultural organisations' for VALA2014 More background at http://openobjects.blogspot.com/2014/02/bringing-maker-culture-to-cultural.html and http://www.vala.org.au/conf2014
Abstract: Should museums, libraries and archives be places for looking at old stuff other people have made, or could they also be places where new creations are inspired and made? If making - writing, designing, building - is the deepest level of engagement with heritage and culture, how can memory institutions avoid the comforting but deadly trap of broadcasting at the public and instead create spaces for curating, creating or conversing with them?
MW2010: J. Doyle + M. Doyle, Mixing Social Glue with Brick and Mortar: Experi...museums and the web
A presentation from Museums and the Web 2010.
We present the results of a case study testing Open Museum’s Mobile service in partnership with the Hood Museum of Art at Dartmouth College. We explore preferences, challenges, and barriers to use for the various participants (including visitors, our museum partners and Open Museum itself) and look at the lessons learned about the technical, content, and social aspects of a mobile Web access project in museums.
Session: Mobiles: A Panel [mobile]
see http://www.archimuse.com/mw2010/abstracts/prg_335002271.html
A keynote address on three technologies to improve the museum visitor experience: responsive, sharing, and mission-driven. Presented by Nina Simon of Museum 2.0 at the California Association of Museums conference on March 4, 2010 in San Jose.
"Creating the Visitor-Centered Museum" Book Launch at OMCAPeter Samis
My new book co-authored with Mimi Michaelson, titled "Creating the Visitor-Centered Museum," was the subject of an event at the Oakland Museum of California (OMCA) on Friday, February 3, 2017. I presented the accompanying slide deck as a backgrounder for a dialogue with OMCA Director and CEO Lori Fogarty before we both took questions from the audience. A great and stimulating time, with friends, students, and colleagues from near and far. Many thanks to the John F. Kennedy University Museum Studies Program and OMCA for organizing it!
The Santa Cruz Museum of Art & History (MAH) is working with the Foster Youth Museum and regional foster youth, advocates, and artists to co-develop an exhibition about transition-age foster youth that is a platform for art, dialogue, and action. The team of community partners is called C3. These are the slides from C3 meeting #2, held on 22 February 2017.
How can you make your work matter more to more people? An introduction to the ideas and stories in best-selling author Nina Simon's new book, The Art of Relevance (2016). These slides (or a version) shared in 50+ venues during The Art of Relevance book tour.
"Engaging Museum Audiences" - seminars offered across New Zealand in Nov/Dec, 2009 by Nina Simon of Museum 2.0. The content is very similar to another slideshare upload by Nina, "MuseumNext Participatory Museum."
The Participatory Museum - Long PresentationNina Simon
This is a long version of an overview presentation on visitor participation in museums and cultural institutions. First presented in Taichung, Taiwan on August 12, 2010.
Engagement, Art, & Often Children: Gobal Exhibit Forum SwedenMaria Mortati
Known locally as Intensivdagarna:
"Intensivdagarna is Sweden’s largest conference and prime meeting place for professionals working with the exhibition medium.
"The conference takes place in the premises of Swedish Exhibition Agency on the island of Gotland in December 2012. The programme containes more than 60 lectures and workshops focused on everything from new technology, audience involvement, marketing and contemporary art to trend-spotting for future exhibitions and global perspectives."
http://www.riksutstallningar.se/content/global-exhibit-forum-2012-0?language=en
MW2010: N. Proctor, The Museum Is Mobile: Cross-platform content design for a...museums and the web
A presentation from Museums and the Web 2010.
Acknowledging that the only constant in technology is change, this paper proposes ways of ‘thinking outside the audio tour box’ in developing mobile interpretation programs in museums: instead of making mobile interpretation a question of which device, platform, or app the museum should invest in, it puts the focus on cross-platform content and experience design.Putting audiences at the center of museums’ mobile content and experience designs make it possible to engage them through the media consumption practices and platforms that they already use outside of the museum.
Based on research conducted at the Smithsonian American Art Museum, the Indianapolis Museum of Art, and with the principals of SmartHistory.org, this paper offers a ‘question-based’ methodology for developing an interpretive strategy that starts with mapping visitors’ queries in the galleries. From this conceptual map we can derive a matrix of platforms, media, and narrative voices that work cross-platform. The traditional audio tour, with its analog ‘linear’ content and random access ‘stops’, offers important paradigms for ‘mobile 2.0’ content design: on the one hand, conceptual overviews and immersive ‘soundtracks’ provide a ‘score’ for the museum experience, and on the other hand, ‘soundbites’ in a range of media (audio, multimedia, or text) can be searched, saved, shared and favorited in multiple contexts. From social media, we can also learn how to integrate links, apps and user-generated content into the mobile mix. Finally, the paper considers how content style impacts shelf-life. What is the enduring legacy of creating ‘quick & dirty’ interpretive ‘snacks’ versus investing in more nutritional fare? How can museums best allocate their mobile content budgets in this light?
Session: Mobiles: A Panel [mobile]
see http://www.archimuse.com/mw2010/abstracts/prg_335002342.html
Museum in a Box: A Case Study (with notes)George Oates
Presented to senior EU cultural figures at A Vision for European Cultural Heritage 2025, I presented Museum in a Box as a forward-thinking company trying to succeed in making the best of the current state of digital cultural heritage. (Notes included in this version).
Design for Participation: Three Lessons from MuseumsNina Simon
A presentation about participatory design techniques that can be applied to reduce participation inequality, increase the quality of user-generated content, and support social interaction among users. Presented by Nina Simon of Museum 2.0 at the BayCHI program on March 9, 2010.
Presentation to the CURSO DE VERANO
Bilbao Arte eta Kultura UPV/EHU: museos, redes sociales y tecnología 2.0 (museums, social networks and 2.0 technology)
6-7 July 2010 at the invitation of the University of the Basque Country.
http://tubilbao.blogspot.com/2010/06/bak-uda-ikastaroa-curso-de-verano.html
Merging Geo Social Data & web analytics at the Metropolitan Museum of ARTMarshall Sponder
Using public data and platforms such as Geofeedia (to mine the public Instagram and Twitter postings at the Metropolitan Museum of Art), together with StatSocial (a tool for Twitter Follower Analysis) I was able to come up with a very unique approach to Analytics and Storytelling for the MET.
As I'm a sustaining member of the Metropolitan Museum of Art, I really love the museum, its my favorite place, and also a place of RESEARCH.
Bringing maker culture to cultural organisationsMia
My keynote on 'Bringing maker culture to cultural organisations' for VALA2014 More background at http://openobjects.blogspot.com/2014/02/bringing-maker-culture-to-cultural.html and http://www.vala.org.au/conf2014
Abstract: Should museums, libraries and archives be places for looking at old stuff other people have made, or could they also be places where new creations are inspired and made? If making - writing, designing, building - is the deepest level of engagement with heritage and culture, how can memory institutions avoid the comforting but deadly trap of broadcasting at the public and instead create spaces for curating, creating or conversing with them?
MW2010: J. Doyle + M. Doyle, Mixing Social Glue with Brick and Mortar: Experi...museums and the web
A presentation from Museums and the Web 2010.
We present the results of a case study testing Open Museum’s Mobile service in partnership with the Hood Museum of Art at Dartmouth College. We explore preferences, challenges, and barriers to use for the various participants (including visitors, our museum partners and Open Museum itself) and look at the lessons learned about the technical, content, and social aspects of a mobile Web access project in museums.
Session: Mobiles: A Panel [mobile]
see http://www.archimuse.com/mw2010/abstracts/prg_335002271.html
A keynote address on three technologies to improve the museum visitor experience: responsive, sharing, and mission-driven. Presented by Nina Simon of Museum 2.0 at the California Association of Museums conference on March 4, 2010 in San Jose.
"Creating the Visitor-Centered Museum" Book Launch at OMCAPeter Samis
My new book co-authored with Mimi Michaelson, titled "Creating the Visitor-Centered Museum," was the subject of an event at the Oakland Museum of California (OMCA) on Friday, February 3, 2017. I presented the accompanying slide deck as a backgrounder for a dialogue with OMCA Director and CEO Lori Fogarty before we both took questions from the audience. A great and stimulating time, with friends, students, and colleagues from near and far. Many thanks to the John F. Kennedy University Museum Studies Program and OMCA for organizing it!
The Santa Cruz Museum of Art & History (MAH) is working with the Foster Youth Museum and regional foster youth, advocates, and artists to co-develop an exhibition about transition-age foster youth that is a platform for art, dialogue, and action. The team of community partners is called C3. These are the slides from C3 meeting #2, held on 22 February 2017.
How can you make your work matter more to more people? An introduction to the ideas and stories in best-selling author Nina Simon's new book, The Art of Relevance (2016). These slides (or a version) shared in 50+ venues during The Art of Relevance book tour.
Radical Collaboration - 2015 Future of Libraries editionNina Simon
How can community members make our institutions better? By being our partners. This talk was given as the opening keynote at the Future of Libraries conference in September 2015 in San Francisco, CA.
The MuseumNext 2015 conference is all about inclusion. Everyone is "for" inclusion, but it doesn't happen on its own. How can we fight for the inclusive institutions we believe in? A keynote address delivered by Nina Simon on September 26 at MuseumNext in Indianapolis, IN.
Building Community in Museums - WHO / HOW / WHYNina Simon
"Community building" is not an abstraction. WHO are we talking about? HOW do we build? WHY do it?
A talk given at the AAM 2015 conference by Nina Simon, Executive Director of the Santa Cruz Museum of Art & History.
The story behind the institutional transformation of the Santa Cruz Museum of Art & History into a thriving, central gathering place. Presented by Nina Simon at the Internet Librarian 2014 conference in Monterey, CA on October 28, 2014.
These are the slides from the 9/20/2014 meeting of the Creative Community Committee, a creative leadership network for Santa Cruz County, facilitated by the Santa Cruz Museum of Art & History. Our goal is to build a stronger, more connected community together.
Radical Collaboration: Tools for InclusionNina Simon
This talk was developed by Nina Simon for the Our Museums convening in June 2014 in partnership with the Paul Hamlyn Foundation. The focus is on mechanisms for scaling up inclusive and participatory practice in museums and cultural institutions.
An exploration of institutional transformation to make the Santa Cruz Museum of Art & History a more community-driven, dynamic, successful organization. Honest successes and challenges along the way.
What does it take to truly transform how an arts organization engages with its community? This is the story of how the Santa Cruz Museum of Art & History dramatically increased its attendance, revenue, and public impact through a "revolution" in active participation and social bridging. Presented by Nina Simon at the Theater Communications Group national conference in June 2013.
Radical Collaboration: Tools for Partnering with Community MembersNina Simon
A presentation and workshop by Nina Simon and Stacey Marie Garcia at the 2013 California Association of Museums conference based on our work at the Santa Cruz Museum of Art & History collaborating with diverse community groups and individuals.
A talk given at the Nobel Peace Center on Monday, November 5, 2012 about how we transformed the Santa Cruz Museum of Art & History through participatory practice.
Igniting Customer Curiosity through Participatory DesignNina Simon
A 4-hour workshop created by Nina Simon for the Risk and Reward conference in Telluride on Sept 10, 2012. This workshop leads participants through developing meaningful relationships with visitors/customers based on personal profiles and social object connections.
Nina Simon's slides from the 2012 AAM session "Museum as Prototype" about the role of experimentation in program development at the Santa Cruz Museum of Art & History.
This session was presented at the 2012 American Association of Museum’s annual meeting by Nina Simon (Santa Cruz Museum of Art & History), Ellen Rosenthal (Conner Prairie), and Eric Siegel (New York Hall of Science). These short presentations were followed by an extensive dialogue about museums, financial models, and budgeting.
Transforming the MAH through Participatory EngagementNina Simon
A presentation offered by Nina Simon of The Museum of Art & History in Santa Cruz in conjunction with http://namac.org/node/26110 on February 29, 2012.
Slides from a panel discussion at the 2011 American Association of Museums annual meeting. Featuring Nina Simon (Santa Cruz Museum of Art & History), Beck Tench (Museum of Life and Science, Durham), Lori Fogarty (Oakland Museum of California), and Adam Lerner (Museum of Contemporary Art Denver).
Macroeconomics- Movie Location
This will be used as part of your Personal Professional Portfolio once graded.
Objective:
Prepare a presentation or a paper using research, basic comparative analysis, data organization and application of economic information. You will make an informed assessment of an economic climate outside of the United States to accomplish an entertainment industry objective.
Acetabularia Information For Class 9 .docxvaibhavrinwa19
Acetabularia acetabulum is a single-celled green alga that in its vegetative state is morphologically differentiated into a basal rhizoid and an axially elongated stalk, which bears whorls of branching hairs. The single diploid nucleus resides in the rhizoid.
Exploiting Artificial Intelligence for Empowering Researchers and Faculty, In...Dr. Vinod Kumar Kanvaria
Exploiting Artificial Intelligence for Empowering Researchers and Faculty,
International FDP on Fundamentals of Research in Social Sciences
at Integral University, Lucknow, 06.06.2024
By Dr. Vinod Kumar Kanvaria
2024.06.01 Introducing a competency framework for languag learning materials ...Sandy Millin
http://sandymillin.wordpress.com/iateflwebinar2024
Published classroom materials form the basis of syllabuses, drive teacher professional development, and have a potentially huge influence on learners, teachers and education systems. All teachers also create their own materials, whether a few sentences on a blackboard, a highly-structured fully-realised online course, or anything in between. Despite this, the knowledge and skills needed to create effective language learning materials are rarely part of teacher training, and are mostly learnt by trial and error.
Knowledge and skills frameworks, generally called competency frameworks, for ELT teachers, trainers and managers have existed for a few years now. However, until I created one for my MA dissertation, there wasn’t one drawing together what we need to know and do to be able to effectively produce language learning materials.
This webinar will introduce you to my framework, highlighting the key competencies I identified from my research. It will also show how anybody involved in language teaching (any language, not just English!), teacher training, managing schools or developing language learning materials can benefit from using the framework.
Normal Labour/ Stages of Labour/ Mechanism of LabourWasim Ak
Normal labor is also termed spontaneous labor, defined as the natural physiological process through which the fetus, placenta, and membranes are expelled from the uterus through the birth canal at term (37 to 42 weeks
The French Revolution, which began in 1789, was a period of radical social and political upheaval in France. It marked the decline of absolute monarchies, the rise of secular and democratic republics, and the eventual rise of Napoleon Bonaparte. This revolutionary period is crucial in understanding the transition from feudalism to modernity in Europe.
For more information, visit-www.vavaclasses.com
Operation “Blue Star” is the only event in the history of Independent India where the state went into war with its own people. Even after about 40 years it is not clear if it was culmination of states anger over people of the region, a political game of power or start of dictatorial chapter in the democratic setup.
The people of Punjab felt alienated from main stream due to denial of their just demands during a long democratic struggle since independence. As it happen all over the word, it led to militant struggle with great loss of lives of military, police and civilian personnel. Killing of Indira Gandhi and massacre of innocent Sikhs in Delhi and other India cities was also associated with this movement.
12. so how can you do it well?
what are
MUSEUM you about?
what will these
relationships look
like?
what do they
need?
visitors
13. seven wild ideas
1. be personal / i like museums + signtific
2. be creative / side trip + on the road
3. offer multiple engagement points / youtube
4. network the experience / facing mars + free2choose
5. give people real work / children of lodz ghetto
6. be honest / tech virtual
7. connect to known frameworks / living library
14. seven wild ideas
1. be personal / i like museums + signtific
2. be creative / side trip + on the road
3. offer multiple engagement points / youtube
4. network the experience / facing mars
5. give people real work / children of lodz ghetto
6. be honest / tech virtual
7. connect to known frameworks / living library
16. who are you relative to the museum?
self-defined
“you are
what you do”
play.signtific.org
17. seven wild ideas
1. be personal / i like museums + signtific
2. be creative / side trip + on the road
3. offer multiple engagement points / youtube
4. network the experience / facing mars + free2choose
5. give people real work / children of lodz ghetto
6. be honest / tech virtual
7. connect to known frameworks / living library
20. seven wild ideas
1. be personal / i like museums + signtific
2. be creative / side trip + on the road
3. offer multiple engagement points / youtube
4. network the experience / facing mars + free2choose
5. give people real work / children of lodz ghetto
6. be honest / tech virtual
7. connect to known frameworks / living library
21. don’t focus solely on creators...
the vast majority of social media users are not creators
23. seven wild ideas
1. be personal / i like museums + signtific
2. be creative / side trip + on the road
3. offer multiple engagement points / youtube
4. network the experience / facing mars + free2choose
5. give people real work / children of lodz ghetto
6. be honest / tech virtual
7. connect to known frameworks / living library
26. seven wild ideas
1. be personal / i like museums + signtific
2. be creative / side trip + on the road
3. offer multiple engagement points / youtube
4. network the experience / facing mars + free2choose
5. give people real work / children of lodz ghetto
6. be honest / tech virtual
7. connect to known frameworks / living library
27.
28. seven wild ideas
1. be personal / i like museums + signtific
2. be creative / side trip + on the road
3. offer multiple engagement points / youtube
4. network the experience / facing mars + free2choose
5. give people real work / children of lodz ghetto
6. be honest / tech virtual
7. connect to known frameworks / living library
29.
30. seven wild ideas
1. be personal / i like museums + signtific
2. be creative / side trip + on the road
3. offer multiple engagement points / youtube
4. network the experience / facing mars + free2choose
5. give people real work / children of lodz ghetto
6. be honest / tech virtual
7. connect to known frameworks / living library
31. “Some of the most frequently asked
questions were 'Do you have to be a
bastard to get a job like yours?'”