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Menu Bars and Menus




http://improvejava.blogspot.in/
                                  1
Objective

On completion of this period, you would be
able to know

• MenuBars and Menus




              http://improvejava.blogspot.in/
                                                2
Recap

In the previous class, you have leant

•TextField
•TextArea




                http://improvejava.blogspot.in/
                                                  3
Menu Bars and Menus                         contd..

• A menu bar displays a list of top-level menu
  choices
• Each choice is associated with a drop-down
  menu
• This concept is implemented in Java by the
  following classes
  – MenuBar
  – Menu
  – MenuItem


                  http://improvejava.blogspot.in/             4
Menu Bars and Menus                          contd..


• In general, a menu bar
  contains one or more
  Menu objects
• Each Menu object
  contains a list of
  MenuItem objects
• Each MenuItem object
  represents something
  that can be selected by
  the user


                    http://improvejava.blogspot.in/             5
Menu Bars and Menus
                                                     contd..

• Following are the constructors for Menu:
  – Menu( )
  – Menu(String optionName)
  – Menu(String optionName, boolean removable)
  – Here, optionName specifies the name of the menu
    selection
  – If removable is true, the pop-up menu can be
    removed and allowed to float free
  – Otherwise, it will remain attached to the menu bar


                   http://improvejava.blogspot.in/             6
Menu Bars and Menus                        contd..


• MenuItem defines these constructors
  –   MenuItem( )
  –   MenuItem(String itemName)
  –   MenuItem(String itemName, MenuShortcut keyAccel)
  –   Here, itemName is the name shown in the menu
  –   keyAccel is the menu shortcut for this item




                   http://improvejava.blogspot.in/             7
Menu Bars and Menus                          contd..


• The methods of interest are
  –   boolean getState( )
  –   void setState(boolean checked)
  –   MenuItem add(MenuItem item)
  –   Menu add(Menu menu)
  –   Object getItem( )




                    http://improvejava.blogspot.in/             8
Program on Menu Bars and Menus
// Illustrate menus.
import java.awt.*;
import java.awt.event.*;
import java.applet.*;
/*
  <applet code="MenuDemo" width=250 height=250>
  </applet>
*/
// Create a subclass of Frame
class MenuFrame extends Frame {
  String msg = "";
  CheckboxMenuItem debug, test;
  MenuFrame(String title) {
    super(title);
    // create menu bar and add it to frame
    MenuBar mbar = new MenuBar();
    setMenuBar(mbar);
                      http://improvejava.blogspot.in/   9
Program on Menu Bars and Menus
                                                            contd..
// create the menu items
   Menu file = new Menu("File");
   MenuItem item1, item2, item3, item4, item5;
   file.add(item1 = new MenuItem("New..."));
   file.add(item2 = new MenuItem("Open..."));
   file.add(item3 = new MenuItem("Close"));
   file.add(item4 = new MenuItem("-"));
   file.add(item5 = new MenuItem("Quit..."));
   mbar.add(file);
   Menu edit = new Menu("Edit");
   MenuItem item6, item7, item8, item9;
   edit.add(item6 = new MenuItem("Cut"));
   edit.add(item7 = new MenuItem("Copy"));
   edit.add(item8 = new MenuItem("Paste"));
   edit.add(item9 = new MenuItem("-"));


                          http://improvejava.blogspot.in/             10
Program on Menu Bars and Menus
                                                            contd..

Menu sub = new Menu("Special");
  MenuItem item10, item11, item12;
  sub.add(item10 = new MenuItem("First"));
  sub.add(item11 = new MenuItem("Second"));
  sub.add(item12 = new MenuItem("Third"));
  edit.add(sub);
  // these are checkable menu items
  debug = new CheckboxMenuItem("Debug");
  edit.add(debug);
  test = new CheckboxMenuItem("Testing");
  edit.add(test);
  mbar.add(edit);
  // create an object to handle action and item events
  MyMenuHandler handler = new MyMenuHandler(this);



                          http://improvejava.blogspot.in/             11
Program on Menu Bars and Menus
                                                              contd..
// register it to receive those events
   item1.addActionListener(handler);
   item2.addActionListener(handler);
   item3.addActionListener(handler);
   item4.addActionListener(handler);
   item5.addActionListener(handler);
   item6.addActionListener(handler);
   item7.addActionListener(handler);
   item8.addActionListener(handler);
   item9.addActionListener(handler);
   item10.addActionListener(handler);
   item11.addActionListener(handler);
   item12.addActionListener(handler);
   debug.addItemListener(handler);
   test.addItemListener(handler);


                            http://improvejava.blogspot.in/             12
Program on Menu Bars and Menus
                                                           contd..
 // create an object to handle window events
    MyWindowAdapter adapter = new MyWindowAdapter(this);
     // register it to receive those events
    addWindowListener(adapter);
  }
  public void paint(Graphics g) {
    g.drawString(msg, 10, 200);
    if(debug.getState())
      g.drawString("Debug is on.", 10, 220);
    else
      g.drawString("Debug is off.", 10, 220);
    if(test.getState())
      g.drawString("Testing is on.", 10, 240);
    else
      g.drawString("Testing is off.", 10, 240);
  }
}
                         http://improvejava.blogspot.in/             13
Program on Menu Bars and Menus
                                                            contd..

class MyWindowAdapter extends WindowAdapter {
  MenuFrame menuFrame;
  public MyWindowAdapter(MenuFrame menuFrame) {
    this.menuFrame = menuFrame;
  }
  public void windowClosing(WindowEvent we) {
    menuFrame.setVisible(false);
  }
}
class MyMenuHandler implements ActionListener, ItemListener {
  MenuFrame menuFrame;
  public MyMenuHandler(MenuFrame menuFrame) {
    this.menuFrame = menuFrame;
  }



                          http://improvejava.blogspot.in/             14
Program on Menu Bars and Menus
                                                                contd..

// Handle action events
 public void actionPerformed(ActionEvent ae) {
    String msg = "You selected ";
    String arg = (String)ae.getActionCommand();
    if(arg.equals("New..."))
      msg += "New.";
    else if(arg.equals("Open..."))
      msg += "Open.";
    else if(arg.equals("Close"))
      msg += "Close.";
    else if(arg.equals("Quit..."))
      msg += "Quit.";
    else if(arg.equals("Edit"))
      msg += "Edit.";
    else if(arg.equals("Cut"))
      msg += "Cut.";
    else if(arg.equals("Copy"))
      msg += "Copy.";         http://improvejava.blogspot.in/             15
Program on Menu Bars and Menus
                                                              contd..

else if(arg.equals("Paste"))
    msg += "Paste.";
   else if(arg.equals("First"))
    msg += "First.";
   else if(arg.equals("Second"))
    msg += "Second.";
   else if(arg.equals("Third"))
    msg += "Third.";
   else if(arg.equals("Debug"))
    msg += "Debug.";
   else if(arg.equals("Testing"))
    msg += "Testing.";
   menuFrame.msg = msg;
   menuFrame.repaint();
 }


                            http://improvejava.blogspot.in/             16
Program on Menu Bars and Menus
                                                               contd..

 // Handle item events
  public void itemStateChanged(ItemEvent ie) {
    menuFrame.repaint();
  }
}
// Create frame window.
public class MenuDemo extends Applet {
  Frame f;
  public void init() {
    f = new MenuFrame("Menu Demo");
    int width = Integer.parseInt(getParameter("width"));
    int height = Integer.parseInt(getParameter("height"));
    setSize(new Dimension(width, height));
    f.setSize(width, height);
    f.setVisible(true);
  }

                             http://improvejava.blogspot.in/             17
Program on Menu Bars and Menus
                                                               contd..

 public void start() {
    f.setVisible(true);
  }
  public void stop() {
    f.setVisible(false);
                                 Sample output is shown here
  }
}




                               Fig. 74.1 Output of MenuDemo

                           http://improvejava.blogspot.in/               18
Summary

• We have learnt how to use
   – Menus
   – Menubars
• The related program is also seen




                 http://improvejava.blogspot.in/   19
Quiz

1. Which event is fired when we click on menu
  item
  –   MenuEvent
  –   MenuItemEvent
  –   ActionEvent
  –   ItemEvent




                  http://improvejava.blogspot.in/   20
Frequently Asked Questions
1.Explain the different classes required for creating
  menu based program in Java
2. Write a program in Java to create a date time
  menu as shown below




                  http://improvejava.blogspot.in/   21

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Menu bars and menus

  • 1. Menu Bars and Menus http://improvejava.blogspot.in/ 1
  • 2. Objective On completion of this period, you would be able to know • MenuBars and Menus http://improvejava.blogspot.in/ 2
  • 3. Recap In the previous class, you have leant •TextField •TextArea http://improvejava.blogspot.in/ 3
  • 4. Menu Bars and Menus contd.. • A menu bar displays a list of top-level menu choices • Each choice is associated with a drop-down menu • This concept is implemented in Java by the following classes – MenuBar – Menu – MenuItem http://improvejava.blogspot.in/ 4
  • 5. Menu Bars and Menus contd.. • In general, a menu bar contains one or more Menu objects • Each Menu object contains a list of MenuItem objects • Each MenuItem object represents something that can be selected by the user http://improvejava.blogspot.in/ 5
  • 6. Menu Bars and Menus contd.. • Following are the constructors for Menu: – Menu( ) – Menu(String optionName) – Menu(String optionName, boolean removable) – Here, optionName specifies the name of the menu selection – If removable is true, the pop-up menu can be removed and allowed to float free – Otherwise, it will remain attached to the menu bar http://improvejava.blogspot.in/ 6
  • 7. Menu Bars and Menus contd.. • MenuItem defines these constructors – MenuItem( ) – MenuItem(String itemName) – MenuItem(String itemName, MenuShortcut keyAccel) – Here, itemName is the name shown in the menu – keyAccel is the menu shortcut for this item http://improvejava.blogspot.in/ 7
  • 8. Menu Bars and Menus contd.. • The methods of interest are – boolean getState( ) – void setState(boolean checked) – MenuItem add(MenuItem item) – Menu add(Menu menu) – Object getItem( ) http://improvejava.blogspot.in/ 8
  • 9. Program on Menu Bars and Menus // Illustrate menus. import java.awt.*; import java.awt.event.*; import java.applet.*; /* <applet code="MenuDemo" width=250 height=250> </applet> */ // Create a subclass of Frame class MenuFrame extends Frame { String msg = ""; CheckboxMenuItem debug, test; MenuFrame(String title) { super(title); // create menu bar and add it to frame MenuBar mbar = new MenuBar(); setMenuBar(mbar); http://improvejava.blogspot.in/ 9
  • 10. Program on Menu Bars and Menus contd.. // create the menu items Menu file = new Menu("File"); MenuItem item1, item2, item3, item4, item5; file.add(item1 = new MenuItem("New...")); file.add(item2 = new MenuItem("Open...")); file.add(item3 = new MenuItem("Close")); file.add(item4 = new MenuItem("-")); file.add(item5 = new MenuItem("Quit...")); mbar.add(file); Menu edit = new Menu("Edit"); MenuItem item6, item7, item8, item9; edit.add(item6 = new MenuItem("Cut")); edit.add(item7 = new MenuItem("Copy")); edit.add(item8 = new MenuItem("Paste")); edit.add(item9 = new MenuItem("-")); http://improvejava.blogspot.in/ 10
  • 11. Program on Menu Bars and Menus contd.. Menu sub = new Menu("Special"); MenuItem item10, item11, item12; sub.add(item10 = new MenuItem("First")); sub.add(item11 = new MenuItem("Second")); sub.add(item12 = new MenuItem("Third")); edit.add(sub); // these are checkable menu items debug = new CheckboxMenuItem("Debug"); edit.add(debug); test = new CheckboxMenuItem("Testing"); edit.add(test); mbar.add(edit); // create an object to handle action and item events MyMenuHandler handler = new MyMenuHandler(this); http://improvejava.blogspot.in/ 11
  • 12. Program on Menu Bars and Menus contd.. // register it to receive those events item1.addActionListener(handler); item2.addActionListener(handler); item3.addActionListener(handler); item4.addActionListener(handler); item5.addActionListener(handler); item6.addActionListener(handler); item7.addActionListener(handler); item8.addActionListener(handler); item9.addActionListener(handler); item10.addActionListener(handler); item11.addActionListener(handler); item12.addActionListener(handler); debug.addItemListener(handler); test.addItemListener(handler); http://improvejava.blogspot.in/ 12
  • 13. Program on Menu Bars and Menus contd.. // create an object to handle window events MyWindowAdapter adapter = new MyWindowAdapter(this); // register it to receive those events addWindowListener(adapter); } public void paint(Graphics g) { g.drawString(msg, 10, 200); if(debug.getState()) g.drawString("Debug is on.", 10, 220); else g.drawString("Debug is off.", 10, 220); if(test.getState()) g.drawString("Testing is on.", 10, 240); else g.drawString("Testing is off.", 10, 240); } } http://improvejava.blogspot.in/ 13
  • 14. Program on Menu Bars and Menus contd.. class MyWindowAdapter extends WindowAdapter { MenuFrame menuFrame; public MyWindowAdapter(MenuFrame menuFrame) { this.menuFrame = menuFrame; } public void windowClosing(WindowEvent we) { menuFrame.setVisible(false); } } class MyMenuHandler implements ActionListener, ItemListener { MenuFrame menuFrame; public MyMenuHandler(MenuFrame menuFrame) { this.menuFrame = menuFrame; } http://improvejava.blogspot.in/ 14
  • 15. Program on Menu Bars and Menus contd.. // Handle action events public void actionPerformed(ActionEvent ae) { String msg = "You selected "; String arg = (String)ae.getActionCommand(); if(arg.equals("New...")) msg += "New."; else if(arg.equals("Open...")) msg += "Open."; else if(arg.equals("Close")) msg += "Close."; else if(arg.equals("Quit...")) msg += "Quit."; else if(arg.equals("Edit")) msg += "Edit."; else if(arg.equals("Cut")) msg += "Cut."; else if(arg.equals("Copy")) msg += "Copy."; http://improvejava.blogspot.in/ 15
  • 16. Program on Menu Bars and Menus contd.. else if(arg.equals("Paste")) msg += "Paste."; else if(arg.equals("First")) msg += "First."; else if(arg.equals("Second")) msg += "Second."; else if(arg.equals("Third")) msg += "Third."; else if(arg.equals("Debug")) msg += "Debug."; else if(arg.equals("Testing")) msg += "Testing."; menuFrame.msg = msg; menuFrame.repaint(); } http://improvejava.blogspot.in/ 16
  • 17. Program on Menu Bars and Menus contd.. // Handle item events public void itemStateChanged(ItemEvent ie) { menuFrame.repaint(); } } // Create frame window. public class MenuDemo extends Applet { Frame f; public void init() { f = new MenuFrame("Menu Demo"); int width = Integer.parseInt(getParameter("width")); int height = Integer.parseInt(getParameter("height")); setSize(new Dimension(width, height)); f.setSize(width, height); f.setVisible(true); } http://improvejava.blogspot.in/ 17
  • 18. Program on Menu Bars and Menus contd.. public void start() { f.setVisible(true); } public void stop() { f.setVisible(false); Sample output is shown here } } Fig. 74.1 Output of MenuDemo http://improvejava.blogspot.in/ 18
  • 19. Summary • We have learnt how to use – Menus – Menubars • The related program is also seen http://improvejava.blogspot.in/ 19
  • 20. Quiz 1. Which event is fired when we click on menu item – MenuEvent – MenuItemEvent – ActionEvent – ItemEvent http://improvejava.blogspot.in/ 20
  • 21. Frequently Asked Questions 1.Explain the different classes required for creating menu based program in Java 2. Write a program in Java to create a date time menu as shown below http://improvejava.blogspot.in/ 21