Here are the key points about the C++11 memory model and ordering:
- The C++ memory model aims to balance performance and correctness for concurrent programs. It allows optimizations but prevents data races.
- Operations on atomic types have memory ordering properties that restrict how instructions can be reordered with respect to other threads.
- A release fence prevents writes from moving past the fence. An acquire fence prevents reads from moving before the fence.
- For the code snippet shown, a thread reading flag needs to ensure it sees the write to data. This requires an acquire fence after loading flag to prevent the load from moving above the write to data.
So the correct answer is that it needs an acquire fence after loading flag