Academic Libraries as Makerspace: Engaging students in the creating of new kn...Kathlin Ray
How does an academic library create a vibrant, engaging, hands-on learning environment that spurs student/faculty collaboration and innovation? Learn about our experiences with 3D printing/scanning services, Google Glass checkouts, media production, etc and how embracing the makerspace ethos has affected students and faculty at the University of Nevada, Reno.
Academic Libraries as Makerspace: 3D Printing and Knowledge CreationKathlin Ray
As part of an ongoing plan to transform an underutilized science and engineering library into a lively incubator for student-faculty collaboration and innovation, staff at the University of Nevada, Reno decided to launch a bold initiative: build a 3D scanning and printing “makerspace” and make it available to the entire campus. The service has been wildly successful with 3D printers running 24 hours a day. Furthermore, positioning the library as a place that facilitates knowledge creation beyond text based tools and resources has been a game changer. Students are highly motivated to learn new skills in order to take advantage of new technologies (Lynda.com gets heavy use); they experiment and iterate quickly to perfect their designs. Even better, students from engineering are now rubbing elbows with people from fields such as biology, computer science, geology, and even art. Like the printing press and the personal computer, 3-D printers have been hailed as a revolutionary device that will ultimately transform the way the world operates.
Introductory keynote panel, all-day pre conference workshop at the Internet Librarian 2015 Conference in Monterey, California. Explores the contribution to active learning, innovation, and knowledge creation libraries can make when makerspace and related services are added.
Academic Libraries as Makerspace: Engaging students in the creating of new kn...Kathlin Ray
How does an academic library create a vibrant, engaging, hands-on learning environment that spurs student/faculty collaboration and innovation? Learn about our experiences with 3D printing/scanning services, Google Glass checkouts, media production, etc and how embracing the makerspace ethos has affected students and faculty at the University of Nevada, Reno.
Academic Libraries as Makerspace: 3D Printing and Knowledge CreationKathlin Ray
As part of an ongoing plan to transform an underutilized science and engineering library into a lively incubator for student-faculty collaboration and innovation, staff at the University of Nevada, Reno decided to launch a bold initiative: build a 3D scanning and printing “makerspace” and make it available to the entire campus. The service has been wildly successful with 3D printers running 24 hours a day. Furthermore, positioning the library as a place that facilitates knowledge creation beyond text based tools and resources has been a game changer. Students are highly motivated to learn new skills in order to take advantage of new technologies (Lynda.com gets heavy use); they experiment and iterate quickly to perfect their designs. Even better, students from engineering are now rubbing elbows with people from fields such as biology, computer science, geology, and even art. Like the printing press and the personal computer, 3-D printers have been hailed as a revolutionary device that will ultimately transform the way the world operates.
Introductory keynote panel, all-day pre conference workshop at the Internet Librarian 2015 Conference in Monterey, California. Explores the contribution to active learning, innovation, and knowledge creation libraries can make when makerspace and related services are added.
“I Can Do It All By Myself”: Exploring new roles for libraries and mediating ...Patrick "Tod" Colegrove
Co-presented June 23, 2012, with Bohyun Kim (Florida International University) and Jason Clark (Montana State University) at ALA Annual 2012. Primary upload at http://www.slideshare.net/bohyunkim/i-can-do-it-all-by-mysef-exploring-new-roles-for-libraries-and-mediating-technologies-in-addressing-the-diy-mindset-of-library-patrons
Abstract:
Users are increasingly self-reliant in their information seeking behavior. Where is the place for the personal interaction with librarians in this new paradigm? Join an active conversation to explore (a) What the DIY user behaviors are, (b) how libraries can respond to them in terms of new services, fiscal and personnel resources, and technologies, and (c) how to leverage technology to create online or face-to-face mediation opportunities that would be welcomed by users.
Reimagining library and community space with digital technologiesArtefacto
A participatory workshop exploring different ways libraries and other community spaces can use digital technologies to provide engaging and interactive user experiences. Held at Deptford Lounge.
Makerspaces: a great opportunity to enhance academic libraries, Stellenbosch...Fers
Presentation at Stellenbosch University 14th Annual Library Symposium
Stellenbosch Institute for Advance Studies (STIAS)
November 3, 2016 – November 4, 2016
http://conferences.sun.ac.za/index.php/sulis_symp14/SUALS14
Shaping the academic library of the future: adapt, empower, partner, engage
The tradition of the Stellenbosch University Annual Library Symposium of being a platform for discussing new library and information services and developments will continue at the 14th Annual Library Symposium in November 2016. The discussion will be turned to the shaping of the academic library of the future. Emphasis will be placed on the importance of adapting to users’ needs, adapting to new roles as librarians, adapting as a library, empowerment of staff and clients and the importance of partnerships and engagement.
The theme is partly based on the recent OCLC report, Shaping the Library to the life of the user: adapting, empowering, partnering, engaging. In this report it becomes clear that “research and learning needs are changing. Higher education is reconfiguring. As a result of these massive changes, the library must pivot and adapt”. The following core themes are mentioned in this report: to empower users, to empower the library, form partnerships and to engage the campus community. The report advises libraries to be able to “move from offering a fixed set of services to a ‘constant beta’ mode of service evolution” .
Three different sessions will focus on the following themes, all related to the shaping of the academic library of the future:
Digital innovation: Topics of this session may include Augmented Reality, Artificial Intelligence, Research Data Management, Big Data, E-learning, Digital Humanities, Next Generation Systems.
Collaboration / Partnerships : Partnerships with OCLC, SANLIC and other consortia as well as other collaboration possibilities will be discussed.
The user experience: Academic staff, researchers and students of local universities will share their expectations as users of academic libraries.
CRIG 2017 Improving digital library services with user researchVernon Fowler
Modern libraries provide a burgeoning array of digital services, all experienced through a myriad of touch-points. To name a few: catalogue; discovery layers; website; LibGuides; Learning Management Systems; chat; Skype; social media; YouTube; blogs; portals; email...
It's a complex picture! A dichotomy of implementing innovative new services while maintaining legacy ones rarely results in seamless, unified library experiences. Using unconnected touch-points often leads to broken user experiences. A good user experience requires research.
To increase satisfaction and delight library users, adopt an approach that gathers evidence, generates insights, and informs decision-making for iterative, incremental changes. This presentation explores some tried and tested user research methods to gather both qualitative and quantitative data from students and staff throughout all stages of project life-cycles. It aims to inspire you with examples of user research initiatives undertaken at Deakin University Library, including co-design workshops for a better homepage, and preliminary results from a longitudinal happiness tracking survey for continuous improvement.
Attendees will take away a digital set of research method cards templates, and tips for conducting quality user research to improve project outcomes at their libraries.
“I Can Do It All By Myself”: Exploring new roles for libraries and mediating ...Patrick "Tod" Colegrove
Co-presented June 23, 2012, with Bohyun Kim (Florida International University) and Jason Clark (Montana State University) at ALA Annual 2012. Primary upload at http://www.slideshare.net/bohyunkim/i-can-do-it-all-by-mysef-exploring-new-roles-for-libraries-and-mediating-technologies-in-addressing-the-diy-mindset-of-library-patrons
Abstract:
Users are increasingly self-reliant in their information seeking behavior. Where is the place for the personal interaction with librarians in this new paradigm? Join an active conversation to explore (a) What the DIY user behaviors are, (b) how libraries can respond to them in terms of new services, fiscal and personnel resources, and technologies, and (c) how to leverage technology to create online or face-to-face mediation opportunities that would be welcomed by users.
Reimagining library and community space with digital technologiesArtefacto
A participatory workshop exploring different ways libraries and other community spaces can use digital technologies to provide engaging and interactive user experiences. Held at Deptford Lounge.
Makerspaces: a great opportunity to enhance academic libraries, Stellenbosch...Fers
Presentation at Stellenbosch University 14th Annual Library Symposium
Stellenbosch Institute for Advance Studies (STIAS)
November 3, 2016 – November 4, 2016
http://conferences.sun.ac.za/index.php/sulis_symp14/SUALS14
Shaping the academic library of the future: adapt, empower, partner, engage
The tradition of the Stellenbosch University Annual Library Symposium of being a platform for discussing new library and information services and developments will continue at the 14th Annual Library Symposium in November 2016. The discussion will be turned to the shaping of the academic library of the future. Emphasis will be placed on the importance of adapting to users’ needs, adapting to new roles as librarians, adapting as a library, empowerment of staff and clients and the importance of partnerships and engagement.
The theme is partly based on the recent OCLC report, Shaping the Library to the life of the user: adapting, empowering, partnering, engaging. In this report it becomes clear that “research and learning needs are changing. Higher education is reconfiguring. As a result of these massive changes, the library must pivot and adapt”. The following core themes are mentioned in this report: to empower users, to empower the library, form partnerships and to engage the campus community. The report advises libraries to be able to “move from offering a fixed set of services to a ‘constant beta’ mode of service evolution” .
Three different sessions will focus on the following themes, all related to the shaping of the academic library of the future:
Digital innovation: Topics of this session may include Augmented Reality, Artificial Intelligence, Research Data Management, Big Data, E-learning, Digital Humanities, Next Generation Systems.
Collaboration / Partnerships : Partnerships with OCLC, SANLIC and other consortia as well as other collaboration possibilities will be discussed.
The user experience: Academic staff, researchers and students of local universities will share their expectations as users of academic libraries.
CRIG 2017 Improving digital library services with user researchVernon Fowler
Modern libraries provide a burgeoning array of digital services, all experienced through a myriad of touch-points. To name a few: catalogue; discovery layers; website; LibGuides; Learning Management Systems; chat; Skype; social media; YouTube; blogs; portals; email...
It's a complex picture! A dichotomy of implementing innovative new services while maintaining legacy ones rarely results in seamless, unified library experiences. Using unconnected touch-points often leads to broken user experiences. A good user experience requires research.
To increase satisfaction and delight library users, adopt an approach that gathers evidence, generates insights, and informs decision-making for iterative, incremental changes. This presentation explores some tried and tested user research methods to gather both qualitative and quantitative data from students and staff throughout all stages of project life-cycles. It aims to inspire you with examples of user research initiatives undertaken at Deakin University Library, including co-design workshops for a better homepage, and preliminary results from a longitudinal happiness tracking survey for continuous improvement.
Attendees will take away a digital set of research method cards templates, and tips for conducting quality user research to improve project outcomes at their libraries.
A workshop as part of series of online workshops, stemmed from an LSTA grant to educate librarians and library school students on makerspaces, especially in academic libraries. September 17 2014
An outreach presentation given by librarians at Indian River State College at other departments' meetings. The presentation's goal is to inform other departments
3D Printing as a DIY Library Service: lessons learned Kathlin Ray
In 2012, the DeLaMare Library at the University of Nevada, Reno launched a 3D printing service as part of a larger “makerspace” initiative. Wildly popular with students, faculty and community members, 3D printing services have evolved over the past 2.5 years to include more robust printers/scanners and a whole new class of student employees called 3D Wranglers. The recent addition of a laser cutter has generated even more traffic. In this session, we will discuss the pleasures and pitfalls of providing 3D printing and other makerspace actvities within today's academic library.
Makerspaces in Libraries: Technology as catalyst for better learning, better ...Patrick "Tod" Colegrove
Across disciplines, the practice of education continues to evolve; supporting organizations such as the library are responding by reworking existing and developing new practices. With roots grounded deeply in constructivist learning theory, the emerging practice of makerspaces in libraries is proving an effective step in that evolution. Examples of associated active learning activity at one such library, an early adopter and first mover among academic libraries in adopting and integrating makerspace in libraries, are presented. The product of leveraging technology as catalyst for active learning and engagement within and beyond the physical commons of the library, a blending of formal and informal learning, accented by increased innovation and entrepreneurship across disciplinary and organizational boundaries, appears a natural result.
Museum in a Box: A Case Study (with notes)George Oates
Presented to senior EU cultural figures at A Vision for European Cultural Heritage 2025, I presented Museum in a Box as a forward-thinking company trying to succeed in making the best of the current state of digital cultural heritage. (Notes included in this version).
“Implementing a Culture of Creativity: Engaging Events and Making in the Acad...Megan Lotts
April 2015 “Implementing a Culture of Creativity: Engaging Events and Making in the Academic Library.” Presented at Tri-State College Library Cooperative’s Spring Program. Philadelphia, Pennsylvania.
STEAM & the Maker Mentality for School-Age YouthAmy Koester
These slides accompanied an April 2015 webinar for Demco on the topics of STEAM programming and maker activities for school-age youth in library settings.
A program called "Top Library Building Trends" that was conducted at ALA Annual 2010 (June 28, 2010) by LLAMA BES.
A panel of architects, librarians and consultants will provide an overview of new and exciting ideas in planning public and academic library facilities. Topics will include the rethinking of spaces for services, new building design, and other “must have” items to keep your library up-to-date. Each panelist will provide a brief presentation with slides. The entire panel will then field questions from the audience.
Speakers: Kimberly Bolan Cullin, Providence Associates LLC, Indianapolis, IN; Joan Frye Williams, Sacramento, CA, Library Consultant and Futurist; Barbara Norland, District of Columbia Public Library, Senior Librarian, Building Projects; Jeffrey Scherer, Meyer, Scherer & Rockcastle, Ltd. Architects, Architect; Richard Sweeney, New Jersey Institute of Technology, University Librarian.
Lego® Play: Implementing a Culture of Creativity & Making in the Academic Lib...Megan Lotts
May 2015 “Lego® Play: Implementing a Culture of Creativity & Making in the Academic Library”. Invited Speaker at Westchester Library Association (WLA) Annual Conference. Tarrytown, New York.
Designing Interactive Library Spaces on Limited Budgets - ISLMABrian Pichman
In this session we will discuss the importance of redesigning library spaces to make them more interactive and collaborative. The Evolve Project is a collaborative platform that aims to change the way people see libraries through the injection of technology that fosters collaboration and exploration. See what other libraries have done to build maker spaces, fab labs, and other creative concepts that you can start today!
Emerging technologies in the library - a presentation at the MSU Emerging Tec...Patrick "Tod" Colegrove
Primary Speaker: Duncan Aldrich, @One Administrator
Supporting Speaker: Tod Colegrove, Head of DeLaMare Science & Engineering Library
Session Title: Emerging Technologies in the Library: “Toys”? or “Potent Tools for Student Engagement”?
Synopsis:
Since its opening in 2008, the Mathewson-‐IGT Knowledge Center has
deliberately
promoted
and
supported
experimentation
and
active
engagement
with
new
and
emerging
technologies
as
fundamental
to
its
core
mission
–
despite
the
tendency
among
library
domain
defenders
to
dismiss
many
of
the
potentially
disruptive
emerging
technologies
adopted
as
"toys."
Actively
redefining
the
library
from
a
quiet
warehouse
into
a
lively
place
of
learning,
technological
engagement,
and
knowledge
production,
the
emerging
technologies
working
group
of
the
library
is
leveraging
in-‐person
connections
with
students
and
faculty
to
build
vibrant
collaborative
communities
around
a
deliberately
expanded
conception
of
the
library
collection.
Some
of
the
"toys"
include:
Microsoft
Surface
workstations,
a
variety
of
tablet
computers
and
eReader
devices,
wireless
drone
quadricopters,
Arduino
Pro
development
kits,
Kinect
sensors,
LEGO
robotics
kits,
large-‐format
printers
and
scanners,
and
even
a
button-‐making
machine.
Steal
some
of
our
ideas:
using
unconventional
library
materials
in
tandem
with
a
wide
array
of
production
audio
and
video
equipment
and
software,
delivering
just-‐in-‐time
student
and
staff
support;
discover
how
these
powerful
tools
of
engagement
and
outreach
transform
the
high-‐
tech
@One
floor
from
"toy
box"
to
hotbed
of
21st-‐century
literacies.
IOLUG - Evolving Librarian Conference; The Evolve ProjectBrian Pichman
The presentation for the Indiana Online User Group's Conference called the "Evolving Librarian". This presentation covers the Evolve Project and what it aims to complete and do.
The success of libraries in the future will be determined by its ability to create stories rather than provide them. One way to accomplish this is by putting technology and people together so patrons become creators in makerspaces or other learning environments. Discover great new learning technologies and techniques for patrons, and how to build your new fablab or hackerspace. Arm yourself with facts for having interactive spaces to get buy-in from everyone from staff to public to the IT teams. Lastly, we will discuss ways to continually train and engage the staff so that your environment will constantly evolve.
Don’t have a 3D printer? Don’t worry! Making in libraries is so much more than technologies and tools. By focusing on Inspiration, Innovation, and Education, this webinar will introduce you to meaningful and skill driven maker programs for your patrons, students and community members.
NYLA MSRT Webinar, delivered in April 2015 by Fayetteville Free Library
The Art of the Possible: Makerspaces and Academic Libraries 可能性的艺术:创客空间和高校图书馆Patrick "Tod" Colegrove
Keynote address at the Information Technology in Education itie 2016 conference held in Wuhan, China:
On the surface, makerspace and academic libraries might seem an incongruous match. The ever-changing, and seemingly chaotic environment of makerspace contrasts starkly with the stereotype of the quiet and reserved academic library. Sharing lessons learned while transforming an underutilized branch library into a vibrant hub of collaborative and problem-based learning, Colegrove explores emergent roles of makerspaces in university libraries, effecting learning, teaching, and serving the general community. Rather than an artifact of a bygone era, specific examples drawn from the DeLaMare Library at the University of Nevada, Reno, demonstrate that libraries today can offer a powerful platform of transformation that crosses disciplinary and organizational boundaries. Equipped with non-traditional technology such as 3D printers and laser cutters, and staffed with personnel skilled at catalyzing active learning and engagement, discovery, innovation, and collaboration become everyday occurrences across the physical commons of the library. A depth of learning occurs in parallel with classroom instruction as the adjunct spaces and resources of the library become intertwined with the classroom, amplifying the efforts of both. Discover how learning and discovery lead naturally to outreach, innovation, and entrepreneurship in this motivational exploration of practice in a 21st-century university library.
How Makerspaces are Changing the Way We Teach and Learn 创客空间如何改变着我们的教学方式Patrick "Tod" Colegrove
The DeLaMare Library at the University of Nevada, Reno, was one of the first academic libraries in the United States to implement makerspace – a library where novel services such as 3D printing and scanning became routine. Equipped with non-traditional library technology ranging from laser cutters to micro-programmables and virtual reality hardware, and staffed with personnel skilled at catalyzing active learning and engagement, the library has witnessed an explosion of creativity: discovery, innovation, and collaboration have become everyday occurrences. Named one of the most interesting makerspaces in America, highlights of the transformation are shared by the library’s director: Colegrove explores emergent roles of makerspaces in university libraries, effecting learning, teaching, and serving the general community in a revitalized role that goes beyond catalyzing learning and discovery to innovation and entrepreneurship.
The DeLaMare Library at the University of Nevada, Reno, was one of the first university libraries in the United States to implement makerspace. Equipping the space with non-traditional library technology such as 3D printers and laser cutters, and enabling and supporting staff to catalyze active learning and engagement, the library was quickly revitalized as a hub of discovery, innovation, and collaboration. Learning and discovery became everyday occurrences across the physical commons of the library, leading to outreach and engagement with the greater community. Named one of the most interesting makerspaces in America, highlights of the transformation are shared by the library’s director: Colegrove explores the transformation from a design thinking standpoint, illustrating design principles in practice, the secret behind the critical success of recent initiatives in the DeLaMare Library. In a train-the-trainer approach, participants will be guided through a collaborative design thinking session centered around the design and creation of makerspace within their own libraries. Participant take-aways will include the specific design framework, examples of the framework in practice, and accomplishment of first steps toward creating and supporting makerspace within their own community.
Makerspace and the Library: Active Learning, Innovation, and Design 主动学习、创新...Patrick "Tod" Colegrove
On the surface, makerspace and academic libraries might seem an unlikely match. The active and seemingly chaotic environment of makerspace contrasts starkly with the stereotype of the quiet and reserved academic library. Sharing lessons learned while transforming an underutilized branch library into a vibrant hub of collaborative and problem-based learning, Colegrove explores emergent roles of makerspaces in university libraries, effecting learning, teaching, and serving the general community. Rather than an artifact of a bygone era, specific examples drawn from the DeLaMare Science & Engineering Library at the University of Nevada, Reno, demonstrate that libraries today can offer a powerful platform of transformation that crosses disciplinary and organizational boundaries. Equipped with non-traditional technology such as 3D printers and laser cutters, and staffed with personnel skilled at catalyzing active learning and engagement, discovery, innovation, and collaboration become everyday occurrences across the physical commons of the library. Rapid prototyping services and equipment enable innovation and entrepreneurship, even as a depth of learning occurs in parallel with classroom instruction. The adjunct spaces and resources of the library become intertwined with both the classroom and industry beyond the university’s walls, augmenting and amplifying the efforts of both; an explosion of learning and discovery powers innovation and entrepreneurship as the best of the academic and industrial worlds collide on the neutral common ground of the university library.
The DeLaMare Library at the University of Nevada, Reno, was one of the first academic libraries in the United States to implement makerspace – a library where novel services such as 3D printing and scanning quickly became routine. Equipped with non-traditional library technology ranging from laser cutters to micro-programmables and virtual reality hardware, and staffed with personnel skilled at catalyzing active learning and engagement, the library has witnessed an explosion of creativity: discovery, innovation, and collaboration have become everyday occurrences. Named one of the most interesting makerspaces in America, highlights of the transformation are shared by the library’s director: Colegrove explores emergent roles of makerspaces in university libraries, effecting learning, teaching, and serving the general community in a revitalized role that goes beyond catalyzing learning and discovery to innovation and entrepreneurship.
ICERI2016, Seville, Spain - The Library in Support of the Next Generation Cla...Patrick "Tod" Colegrove
Over the past decades much has shifted across the landscape of higher education. In the library, print resources are transitioning transitioned to electronic formats and availability, leaving classroom instructors questioning the ongoing relevance of the physical library to the academic mission. This paper explores new and emerging roles of the library in support of the next generation classroom, tracing the evolution of one academic science and engineering library, and sharing lessons learned while transforming an underutilized branch library into a vibrant hub of collaborative and problem-based learning. Within the physical commons of the library, equipped with non-traditional technology such as 3D printers and laser cutters, and staffed with personnel skilled at leveraging that technology in support of active learning and engagement, a depth of learning can occur in parallel with classroom instruction. The adjunct spaces and resources of the library become intertwined with the classroom, augmenting and amplifying the efforts of both. Emergent best practices are identified, along with promising results of early collaborations between the library and the classroom.
A presentation at the UNESCO-UNIR ICT & Education Latam Congress 2016:
Educational practice continues to evolve, and the supporting organizations with it. From roots grounded deeply in constructivist learning theory, makerspace in libraries is emerging to provide institutional support. Examples of activity associated from one of the first movers of the movement are presented, the product of leveraging technology as catalyst for active learning and engagement within and beyond the physical commons of the library. Specific actions and outcomes are presented; driven by curiosity and engagement on the part of the learner, blending of formal and informal learning appears a natural result, as does innovation and entrepreneurship.
As libraries continue to take on exciting new roles and provide new services in their communities, the need for leadership on all levels within the organization increases. Opportunities for the development of new skills abound, going far beyond management and including interpersonal, project management, consensus building, and even vision/mission creation. Over the span of a few short years the DeLaMare Library at the University of Nevada, Reno, leveraged an approach of open dialogue while bypassing traditional hierarchical boundaries to transform an underutilized branch library into a vibrant hub of innovation, research, and entrepreneurship. Join Tod Colegrove and Tara Radniecki as they share engaging stories, practical tips, and rich insights gained.
A pioneer for makerspaces in academic settings shares how it is sparking imagination and innovation in many ways: from Lego and puzzle kits throughout the library, to 3D printers and laser cutters to design workshops and hack-a-thons. It shares the resources, services, and outreach services that have led students and faculty onto the path of greater innovation and scholarship. Speakers share their experiences on why and how we can get started, as well as challenges and solutions. They also share strategic vision for the future on the development of the makerspace as incubator for young entrepreneurs and how this could fundamentally change how higher education provides a new context for students gaining real-life experience, job skills, and connect what they are passionate about to what they are learning.
Interested in holding a successful hackathon? From the Land-Grant University standpoint, hackathons are all about the learning, discovery, and engagement mission. This presentation shares insights from experience gained over several years hosting hackathons in an academic library environment. Presented March 8, 2016, at the Computers in Libraries 2016 conference in Washington DC.
For thousands of years libraries have been connecting people and technology; makerspace in libraries offers seemingly unlimited potential for springboarding learning, discovery, innovation, and entrepreneurship. How much is real, and how much is hype? From 3D printers and laser cutters to microprocessors and robotics toolkits, hear examples of everything that's gone wrong-and the things that have gone right that make it all worthwhile.
Panel, all-day pre conference workshop at the Internet Librarian 2015 Conference in Monterey, California. Presentation of successful implementations of makerspace in libraries, and getting stakeholders onboard to participate in the discussion and implementation of makerspace and rapid prototyping services as part of the library repertoire.
Two libraries share their virtual, hacked, and successful journeys. UMR is a new campus with a totally virtual library. Students conduct research exclusively online. The librarian’s role, instead of being diminished by the absence of books, has increased in importance and urgency. Teaching students to access information and disseminate its importance is the focus of information literacy for UMR’s campus. At DeLaMare, the library went from being full of books (and no students) to a vibrant knowledge hub. Incorporating maker resources and encouraging a hacking mentality, DLM successfully changed its library culture from passive to passionate. The staff’s dedication to the success of their students created an organic space where students learn, make, hack, discover, geek out, and hang out. Adopting the maker culture helped DLM become a central figure in the university’s mission for excellence in teaching and learning.
An inspiring future for academic libraries - a presentation at the Academic L...Patrick "Tod" Colegrove
Libraries are thinking beyond the box—collaborative areas are opening up in spaces formerly devoted to densely packed bookstacks, and academic libraries are experimenting with widely expanded roles and forms of knowledge creation. Rather than a future where the library has been outmoded, join Tod for an inspirational and exciting romp: from library as maker space to partner in entrepreneurial enterprise; third place and home away from home, to home of hackathons, science and maker faires. As the pace of change accelerates, with new tools, opportunities, and potentially disruptive technology appearing almost daily, is this a brave new world of library practice or a return to libraries' roots?
Work Ready/College Ready: Repurposing Library Spaces to Make an ImpactPatrick "Tod" Colegrove
School, public, and academic libraries working together as part of their primary, secondary, and post-secondary institutions: a pipeline creating more capable students and bridging directly into industry.
An invited presentation to the joint meeting of the Carson City Board of Supervisors and the Carson City School District Board of Trustees. Part of Carson City's $10M "Race to the Top" grant award, a recording of the Wednesday, November 13, 2013, meeting is online at:
http://www.youtube.com/watch?v=nEbyskbami8
Acetabularia Information For Class 9 .docxvaibhavrinwa19
Acetabularia acetabulum is a single-celled green alga that in its vegetative state is morphologically differentiated into a basal rhizoid and an axially elongated stalk, which bears whorls of branching hairs. The single diploid nucleus resides in the rhizoid.
Operation “Blue Star” is the only event in the history of Independent India where the state went into war with its own people. Even after about 40 years it is not clear if it was culmination of states anger over people of the region, a political game of power or start of dictatorial chapter in the democratic setup.
The people of Punjab felt alienated from main stream due to denial of their just demands during a long democratic struggle since independence. As it happen all over the word, it led to militant struggle with great loss of lives of military, police and civilian personnel. Killing of Indira Gandhi and massacre of innocent Sikhs in Delhi and other India cities was also associated with this movement.
Biological screening of herbal drugs: Introduction and Need for
Phyto-Pharmacological Screening, New Strategies for evaluating
Natural Products, In vitro evaluation techniques for Antioxidants, Antimicrobial and Anticancer drugs. In vivo evaluation techniques
for Anti-inflammatory, Antiulcer, Anticancer, Wound healing, Antidiabetic, Hepatoprotective, Cardio protective, Diuretics and
Antifertility, Toxicity studies as per OECD guidelines
The French Revolution, which began in 1789, was a period of radical social and political upheaval in France. It marked the decline of absolute monarchies, the rise of secular and democratic republics, and the eventual rise of Napoleon Bonaparte. This revolutionary period is crucial in understanding the transition from feudalism to modernity in Europe.
For more information, visit-www.vavaclasses.com
Model Attribute Check Company Auto PropertyCeline George
In Odoo, the multi-company feature allows you to manage multiple companies within a single Odoo database instance. Each company can have its own configurations while still sharing common resources such as products, customers, and suppliers.
Embracing GenAI - A Strategic ImperativePeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
Palestine last event orientationfvgnh .pptxRaedMohamed3
An EFL lesson about the current events in Palestine. It is intended to be for intermediate students who wish to increase their listening skills through a short lesson in power point.
Honest Reviews of Tim Han LMA Course Program.pptxtimhan337
Personal development courses are widely available today, with each one promising life-changing outcomes. Tim Han’s Life Mastery Achievers (LMA) Course has drawn a lot of interest. In addition to offering my frank assessment of Success Insider’s LMA Course, this piece examines the course’s effects via a variety of Tim Han LMA course reviews and Success Insider comments.
6. space for "makers”!
• a natural given the transition toward
electronic materials and increasingly
specialized - as opposed to identical
– collections.
7. • a natural given the transition toward
electronic materials and increasingly
specialized - as opposed to identical
– collections.
• makers make… books. papers.
knowledge. sense. meals. clothing.
apps. doghouses. robots. … The
library has traditionally supported all
of these, and more.
space for "makers”!
44. - "The library's supposed to be a quiet
place.”
- "I don't have
the room.”
45. - "The library's supposed to be a quiet
place.”
- "I don't have
the room.”
Note Westport Public Library’s approach:
Image credit: http://www.thedigitalshift.com/2012/10/public-services/the-makings-of-maker-spaces-part-1-space-for-creation-not-just-consumption/
Joke: seems like the next slide ought to say something like “Oh no!”---
/CIL2014-D102 – Makerspaces in Academic Libraries Title slide: include hashtag #MAL , link to preso on SlideShareMonday, April 7, 2014 11:45 AM – 12:30 PM
Space is shifting from infrastructure to engagement.Lorcan Dempsey of OCLC noted how “space is being reconfigured around broader education and research needs, and less around the management of print collection.
Scientists, engineers, artists, … are makers. Is the library their space, or ours?Space is shifting from infrastructure to engagement.Lorcan Dempsey of OCLC noted how “space is being reconfigured around broader education and research needs, and less around the management of print collection.
Geek the library.Passion!
What’s different? We’re expanding the types of making that go on within the physical library – leveraging the ability to engage/broaden meet our customers’ needs.
What’s different? We’re expanding the types of making that go on within the physical library – leveraging the ability to engage/broaden meet our customers’ needs.
What’s different? We’re expanding the types of making that go on within the physical library – leveraging the ability to engage/broaden meet our customers’ needs.
It may be that the best way to show you what makerspace can be in an academic library is to show you some examples from our experience
Arduino is a tool for making computers that can sense and control more of the physical world than your desktop computer.It's an open-source physical computing platform based on a simple microcontroller board, and a development environment for writing software for the board.
Also handy. “Hydration is key when hacking.” ;-)
To be effective, as librarians we need to break through the “third wall”.
Cross-disciplinary!
By show of hands, who’s here from the public library side of librarianship? Academic? Wow – brave.Seems to imply that the natural mechanisms of the library aren’t sufficing anymore
I’m not sure how you can support innovation without doing innovative things.
I’m not sure how you can support innovation without doing innovative things.
By show of hands, who’s here from the public library side of librarianship? Academic? Wow – brave.Seems to imply that the natural mechanisms of the library aren’t sufficing anymore