Libraries are thinking beyond the box—collaborative areas are opening up in spaces formerly devoted to densely packed bookstacks, and academic libraries are experimenting with widely expanded roles and forms of knowledge creation. Rather than a future where the library has been outmoded, join Tod for an inspirational and exciting romp: from library as maker space to partner in entrepreneurial enterprise; third place and home away from home, to home of hackathons, science and maker faires. As the pace of change accelerates, with new tools, opportunities, and potentially disruptive technology appearing almost daily, is this a brave new world of library practice or a return to libraries' roots?
Are your library’s brainstorming sessions more like… brain droughts? M.J. D’Elia and Robin Bergart of Innovative Bootcamp (University of Guelph) will show you activities and strategies you can use to teach your library how to be a more creative organization. As academic libraries face new technologies, shifting priorities, and ever-increasing competition for resources, they must learn to respond creatively to problems. Innovation and organizational creativity know-how are critical to success. Leave this active, hands-on session electrified!
Presentation by Rebecca Blakiston, University of Arizona Libraries, as part of the Technology & Libraries Lightning Round-Up.
Organized by the ACRL-ULS Technology & Libraries Committee. January 20th, 2011.
Professor Librarians (Amy Vecchione and Margaret Mellinger) at two campuses talk about how they used a mobile friendly, game based application to engage students with library research.
The Art of the Possible: Makerspaces and Academic Libraries 可能性的艺术:创客空间和高校图书馆Patrick "Tod" Colegrove
Keynote address at the Information Technology in Education itie 2016 conference held in Wuhan, China:
On the surface, makerspace and academic libraries might seem an incongruous match. The ever-changing, and seemingly chaotic environment of makerspace contrasts starkly with the stereotype of the quiet and reserved academic library. Sharing lessons learned while transforming an underutilized branch library into a vibrant hub of collaborative and problem-based learning, Colegrove explores emergent roles of makerspaces in university libraries, effecting learning, teaching, and serving the general community. Rather than an artifact of a bygone era, specific examples drawn from the DeLaMare Library at the University of Nevada, Reno, demonstrate that libraries today can offer a powerful platform of transformation that crosses disciplinary and organizational boundaries. Equipped with non-traditional technology such as 3D printers and laser cutters, and staffed with personnel skilled at catalyzing active learning and engagement, discovery, innovation, and collaboration become everyday occurrences across the physical commons of the library. A depth of learning occurs in parallel with classroom instruction as the adjunct spaces and resources of the library become intertwined with the classroom, amplifying the efforts of both. Discover how learning and discovery lead naturally to outreach, innovation, and entrepreneurship in this motivational exploration of practice in a 21st-century university library.
Are your library’s brainstorming sessions more like… brain droughts? M.J. D’Elia and Robin Bergart of Innovative Bootcamp (University of Guelph) will show you activities and strategies you can use to teach your library how to be a more creative organization. As academic libraries face new technologies, shifting priorities, and ever-increasing competition for resources, they must learn to respond creatively to problems. Innovation and organizational creativity know-how are critical to success. Leave this active, hands-on session electrified!
Presentation by Rebecca Blakiston, University of Arizona Libraries, as part of the Technology & Libraries Lightning Round-Up.
Organized by the ACRL-ULS Technology & Libraries Committee. January 20th, 2011.
Professor Librarians (Amy Vecchione and Margaret Mellinger) at two campuses talk about how they used a mobile friendly, game based application to engage students with library research.
The Art of the Possible: Makerspaces and Academic Libraries 可能性的艺术:创客空间和高校图书馆Patrick "Tod" Colegrove
Keynote address at the Information Technology in Education itie 2016 conference held in Wuhan, China:
On the surface, makerspace and academic libraries might seem an incongruous match. The ever-changing, and seemingly chaotic environment of makerspace contrasts starkly with the stereotype of the quiet and reserved academic library. Sharing lessons learned while transforming an underutilized branch library into a vibrant hub of collaborative and problem-based learning, Colegrove explores emergent roles of makerspaces in university libraries, effecting learning, teaching, and serving the general community. Rather than an artifact of a bygone era, specific examples drawn from the DeLaMare Library at the University of Nevada, Reno, demonstrate that libraries today can offer a powerful platform of transformation that crosses disciplinary and organizational boundaries. Equipped with non-traditional technology such as 3D printers and laser cutters, and staffed with personnel skilled at catalyzing active learning and engagement, discovery, innovation, and collaboration become everyday occurrences across the physical commons of the library. A depth of learning occurs in parallel with classroom instruction as the adjunct spaces and resources of the library become intertwined with the classroom, amplifying the efforts of both. Discover how learning and discovery lead naturally to outreach, innovation, and entrepreneurship in this motivational exploration of practice in a 21st-century university library.
How Makerspaces are Changing the Way We Teach and Learn 创客空间如何改变着我们的教学方式Patrick "Tod" Colegrove
The DeLaMare Library at the University of Nevada, Reno, was one of the first academic libraries in the United States to implement makerspace – a library where novel services such as 3D printing and scanning became routine. Equipped with non-traditional library technology ranging from laser cutters to micro-programmables and virtual reality hardware, and staffed with personnel skilled at catalyzing active learning and engagement, the library has witnessed an explosion of creativity: discovery, innovation, and collaboration have become everyday occurrences. Named one of the most interesting makerspaces in America, highlights of the transformation are shared by the library’s director: Colegrove explores emergent roles of makerspaces in university libraries, effecting learning, teaching, and serving the general community in a revitalized role that goes beyond catalyzing learning and discovery to innovation and entrepreneurship.
The DeLaMare Library at the University of Nevada, Reno, was one of the first university libraries in the United States to implement makerspace. Equipping the space with non-traditional library technology such as 3D printers and laser cutters, and enabling and supporting staff to catalyze active learning and engagement, the library was quickly revitalized as a hub of discovery, innovation, and collaboration. Learning and discovery became everyday occurrences across the physical commons of the library, leading to outreach and engagement with the greater community. Named one of the most interesting makerspaces in America, highlights of the transformation are shared by the library’s director: Colegrove explores the transformation from a design thinking standpoint, illustrating design principles in practice, the secret behind the critical success of recent initiatives in the DeLaMare Library. In a train-the-trainer approach, participants will be guided through a collaborative design thinking session centered around the design and creation of makerspace within their own libraries. Participant take-aways will include the specific design framework, examples of the framework in practice, and accomplishment of first steps toward creating and supporting makerspace within their own community.
Makerspace and the Library: Active Learning, Innovation, and Design 主动学习、创新...Patrick "Tod" Colegrove
On the surface, makerspace and academic libraries might seem an unlikely match. The active and seemingly chaotic environment of makerspace contrasts starkly with the stereotype of the quiet and reserved academic library. Sharing lessons learned while transforming an underutilized branch library into a vibrant hub of collaborative and problem-based learning, Colegrove explores emergent roles of makerspaces in university libraries, effecting learning, teaching, and serving the general community. Rather than an artifact of a bygone era, specific examples drawn from the DeLaMare Science & Engineering Library at the University of Nevada, Reno, demonstrate that libraries today can offer a powerful platform of transformation that crosses disciplinary and organizational boundaries. Equipped with non-traditional technology such as 3D printers and laser cutters, and staffed with personnel skilled at catalyzing active learning and engagement, discovery, innovation, and collaboration become everyday occurrences across the physical commons of the library. Rapid prototyping services and equipment enable innovation and entrepreneurship, even as a depth of learning occurs in parallel with classroom instruction. The adjunct spaces and resources of the library become intertwined with both the classroom and industry beyond the university’s walls, augmenting and amplifying the efforts of both; an explosion of learning and discovery powers innovation and entrepreneurship as the best of the academic and industrial worlds collide on the neutral common ground of the university library.
The DeLaMare Library at the University of Nevada, Reno, was one of the first academic libraries in the United States to implement makerspace – a library where novel services such as 3D printing and scanning quickly became routine. Equipped with non-traditional library technology ranging from laser cutters to micro-programmables and virtual reality hardware, and staffed with personnel skilled at catalyzing active learning and engagement, the library has witnessed an explosion of creativity: discovery, innovation, and collaboration have become everyday occurrences. Named one of the most interesting makerspaces in America, highlights of the transformation are shared by the library’s director: Colegrove explores emergent roles of makerspaces in university libraries, effecting learning, teaching, and serving the general community in a revitalized role that goes beyond catalyzing learning and discovery to innovation and entrepreneurship.
ICERI2016, Seville, Spain - The Library in Support of the Next Generation Cla...Patrick "Tod" Colegrove
Over the past decades much has shifted across the landscape of higher education. In the library, print resources are transitioning transitioned to electronic formats and availability, leaving classroom instructors questioning the ongoing relevance of the physical library to the academic mission. This paper explores new and emerging roles of the library in support of the next generation classroom, tracing the evolution of one academic science and engineering library, and sharing lessons learned while transforming an underutilized branch library into a vibrant hub of collaborative and problem-based learning. Within the physical commons of the library, equipped with non-traditional technology such as 3D printers and laser cutters, and staffed with personnel skilled at leveraging that technology in support of active learning and engagement, a depth of learning can occur in parallel with classroom instruction. The adjunct spaces and resources of the library become intertwined with the classroom, augmenting and amplifying the efforts of both. Emergent best practices are identified, along with promising results of early collaborations between the library and the classroom.
A presentation at the UNESCO-UNIR ICT & Education Latam Congress 2016:
Educational practice continues to evolve, and the supporting organizations with it. From roots grounded deeply in constructivist learning theory, makerspace in libraries is emerging to provide institutional support. Examples of activity associated from one of the first movers of the movement are presented, the product of leveraging technology as catalyst for active learning and engagement within and beyond the physical commons of the library. Specific actions and outcomes are presented; driven by curiosity and engagement on the part of the learner, blending of formal and informal learning appears a natural result, as does innovation and entrepreneurship.
As libraries continue to take on exciting new roles and provide new services in their communities, the need for leadership on all levels within the organization increases. Opportunities for the development of new skills abound, going far beyond management and including interpersonal, project management, consensus building, and even vision/mission creation. Over the span of a few short years the DeLaMare Library at the University of Nevada, Reno, leveraged an approach of open dialogue while bypassing traditional hierarchical boundaries to transform an underutilized branch library into a vibrant hub of innovation, research, and entrepreneurship. Join Tod Colegrove and Tara Radniecki as they share engaging stories, practical tips, and rich insights gained.
Makerspaces in Libraries: Technology as catalyst for better learning, better ...Patrick "Tod" Colegrove
Across disciplines, the practice of education continues to evolve; supporting organizations such as the library are responding by reworking existing and developing new practices. With roots grounded deeply in constructivist learning theory, the emerging practice of makerspaces in libraries is proving an effective step in that evolution. Examples of associated active learning activity at one such library, an early adopter and first mover among academic libraries in adopting and integrating makerspace in libraries, are presented. The product of leveraging technology as catalyst for active learning and engagement within and beyond the physical commons of the library, a blending of formal and informal learning, accented by increased innovation and entrepreneurship across disciplinary and organizational boundaries, appears a natural result.
A pioneer for makerspaces in academic settings shares how it is sparking imagination and innovation in many ways: from Lego and puzzle kits throughout the library, to 3D printers and laser cutters to design workshops and hack-a-thons. It shares the resources, services, and outreach services that have led students and faculty onto the path of greater innovation and scholarship. Speakers share their experiences on why and how we can get started, as well as challenges and solutions. They also share strategic vision for the future on the development of the makerspace as incubator for young entrepreneurs and how this could fundamentally change how higher education provides a new context for students gaining real-life experience, job skills, and connect what they are passionate about to what they are learning.
Interested in holding a successful hackathon? From the Land-Grant University standpoint, hackathons are all about the learning, discovery, and engagement mission. This presentation shares insights from experience gained over several years hosting hackathons in an academic library environment. Presented March 8, 2016, at the Computers in Libraries 2016 conference in Washington DC.
For thousands of years libraries have been connecting people and technology; makerspace in libraries offers seemingly unlimited potential for springboarding learning, discovery, innovation, and entrepreneurship. How much is real, and how much is hype? From 3D printers and laser cutters to microprocessors and robotics toolkits, hear examples of everything that's gone wrong-and the things that have gone right that make it all worthwhile.
Panel, all-day pre conference workshop at the Internet Librarian 2015 Conference in Monterey, California. Presentation of successful implementations of makerspace in libraries, and getting stakeholders onboard to participate in the discussion and implementation of makerspace and rapid prototyping services as part of the library repertoire.
Introductory keynote panel, all-day pre conference workshop at the Internet Librarian 2015 Conference in Monterey, California. Explores the contribution to active learning, innovation, and knowledge creation libraries can make when makerspace and related services are added.
Two libraries share their virtual, hacked, and successful journeys. UMR is a new campus with a totally virtual library. Students conduct research exclusively online. The librarian’s role, instead of being diminished by the absence of books, has increased in importance and urgency. Teaching students to access information and disseminate its importance is the focus of information literacy for UMR’s campus. At DeLaMare, the library went from being full of books (and no students) to a vibrant knowledge hub. Incorporating maker resources and encouraging a hacking mentality, DLM successfully changed its library culture from passive to passionate. The staff’s dedication to the success of their students created an organic space where students learn, make, hack, discover, geek out, and hang out. Adopting the maker culture helped DLM become a central figure in the university’s mission for excellence in teaching and learning.
Work Ready/College Ready: Repurposing Library Spaces to Make an ImpactPatrick "Tod" Colegrove
School, public, and academic libraries working together as part of their primary, secondary, and post-secondary institutions: a pipeline creating more capable students and bridging directly into industry.
An invited presentation to the joint meeting of the Carson City Board of Supervisors and the Carson City School District Board of Trustees. Part of Carson City's $10M "Race to the Top" grant award, a recording of the Wednesday, November 13, 2013, meeting is online at:
http://www.youtube.com/watch?v=nEbyskbami8
How Makerspaces are Changing the Way We Teach and Learn 创客空间如何改变着我们的教学方式Patrick "Tod" Colegrove
The DeLaMare Library at the University of Nevada, Reno, was one of the first academic libraries in the United States to implement makerspace – a library where novel services such as 3D printing and scanning became routine. Equipped with non-traditional library technology ranging from laser cutters to micro-programmables and virtual reality hardware, and staffed with personnel skilled at catalyzing active learning and engagement, the library has witnessed an explosion of creativity: discovery, innovation, and collaboration have become everyday occurrences. Named one of the most interesting makerspaces in America, highlights of the transformation are shared by the library’s director: Colegrove explores emergent roles of makerspaces in university libraries, effecting learning, teaching, and serving the general community in a revitalized role that goes beyond catalyzing learning and discovery to innovation and entrepreneurship.
The DeLaMare Library at the University of Nevada, Reno, was one of the first university libraries in the United States to implement makerspace. Equipping the space with non-traditional library technology such as 3D printers and laser cutters, and enabling and supporting staff to catalyze active learning and engagement, the library was quickly revitalized as a hub of discovery, innovation, and collaboration. Learning and discovery became everyday occurrences across the physical commons of the library, leading to outreach and engagement with the greater community. Named one of the most interesting makerspaces in America, highlights of the transformation are shared by the library’s director: Colegrove explores the transformation from a design thinking standpoint, illustrating design principles in practice, the secret behind the critical success of recent initiatives in the DeLaMare Library. In a train-the-trainer approach, participants will be guided through a collaborative design thinking session centered around the design and creation of makerspace within their own libraries. Participant take-aways will include the specific design framework, examples of the framework in practice, and accomplishment of first steps toward creating and supporting makerspace within their own community.
Makerspace and the Library: Active Learning, Innovation, and Design 主动学习、创新...Patrick "Tod" Colegrove
On the surface, makerspace and academic libraries might seem an unlikely match. The active and seemingly chaotic environment of makerspace contrasts starkly with the stereotype of the quiet and reserved academic library. Sharing lessons learned while transforming an underutilized branch library into a vibrant hub of collaborative and problem-based learning, Colegrove explores emergent roles of makerspaces in university libraries, effecting learning, teaching, and serving the general community. Rather than an artifact of a bygone era, specific examples drawn from the DeLaMare Science & Engineering Library at the University of Nevada, Reno, demonstrate that libraries today can offer a powerful platform of transformation that crosses disciplinary and organizational boundaries. Equipped with non-traditional technology such as 3D printers and laser cutters, and staffed with personnel skilled at catalyzing active learning and engagement, discovery, innovation, and collaboration become everyday occurrences across the physical commons of the library. Rapid prototyping services and equipment enable innovation and entrepreneurship, even as a depth of learning occurs in parallel with classroom instruction. The adjunct spaces and resources of the library become intertwined with both the classroom and industry beyond the university’s walls, augmenting and amplifying the efforts of both; an explosion of learning and discovery powers innovation and entrepreneurship as the best of the academic and industrial worlds collide on the neutral common ground of the university library.
The DeLaMare Library at the University of Nevada, Reno, was one of the first academic libraries in the United States to implement makerspace – a library where novel services such as 3D printing and scanning quickly became routine. Equipped with non-traditional library technology ranging from laser cutters to micro-programmables and virtual reality hardware, and staffed with personnel skilled at catalyzing active learning and engagement, the library has witnessed an explosion of creativity: discovery, innovation, and collaboration have become everyday occurrences. Named one of the most interesting makerspaces in America, highlights of the transformation are shared by the library’s director: Colegrove explores emergent roles of makerspaces in university libraries, effecting learning, teaching, and serving the general community in a revitalized role that goes beyond catalyzing learning and discovery to innovation and entrepreneurship.
ICERI2016, Seville, Spain - The Library in Support of the Next Generation Cla...Patrick "Tod" Colegrove
Over the past decades much has shifted across the landscape of higher education. In the library, print resources are transitioning transitioned to electronic formats and availability, leaving classroom instructors questioning the ongoing relevance of the physical library to the academic mission. This paper explores new and emerging roles of the library in support of the next generation classroom, tracing the evolution of one academic science and engineering library, and sharing lessons learned while transforming an underutilized branch library into a vibrant hub of collaborative and problem-based learning. Within the physical commons of the library, equipped with non-traditional technology such as 3D printers and laser cutters, and staffed with personnel skilled at leveraging that technology in support of active learning and engagement, a depth of learning can occur in parallel with classroom instruction. The adjunct spaces and resources of the library become intertwined with the classroom, augmenting and amplifying the efforts of both. Emergent best practices are identified, along with promising results of early collaborations between the library and the classroom.
A presentation at the UNESCO-UNIR ICT & Education Latam Congress 2016:
Educational practice continues to evolve, and the supporting organizations with it. From roots grounded deeply in constructivist learning theory, makerspace in libraries is emerging to provide institutional support. Examples of activity associated from one of the first movers of the movement are presented, the product of leveraging technology as catalyst for active learning and engagement within and beyond the physical commons of the library. Specific actions and outcomes are presented; driven by curiosity and engagement on the part of the learner, blending of formal and informal learning appears a natural result, as does innovation and entrepreneurship.
As libraries continue to take on exciting new roles and provide new services in their communities, the need for leadership on all levels within the organization increases. Opportunities for the development of new skills abound, going far beyond management and including interpersonal, project management, consensus building, and even vision/mission creation. Over the span of a few short years the DeLaMare Library at the University of Nevada, Reno, leveraged an approach of open dialogue while bypassing traditional hierarchical boundaries to transform an underutilized branch library into a vibrant hub of innovation, research, and entrepreneurship. Join Tod Colegrove and Tara Radniecki as they share engaging stories, practical tips, and rich insights gained.
Makerspaces in Libraries: Technology as catalyst for better learning, better ...Patrick "Tod" Colegrove
Across disciplines, the practice of education continues to evolve; supporting organizations such as the library are responding by reworking existing and developing new practices. With roots grounded deeply in constructivist learning theory, the emerging practice of makerspaces in libraries is proving an effective step in that evolution. Examples of associated active learning activity at one such library, an early adopter and first mover among academic libraries in adopting and integrating makerspace in libraries, are presented. The product of leveraging technology as catalyst for active learning and engagement within and beyond the physical commons of the library, a blending of formal and informal learning, accented by increased innovation and entrepreneurship across disciplinary and organizational boundaries, appears a natural result.
A pioneer for makerspaces in academic settings shares how it is sparking imagination and innovation in many ways: from Lego and puzzle kits throughout the library, to 3D printers and laser cutters to design workshops and hack-a-thons. It shares the resources, services, and outreach services that have led students and faculty onto the path of greater innovation and scholarship. Speakers share their experiences on why and how we can get started, as well as challenges and solutions. They also share strategic vision for the future on the development of the makerspace as incubator for young entrepreneurs and how this could fundamentally change how higher education provides a new context for students gaining real-life experience, job skills, and connect what they are passionate about to what they are learning.
Interested in holding a successful hackathon? From the Land-Grant University standpoint, hackathons are all about the learning, discovery, and engagement mission. This presentation shares insights from experience gained over several years hosting hackathons in an academic library environment. Presented March 8, 2016, at the Computers in Libraries 2016 conference in Washington DC.
For thousands of years libraries have been connecting people and technology; makerspace in libraries offers seemingly unlimited potential for springboarding learning, discovery, innovation, and entrepreneurship. How much is real, and how much is hype? From 3D printers and laser cutters to microprocessors and robotics toolkits, hear examples of everything that's gone wrong-and the things that have gone right that make it all worthwhile.
Panel, all-day pre conference workshop at the Internet Librarian 2015 Conference in Monterey, California. Presentation of successful implementations of makerspace in libraries, and getting stakeholders onboard to participate in the discussion and implementation of makerspace and rapid prototyping services as part of the library repertoire.
Introductory keynote panel, all-day pre conference workshop at the Internet Librarian 2015 Conference in Monterey, California. Explores the contribution to active learning, innovation, and knowledge creation libraries can make when makerspace and related services are added.
Two libraries share their virtual, hacked, and successful journeys. UMR is a new campus with a totally virtual library. Students conduct research exclusively online. The librarian’s role, instead of being diminished by the absence of books, has increased in importance and urgency. Teaching students to access information and disseminate its importance is the focus of information literacy for UMR’s campus. At DeLaMare, the library went from being full of books (and no students) to a vibrant knowledge hub. Incorporating maker resources and encouraging a hacking mentality, DLM successfully changed its library culture from passive to passionate. The staff’s dedication to the success of their students created an organic space where students learn, make, hack, discover, geek out, and hang out. Adopting the maker culture helped DLM become a central figure in the university’s mission for excellence in teaching and learning.
Work Ready/College Ready: Repurposing Library Spaces to Make an ImpactPatrick "Tod" Colegrove
School, public, and academic libraries working together as part of their primary, secondary, and post-secondary institutions: a pipeline creating more capable students and bridging directly into industry.
An invited presentation to the joint meeting of the Carson City Board of Supervisors and the Carson City School District Board of Trustees. Part of Carson City's $10M "Race to the Top" grant award, a recording of the Wednesday, November 13, 2013, meeting is online at:
http://www.youtube.com/watch?v=nEbyskbami8
Operation “Blue Star” is the only event in the history of Independent India where the state went into war with its own people. Even after about 40 years it is not clear if it was culmination of states anger over people of the region, a political game of power or start of dictatorial chapter in the democratic setup.
The people of Punjab felt alienated from main stream due to denial of their just demands during a long democratic struggle since independence. As it happen all over the word, it led to militant struggle with great loss of lives of military, police and civilian personnel. Killing of Indira Gandhi and massacre of innocent Sikhs in Delhi and other India cities was also associated with this movement.
Macroeconomics- Movie Location
This will be used as part of your Personal Professional Portfolio once graded.
Objective:
Prepare a presentation or a paper using research, basic comparative analysis, data organization and application of economic information. You will make an informed assessment of an economic climate outside of the United States to accomplish an entertainment industry objective.
Introduction to AI for Nonprofits with Tapp NetworkTechSoup
Dive into the world of AI! Experts Jon Hill and Tareq Monaur will guide you through AI's role in enhancing nonprofit websites and basic marketing strategies, making it easy to understand and apply.
Unit 8 - Information and Communication Technology (Paper I).pdfThiyagu K
This slides describes the basic concepts of ICT, basics of Email, Emerging Technology and Digital Initiatives in Education. This presentations aligns with the UGC Paper I syllabus.
Normal Labour/ Stages of Labour/ Mechanism of LabourWasim Ak
Normal labor is also termed spontaneous labor, defined as the natural physiological process through which the fetus, placenta, and membranes are expelled from the uterus through the birth canal at term (37 to 42 weeks
Safalta Digital marketing institute in Noida, provide complete applications that encompass a huge range of virtual advertising and marketing additives, which includes search engine optimization, virtual communication advertising, pay-per-click on marketing, content material advertising, internet analytics, and greater. These university courses are designed for students who possess a comprehensive understanding of virtual marketing strategies and attributes.Safalta Digital Marketing Institute in Noida is a first choice for young individuals or students who are looking to start their careers in the field of digital advertising. The institute gives specialized courses designed and certification.
for beginners, providing thorough training in areas such as SEO, digital communication marketing, and PPC training in Noida. After finishing the program, students receive the certifications recognised by top different universitie, setting a strong foundation for a successful career in digital marketing.
20. • Develop the vision for the library.
• Commit to it. Own it. Sell it.
• Find the way forward.
- With a clear vision the direction is always known.
• Lead the charge.
– Remain up-front and central during the action.
• Lather. Rinse. Repeat.3
3See
Transformational Leadership at http://changingminds.org/disciplines/leadership/styles/transformational_leadership.htm for more detail
Editor's Notes
Let me lead by sharing just how profoundly honored I am to be presenting to you all today.And in particular, to Dean Kathy RayMy background: A scientist (astrophysicist), turned entrepreneur/businessman, reformed into a teaching faculty member,and reincarnated as a librarian: @One (Learning/Information Commons) Service Manager, Head of DeLaMare Science & Engineering Library
It almost makes it sound like I’m _optimistic_ about the future of academic libraries. And I am! Reason #1: I see a room filled with library directors … thinking beyond the box.Change is everywhere – not just libraries. Business, home, academic… Not good or bad, it simply is. business/venture capital <-> kickstarter; bricks & mortar storefronts vsetcOn our academic campuses, faculty are no longer confined to ivory towers - engaging /STEAM outreach: nerd nites, science cafes, bioblitzes, Maker Faire events, the rise of the nerd culture in the us Image credit: <a href='http://www.123rf.com/photo_13604258_a-dictionary-page-with-the-word-change-circled-to-define-the-term-as-adapting-and-evolving-to-condit.html'>iqoncept / 123RF Stock Photo</a>
Dean of Libraries Kathy Ray, as seen at a Libraries’ Faire event. Yes, she is firing an air cannon, launching a tennis ball across the lawn... ;-)This is _exactly_ the type of leadership that’s needed. Engage!
Change is all around us. As librarians, on a daily basis we're involved in F2F encounters around the things that interest us: the arts, science, engineering…engagement is part of the larger culture of libraries - and it's changing: diversity of actors/formats. If you were to list all of the activities going on around you… consider that list today, versus what it might’ve been only a decade ago.There’s a trend toward opening up and experimenting with ...new possibilities. The magic part: the public is responding.
So… let me tell you a story <making a show of blowing dust from the cover of a book>: “Once upon a time in 2010 there was an academic library…a library that could trace its roots back to the very first graduating class of the university in 1891. It was a beautiful, and quiet, library.Image credit: Crowl, N. (February 26, 2012). With Tod Colegrove at DeLaMare Library. Posted on FaceBook, and retrieved June 11, 2012, from http://www.facebook.com/photo.php?fbid=3551293180442&set=a.1482530102658.2066184.1216012383&type=1&theater
In fact, _too_ quiet.You’re looking at essentially all of the open/collaborative study space that existed across the over 22,500 square feet space of the library when I was hired into DLM in 2010.Note the photo was taken mid-day/week during the Spring semester; not unusually empty at the time. =/
Study carrels, seemingly pushed up against the walls by book stacks, saw relatively infrequent use.
Where was everybody? Given the ideal location and size of the potential community, the library should have been a hotbed of learning and research activity.Maximum number of people we saw in the library was on the order of 24.
Change is about making a better past: faster, cheaper, stronger, … Transformation is about designing a future and bringing it about.If we don’t have a firm grip on what is, we’re delusional from the start…Beyond change, we’re looking for tranformation: “A butterfly is a transformation, not a better caterpillar.”
Change is about making a better past: faster, cheaper, stronger, … Transformation is about designing a future and bringing it about.If we don’t have a firm grip on what is, we’re delusional from the start…Beyond change, we’re looking for tranformation: “A butterfly is a transformation, not a better caterpillar.”
Created ad-hoc collaboration areas by applying whiteboard paint to the walls of selected areasMore than tripled the number of computer workstations available throughout the library, from 36 to 130
Tables and furniture pulled together from campus surplus and the county school district(story: overheard a student saying “hese tables remind me of the ones we had in grade school”… ;-)Note the “old school” chalkboards coexisting with whiteboard walls…
_This_ is what a knowledge hub looks like. Fully-engaged, actively building and exchanging knowledge!
Even if that means writing on the tables with whiteboard markers. ;-)
Non-traditional library collections include LEGO Mindstorms available for checkout
Note that chalkboard co-exist happily with whiteboards in the space
We’ve added whiteboard wall space three separate times – first adding around a thousand square feet, followed by two more times… “You can run out of whiteboard space, but you can never have enough.”
What’s working for us: use that vision to inform every decision in the library. Does it move us in the direction of supporting the learning and research missions of the university? Will it make us a more vibrant knowledge hub for the campus? Inspire others with the vision. Walk the talk!The future is already here – it's just not evenly distributed. Incorporate!
The first exhibit I arranged for the DeLMare Library: an electric vehicle, modeled after “Little Boy”, one of the earliest atomic bombs. At least 5 different types of Engineering involved in its construction, Chemistry, the darker side of Physics… and it’s a Burning Man Art Car that you can ride. Could there be a more perfect metaphor for the change that has come to libraries?
Immediately approached by the Associate Dean of the College of Science: could we bring it out/host an event for the incoming students and the Women in Science and Engineering? The event was a success – over the course of the all afternoon event on the historic Quad of the library (front porch of the DeLaMare Library) over a thousand students, faculty and staff engaged with the library around the “device”.
Shortly thereafter, approached to see if we’d be willing as a library to co-host the WordPress Basecamp (WordCamp) event in the library. Let’s see: over 60% of all web pages with an identifiable CMS are using WordPress? D’ya think our studnets and faculty – from across the School of Journalism, Computer Science, Business, …, might benefit? Yes, please!
Honors program approached us with a photo exhibit, combined with a reception in the library (of over 400 people) that included performances by spoken word…
And _then_ students and faculty started approaching us with requests for non-traditional library collection items: SparkfunArduino Inventor Pro kits, wireless drone quadricopters with API, Raspberry Pis, …
By migrating the printed and bound journals from the open bookstacks to the automated retrieval system in the Mathewson-IGT Knowledge Center, we were able to collapse (and expand!) the remaining print collections into the compact shelving units of the library. As we started taking own the over 7 miles of linear shelf feet of the open bookstacks in the library to make room for the community, it was critical that we avoid opening up a yawning vacuum that might attract administrative folks shopping for expanded office space…We created ad-hoc collaboration areas by painting whiteboard walls and sourcing furniture from the campus and county school district surplus. Coupled with events designed to raise awareness, the community came back to the library – filling the spaces opened up as they were opened up. Oh and the organic chemistry looking stuff? One of the entrants into the competition spelled her name out in amino acids. Who new that such awesome geekery was possible?!
More outreach: pics from the “Bill Nye Science Fair” we collaboratively organized on a few weeks notice with over a dozen other student clubs and organizations in the sciences. The library brought a 3D printer for live demo/printing, and various items from its lendable technology pool: Arduino inventor kits, wireless drone quadricopters, Raspberry Pis, … The engineering fraternity Theta Tau built/brought a trebuchet and the air cannon shown – used for launching tennis balls across the lawn.
The science fair was held in the hours leading up to the evening Discover Science lecture by Bill Nye; to a sold-out crowd of a bit over 5,000 students and faculty from our primary demographic
The first 24-hour hckathon: Hack4Reno – a collaborative effort with the Reno Collective, a local coworking space, to work with/on city data/Code4America
Hijacking another Discover Science event, the visit by astrophysicist MichioKaku; a several hour event hosted in the Lilli Brant room of the library. Incredibly intimate contact between students and the famous visiting scientist!
UNR Libraries launched its 3D printing and scanning services over a year and a half ago. Within minutes of receiving our first 3D printer – as we were taking it out of the box – two separate teams of senior engineering student teams descended on us, needing to be able to print for their coursework. Lower right-hand side shows examples of work from open source software build/shared (by Applied Mathematics professor at UNR PavelSolin) with k-12 schools around the state for STEM outreach: models shown printing include the leaning tower of Pisa and a greek temple (rear), along with a gear and cube in front.
Inset shows a model of the “green fluorescent protein” (gfp): Jackson developed a procedure to crosswalk a protein database (.pdb) file using open source software into a printable model. Also shown is a 3D-printed model of vertebrae.
So… the olympics. Know the sport luge? >80 mph riding down a slippery icy channel? Now imagine doing that face-first: essentially the sport “skeleton”. Photos of Tristan Gale, US gold medalist in womens’ skeleton in the 2002 winter olympics.Image credit: http://www.abqjournal.com/pix/olympics/http://dailyhouse.com/2012/02/20/ten-years-ago-today-the-us-olympic-team-led-by-apolo-ohno-won-five-medals/
To date, the _only_ gold medal the US has earned in that sport…
I met Tristan toward the end of a semester that she had been using the library’s 3D scanning and printing services to follow her passion for art and the geosciences: note the originals and copies of fossils in the lower left image
We’re seeing an explosion of cross-disciplinary creativity and innovation. The VP of Entrepreneurship: he’s seen more businesses come out of DLM in the past year than he has anyplace else. VPRI: we want to recognize the library by naming it as the innovation center/physical instantiation on campus; money to follow suit. Over a dozen faculty from across 8 programs and 5 colleges approached us to co-author grants this year…Image credit: <a href='http://www.123rf.com/photo_6474196_word-cloud-concept-illustration-of-innovation-creative-glowing-light-effect.html'>kgtoh / 123RF Stock Photo</a>
A bit of whiteboard wisdom found on the wall of the DeLaMare Science & Engineering Library: “Someday, we will all look back on today, and think how awesome it is.”