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LTMS 531: Designing
Games & Simulations
Class 7
Review
• Game theme & storyline
• Character
1. Describe the gameplay elements
(based on Chapter 6) that were
clearly present in the game you
played OR the game you found?
2. How were the gameplay elements
executed and how effectively
were they executed?
3. What additional/different
gameplay elements may have
improved the game?
Elemental Tetrad of Game Design
Gameplay > MDA
• Mechanics
• Dynamics
• Aesthetics

 
Creates

Consumes

Game

Designer

Player
Serious Gameplay > DPE
Design
Learning
Storytelling

Gameplay
User
Experience

Play

Experience

Content and
Teaching
pedagogy
Character, Setting Storytelling
and Narrative
Mechanics
Dynamics

Learning

User Interface

Engagement

Interactivity

Technology

Story
Affect
Gameplay
LTMS 531: Designing Games & Simulations
1. READ: Chapter 7 (Levels)
2. Play a game and find a game.
– Update the database
– Discuss a game

3. Mid course survey
Note: Discuss gameplay assignment

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LTMS 531 Week 7: Play Time

  • 1. LTMS 531: Designing Games & Simulations Class 7
  • 2. Review • Game theme & storyline • Character
  • 3.
  • 4. 1. Describe the gameplay elements (based on Chapter 6) that were clearly present in the game you played OR the game you found? 2. How were the gameplay elements executed and how effectively were they executed? 3. What additional/different gameplay elements may have improved the game?
  • 5.
  • 6. Elemental Tetrad of Game Design
  • 7. Gameplay > MDA • Mechanics • Dynamics • Aesthetics   Creates Consumes Game Designer Player
  • 8. Serious Gameplay > DPE Design Learning Storytelling Gameplay User Experience Play Experience Content and Teaching pedagogy Character, Setting Storytelling and Narrative Mechanics Dynamics Learning User Interface Engagement Interactivity Technology Story Affect
  • 9.
  • 11. LTMS 531: Designing Games & Simulations 1. READ: Chapter 7 (Levels) 2. Play a game and find a game. – Update the database – Discuss a game 3. Mid course survey Note: Discuss gameplay assignment