LOCATION SCOUTING
BEDROOM
   In order to create a music video which can be
    related to by the targeted audience, the location
    needed to be as life-like and realistic as possible.
    For this, the ideal setting would be a bedroom
    which would aim to promote the overall feel of the
    song. The room is ideally a small area which
    emphasizes the imprisonment aspect.
   The floor-space is ideal; a small space which
    emphasizes a prison-like setting.
   The room itself projects a bedroom which has the
    typical features (which help to project the mise en
    scene): such as the wardrobe, the bed, the tall-
    boy, and the wooden shelf unit. In addition to
    this, the window helps to project a sense of
    philosophy (with the ideology that the character
    can look out of it, which can be used to an
    advantage to hide what is outside of the
    window, which allows audiences to interact with
    the video).
   The indie audience can recognise that the location
    represents the ideology of imprisonment and
    philosophy, which helps to link to the rest of the
    product. Indie audiences will also see the window
    in shot, which generates a sense of philosophy;
    stereotypical to the indie culture.
STAIRWAY


   The stairway is ideal for the brief
    musical introduction, as it acts as a
    space-filler and also promotes the
    concept of the music video, as it
    shows the way in which the character
    gets to the bedroom.
   In terms of audience-relation, the indie
    target audience may recognise the
    philosophical side to the stairs, as they
    represent the character leaving the
    rest of the world to confine himself to
    his room.
   The narrow stairway also aims to
    promote the ‘prison’ aspect of the
    music video, which the stereotypical
    indie audience may relate to (through
    the fact that they are young and feel
    ‘imprisoned’ by their emotions).

Location scouting (reupload)

  • 1.
  • 2.
    BEDROOM  In order to create a music video which can be related to by the targeted audience, the location needed to be as life-like and realistic as possible. For this, the ideal setting would be a bedroom which would aim to promote the overall feel of the song. The room is ideally a small area which emphasizes the imprisonment aspect.  The floor-space is ideal; a small space which emphasizes a prison-like setting.  The room itself projects a bedroom which has the typical features (which help to project the mise en scene): such as the wardrobe, the bed, the tall- boy, and the wooden shelf unit. In addition to this, the window helps to project a sense of philosophy (with the ideology that the character can look out of it, which can be used to an advantage to hide what is outside of the window, which allows audiences to interact with the video).  The indie audience can recognise that the location represents the ideology of imprisonment and philosophy, which helps to link to the rest of the product. Indie audiences will also see the window in shot, which generates a sense of philosophy; stereotypical to the indie culture.
  • 3.
    STAIRWAY  The stairway is ideal for the brief musical introduction, as it acts as a space-filler and also promotes the concept of the music video, as it shows the way in which the character gets to the bedroom.  In terms of audience-relation, the indie target audience may recognise the philosophical side to the stairs, as they represent the character leaving the rest of the world to confine himself to his room.  The narrow stairway also aims to promote the ‘prison’ aspect of the music video, which the stereotypical indie audience may relate to (through the fact that they are young and feel ‘imprisoned’ by their emotions).