Level up your classroom with games
利用遊戲為教室升Lev

Frankie Tam 譚朗暉
Hong Kong Digital Game-Based Learning Association
香港數碼遊戲為本學習協會主席
First video game?1958

http://youtu.be/s2E9iSQfGdg
What games mean to me
• Hobby
• Goal
• Work
• Challenge
My work
Half a billion (5億)
億
play digital games at least an hour a day
3 billion hours (3億) a week
億
as a planet playing digital games
99% of boys under 18
94% of girls under 18
Play digital games regularly
10,000 hours of gaming by 21
24 hours less than the all of secondary school
5 million (500萬) gamers in the U.S.
spend more than 40 hours a week play games
Game-Based Learning遊戲為本學習?
2012 - Horizon K12 Report
predicted trends for game-based learning to play
a significant role in learning over the next few
years
2011 - The Bill & Melinda Gates
Foundation
will invest $20 million (2000萬) into game-based
learning
Learning and Teaching Expo學與教博覽
Game-based learning as one of the main themes
of the expo
2010 - Educate to Innovate Campaign
US national STEM (Science, Technology,
Engineering and Math)(科學,技術,工程和數
學)Video Game Challenge – tapping into
students’ natural passions for playing and
making video games
The use of mission“使命”and quest“任
務”based learning
21st Century Skills 21世紀的技能
Critical Thinking 鼓勵獨立思考能力
Problem Solving 解決問題
Communication 溝通
Collaboration協作能力
Game-Based Learning遊戲為本學習
1.
2.

Learn thru playing 玩遊戲
Learn thru creating 遊戲創作
Learn through playing
http://youtu.be/HFAEMg5EO3Y
http://youtu.be/_pngMlWKU9s
http://vimeo.com/19907689
http://vimeo.com/16938928
Learn through creating
http://www.youtube.com/watc
h?v=4T8moKePASA&feature=
share&list=UUd8E7_61BsaC_
g8Y1W7H8fQ&index=2
Games are everywhere
http://youtu.be/zSiHjMU-MUo
http://www.youtube.com/watch?v=iy
nzHWwJXaA
frankie@fifthwisdom.com
frankie@digitalgameslearning.org
www.fifthwisdom.com
www.facebook.com/fifthwisdom
www.digitalgameslearning.org
www.facebook.com/hkdgbla

Level up Your Classroom with Games - Hong Kong Digital Game-Based Learning Association