it is the students themselves who demonstrate higher thinking skills and creativity through such activities searching for information, organizing and synthesizing ideas, creating presentations, and the like.
it is the students themselves who demonstrate higher thinking skills and creativity through such activities searching for information, organizing and synthesizing ideas, creating presentations, and the like.
Higher Order Thinking Skills Through IT-Based Projects. Students nowadays manifest higher order thinking skills through the utilization of technologies. In this presentation, the 4 IT- based projects will be discussed. Enjoy!
Higher Order Thinking Skills Through IT-Based Projects. Students nowadays manifest higher order thinking skills through the utilization of technologies. In this presentation, the 4 IT- based projects will be discussed. Enjoy!
This is the presentation that was delivered to the Viewpoints team at the first 'data day' - its aims were to show the immediate team the current stage of development and to discuss the data implications of the user interface and user choices.
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This slides describes the basic concepts of ICT, basics of Email, Emerging Technology and Digital Initiatives in Education. This presentations aligns with the UGC Paper I syllabus.
The French Revolution, which began in 1789, was a period of radical social and political upheaval in France. It marked the decline of absolute monarchies, the rise of secular and democratic republics, and the eventual rise of Napoleon Bonaparte. This revolutionary period is crucial in understanding the transition from feudalism to modernity in Europe.
For more information, visit-www.vavaclasses.com
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Dive into the world of AI! Experts Jon Hill and Tareq Monaur will guide you through AI's role in enhancing nonprofit websites and basic marketing strategies, making it easy to understand and apply.
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Personal development courses are widely available today, with each one promising life-changing outcomes. Tim Han’s Life Mastery Achievers (LMA) Course has drawn a lot of interest. In addition to offering my frank assessment of Success Insider’s LMA Course, this piece examines the course’s effects via a variety of Tim Han LMA course reviews and Success Insider comments.
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The Roman Empire, a vast and enduring power, stands as one of history's most remarkable civilizations, leaving an indelible imprint on the world. It emerged from the Roman Republic, transitioning into an imperial powerhouse under the leadership of Augustus Caesar in 27 BCE. This transformation marked the beginning of an era defined by unprecedented territorial expansion, architectural marvels, and profound cultural influence.
The empire's roots lie in the city of Rome, founded, according to legend, by Romulus in 753 BCE. Over centuries, Rome evolved from a small settlement to a formidable republic, characterized by a complex political system with elected officials and checks on power. However, internal strife, class conflicts, and military ambitions paved the way for the end of the Republic. Julius Caesar’s dictatorship and subsequent assassination in 44 BCE created a power vacuum, leading to a civil war. Octavian, later Augustus, emerged victorious, heralding the Roman Empire’s birth.
Under Augustus, the empire experienced the Pax Romana, a 200-year period of relative peace and stability. Augustus reformed the military, established efficient administrative systems, and initiated grand construction projects. The empire's borders expanded, encompassing territories from Britain to Egypt and from Spain to the Euphrates. Roman legions, renowned for their discipline and engineering prowess, secured and maintained these vast territories, building roads, fortifications, and cities that facilitated control and integration.
The Roman Empire’s society was hierarchical, with a rigid class system. At the top were the patricians, wealthy elites who held significant political power. Below them were the plebeians, free citizens with limited political influence, and the vast numbers of slaves who formed the backbone of the economy. The family unit was central, governed by the paterfamilias, the male head who held absolute authority.
Culturally, the Romans were eclectic, absorbing and adapting elements from the civilizations they encountered, particularly the Greeks. Roman art, literature, and philosophy reflected this synthesis, creating a rich cultural tapestry. Latin, the Roman language, became the lingua franca of the Western world, influencing numerous modern languages.
Roman architecture and engineering achievements were monumental. They perfected the arch, vault, and dome, constructing enduring structures like the Colosseum, Pantheon, and aqueducts. These engineering marvels not only showcased Roman ingenuity but also served practical purposes, from public entertainment to water supply.
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Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
2024.06.01 Introducing a competency framework for languag learning materials ...Sandy Millin
http://sandymillin.wordpress.com/iateflwebinar2024
Published classroom materials form the basis of syllabuses, drive teacher professional development, and have a potentially huge influence on learners, teachers and education systems. All teachers also create their own materials, whether a few sentences on a blackboard, a highly-structured fully-realised online course, or anything in between. Despite this, the knowledge and skills needed to create effective language learning materials are rarely part of teacher training, and are mostly learnt by trial and error.
Knowledge and skills frameworks, generally called competency frameworks, for ELT teachers, trainers and managers have existed for a few years now. However, until I created one for my MA dissertation, there wasn’t one drawing together what we need to know and do to be able to effectively produce language learning materials.
This webinar will introduce you to my framework, highlighting the key competencies I identified from my research. It will also show how anybody involved in language teaching (any language, not just English!), teacher training, managing schools or developing language learning materials can benefit from using the framework.
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Acetabularia acetabulum is a single-celled green alga that in its vegetative state is morphologically differentiated into a basal rhizoid and an axially elongated stalk, which bears whorls of branching hairs. The single diploid nucleus resides in the rhizoid.
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Embracing GenAI - A Strategic ImperativePeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
Macroeconomics- Movie Location
This will be used as part of your Personal Professional Portfolio once graded.
Objective:
Prepare a presentation or a paper using research, basic comparative analysis, data organization and application of economic information. You will make an informed assessment of an economic climate outside of the United States to accomplish an entertainment industry objective.
Francesca Gottschalk - How can education support child empowerment.pptxEduSkills OECD
Francesca Gottschalk from the OECD’s Centre for Educational Research and Innovation presents at the Ask an Expert Webinar: How can education support child empowerment?
2. In this lesson, we shall discuss
four types of IT – Based Project
which can effectively be used in
order to engage students in
activities of a higher plane
thinking.
3. It is to be understood that these projects
do not address all of the thinking
skills…..But these projects represent constructivist
projects, containing the key elements of a
constructivist approach to instruction,
namely:
(a.) the teacher creating
the learning environment
(b.) the teacher giving
students the tools and
facilities, and
(c.) the teacher facilitating
learning
4. It is the students themselves who
demonstrate higher thinking skills and
creativity through such activities
searching for information, organizing
and synthesizing ideas, creating
presentations and the like
5. Now let us see the four
IT-based projects
conducive to develop
higher thinking skills
and creativity among
learners…
6. I. Resource-based Projects
In these projects, the teacher steps out of the
traditional role of being an content expert and
information provider, and instead lets the
students find their own facts and information.
7. The general flow of events in resource-
based projects are:
• The teacher determines the topic for the
examination of the class.
• The teacher presents the problem to the
class
• The students find information on the
problem/questions.
• Students organize their information in
response to the problem/questions.
8. The central principle in finding
information is to make the
students go beyond the
textbook and curriculum
materials.
But, students are also
encourage to go to the library,
particularly to the modern
extension of the modern library,
the Internet
9. Furthermore, the
inquiry-based or
discovery approach is
given importance in
resource-based
projects. This requires
that the students,
individually or
cooperatively with
members of his group,
relate gathered
information to the “real
world”
10. Difference between the traditional and resource-based
learning approach to instruction….
Traditional learning model Resource-based learning model
Teacher is expert and information
provider
Teacher is a guide and facilitator
Textbook is key source of information
Sources are varied (print, video, Internet,
etc.)
Focus on facts information is packaged in
neat parcels
Focus on learning
inquiry/quest/discovery
The product is the be-all and end-all of
learning
Emphasis on process
Assessment is quantitative
Assessment is quantitative and
qualitative
11. Self-Help
Put a check mark ( ) for what is desirable or a
cross mark ( ) for what is not desirable in the
short schematic outline of a lesson-plan using the
resource-based approach.
1. Specify your objectives. The level of learning
outcome is
( ) simply a factual recall of information.
( ) specific higher level of thinking skills (as in
Framework)
12. 2. Present to students the problem which
( ) is simple, narrow problem.
( ) are broad, divergent, multiple problems.
( ) calls for a factual answer only.
( ) requires forming an opinion, or construct
a unique multi-faceted solution.
3. Locate resources of information.
( ) Teacher selects resources.
( ) Students select resources (incl. Internet)
with teacher’s guidance.
13. 4. Introduce the process
( )Teachers show the entire process.
( )Students are given milepost guide/check-
list by teacher.
5. Students collect/evaluate/organize
data/information.
( ) Students rely on data given by teacher.
( ) Students build their discovery strategies.
14. 6. Students develop answer/explain conclusions
( ) Students strictly follow teacher’s
expectations.
( ) Students defend their discovery using
meta cognitive skills
7. Evaluate outcome.
( ) Individual, not cooperative skills are
important.
( )Students share their work with
others/sharing of work between schools
using the Internet is possible.
15. Webquest as a Resource
is an inquiry-oriented activity in
which most or all of the information
used by learners are drawn from
the web.
It is designed to use learners’ time
well, to focus on information rather
than looking for it. It also supports
the learners’ thinking at the levels
of analysis, synthesis and
evaluation.
See samples here:
http://www.teachnology.com/teachers/
lesson_plans/
16. II. Simple Creation
• In developing software,
creativity as an outcome
should not be equated
with ingenuity or high
intelligence. Creating is
more consonant with
planning, making,
assembling, designing,
or building.
17. Creativity is said to
combine three kind of
skills/abilities:
• Analyzing – distinguishing similarities and
differences/seeing the project as a problem
to be solved
• Synthesizing – making spontaneous
connections among ideas, thus generating
interesting or new ideas
• Promoting – selling of new ideas to allow
the public to test the ideas themselves
18. To develop creativity, the following five key
tasks may be recommended:
1. Define the task.
2.Brainstorm.
3. Judge the ideas.
4. Act.
5. Adopt flexibility.
19. III. Guided Hypermedia Projects
The production of self-made multimedia
projects can be approached in two different
ways:
1. As an instructive tool, such as in the
production by students of a power-point
presentation of a selected topic.
2. As a communication tool, such as when
students do a multimedia presentation (with
text, graphs, photos, audio narration,
interviews, video clips, etc. to stimulate a
television news show.
20. IV. Web-Based Projects
Students (You) can be made to create and post
webpages on a given topic. But creating
webpages, even single page webpages, may be
too sophisticated and time consuming …
21. It should be said,
however, that posting of
webpages in the Internet
allows you(now the
webpage creator) a wider
audience. You can also be
linked with other related
sites in the Internet
Creativity projects as tools in the teaching – learning
process can be achieved with the assistance of
advisers adept in the technical use of Internet