2. In this lesson, we shall discuss four
types of IT-based projects which can
effectively be used in order to engage
students in activities of a higher
plane of thinking.
3. Key Elements of a constructivist approach:
The teacher creating the learning environment.
The teacher giving students the tool.
The teacher facilitating learning.
4. What is Project-Based Learning?
refers to any programmatic or instructional approach that utilizes
multifaceted projects as a central organizing strategy for educating
students.
5. What is Project-Based Learning?
refers to any programmatic or instructional approach that utilizes
multifaceted projects as a central organizing strategy for educating
students.
6. What is IT-Based Projects?
From the definitions of Project-
Based Learning, IT-Based Projects can
be defined as the integration of
Information Technology to Project-
Based Learning.
8. I. RESOURCE-BASED PROJECTS
The teacher steps out of the traditional role of being an context
expert and information provider, and instead lets the students find
their own facts and information.
9. The general flows of events in resource-
based projects are:
• The teacher determines the topic
for the examination of class.
• The teacher presents the problem
to the class.
• The students find information on
the problem/questions.
• Students organize their information
in response to the
problem/questions.
10. TRADITIONAL AND RESOURCE-BASED LEARNING
Traditional Learning Model Resource-based Learning
Model
Teacher is expert and information
provides
Teacher is a guide and facilitator
Textbook is key source of information Sources are varied(print, video.
Internet, etc.)
Focus on facts
Information is packaged
In neat parcels
Focus on learning inquiry, quest, or
discovery
The product is the be-all and end-all of
learning
Emphasis on process
Assessment is quantitative Assessment is quantitative and
qualitative.
11. II. SIMPLE CREATIONS
In developing software, creativity as an outcome should not be
equated with ingenuity or high intelligence. Creating is more
consonant with planning, making, assembling, designing or
building.
21. III. GUIDED HYPERMEDIA PROJECTS
• The production of self-made multimedia projects can be
approached into different ways:
Instructive tools- such as in the production by students of a power point
presentation of a selective topic.
Constructive tools- such as when students do a multi-media presentation
(with text, graphs, photos, audio narration, interviews, video clips, etc. to
simulate a television news show.
22. Hypermedia
a system in which various forms of information, as data, text,
graphics, video, and audio, are linked together by a hypertext
program.
23. Web-based Projects
Students can be made to create and post web pages, even single
paged web pages may be too sophisticated and time consuming for
the average student.
It should be said that posting web pages in the internet allows the
students a wider audience. But as of now, this project is too
ambitious too be used as a tool for the teaching-learning process.
24. Web
Short for World Wide Web.
Is an information space where documents and other web resources
are identified by URIs, interlinked by hypertext links, and can be
accessed via the Internet.