1) Videoconferencing allows participants to see, hear and collaborate in real time over networks or the internet. It requires equipment like cameras, microphones and displays.
2) Standards like H.320, H.323 and H.324 define protocols for videoconferencing over different mediums. Codecs compress audio and video for transmission. Transport protocols include TCP, UDP and RTP.
3) Popular applications of videoconferencing include meetings, education, telemedicine and more. Setup, quality and costs vary depending on the medium used such as ISDN, IP networks or cellular networks.
My 4 Semester Networking Presentation,
Guided Media along with its types
Twisted pair
-Shield Twisted Pair
-Unshield Twisted Pair
Coaxial Cable
Fibre Optics
-SIngle Mode
-Multi Mode
-Graded Mode
Unguided Media along with its types
Radio Waves
Micro Waves
Infrared.
For Complete Learning- http://www.thelearnet.com/
UNIT I
Introduction Concepts: Goals and Applications of Networks, Network structure and architecture, The OSI reference model, services, Network Topology Design, connecting devices,
Physical Layer: Transmission Media, Line coding scheme, Basic idea of modulation and multiplexing, Switching methods.
Medium Access sub layer: Medium Access sub layer - Channel Allocations, LAN protocols - ALOHA protocols, CSMA, CSMA/CD, Overview of IEEE standards
UNIT II
Data Link Layer: HDLC and point to point protocol, Error detection and correction, Flow control (sliding window protocol)
Network Layer: Network Layer –IP addressing, Internetworking, Address mapping, introduction to IPv6, transition from IPv4 to IPv6, routing.
UNIT III
Transport Layer: Transport Layer - Design issues, connection management, Flow control, TCP window management, congestion control-slow start algorithm
Session Layer: Design issues, remote procedure call.
Presentation Layer: Design issues, Data compression techniques, cryptography
Application Layer: Application Layer: File Transfer, Access and Management, Electronic mail, Virtual Terminals
My 4 Semester Networking Presentation,
Guided Media along with its types
Twisted pair
-Shield Twisted Pair
-Unshield Twisted Pair
Coaxial Cable
Fibre Optics
-SIngle Mode
-Multi Mode
-Graded Mode
Unguided Media along with its types
Radio Waves
Micro Waves
Infrared.
For Complete Learning- http://www.thelearnet.com/
UNIT I
Introduction Concepts: Goals and Applications of Networks, Network structure and architecture, The OSI reference model, services, Network Topology Design, connecting devices,
Physical Layer: Transmission Media, Line coding scheme, Basic idea of modulation and multiplexing, Switching methods.
Medium Access sub layer: Medium Access sub layer - Channel Allocations, LAN protocols - ALOHA protocols, CSMA, CSMA/CD, Overview of IEEE standards
UNIT II
Data Link Layer: HDLC and point to point protocol, Error detection and correction, Flow control (sliding window protocol)
Network Layer: Network Layer –IP addressing, Internetworking, Address mapping, introduction to IPv6, transition from IPv4 to IPv6, routing.
UNIT III
Transport Layer: Transport Layer - Design issues, connection management, Flow control, TCP window management, congestion control-slow start algorithm
Session Layer: Design issues, remote procedure call.
Presentation Layer: Design issues, Data compression techniques, cryptography
Application Layer: Application Layer: File Transfer, Access and Management, Electronic mail, Virtual Terminals
A computer network is defined as the interconnection of two or more computers. It is done to enable the computers to communicate and share available resources.
Components of computer network
Network benefits
Disadvantages of computer network
Classification by their geographical area
Network classification by their component role
Types of servers
This slide shows information on Guided and Unguided media in data communication and networking. things like types of cables for guided media and wireless routers for unguided media transfers
A computer network is defined as the interconnection of two or more computers. It is done to enable the computers to communicate and share available resources.
Components of computer network
Network benefits
Disadvantages of computer network
Classification by their geographical area
Network classification by their component role
Types of servers
This slide shows information on Guided and Unguided media in data communication and networking. things like types of cables for guided media and wireless routers for unguided media transfers
H.323 is a recommendation from the ITU Telecommunication Standardization Sector (ITU-T) that defines the protocols to provide audio-visual communication sessions on any packet network.
The H.323 standard addresses call signaling and control, multimedia transport and control, and bandwidth control for point-to-point and multi-point conferences.
It is widely implemented by voice and videoconferencing equipment manufacturers, is used within various Internet real-time applications such as GnuGK and NetMeeting
It is widely deployed worldwide by service providers and enterprises for both voice and video services over IP networks.
It is a part of the ITU-T H.32x series of protocols, which also address multimedia communications over ISDN, the PSTN or SS7, and 3G
H.323 call signaling is based on the ITU-T Recommendation Q.931 protocol and is suited for transmitting calls across networks using a mixture of IP, PSTN, ISDN, and QSIG over ISDN.
Rise of multimedia and network technologies, multimedia has become an indispensable feature on the Internet.
Animation, voice and video clips become more and more popular on the Internet. Multimedia networking products like Internet telephony, Internet TV, video conferencing have appeared on the market
you can be friend with me on orkut
"mangalforyou@gmail.com" : i belive in sharing the knowledge so please send project reports ,seminar and ppt. to me .
In this white paper, VoIP for Beginners, you’ll be introduced to how VoIP works.
Discover what occurs when a VoIP call is placed and received
Understand the key technical terms and learn the issues that affect bandwidth and call quality Learn three issues to consider when defining VoIP call quality
The French Revolution, which began in 1789, was a period of radical social and political upheaval in France. It marked the decline of absolute monarchies, the rise of secular and democratic republics, and the eventual rise of Napoleon Bonaparte. This revolutionary period is crucial in understanding the transition from feudalism to modernity in Europe.
For more information, visit-www.vavaclasses.com
Welcome to TechSoup New Member Orientation and Q&A (May 2024).pdfTechSoup
In this webinar you will learn how your organization can access TechSoup's wide variety of product discount and donation programs. From hardware to software, we'll give you a tour of the tools available to help your nonprofit with productivity, collaboration, financial management, donor tracking, security, and more.
Ethnobotany and Ethnopharmacology:
Ethnobotany in herbal drug evaluation,
Impact of Ethnobotany in traditional medicine,
New development in herbals,
Bio-prospecting tools for drug discovery,
Role of Ethnopharmacology in drug evaluation,
Reverse Pharmacology.
The Indian economy is classified into different sectors to simplify the analysis and understanding of economic activities. For Class 10, it's essential to grasp the sectors of the Indian economy, understand their characteristics, and recognize their importance. This guide will provide detailed notes on the Sectors of the Indian Economy Class 10, using specific long-tail keywords to enhance comprehension.
For more information, visit-www.vavaclasses.com
This is a presentation by Dada Robert in a Your Skill Boost masterclass organised by the Excellence Foundation for South Sudan (EFSS) on Saturday, the 25th and Sunday, the 26th of May 2024.
He discussed the concept of quality improvement, emphasizing its applicability to various aspects of life, including personal, project, and program improvements. He defined quality as doing the right thing at the right time in the right way to achieve the best possible results and discussed the concept of the "gap" between what we know and what we do, and how this gap represents the areas we need to improve. He explained the scientific approach to quality improvement, which involves systematic performance analysis, testing and learning, and implementing change ideas. He also highlighted the importance of client focus and a team approach to quality improvement.
The Art Pastor's Guide to Sabbath | Steve ThomasonSteve Thomason
What is the purpose of the Sabbath Law in the Torah. It is interesting to compare how the context of the law shifts from Exodus to Deuteronomy. Who gets to rest, and why?
Unit 8 - Information and Communication Technology (Paper I).pdfThiyagu K
This slides describes the basic concepts of ICT, basics of Email, Emerging Technology and Digital Initiatives in Education. This presentations aligns with the UGC Paper I syllabus.
How to Create Map Views in the Odoo 17 ERPCeline George
The map views are useful for providing a geographical representation of data. They allow users to visualize and analyze the data in a more intuitive manner.
Synthetic Fiber Construction in lab .pptxPavel ( NSTU)
Synthetic fiber production is a fascinating and complex field that blends chemistry, engineering, and environmental science. By understanding these aspects, students can gain a comprehensive view of synthetic fiber production, its impact on society and the environment, and the potential for future innovations. Synthetic fibers play a crucial role in modern society, impacting various aspects of daily life, industry, and the environment. ynthetic fibers are integral to modern life, offering a range of benefits from cost-effectiveness and versatility to innovative applications and performance characteristics. While they pose environmental challenges, ongoing research and development aim to create more sustainable and eco-friendly alternatives. Understanding the importance of synthetic fibers helps in appreciating their role in the economy, industry, and daily life, while also emphasizing the need for sustainable practices and innovation.
2. Introduction
• Videoconferencing is exchange of digital video
images and sound among two or more distant
parties.
• Transferred images can include video streams,
immovable images of objects, and data from
graphics, files or applications. It allows participants
to hear, to see and to collaborate in the real time
mode with all their interlocutors.
3. Requirements & Benefits
Each user has a video camera, microphone, and
speakers mounted on his or her computer. As the
participants speak to one another, they hear each
other's voices and see a video image of the other
participant(s). Videoconferencing allows you to
have face-to-face conversations with other people
on a network, whether they are around the corner
or on the other side of the world.
Benefits
• Visual interaction enhances communication
• Increases connections with the world
• It can save time and other valuable resources
4. Application Areas
• Meetings
• Education
• Telemedicine
• Courts and Judicial System
• Telecommuting
• Security
• Journalism
• Television and Media
5. THE KEY PIECES
• All videoconferencing systems have a few key pieces
that make up the system. The components required
for a videoconference system include:
• Video Input: video camera or webcam
• Video Output: computer monitor or television
• Audio Input: microphones
• Audio Output: loudspeakers associated with the
display device or telephone or headphones
• Data Transfer: analog or digital telephone network,
LAN or Internet.
• Codec: In simple terms, a codec is any technology
for compressing and decompressing data. Codecs can
be implemented in software, hardware, or a
combination of both.
6. TRANSPORT PROTOCOLS
• There are several standards based transport
protocols used with conferencing, TCP, UDP &
RTP.
• Generally, each configures the data into packets,
with each packet having a 'header' that identifies
its contents. The protocol used is usually
determined by the need to have reliable or
unreliable communications.
7. • TCP is a reliable protocol designed for transmitting
alphanumeric data; it can stop and correct itself
when data is lost. This protocol is used to guarantee
sequenced, error-free transmission, but its very
nature can cause delays and reduced throughput.
This can be irritating, especially with audio.
• User Datagram Protocol (UDP) within the IP stack
is by contrast, an unreliable protocol in which data
is lost in preference to maintaining the flow.
TRANSPORT PROTOCOLS
8. • Real-Time Protocol (RTP) was developed to
handle streaming audio and video and uses IP
Multicast.
• RTP is a derivative of UDP in which a time-
stamp and sequence number is added to the
packet header. This extra information allows the
receiving client to reorder out of sequence
packets, discard duplicates and synchronize audio
and video after an initial buffering period.
• Real-Time Control Protocol (RTCP) is used to
control RTP.
TRANSPORT PROTOCOLS
9. AVAILABLE OPTIONS / MEDIUMS
• ISDN
• LAN
• WAN
• Internet
• ADSL (Asynchronous Digital Subscriber Lines)
• VPN (Virtual Private Networks)
are the popular transport media used in desktop
video conferencing.
• They all have strengths and weaknesses that
should be considered carefully before deciding
upon which one to use.
10. • The worldwide availability of the Internet has
virtually stopped the use of POTS (Plain Old
Telephone Service) as a direct means of
connecting video conferencing systems.
• However, the forthcoming media-enabled 3G
mobile phone has caused the creation of a
derivative of the H.324 POTS standard in the
form of 3G-324M as well as next generation
Gateways to transcode the new protocols.
AVAILABLE OPTIONS
11. TYPES OF
VIDEO CONFERENCING
Traditional Internet
Use in special room; Use anywhere;
Uses ISDN telephone lines Uses Internet
High installation cost Low installation cost
High usage cost No usage cost
Usage at plateau Usage growing rapidly
Professional operator Do-it-yourself
Centralized control Decentralized control
H.320 standard H.323 standard
13. ISDN
• In the past, most conferences would have been
between just two participants as ISDN is
essentially a point-to-point connection.
• However, multipoint technology now makes it
possible for groups of people to participate in a
conference and share information.
• To hold a multipoint conference over ISDN,
participants use a Multipoint Control Unit
(MCU), that connects and manages all the ISDN
lines.
14. • H.320 is the ITU standard for ISDN conferencing
and includes:
Audio: G.711, G.722, G.722.1, G.728
Video: H.264, H.263, H.261
Data: T.120
Control: H.221, H.231, H.242, H.243
ISDN
15. LAN or Intranet and WAN
• Unlike ISDN networks, LANs and WANs use
TCP/IP protocol and the H.323 standard defines
how to assemble the audio, video, data and
control (AVDC) information into an IP packet.
• H.323 describes point-to-point and multipoint
interoperability of audio and/or visual terminal
equipment connected via a IP based
nonguaranteed quality of service network.
16. • In order to correctly identify a user, the H.323
endpoints are usually registered with a Gatekeeper
and 'called' into a conference by their H.323 alias.
• The Gatekeeper translates the alias into the
corresponding IP address. Another method of
identifying H.323 users is for them to register
their presence using Light Directory Access
Protocol (LDAP) with a Directory Service such as
Microsoft's Site Server ILS or Windows 2003
Active Directory.
LAN or Intranet and WAN
17. • To hold a multipoint conference over IP, H.323
systems require some form of Multipoint Conference
Server (MCS). This is also referred to as an H.323
Multipoint Control Unit (H.323 MCU).
• For small scale multipoint conferences, there are now
endpoints with an embedded H.323 multipoint
capability that support up to 4 endpoints in a single
conference.
LAN or Intranet and WAN
18. • H.323 is the ITU standard for LAN
conferencing and includes:
Audio: G.711, G.722, G.722.1, G.723.1, G.728, G.729
Video: H.264, H.263, H.261
Data: H.239, T.120
Control: H.225, H.245
LAN or Intranet and WAN
20. Plain Old Telephone Service (POTS)
• The standard telephone system is the most readily
available form of transport media for home users.
• With V.92 modems giving transmission speeds of up
to 56kbps, there is just about sufficient bandwidth
available to support audio, video and data sharing
with this media, especially when used in conjunction
with the latest CPU's, compression techniques and
technologies like DirectDraw.
• However, the use of standard telephone lines for
POTS based H.324 conferencing has given way to the
ever increasing popularity of the Internet.
21. Cellular Networks
• The cellular phone network is a readily available form
of wireless multimedia delivery and with the
forthcoming media-enabled 3G mobile phone or
Personal Digital Assistants, PDAs, that support the
CDMA2000 or WCDMA Air Interface, there is
sufficient bandwidth to enable IP-based multipoint
audio and video conferencing to existing desktop video
conferencing systems when used in-conjunction with
next generation Gateways and MCU's that also support
these new protocols.
22. • 3G-324M is an extension by the 3rd Generation
Partner Project (3GPP) and 3rd Generation
Partner Project2 (3GPP2) to the ITU H.324M
standard for 3G mobile phone conferencing and
includes:
Audio: G.722.2 (AMR-WB), G.723.1
Video: MPEG-4, but not H.264
Control: H.223 A/B, H.245
23. Video Standards
• H.261 - video codec for audiovisual services at p x 64Kbps. P
can change in the range of 1 to 30. Uses RLE encoding, DCT
(Discrete Cosine Transform) and motion estimation that requires
relative low bandwidth. Only non-interlaced video; used in
H.320.
• H.263 - video codec for narrow telecommunications channels at
< 64 Kbps. it's a coding method developed for H.324 that uses
H.261 technology with additional improvements. Based on same
DCT and motion compensation technique used in H.261. Notable
elements of the standard are image size. QCIF is Quarter
Common Intermediate Format and represents a 176x144 pixel
image. This is the minimum size that must be supported to be
H.320 compliant.
24. Audio Standards
• G.711 – Does direct sample by sample non-uniform
quantization i.e. Pulse Code Modulation of voice
frequencies (PCM). 3.1 kHz analogue audio is encoded
into a 48, 56 or 64 kbps stream. Used when no other
standard is equally supported. Default coder for ISDN
audio telephony.
• G.722 - 7 kHz audio encoded into a 48, 56 or 64 kbps
stream; used in H.320. Provides high quality, but takes
bandwidth. Divides signal in two passes ( high pass and
low pass) which are then encoded with different
modalities.
• G.722.2 - Coding of speech at around 16 kbps using
Adaptive Multi-Rate Wideband, AMR-WB. Five
mandatory modes, 6.60, 8.85, 12.65, 15.85 and 23.85
kbps.
25. • G.723.1 - 3.4 kHz dual rate speech codec for
telecommunications at 5.3 kbps & 6.4 kbps.
• G.728 - 3.4 kHz Low Delay Code Excited Linear
Prediction (LD-CELP) were 3.4 kHz analogue audio is
encoded into a 16 kbps stream. This standard provides
good quality results at low bit rates. Low delay but
high complexity. Suggested speech coder for low bit
rate (64-128 kbps) ISDN telephony.
• T.120 - defines protocols and services for multimedia
conferencing
26. Videoconference etiquette
• Prepare and distribute an agenda in advance.
• Reading facial expressions and body language are the
next most important parts of a conversation, so set the
camera view in proper way.
• Avoid wearing Bright colors. Avoid bold, complex or
busy patterns like small checks or narrow stripes in
clothing, scarves.
• Listen for environmental noise such as fans, open
windows, pens clicking, and papers shuffling that
might disturb your audio quality.
• Keep body movements to a minimum. Avoid
distracting movements like swaying, or rocking.
Editor's Notes
Basic Equipment Components
Codec: In simple terms, a codec is any technology for compressing and decompressing data. Codecs can be implemented in software, hardware, or a combination of both.The codec takes the analog video signal and codes (digitizes and compresses) it. The codec also has to decode (decompress and un-digitize) the received transmission. You can imagine that this kind of processing can take its toll on the video and sound quality. The most obvious consequence of a slow codec or low-bandwidth connection is a &quot;jerky&quot; picture and an audio time delay. We discuss how to deal with compressed video features in our Working With Compressed Video section. For more technical information about codecs, try this site: IP Video Endpoint (Codec) from the Indiana Higher Education Telecommunication System (IHETS).
Monitor: Desktop systems display video in a small window on the computer monitor much like the movies and other media that we are used to playing on our computers. Portable and fixed systems have one or two large video monitors and usually display the local audience as well as the remote audience. In conference-type settings, large movie or presentation screens can be used and the video is projected onto the screen. Strings of monitors are also used in conference-type settings.
Camera: The camera can be anything from a tiny desktop camera that sits on top of a computer monitor (desktop system) to a high-quality model with remote control pan and zoom features (room system). High-end systems often come with a variety of input sockets allowing for connections to other peripherals such as a document camera, a second video input connection, and other auxilary equipment. When you expect to do a question and answer session, using two cameras is especially desirable. That way, the facilitator or main speaker has one dedicated camera and another can be used to pan the audience or pull in tight on a person asking a question. The second camera doesn&apos;t even need to be fully functional -- all it has to do is pass the input to the system!
Audio: Most high-quality systems come with a microphone designed for use with a small group of people. In many cases, an additional microphone can be connected as well, making your setup more versitile for larger groups or to add mobility. Most systems offer sophisticated dianostics and processing as a built-in feature to cancel out background noise and echo.
Control: Controls allow users to place calls, adjust volume, and sometimes even pan and zoom the camera. Desktop systems display controls and tools on the computer monitor window. Room systems come with remote control or console devices.
Source: http://www.kn.pacbell.com/wired/vidconf/equipment.html