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Action Regulation Theory
explaining the Learning
Entrepreneurship Game’s success
Author: Henk Roelofs
Co-author: Jan Vrielink
Outline
 Introduction
 Explanation LE-Game
 Summary of the article
 Developments
 Significance: “what’s in it for you”
 Q & A
Introduction
Henk Roelofs Jan Vrielink
Why?
 17 Years of experience in simulations games
 Searching for a theoretical basis for learning
entrepreneurship in an educational context
 Are Michael Frese and LE-Game bridging the gap between
theory and practice?
Explaining the LE-Game
Explaining the LE-Game
end products
of
raw materials
Goal of the game
Making
Explaining the LE-Game
World market final products
Explaining the LE-Game
World market raw materials
Explaining the LE-Game
World market
raw materials
World market
final products
People (students)
Explaining the LE-Game
Suppliers
Explaining the LE-Game
Producers
Explaining the LE-Game
Traders
Explaining the LE-Game
Suppliers
Buying
Suppliers
Producers
Selling & Buying
Explaining the LE-Game
Traders
Producers
Selling & Buying
Explaining the LE-Game
Explaining the LE-Game
Traders
Selling
Explaining the LE-Game
Producers
Traders
Suppliers
Explaining the LE-Game
Aim for every person: to make the most profit
Explaining the LE-Game
Every person has a
competitive advantage in kind.
Everyone has the same capital.
Explaining the LE-Game
Competition is present
Explaining the LE-Game
Entrepreneurial behaviour is activated
or
Entrepreneurship in ACTION
Time lapse example of the game
Summary of the article
Action Regulation Theory (ART)
Frese:
”Any theory of entrepreneurship should use
active actions as a starting point –
entrepreneurship is the epitome of an active
agent in the market”
Summary of the article
ART
LE-Game
Bridging the gap:
Theory to practice
Summary of the article
BuildingblocksofARTinLE-Game
 The facets of active performance
 Self starting
 Proactive
 Overcome barriers
 Five steps in sequence of action regulation
 Being conscious/unconscious
 Goal development and selection
 Processing of information about the environment
 Planning, monitoring of the execution
 Feedback processing
 Four levels of action regulation
 The skill level
 The level of flexible action patterns
 The intellectual level
 The heuristic level
 The foci of action regulation
 Task focus
 Social focus
 Self focus
 The action-oriented mental model (pilot in the plane)
Abc Part of the article
Abc No part of the article
Summary of the article
ART
LE-Game
Bridging the gap:
Practice to theory
Summary of the article
Evidence based entrepreneurship to explain
entrepreneurial successes based on the Action
Regulation Theory
Summary of the article
BuildingblocksofARTinLE-Game
 The facets of active performance
 Self starting
 Proactive
 Overcome barriers
 Five steps in sequence of action regulation
 Being conscious/unconscious
 Goal development and selection
 Processing of information about the environment
 Planning, monitoring of the execution
 Feedback processing
 Four levels of action regulation
 The skill level
 The level of flexible action patterns
 The intellectual level
 The heuristic level
 The foci of action regulation
 Task focus
 Social focus
 Self focus
 The action-oriented mental model (pilot in the plane)
Abc Part of the article
Abc No part of the article
Core




















Summary of the article
BuildingblocksofARTinLE-Game
How to measure?
Summary of the article
BuildingblocksofARTinLE-Game
Possibilities:
3 X 5 X 4 X 3 X 2 = 360




















Summary of the articleBuildingblocksofARTinLE-Game
 The facets of active performance
 Self starting
 Proactive
 Overcome barriers
 Five steps in sequence of action regulation
 Being conscious/unconscious
 Goal development and selection
 Processing of information about the environment
 Planning, monitoring of the execution
 Feedback processing
 Four levels of action regulation
 The skill level
 The level of flexible action patterns
 The intellectual level
 The heuristic level
 The foci of action regulation
 Task focus
 Social focus
 Self focus
 The action-oriented mental model (pilot in the plane)
How to
measure
Scale
Time it takes
to be
physically
active
Seconds
How to
measure
Scale
Tracking,
measuring
distance in
walking
around
Meters
How to
measure
Scale
Quantity and
intensity of
contacts in
developed
network
Quantity over
time
Examples
Summary of the article
Measurements
Structural Equations Model (SEM)
Outcome: EBE-Theory
Database
Summary of the article
LE-Game:
Simulations are the core element of learning
entrepreneurship
Developments
Developments
Bluetooth & Mobile phone tracking
Developments
New findings: nudging
 Consciousness required
 The facets of active performance
 Self starting
 Proactive
 Overcome barriers
 Five steps in sequence of action regulation
 Being conscious/unconscious
 Goal development and selection
 Processing of information about the environment
 Planning, monitoring of the execution
 Feedback processing
 Four levels of action regulation
 The skill level
 The level of flexible action patterns
 The intellectual level
 The heuristic level
 The foci of action regulation
 Task focus
 Social focus
 Self focus
 The action-oriented mental model
Example business card:
Before
After
John Do
Significance: what’s in it for you?
 Frese:
“The ‘real proof’ of our theory … only a true experimental
field study can convince the skeptic that active performance
is a central variable for entrepreneurship.”
 Roelofs:
“Simulations like LE-Game will bring an action element in
teaching & learning of entrepreneurship and make
regulation of actions possible.”
 Are we on the right track?
 For scientific purposes you can borrow the game
Significance: what’s in it for you?
The proof of the pudding is in the eating
Q & A
ART
LE-Game
Bridging the gaps:
Theory → practice → theory
Self-effectuation
Learning Entrepreneurship  explained by the Action Regulation Theory

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Learning Entrepreneurship explained by the Action Regulation Theory

  • 1. Action Regulation Theory explaining the Learning Entrepreneurship Game’s success Author: Henk Roelofs Co-author: Jan Vrielink
  • 2. Outline  Introduction  Explanation LE-Game  Summary of the article  Developments  Significance: “what’s in it for you”  Q & A
  • 4. Why?  17 Years of experience in simulations games  Searching for a theoretical basis for learning entrepreneurship in an educational context  Are Michael Frese and LE-Game bridging the gap between theory and practice?
  • 6. Explaining the LE-Game end products of raw materials Goal of the game Making
  • 7. Explaining the LE-Game World market final products
  • 8. Explaining the LE-Game World market raw materials
  • 9. Explaining the LE-Game World market raw materials World market final products People (students)
  • 18. Explaining the LE-Game Aim for every person: to make the most profit
  • 19. Explaining the LE-Game Every person has a competitive advantage in kind. Everyone has the same capital.
  • 21. Explaining the LE-Game Entrepreneurial behaviour is activated or Entrepreneurship in ACTION
  • 22. Time lapse example of the game
  • 23. Summary of the article Action Regulation Theory (ART) Frese: ”Any theory of entrepreneurship should use active actions as a starting point – entrepreneurship is the epitome of an active agent in the market”
  • 24. Summary of the article ART LE-Game Bridging the gap: Theory to practice
  • 25. Summary of the article BuildingblocksofARTinLE-Game  The facets of active performance  Self starting  Proactive  Overcome barriers  Five steps in sequence of action regulation  Being conscious/unconscious  Goal development and selection  Processing of information about the environment  Planning, monitoring of the execution  Feedback processing  Four levels of action regulation  The skill level  The level of flexible action patterns  The intellectual level  The heuristic level  The foci of action regulation  Task focus  Social focus  Self focus  The action-oriented mental model (pilot in the plane) Abc Part of the article Abc No part of the article
  • 26. Summary of the article ART LE-Game Bridging the gap: Practice to theory
  • 27. Summary of the article Evidence based entrepreneurship to explain entrepreneurial successes based on the Action Regulation Theory
  • 28. Summary of the article BuildingblocksofARTinLE-Game  The facets of active performance  Self starting  Proactive  Overcome barriers  Five steps in sequence of action regulation  Being conscious/unconscious  Goal development and selection  Processing of information about the environment  Planning, monitoring of the execution  Feedback processing  Four levels of action regulation  The skill level  The level of flexible action patterns  The intellectual level  The heuristic level  The foci of action regulation  Task focus  Social focus  Self focus  The action-oriented mental model (pilot in the plane) Abc Part of the article Abc No part of the article Core
  • 30. Summary of the article BuildingblocksofARTinLE-Game Possibilities: 3 X 5 X 4 X 3 X 2 = 360                    
  • 31. Summary of the articleBuildingblocksofARTinLE-Game  The facets of active performance  Self starting  Proactive  Overcome barriers  Five steps in sequence of action regulation  Being conscious/unconscious  Goal development and selection  Processing of information about the environment  Planning, monitoring of the execution  Feedback processing  Four levels of action regulation  The skill level  The level of flexible action patterns  The intellectual level  The heuristic level  The foci of action regulation  Task focus  Social focus  Self focus  The action-oriented mental model (pilot in the plane) How to measure Scale Time it takes to be physically active Seconds How to measure Scale Tracking, measuring distance in walking around Meters How to measure Scale Quantity and intensity of contacts in developed network Quantity over time Examples
  • 32. Summary of the article Measurements Structural Equations Model (SEM) Outcome: EBE-Theory Database
  • 33. Summary of the article LE-Game: Simulations are the core element of learning entrepreneurship
  • 36. Developments New findings: nudging  Consciousness required  The facets of active performance  Self starting  Proactive  Overcome barriers  Five steps in sequence of action regulation  Being conscious/unconscious  Goal development and selection  Processing of information about the environment  Planning, monitoring of the execution  Feedback processing  Four levels of action regulation  The skill level  The level of flexible action patterns  The intellectual level  The heuristic level  The foci of action regulation  Task focus  Social focus  Self focus  The action-oriented mental model Example business card: Before After John Do
  • 37. Significance: what’s in it for you?  Frese: “The ‘real proof’ of our theory … only a true experimental field study can convince the skeptic that active performance is a central variable for entrepreneurship.”  Roelofs: “Simulations like LE-Game will bring an action element in teaching & learning of entrepreneurship and make regulation of actions possible.”  Are we on the right track?  For scientific purposes you can borrow the game
  • 38. Significance: what’s in it for you? The proof of the pudding is in the eating
  • 39. Q & A ART LE-Game Bridging the gaps: Theory → practice → theory
  • 40.