This document summarizes Jacques Chueke's presentation on post-WIMP and novel forms of interaction. Some key points:
- Post-WIMP interfaces attempt to go beyond traditional windows, icons, menus interfaces through technologies like augmented reality, tangible interfaces, and brain-computer interfaces.
- Perceptible affordances refer to actions users can understand just by looking at an interface element before using it. Regular WIMP interfaces may not signal interactions as efficiently as post-WIMP interfaces.
- Novel interaction technologies will be explored to understand how users perceive affordances in unfamiliar digital interfaces and interactive potential. The goal is interfaces where the interactive aspects are as prominent as possible.