A presentation about the use of tablets in education. Tablets are the main devices in handheld technology education. Let's see why tablets can help teachers develop a number of their students skills.
Apps for Teaching and Learning the Common CoreKristi Richburg
This document discusses apps that can be used to teach and learn the Common Core State Standards. It provides overviews of popular app marketplaces and built-in accessibility features for Android and Apple devices. Examples are given of apps in various categories like creating, communicating, collaborating, evaluating, and gaining global perspective. Pre-loaded apps, as well as examples for planning and presenting, learning and creating, and reaching all learners are summarized. The document encourages joining a wiki for more app recommendations related to teaching the Common Core State Standards.
This document provides an overview of an iPad project at a school. It outlines that the project involved distributing iPads to teachers and administrators to use at school and at home. It discusses considerations for setting up the iPads, including wireless connectivity, storage, training, and acceptable use policies. Key findings from using the iPads included their portability, connectivity features, creative apps, and potential for class preparation and collaboration. The project involved 10 people, including teachers and administrators.
Assistive technology tools for struggling students in post-secondary educationSpectronics
Assistive technology tools for struggling students in post-secondary education should be goal directed, supported within the curriculum plan, integrated with other technology, and supported with training and learning. The document provides examples of apps and software that can help with reading, writing, organization, note-taking, video creation, and more, as well as tips on using technology to minimize distraction and support cognitive load. Recommendations emphasize using technology to support, not replace, instruction.
iPad Apps: Collaboration & ComprehensionAdam Stone
Presentation at California State University Northridge (CSUN) for teachers of deaf and hard-of-hearing children. Emphasis is on Common Core State Standards (CCSS)'s Speaking and Listening Standard 1
Information literacy tutorial design & developmentmikeypage10
The document provides an overview of designing and developing open online information literacy (IL) tutorials through a statewide cooperative library instruction project (CLIP). It discusses both what went wrong and what worked well in previous CLIP efforts. It then outlines the tutorial creation process, including defining the project goals and scope, researching the topic, choosing the intended learners or users, outlining the content, writing a script, storyboarding, choosing authoring software, building a working prototype, getting feedback through usability testing, making final edits, recording voiceovers, exporting the final tutorial, and packaging it for distribution. The goal is to create reusable and adaptable IL tutorials that can be shared across different higher education institutions in the state.
This document discusses using various Mac tools for teaching Chinese, including Pages, Keynote, iMovie, iPhoto, Voicethread, SoundCloud, and iBooks Author. Specific examples are provided of how students can use Pages to create narratives about places in Hong Kong, use Keynote to make a Chinese storybook with recorded audio, and use iMovie to record interviews and retell stories in Chinese sentences. Hands-on activities are suggested for using each app to create class projects.
iPads and Macs: Technology to Make Your ASL Instruction CHAMP!Adam Stone
Presentation at San Diego ASL Teachers Association (SD-ASLTA). Emphasis is on using iPad and Mac technology to enhance ASL instruction and make it more interactive.
Apps for Teaching and Learning the Common CoreKristi Richburg
This document discusses apps that can be used to teach and learn the Common Core State Standards. It provides overviews of popular app marketplaces and built-in accessibility features for Android and Apple devices. Examples are given of apps in various categories like creating, communicating, collaborating, evaluating, and gaining global perspective. Pre-loaded apps, as well as examples for planning and presenting, learning and creating, and reaching all learners are summarized. The document encourages joining a wiki for more app recommendations related to teaching the Common Core State Standards.
This document provides an overview of an iPad project at a school. It outlines that the project involved distributing iPads to teachers and administrators to use at school and at home. It discusses considerations for setting up the iPads, including wireless connectivity, storage, training, and acceptable use policies. Key findings from using the iPads included their portability, connectivity features, creative apps, and potential for class preparation and collaboration. The project involved 10 people, including teachers and administrators.
Assistive technology tools for struggling students in post-secondary educationSpectronics
Assistive technology tools for struggling students in post-secondary education should be goal directed, supported within the curriculum plan, integrated with other technology, and supported with training and learning. The document provides examples of apps and software that can help with reading, writing, organization, note-taking, video creation, and more, as well as tips on using technology to minimize distraction and support cognitive load. Recommendations emphasize using technology to support, not replace, instruction.
iPad Apps: Collaboration & ComprehensionAdam Stone
Presentation at California State University Northridge (CSUN) for teachers of deaf and hard-of-hearing children. Emphasis is on Common Core State Standards (CCSS)'s Speaking and Listening Standard 1
Information literacy tutorial design & developmentmikeypage10
The document provides an overview of designing and developing open online information literacy (IL) tutorials through a statewide cooperative library instruction project (CLIP). It discusses both what went wrong and what worked well in previous CLIP efforts. It then outlines the tutorial creation process, including defining the project goals and scope, researching the topic, choosing the intended learners or users, outlining the content, writing a script, storyboarding, choosing authoring software, building a working prototype, getting feedback through usability testing, making final edits, recording voiceovers, exporting the final tutorial, and packaging it for distribution. The goal is to create reusable and adaptable IL tutorials that can be shared across different higher education institutions in the state.
This document discusses using various Mac tools for teaching Chinese, including Pages, Keynote, iMovie, iPhoto, Voicethread, SoundCloud, and iBooks Author. Specific examples are provided of how students can use Pages to create narratives about places in Hong Kong, use Keynote to make a Chinese storybook with recorded audio, and use iMovie to record interviews and retell stories in Chinese sentences. Hands-on activities are suggested for using each app to create class projects.
iPads and Macs: Technology to Make Your ASL Instruction CHAMP!Adam Stone
Presentation at San Diego ASL Teachers Association (SD-ASLTA). Emphasis is on using iPad and Mac technology to enhance ASL instruction and make it more interactive.
This document summarizes an overview presentation about educational apps. It discusses the types of devices that apps can be used on like smartphones, tablets, and eReaders. It then categorizes and provides examples of apps for dictionaries, pronunciation, vocabulary, exam practice, grammar, listening, reading, and course management. It also mentions some non-education apps that can be useful like Kindle, Evernote, Dropbox, and presentation apps. The document concludes by discussing where to find apps like the iTunes and Google Play stores and a website for finding apps.
This document provides an overview of getting started with iPhone app development. It discusses needing a Mac computer with Xcode to write code, as well as an Apple developer account to deploy apps. Free resources for learning include books on the iBookstore and courses on iTunes U. The conclusion recommends taking advantage of free high-quality learning resources and hiring the author for iPhone app development help.
This document discusses flexible distance learning methods using mobile devices. It summarizes the benefits of mobile learning, including that it is personal, portable, immediate, and fits into a learner's life. It then provides examples of using iTunes U, text, audio, and video on mobile devices for distance education. Specific apps and formats like iBooks Author, ePub, and Audioboo are described for creating and sharing different types of content on smartphones and tablets.
Integrating Brightspace Applications Into Your Course - Minnesota #D2LigniteD2L Barry
Integrating Brightspace Applications Into Your Course, Norbert Thomes and Mary Bohman, Winona State University. Presented at the Minnesota Brightspace Ignite, April 24, 2015.
Technology in the language classroom 2014tokyonami
This document summarizes a 2014 technology training course for teachers. The course will:
1. Introduce practical language learning activities that can be supplemented with technology tools, through hands-on sessions exploring multimedia, course management systems, and mobile apps.
2. Cover topics like using images, audio and video in lessons, mobile learning through wireless devices, and interactive activities using tools like Skype and classroom games.
3. Explain how to manage course content through systems like Moodle, WordPress, and Google Drive, and apps for packaging mobile content and lessons.
This document discusses various iPad apps that can be used by faculty including Dropbox for file sharing, Edmodo for posting course materials and conducting polls/quizzes, Prezi as an alternative to PowerPoint for presentations, Apple TV for wireless display, the Kahn Academy for educational videos, EduCreations for screen recording tutorials, Popplet for mind mapping, Zondle for games and quizzes, Socrative for classroom response system, Skype for video calls with experts, Poll Everywhere for interactive polling, Animoto for video creation, GoodReader for annotating PDFs, and What's Next to consider future iPad technologies and apps. The document encourages faculty to explore using these apps to enhance teaching with their iP
Neil Perlin - We're Going Mobile! Great! Are We Ready?LavaConConference
In this session attendees will learn:
Technical options for going mobile, including responsive design, converting traditional online help to an app, and creating a “true” app using RMAD (Rapid Mobile App Development) tools. The pros and cons of each approach and some of the tools available for creating each option.
Anticipated changes in content creation practices and workflows including the elimination of local formatting, adoption of a “mobile first” philosophy, rethinking the role of tables, and more.
How company issues like terminology standardization, strategic benefit, politics, and the development of metrics and standards can help or hinder a move to mobile.
Stephen Eberly is a UX designer who worked on designing an Apple Watch app extension for Reserve in early 2015. As the Apple Watch had not yet launched, guidelines on functionality and interactions were difficult to determine. Techniques used included user interviews, testing, flows, personas, prototyping, and references to Apple's guidelines. Paper prototyping was key for usability testing to simulate the watch size and functions with a stencil. A clickable prototype helped the development team understand transitions and functions.
This document discusses different video styles that can be used for online educational content. It outlines several styles including the Khan style of narrated slides with a talking head, the Ken Burns effect, and styles that imitate movies, shows or musicians. It also discusses considerations for the visual aspects of styles, production and learning, and how style can act as a signal for the overall quality of the content. The objective of the style should match the role of the video in the course. A variety of styles, shots, and locations can make the content more creative and engaging for students.
This document discusses various formats for sharing research online, including text, images, sound, and video. It notes that text is fastest to read but lacks emotion, while images can mislead without context. Sound files are smaller than video and allow multitasking, but video best demonstrates skills. The document also emphasizes the growing importance of mobile and recommends formats like PDF, EPUB, and MOBI for different devices. Overall, it encourages taking advantage of features in iBooks Author, Calibre and Audacity to create interactive content for sharing research.
This document discusses mobile-assisted language learning (MALL) and apps that can be used for language instruction. It begins with an introduction to MALL, noting that smartphones can enhance and extend language learning through access to resources, communication tools, and language practice opportunities inside and outside the classroom. Several built-in smartphone tools and apps are described that can be used for activities like vocabulary learning, speaking and listening practice, assessment, and collaboration. Examples of specific apps are provided for polling students, dictionaries, flashcards, storytelling, and note-taking. The document concludes by emphasizing how MALL apps support repetition, reflection, communication and contextualized language learning.
Mobile UXCamp DC 2014 Session Takeawaysquietflower
The document summarizes key takeaways from sessions at the Mobile UXCamp DC 2014 conference. Some of the main topics discussed included rapid wireframing using HTML and CSS, different options for mobile navigation including "hamburger" icons, collaborative design without an office using tools like Google Docs, the importance of using both icons and text for navigation labels, challenges collecting user data on mobile versus desktop, and creating living styleguides to make quick updates.
This document discusses three favorite technologies: Wolfram Alpha, which can compute specific answers and display data visually; Yelp, which provides information about cities and neighborhoods from resident reviews; and YouTube, where individuals upload videos on various topics that can be searched and found, such as tutorials.
This document provides tips for student video projects, including giving students a day to practice essential filming and editing skills like using cameras, saving files, and using software. It recommends starting with accessible hardware like cell phones and iPads, and software like Movie Maker, Animoto and Vine, and considering objectives, timelines, assessments and location when planning video assignments.
This document summarizes the Kerpoof website, a free web-based creative art suite for K-12 students. It was launched in 2007 and purchased by Disney in 2009. It allows students to share work, use discussion forums, and collaborate in a moderated environment. The tools range from basic doodling and drawing to making stories and movies. Teachers can manage student work and the site provides lesson plan ideas. While intuitive, switching tools requires reloading the entire site and premium accounts require fees for additional features. Some school filters also block the site due to its forums.
[T.e.l.l. January] Finding the Best Tool for Creating Slides with AudioBCcampus
Title: Finding the Best Tool for Creating Slides with Audio
Who: Keith Webster and Hayley Hewson, University of Victoria
Session Description
A sequence of slides accompanied by instructor audio is one of the easiest multimedia enhancements to an online course. But how do you get this media online in a form that best supports learning. Keith Webster and Hayley Hewson from Technology Integrated Learning at the University of Victoria will share the results of their recent evaluation of various solutions to this problem.
This document discusses how the iPad can be used for personal productivity, creativity, and in various subject areas. It provides examples of apps for tasks like notetaking, drawing, e-book creation, video editing, augmented reality, and teaching different subjects. Some highlighted apps include Evernote, Penultimate, CloudOn, Doodle Buddy, Skitch, StoryKit, Book Creator, iMovie, Slo Pro, iMotion HD, Educreations, and subject-specific ones like Sushi Monster, Thinking Blocks, Spelling City, NASA app, and World Book. The document encourages trying different apps to find what transforms learning and starting with one app to use in the classroom.
This curriculum vitae is for Shaik Faisal Ahmed, who has an MBA in finance and marketing from Bangalore University. He currently works as a senior program coordinator at Oracle India Pvt Ltd, where he schedules courses and provides administrative support. Previously, he worked for 1 year and 7 months at Infosys BPO Ltd as a process executive handling order management and service contract management for Cisco. He has strengths in communication, a positive attitude, and perseverance.
This document summarizes an overview presentation about educational apps. It discusses the types of devices that apps can be used on like smartphones, tablets, and eReaders. It then categorizes and provides examples of apps for dictionaries, pronunciation, vocabulary, exam practice, grammar, listening, reading, and course management. It also mentions some non-education apps that can be useful like Kindle, Evernote, Dropbox, and presentation apps. The document concludes by discussing where to find apps like the iTunes and Google Play stores and a website for finding apps.
This document provides an overview of getting started with iPhone app development. It discusses needing a Mac computer with Xcode to write code, as well as an Apple developer account to deploy apps. Free resources for learning include books on the iBookstore and courses on iTunes U. The conclusion recommends taking advantage of free high-quality learning resources and hiring the author for iPhone app development help.
This document discusses flexible distance learning methods using mobile devices. It summarizes the benefits of mobile learning, including that it is personal, portable, immediate, and fits into a learner's life. It then provides examples of using iTunes U, text, audio, and video on mobile devices for distance education. Specific apps and formats like iBooks Author, ePub, and Audioboo are described for creating and sharing different types of content on smartphones and tablets.
Integrating Brightspace Applications Into Your Course - Minnesota #D2LigniteD2L Barry
Integrating Brightspace Applications Into Your Course, Norbert Thomes and Mary Bohman, Winona State University. Presented at the Minnesota Brightspace Ignite, April 24, 2015.
Technology in the language classroom 2014tokyonami
This document summarizes a 2014 technology training course for teachers. The course will:
1. Introduce practical language learning activities that can be supplemented with technology tools, through hands-on sessions exploring multimedia, course management systems, and mobile apps.
2. Cover topics like using images, audio and video in lessons, mobile learning through wireless devices, and interactive activities using tools like Skype and classroom games.
3. Explain how to manage course content through systems like Moodle, WordPress, and Google Drive, and apps for packaging mobile content and lessons.
This document discusses various iPad apps that can be used by faculty including Dropbox for file sharing, Edmodo for posting course materials and conducting polls/quizzes, Prezi as an alternative to PowerPoint for presentations, Apple TV for wireless display, the Kahn Academy for educational videos, EduCreations for screen recording tutorials, Popplet for mind mapping, Zondle for games and quizzes, Socrative for classroom response system, Skype for video calls with experts, Poll Everywhere for interactive polling, Animoto for video creation, GoodReader for annotating PDFs, and What's Next to consider future iPad technologies and apps. The document encourages faculty to explore using these apps to enhance teaching with their iP
Neil Perlin - We're Going Mobile! Great! Are We Ready?LavaConConference
In this session attendees will learn:
Technical options for going mobile, including responsive design, converting traditional online help to an app, and creating a “true” app using RMAD (Rapid Mobile App Development) tools. The pros and cons of each approach and some of the tools available for creating each option.
Anticipated changes in content creation practices and workflows including the elimination of local formatting, adoption of a “mobile first” philosophy, rethinking the role of tables, and more.
How company issues like terminology standardization, strategic benefit, politics, and the development of metrics and standards can help or hinder a move to mobile.
Stephen Eberly is a UX designer who worked on designing an Apple Watch app extension for Reserve in early 2015. As the Apple Watch had not yet launched, guidelines on functionality and interactions were difficult to determine. Techniques used included user interviews, testing, flows, personas, prototyping, and references to Apple's guidelines. Paper prototyping was key for usability testing to simulate the watch size and functions with a stencil. A clickable prototype helped the development team understand transitions and functions.
This document discusses different video styles that can be used for online educational content. It outlines several styles including the Khan style of narrated slides with a talking head, the Ken Burns effect, and styles that imitate movies, shows or musicians. It also discusses considerations for the visual aspects of styles, production and learning, and how style can act as a signal for the overall quality of the content. The objective of the style should match the role of the video in the course. A variety of styles, shots, and locations can make the content more creative and engaging for students.
This document discusses various formats for sharing research online, including text, images, sound, and video. It notes that text is fastest to read but lacks emotion, while images can mislead without context. Sound files are smaller than video and allow multitasking, but video best demonstrates skills. The document also emphasizes the growing importance of mobile and recommends formats like PDF, EPUB, and MOBI for different devices. Overall, it encourages taking advantage of features in iBooks Author, Calibre and Audacity to create interactive content for sharing research.
This document discusses mobile-assisted language learning (MALL) and apps that can be used for language instruction. It begins with an introduction to MALL, noting that smartphones can enhance and extend language learning through access to resources, communication tools, and language practice opportunities inside and outside the classroom. Several built-in smartphone tools and apps are described that can be used for activities like vocabulary learning, speaking and listening practice, assessment, and collaboration. Examples of specific apps are provided for polling students, dictionaries, flashcards, storytelling, and note-taking. The document concludes by emphasizing how MALL apps support repetition, reflection, communication and contextualized language learning.
Mobile UXCamp DC 2014 Session Takeawaysquietflower
The document summarizes key takeaways from sessions at the Mobile UXCamp DC 2014 conference. Some of the main topics discussed included rapid wireframing using HTML and CSS, different options for mobile navigation including "hamburger" icons, collaborative design without an office using tools like Google Docs, the importance of using both icons and text for navigation labels, challenges collecting user data on mobile versus desktop, and creating living styleguides to make quick updates.
This document discusses three favorite technologies: Wolfram Alpha, which can compute specific answers and display data visually; Yelp, which provides information about cities and neighborhoods from resident reviews; and YouTube, where individuals upload videos on various topics that can be searched and found, such as tutorials.
This document provides tips for student video projects, including giving students a day to practice essential filming and editing skills like using cameras, saving files, and using software. It recommends starting with accessible hardware like cell phones and iPads, and software like Movie Maker, Animoto and Vine, and considering objectives, timelines, assessments and location when planning video assignments.
This document summarizes the Kerpoof website, a free web-based creative art suite for K-12 students. It was launched in 2007 and purchased by Disney in 2009. It allows students to share work, use discussion forums, and collaborate in a moderated environment. The tools range from basic doodling and drawing to making stories and movies. Teachers can manage student work and the site provides lesson plan ideas. While intuitive, switching tools requires reloading the entire site and premium accounts require fees for additional features. Some school filters also block the site due to its forums.
[T.e.l.l. January] Finding the Best Tool for Creating Slides with AudioBCcampus
Title: Finding the Best Tool for Creating Slides with Audio
Who: Keith Webster and Hayley Hewson, University of Victoria
Session Description
A sequence of slides accompanied by instructor audio is one of the easiest multimedia enhancements to an online course. But how do you get this media online in a form that best supports learning. Keith Webster and Hayley Hewson from Technology Integrated Learning at the University of Victoria will share the results of their recent evaluation of various solutions to this problem.
This document discusses how the iPad can be used for personal productivity, creativity, and in various subject areas. It provides examples of apps for tasks like notetaking, drawing, e-book creation, video editing, augmented reality, and teaching different subjects. Some highlighted apps include Evernote, Penultimate, CloudOn, Doodle Buddy, Skitch, StoryKit, Book Creator, iMovie, Slo Pro, iMotion HD, Educreations, and subject-specific ones like Sushi Monster, Thinking Blocks, Spelling City, NASA app, and World Book. The document encourages trying different apps to find what transforms learning and starting with one app to use in the classroom.
This curriculum vitae is for Shaik Faisal Ahmed, who has an MBA in finance and marketing from Bangalore University. He currently works as a senior program coordinator at Oracle India Pvt Ltd, where he schedules courses and provides administrative support. Previously, he worked for 1 year and 7 months at Infosys BPO Ltd as a process executive handling order management and service contract management for Cisco. He has strengths in communication, a positive attitude, and perseverance.
The document outlines an e-how website that will provide concise, step-by-step instructions on various health and nutrition topics for children, such as making healthy snacks, reading food labels, balancing an active lifestyle, encouraging healthy eating habits, and teaching nutrition basics. It aims to educate both parents and children in an easy to understand format supported by pictures. The direct, visual instruction style has proven popular in other health e-how sites and will help readers learn the necessary steps for each topic.
This resume is for Brian P. Crystal seeking a full-time position as a computer operator. Brian has over 5 years of experience in audio/visual management and extensive knowledge of computers, including proficiency in Microsoft Word and Excel. He has experience working in computer support, answering user inquiries and maintaining equipment, and as a machinist utilizing metal cutting machines to precisely machine parts according to specifications.
This document provides idea treatments for birthday party recipe cards for young boys and girls. For the boys' card, it will feature bold blue and orange colors and a bubbly font to appear playful. Recipes will include nibble foods like chips and sausage rolls. The layout will be landscape with a photo on the front and graphical images on the back. For the girls' card, it will feature pink and white colors and an elegant yet fun font. Recipes will include treats like brownies and cake that girls can make together. The layout will be portrait with a food photo and graphical images of girls having a sleepover on the back. Both cards aim to appeal to their target audiences through visuals and recipes.
Las plantas son seres vivos que merecen nuestro cuidado y atención, aunque no sean seres humanos. Cuidar de las plantas en nuestros hogares puede enseñarnos lecciones de responsabilidad y compasión hacia otros seres.
Robert Simmons is seeking a position applying his skills and expertise to increase growth for both his employer and himself. He has over 20 years of experience in maintenance, operations, management, towing, recovery, welding, and electronics. His experience includes positions as a Maintenance Manager, CEO, Driver, Loader Operator, Warehouse Manager, Bodyman, and Electronics Technician in the military. He has obtained various certifications in hazmat handling, OSHA safety, CPR, welding, electronics, and holds a Class B CDL.
The document discusses tax trends in Luxembourg according to two OECD reports. It finds that Luxembourg's tax burden has increased slightly in recent years, though it remains below the OECD average. Luxembourg collects a higher proportion of taxes from corporate income, property, and social security than average, and a lower proportion from personal income and goods/services. Luxembourg's VAT revenues are below average as a percentage of total tax, and its standard VAT rate of 15% has not changed since 1992 and remains below the 19.1% OECD average. However, Luxembourg's VAT revenue ratio is far above average, suggesting its financial sector contributes to higher than expected VAT collections.
The document describes the features and specifications of the AT89S52 microcontroller. It includes 8K bytes of in-system programmable flash memory, 256 bytes of RAM, 32 I/O lines, and various timer/counter and serial communication functions. It provides detailed information on the microcontroller's pin configurations, pin descriptions and alternate functions.
Vulnerabilità delle costruzioni ai fenomeni geologici e idrogeologici - Stefa...Franco Bontempi
Giornata di studio in onore di Marcello Ciampoli,
Facolta' di Ingegneria Civile e Industriale,
Universita' degli Studi di Roma La Sapienza,
9 dicembre 2014.
Homer Simpson es el padre de familia protagonista de Los Simpson, creado por Matt Groening. Su segundo nombre es "Jay", que suena igual que la letra "J" en inglés. Marge Simpson es la esposa de Homer y madre de Bart, Lisa y Maggie. Ella mantiene unida a la familia Simpson junto con el resto de los personajes creados por Matt Groening para debutar en 1987.
This document provides product information for structured cabling components including patch panels, keystone jacks, patch cables, wall plates, and tools. It describes the features of various category 5e, category 6, and category 6a patch panels, jacks, couplers, and bulk cable options. Termination tools and test equipment are also highlighted.
Este documento describe la primera sesión de un curso sobre el uso de recursos educativos abiertos para el aprendizaje integrado de contenidos y lengua extranjera. Los estudiantes se presentaron usando recursos multimedia y crearon un blog y cuenta de Twitter para documentar su progreso. Planificaron una unidad sobre dibujo técnico y compartieron recursos usando nuevas herramientas. Una estudiante creó un escritorio virtual sobre dibujo técnico y analizó una unidad didáctica modelo. Finalmente, preparó y desarrolló
Pedagogical Use of iPads - August 2014 UpdateJames Little
This document discusses the pedagogical use of iPads in education. It outlines several aims, including why iPads are useful educational tools, how they can improve productivity, research, teaching, content creation, and collaboration. Specific apps are demonstrated that can enhance note-taking, file sharing, research, interactive lectures, assessments, and group work. The document emphasizes that iPads can change when, where and how learning occurs and encourages attendees to explore ways iPads could achieve their teaching goals and improve student engagement, communications and learning.
The document discusses the Jisc RSC YH Roadshow which showcases technology that can be used for teaching, learning, and training. It demonstrates tablets, apps, and web-based collaborative tools. Attendees participate in collaborative scenario planning activities and explore how the technologies can be used. Examples shown include using apps for note-taking with audio, augmented reality, and accessing Microsoft Office documents on any device. The session aims to provide ideas for addressing learners' needs through technology-enabled resources and plans.
The document discusses the pedagogical uses of iPads in education. It outlines how iPads can change where, when and how learning occurs through their ease of use, reliability, and wide range of apps. The document then examines specific uses of iPads for productivity, research, teaching, communication, and collaboration. Examples are provided of apps that can enhance note taking, content management, data collection, presentations, messaging, video conferencing, and real-time collaboration. Activities are suggested for attendees to explore different iPad apps and brainstorm ways to incorporate iPads into their own teaching practice.
The document discusses using mobile devices for ePortfolios, specifically for planning and goal setting, capturing moments, and reflecting on change over time. It outlines how mobile phones can be used for the key components of ePortfolios, including capturing evidence, reflecting, giving/receiving feedback, planning goals, and collaborating. Specific mobile apps are suggested for each component, such as Evernote for capturing multimedia evidence, blogs/WordPress for reflection, and Edmodo for collaboration.
This document discusses using mobile devices for ePortfolio reflection. It begins by outlining the key components of ePortfolios, including capturing evidence, reflecting, feedback, goal-setting, collaboration, and presentation. It then explores how mobile phones can support these processes through functions like capturing multimedia, reflection journaling, feedback, and planning. The document emphasizes that reflection is the "heart and soul" of ePortfolios and promotes self-regulated learning through reflection and goal-setting. It also provides examples of mobile apps that facilitate these ePortfolio processes.
The document discusses various apps that can be used for educational purposes in the classroom with iPads. It provides descriptions and examples for apps such as iMovie, Explain Everything, ShowMe, Kahoot!, Dropbox, Book Creator, Evernote, and Discovery Education. These apps allow students to create videos, digital stories, presentations, ebooks, take notes, and access educational media resources. The document aims to showcase the potential for using iPad apps to engage students and incorporate multimedia in teaching and learning.
mPortfolios support reflection in ePortfolios using mobile devices. Mobile devices allow students to capture evidence, reflect, give and receive feedback, plan goals, and collaborate from anywhere at any time. They also allow students to present their learning to audiences through tools like blogs, wikis, and online video. Reflection is key to learning and can be facilitated through mobile apps and websites that students access through their phones.
This document discusses using mobile devices for ePortfolios, specifically for planning and goal setting, capturing moments, and reflecting on change over time. It outlines how mobile phones can be used to capture evidence, reflect, give and receive feedback, plan goals, and collaborate. It provides examples of apps that can be used for storage, collaboration, and presentation, such as Evernote, Dropbox, Edmodo, Mahara PortfolioUP, and Epsilen Mobile. The document emphasizes that reflection is the heart of an ePortfolio and that technology should not be the main focus.
This document provides an overview of using iPads in the classroom. It discusses starting with substitution uses like digital worksheets and moving to more advanced uses involving student creation through apps. Key frameworks for technology integration are covered, including the SAMR model and TPACK. Specific apps are recommended for different classroom uses such as formative assessments, presentations, note-taking, and interactive textbooks. Tips are provided for effective iPad integration focusing on student engagement and content mastery.
Apples’ iPhone, iPod touch and iPad Application Programming - CLASS 1Violeta Salas
Across this sessions you will learn to develop and deploy mobile applications on Apple´s iPhone, Ipod and iPad.
CLASS 1. Introduction. Mobile Characteristics and Interaction Design Principles.
This document discusses the use of iPads in education based on a case study of Longfield Academy. The study found that iPads had a positive impact on teaching and learning, with teachers and students finding benefits. Students wanted even more use of iPads for activities like video editing and ebook use. Recommendations include using free apps for digital whiteboarding, note taking, and accessing resources like TED talks or Dropbox files. Paid apps mentioned support math practice and remote desktop access. Resources listed provide information on educational iPad apps and strategies.
The document provides guidance on using an iPad to present in the classroom by mirroring the iPad display or using apps like Doceri or Splashtop. It discusses example classroom projects using iPad apps like iMovie and considerations for selecting apps. The document also demonstrates creating a movie trailer in iMovie and encourages participants to try applying an iPad app to one of their lessons.
Developing Speaking and Writing with TechnologyVicky Saumell
This document discusses using technology to develop and evaluate speaking and writing skills. It presents various free online tools like VoiceThread, Screencast-O-Matic and YouTube that allow recording audio, video and screen captures to provide speaking practice and feedback. It provides example speaking tasks like picture descriptions, debates and interviews. It also gives ideas for using these tools to provide written feedback and evaluate assignments.
This document discusses accessibility features and apps for students with vision impairments using iPads. It provides information on built-in low vision features like Zoom, VoiceOver, and screen reading. It also discusses third-party apps for reading books, taking notes, and using utilities. Tips are provided on using external keyboards and sharing the teacher's presentation. Overall, the document aims to help users find the best apps and features to support students with vision impairments using iPads.
Zip Grade allows teachers to quickly grade paper tests by scanning answer sheets with a smartphone camera. Teachers download answer sheets, have students complete them, then scan using the Zip Grade app. The app compares answers to the answer key and provides a suggested grade. The first 100 scans are free.
Educreations allows users to create and share interactive whiteboard presentations. Basic use is free, while a Pro subscription provides additional features like video and image embedding.
Flipboard aggregates news stories based on user interests to keep students informed on current events. Students can customize their own newsfeeds in the app based on their topics of choice.
This document discusses a plan to provide all students at DLS with iPads to enhance the learning experience. The iPad will replace many existing technologies and textbooks with interactive apps and digital content. Teachers will be able to create customized lessons and content for students. Students will use the iPad to access educational resources, take notes, collaborate on projects, and communicate with teachers and classmates both inside and outside of school. The goal is to engage students through an interactive learning environment supported by the versatility of the iPad.
The impact of new technologies on theatre and costumeGeorge Diamandis
This document discusses the impact of new technologies on theatre and costume design over time. It begins by looking at technological innovations in ancient Greek theatre like the deus ex machina machine. It then outlines major technological developments that revolutionized theatre, like the introduction of electricity which allowed for new lighting effects. The digital revolution is bringing virtual, augmented and mixed reality technologies to theatre. These technologies require directors and designers to reimagine how performances are staged. While theatre has always adapted technologies to serve artistic visions, the relationship is now reciprocal as new technologies also shape creative works. The future of how technology will impact audiences and performances remains unknown.
This document introduces the HEDA project, which aims to develop a methodology for teaching social and civic education in secondary schools through art forms like theater, film, and painting. It discusses definitions of key concepts like citizenship, human rights, and different art forms. The document outlines how the HEDA project will use experiential learning techniques derived from theater to help students develop skills like critical thinking around social issues in a way that sticks better than traditional civic education courses. It provides examples of how the HEDA method would be applied in classroom lessons focusing on topics like refugees and immigration.
This model aims to apply the principles of circular economy specifically in the artisanal sector, to enhance local assets giving them an added value that positions them as a tourist attraction in the communities with the direct action and commitment of young people.
The document summarizes the conflict over the Grand Ethiopian Renaissance Dam between Ethiopia, Egypt, and Sudan. Ethiopia wants to use the dam for hydroelectric power and development, but Egypt fears it will significantly reduce the downstream flow of the Nile River, which it relies on for over 90% of its water. Negotiations have failed to reach an agreement on how fast Ethiopia can fill the dam reservoir and how much water must be released. The countries and African Union are aiming to finalize a deal within two to three weeks to regulate dam operations and protect all countries' water and energy interests. The document provides background on each country's perspectives and interests in the conflict over the Blue Nile waters.
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive functioning. Exercise boosts blood flow, releases endorphins, and promotes changes in the brain which help enhance one's emotional well-being and mental clarity.
This document provides guidance on developing high-quality journalism standards. It emphasizes the importance of accuracy in reporting facts and details rather than opinions. Journalists should utilize multiple credible sources to provide balanced coverage and allow readers to form their own opinions. When writing pieces, reporters should avoid opinionated language and clearly separate facts from opinions using clear attribution for any quotes or statements. All stories should be written in a simple, easy to understand manner for a broad audience. Strong hypotheses are key to driving investigations and research, and should be questioned and tested against facts rather than seeking to only prove predetermined conclusions.
The Grêmio Recreativo Escola de Samba Portela is the oldest samba school in Rio de Janeiro, founded in 1923. It has won the top-tier Rio parade competition 22 times total, more than any other school. Some of Brazil's most famous samba composers have worked for the Portela school over the years. The school's symbol is an eagle displayed on its opening float in Rio's Carnival parades.
The document discusses the Apalpador, the mythical figure of the Galician Santa Claus. The Apalpador is a millennial character with an important presence in the mountainous eastern areas of Galicia during Christmas. He brings affection, fullness, humanity and love as he prepares to distribute gifts among children.
Maracatu is a cultural tradition from Pernambuco, Brazil that originated during the slave period between the 17th-18th centuries. It features a royal procession with a King and Queen accompanied by musicians, dancers, and figures like banner carriers and ladies of the court. The procession performs percussive music down streets during carnival season. While initially connected to Candomblé religion, Maracatu spread beyond Recife in the 1990s and is now performed around Brazil and other countries with elements of its traditional music and dance.
O documento descreve a dança Xaxado: uma dança popular brasileira originária do Nordeste, praticada originalmente pelos cangaceiros e que se tornou popular na década de 1920. O Xaxado consiste em uma fila indiana com versos cantados e movimentos laterais e de sapateado, simbolizando gestos de guerra. Posteriormente, as mulheres também passaram a participar da dança.
The document summarizes the Portuguese tradition of Folia de Reis, in which musicians, singers and dancers go from house to house announcing Jesus' birth and praising the homeowners. Unlike traditional kings, they seek donations rather than give gifts. Originating in Portugal and brought to Brazil, it features singing, dancing groups organized by a leader, requests to enter homes, solo and refrain music, and tributes in verse. Key figures include the Three Kings, the Master who organizes the group, singers, clowns, flag-bearers, and partymen who host the beginning and end.
Water puppetry is a traditional Vietnamese art form that developed with wet rice cultivation. Performances feature puppet figures interacting on water and tell stories through music and dance. Chèo is a popular Northern Vietnamese folk opera that originated in the 10th century and features singing, dancing, and acting. Xam singing is a folk music tradition of blind musicians in Northern Vietnam that uses string instruments to accompany poetic stories and legends. Chat vu van is a form of ritual folk singing that accompanies spirit mediumship ceremonies honoring Vietnamese goddesses. It uses instruments like moon-shaped lutes and drums and follows a structure of inviting spirits, telling their legends, praying, and seeing them off.
Email is the primary method of communication in most modern jobs. Employees spend about a quarter of their workday on email, so it is important to write emails professionally. Professional emails should use proper grammar, avoid texting shortcuts and slang, choose the right greeting and closing, and never use all capital letters. When writing emails, you should have a clear subject line, be aware of your audience, choose recipients carefully, make a good first impression in new emails, put the main request or action item first, minimize attachments, avoid overly emotional responses, and always proofread your email before sending. How you write emails can positively or negatively impact your reputation and career.
The document provides 10 guidelines for effective written business communications:
1. Choose the appropriate medium and style based on your audience and whether a face-to-face interaction would be better.
2. Understand your audience and use language and context they can understand.
3. Write professionally and avoid content you wouldn't feel comfortable sharing publicly.
4. Use active voice to clarify meaning and make your writing more dynamic.
5. Keep messages simple, concise, and get straight to the point.
6. Explain what's in it for the reader to motivate them.
7. Provide a clear call-to-action for the reader.
8. Thoroughly edit and proof
This document discusses nonverbal business communication. It notes that nearly 60% of communication is nonverbal and that nonverbal cues are often more trusted than words. It emphasizes being deliberate with nonverbal signals by dressing professionally, actively listening, controlling facial expressions through techniques like smiling, ensuring verbal and nonverbal messages are congruent, and maintaining eye contact during interactions. The document provides five simple ways to improve nonverbal communication including dressing for success, being fully engaged, controlling facial expressions, achieving congruence, and maintaining eye contact.
Oral communication is essential for business success, as 75% of business interactions are oral. Effective oral communication involves listening actively without interrupting, reflecting back to show understanding, thinking before speaking to avoid emotional responses, speaking clearly at a smooth pace, choosing words and tone appropriately, being genuine and humble, getting straight to the point concisely, and communicating simply and clearly. Mastering these oral communication guidelines is important for developing one's professional brand and career.
Business communication is the process of understanding and sharing meaning in a workplace through verbal, nonverbal, and written interactions to relay messages, promote products and services, share information, coordinate work, and accomplish business goals. Effective business communication carries out business operations and objectives using a variety of communication methods and is essential for today's job market as electronic communications continue to emerge.
Reflective practice could act as a compass for the journey, revealing pathways and obstacles on our way forward, alarming us for future danger and strengthening us on every step taken.
Chapter wise All Notes of First year Basic Civil Engineering.pptxDenish Jangid
Chapter wise All Notes of First year Basic Civil Engineering
Syllabus
Chapter-1
Introduction to objective, scope and outcome the subject
Chapter 2
Introduction: Scope and Specialization of Civil Engineering, Role of civil Engineer in Society, Impact of infrastructural development on economy of country.
Chapter 3
Surveying: Object Principles & Types of Surveying; Site Plans, Plans & Maps; Scales & Unit of different Measurements.
Linear Measurements: Instruments used. Linear Measurement by Tape, Ranging out Survey Lines and overcoming Obstructions; Measurements on sloping ground; Tape corrections, conventional symbols. Angular Measurements: Instruments used; Introduction to Compass Surveying, Bearings and Longitude & Latitude of a Line, Introduction to total station.
Levelling: Instrument used Object of levelling, Methods of levelling in brief, and Contour maps.
Chapter 4
Buildings: Selection of site for Buildings, Layout of Building Plan, Types of buildings, Plinth area, carpet area, floor space index, Introduction to building byelaws, concept of sun light & ventilation. Components of Buildings & their functions, Basic concept of R.C.C., Introduction to types of foundation
Chapter 5
Transportation: Introduction to Transportation Engineering; Traffic and Road Safety: Types and Characteristics of Various Modes of Transportation; Various Road Traffic Signs, Causes of Accidents and Road Safety Measures.
Chapter 6
Environmental Engineering: Environmental Pollution, Environmental Acts and Regulations, Functional Concepts of Ecology, Basics of Species, Biodiversity, Ecosystem, Hydrological Cycle; Chemical Cycles: Carbon, Nitrogen & Phosphorus; Energy Flow in Ecosystems.
Water Pollution: Water Quality standards, Introduction to Treatment & Disposal of Waste Water. Reuse and Saving of Water, Rain Water Harvesting. Solid Waste Management: Classification of Solid Waste, Collection, Transportation and Disposal of Solid. Recycling of Solid Waste: Energy Recovery, Sanitary Landfill, On-Site Sanitation. Air & Noise Pollution: Primary and Secondary air pollutants, Harmful effects of Air Pollution, Control of Air Pollution. . Noise Pollution Harmful Effects of noise pollution, control of noise pollution, Global warming & Climate Change, Ozone depletion, Greenhouse effect
Text Books:
1. Palancharmy, Basic Civil Engineering, McGraw Hill publishers.
2. Satheesh Gopi, Basic Civil Engineering, Pearson Publishers.
3. Ketki Rangwala Dalal, Essentials of Civil Engineering, Charotar Publishing House.
4. BCP, Surveying volume 1
Beyond Degrees - Empowering the Workforce in the Context of Skills-First.pptxEduSkills OECD
Iván Bornacelly, Policy Analyst at the OECD Centre for Skills, OECD, presents at the webinar 'Tackling job market gaps with a skills-first approach' on 12 June 2024
Temple of Asclepius in Thrace. Excavation resultsKrassimira Luka
The temple and the sanctuary around were dedicated to Asklepios Zmidrenus. This name has been known since 1875 when an inscription dedicated to him was discovered in Rome. The inscription is dated in 227 AD and was left by soldiers originating from the city of Philippopolis (modern Plovdiv).
Leveraging Generative AI to Drive Nonprofit InnovationTechSoup
In this webinar, participants learned how to utilize Generative AI to streamline operations and elevate member engagement. Amazon Web Service experts provided a customer specific use cases and dived into low/no-code tools that are quick and easy to deploy through Amazon Web Service (AWS.)
Elevate Your Nonprofit's Online Presence_ A Guide to Effective SEO Strategies...TechSoup
Whether you're new to SEO or looking to refine your existing strategies, this webinar will provide you with actionable insights and practical tips to elevate your nonprofit's online presence.
This presentation was provided by Rebecca Benner, Ph.D., of the American Society of Anesthesiologists, for the second session of NISO's 2024 Training Series "DEIA in the Scholarly Landscape." Session Two: 'Expanding Pathways to Publishing Careers,' was held June 13, 2024.
1. Robin Babbage
Head of Faculty
Hamstead Hall Academy
Birmingham
Taking Tablets Further
2. Outline for the session
a) Apps not completed on Day 2
b) Apps for Assessment For Learning
c) File/Content Sharing
d) iPad - using iWorks (Pages, Number & Keynote)
e) New useful apps
3. The Project
To develop innovative approaches to:
• Raising attainment
• Improving engagement
• Increasing employability
• Developing entrepreneurship
across all ages within the education sector.
4.
5.
6. Presentation Apps
• iMovie OR Movie Studio
• Videoscribe (Ken Robinson)
• Nearpod
• Comic Life (Today)
• iWorks (Keynote, Pages, Number)
OR Quick Office - Android
7. Assessment For
Learning Apps
• Evernote
• Dragon Dictation OR Dictation and Mail
• Socrative
• Explain Everything
• Speak it
• Showbie
(All these apps are on Android & Apple)
10. SAMR Model – Explain Everything
Substitution
• Teaching Tool or Interactive Whiteboard
Augmentation
• Images/Recording/Feedback
Modification
• Students create own explanation of a concept
Redefinition
• Collaboration on a project (Other Schools?)
11. IOS Accessibility
Features:
• Voice Over - Blind Students
• Zoom - Magnify Screen - Three Fingers
• Invert Colours - Visual Impairment
• Larger Text - Some Apps
• Increase Contrast - help visual Impairment
Hearing
• Subtitles
• Bluetooth to hearing aids
• Guided Access - Lock them in (on Spectrum)
• Switch Control - only two finger movement
(muscular issues) - can browse, navigate