This document discusses different types of instructional software, including drill and practice software, tutorial software, simulation software, instructional game software, and problem-solving software. It provides examples for each type and describes how teachers can use them in the classroom. Drill and practice software can reinforce concepts through repetition and save teacher time. Tutorials guide learners through material in a linear or branching format. Simulations allow students to experiment safely and repeat experiments. Instructional games make learning fun through challenges and competition. Problem-solving software emphasizes critical thinking through presentation of problems for students to analyze.
Legal bases of special and inclusive educationFlipped Channel
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This presentation is all about the EPP K to 12 Curriculum, its Conceptual Framework, Grade Level Standards and Characteristics that a teacher must know in order for him to teach this subject.
Technology in Teaching and Learning : useful slides for the researchers, academicians and in any field of education at all levels of such as Primary, secondary, higher secondary, and higher education. Can be used both by the teachers as instructional materials, students as learning materials, researchers as references and reviews, and organizations for training purposes. Can be used as innovative teaching method, innovative instructional strategies in teaching contents. Also useful in teaching various subjects like Physics, chemistry, Botany, Zoology, Tamil, English and maths and other subjects. Involves EDUCATIONAL TECHNOLOGY, Educational Technology-Objectives, Scope of Educational Technology, Technology in Education, Technology of Education, Teaching with technology, Technology Usage in the Classroom, Technology can enhance teaching and learning .
BEST PRACTICES FOR USING TECHNOLOGY ,
Legal bases of special and inclusive educationFlipped Channel
If you happen to like this powerpoint, you may contact me at flippedchannel@gmail.com
I offer some educational services like:
-powerpoint presentation maker
-grammarian
-content creator
-layout designer
Subscribe to our online platforms:
FlippED Channel (Youtube)
http://bit.ly/FlippEDChannel
LET in the NET (facebook)
http://bit.ly/LETndNET
This presentation is all about the EPP K to 12 Curriculum, its Conceptual Framework, Grade Level Standards and Characteristics that a teacher must know in order for him to teach this subject.
Technology in Teaching and Learning : useful slides for the researchers, academicians and in any field of education at all levels of such as Primary, secondary, higher secondary, and higher education. Can be used both by the teachers as instructional materials, students as learning materials, researchers as references and reviews, and organizations for training purposes. Can be used as innovative teaching method, innovative instructional strategies in teaching contents. Also useful in teaching various subjects like Physics, chemistry, Botany, Zoology, Tamil, English and maths and other subjects. Involves EDUCATIONAL TECHNOLOGY, Educational Technology-Objectives, Scope of Educational Technology, Technology in Education, Technology of Education, Teaching with technology, Technology Usage in the Classroom, Technology can enhance teaching and learning .
BEST PRACTICES FOR USING TECHNOLOGY ,
Assignment 3 Presenting With PowerPointJane R. Doe .docxrock73
Assignment 3: Presenting With PowerPoint
Jane R. Doe 9/3/17
CIS105 Intro to Information Systems
1
Hello, my name is Jane Doe and today I will be presenting my Assignment 3: Presenting with PowerPoint presentation, all about everything I learned in CIS105 Intro to Information Systems in my first term here at Strayer University.
1
Information Systems Terms and Concepts
Digital Literacy
Knowledge, skills, and behaviors needed for the effective use of digital devices and effective participation in an information-based society
Hardware
The physical components of a computer that you can touch
Software
The coded instructions that tell the computer’s hardware what to do
2
We started the course by learning some basic information systems terms and concepts. This was important to get us started learning all about the world of computers. I work in the security field so I didn’t have very much experience with computers at all coming into this course, other than knowing how to download an app on my phone.
One thing I learned about was digital literacy—this means the knowledge, skills, and behaviors needed for the effective use of digital devices and effective participation in an information-based society. Being digitally literate is an essential skill for being an online student, working in today’s information-based job market, and just being a citizen of the modern world and being able to do what you need to do as far as taking care of your family, paying your bills, ordering things online, and everyday actions like that.
I also learned the difference between your computer’s hardware and software. The hardware is the physical parts of a computer that you can see and touch, like the keyboard, the monitor, the tower, the mouse, the webcam. The software is the programs that run it – the coded instructions that tell the computer’s hardware what to do. The Microsoft Office Suite that we learn later in the class is an example of computer software.
2
Internet
Internet Service Provider (ISP)
A company that provides Internet access for a fee
Protocol
Standard set of rules, requirements, and criteria for all devices and networks to follow
Search Engine
Software system that relies on algorithms to process data and search for content on the Web
3
NOTE: In this sample only the first two (2) slides contain sample audio, remember to add audio to each slide.
Next in Weeks 2 and 3 we learned all about the Internet—what it is, what it does, and how to best use it most effectively and efficiently for your needs.
One of the main things I learned here was that an Internet Service Provider, or ISP, is a company that provides Internet access for a fee. Service Electric and Verizon in my home area of Pennsylvania are our main providers.
I learned that protocol refers to the standard set of rules, requirements, and criteria that all devices (computers, iPads, phones, etc.) and networks follow. This allows the devices and networks t ...
Technology Class presentation to class at Fordham Uniersity, It is meant for classroom teachers to broaden understanfing of integrating technology into teaching and learning.
A Better Way to Design & Build Immersive E Learningnarchambeau
Learn design techniques that take you beyond typical templates, thus making your e-learning more relevant and effective. You’ll see what constitutes effective e-learning, a method for designing e-learning that is more effective and efficient than other models, and how to create robust e-Learning lessons without having to know scripting or programming.
Alt. GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using ...James Anderson
Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
Removing Uninteresting Bytes in Software FuzzingAftab Hussain
Imagine a world where software fuzzing, the process of mutating bytes in test seeds to uncover hidden and erroneous program behaviors, becomes faster and more effective. A lot depends on the initial seeds, which can significantly dictate the trajectory of a fuzzing campaign, particularly in terms of how long it takes to uncover interesting behaviour in your code. We introduce DIAR, a technique designed to speedup fuzzing campaigns by pinpointing and eliminating those uninteresting bytes in the seeds. Picture this: instead of wasting valuable resources on meaningless mutations in large, bloated seeds, DIAR removes the unnecessary bytes, streamlining the entire process.
In this work, we equipped AFL, a popular fuzzer, with DIAR and examined two critical Linux libraries -- Libxml's xmllint, a tool for parsing xml documents, and Binutil's readelf, an essential debugging and security analysis command-line tool used to display detailed information about ELF (Executable and Linkable Format). Our preliminary results show that AFL+DIAR does not only discover new paths more quickly but also achieves higher coverage overall. This work thus showcases how starting with lean and optimized seeds can lead to faster, more comprehensive fuzzing campaigns -- and DIAR helps you find such seeds.
- These are slides of the talk given at IEEE International Conference on Software Testing Verification and Validation Workshop, ICSTW 2022.
Essentials of Automations: The Art of Triggers and Actions in FMESafe Software
In this second installment of our Essentials of Automations webinar series, we’ll explore the landscape of triggers and actions, guiding you through the nuances of authoring and adapting workspaces for seamless automations. Gain an understanding of the full spectrum of triggers and actions available in FME, empowering you to enhance your workspaces for efficient automation.
We’ll kick things off by showcasing the most commonly used event-based triggers, introducing you to various automation workflows like manual triggers, schedules, directory watchers, and more. Plus, see how these elements play out in real scenarios.
Whether you’re tweaking your current setup or building from the ground up, this session will arm you with the tools and insights needed to transform your FME usage into a powerhouse of productivity. Join us to discover effective strategies that simplify complex processes, enhancing your productivity and transforming your data management practices with FME. Let’s turn complexity into clarity and make your workspaces work wonders!
UiPath Test Automation using UiPath Test Suite series, part 4DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 4. In this session, we will cover Test Manager overview along with SAP heatmap.
The UiPath Test Manager overview with SAP heatmap webinar offers a concise yet comprehensive exploration of the role of a Test Manager within SAP environments, coupled with the utilization of heatmaps for effective testing strategies.
Participants will gain insights into the responsibilities, challenges, and best practices associated with test management in SAP projects. Additionally, the webinar delves into the significance of heatmaps as a visual aid for identifying testing priorities, areas of risk, and resource allocation within SAP landscapes. Through this session, attendees can expect to enhance their understanding of test management principles while learning practical approaches to optimize testing processes in SAP environments using heatmap visualization techniques
What will you get from this session?
1. Insights into SAP testing best practices
2. Heatmap utilization for testing
3. Optimization of testing processes
4. Demo
Topics covered:
Execution from the test manager
Orchestrator execution result
Defect reporting
SAP heatmap example with demo
Speaker:
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
Dr. Sean Tan, Head of Data Science, Changi Airport Group
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Link to video recording: https://bnctechforum.ca/sessions/selling-digital-books-in-2024-insights-from-industry-leaders/
Presented by BookNet Canada on May 28, 2024, with support from the Department of Canadian Heritage.
Communications Mining Series - Zero to Hero - Session 1DianaGray10
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Today, after several years of existence, an extremely active community and an ultra-dynamic ecosystem, Kubernetes has established itself as the de facto standard in container orchestration. Thanks to a wide range of managed services, it has never been so easy to set up a ready-to-use Kubernetes cluster.
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2. Topics to be Discussed:
• Introduction
• Definition of Software and
Instructional Software
• Types of Instructional Software
• Instructional Software and CBI’s
3. Introduction
In 1960s and 1970s, Control Data’s PLATO system
was developed by William Norris.
Norris believed that if computers were to take over
much of the traditional role of teachers, education
could become more productive.
4. Software
- A general term used to describe a
collection of computer programs,
procedures, and documentation
that performs some task on the
computer system hardware.
5. Types Of Software
There are two types of software on the basis of
their functionality:
System Software
Application Software
5
6. System Software
System Software is a set of programs to
control and manage the operations of a
computer hardware.
It enables application programs to execute
properly.
It consists of the basic operations as follows:
Saving data on disk
Making computer to work for us
Printing a document etc.
6
7. Examples
Examples of System Software are:
Operating Systems
Utility Programs
Device Drivers
7
8. Application Software
Application software is used to perform various
applications on the computer.
It is created to perform specific tasks for a user.
It also includes programs that do real work for
user.
8
10. Types of Instructional Software
1. Drill and Practice
2. Tutorial Software
3. Simulation Software
4. Instructional game Software
5. Problem Solving Software
11. Types of Instructional Software
1. Drill and Practice
Definition
Drill and practice software is a structured and repetitive practice of
previously learned concepts. It provides exercises in which students
work example items one at a time and receive feedback on their
correctness.
Features
Reinforce instruction by providing the repetition necessary to move
acquired skills and concepts into long-term memory.
Capture and retain the attention of students.
Save teachers’ time and efforts.
Personalize instruction by meeting individual differences among
learners.
12. Types of Instructional Software
Example
ECS Keyboard
Enables students to:
Play notes on the
keyboard after seeing them
written.
Identify played notes by
assessing intervals from
played/written notes
Playback written notes
quickly.
13. Types of Instructional Software
Example
Master the Facts
Multiplication:
This program was created in
response to teachers to use
in their classrooms to teach
multiplication. Students using
Master the Facts
Multiplication for as little as
ten minutes a day to practice
multiplication skills may
demonstrate marked
improvement in multiplication
skills on quizzes and tests..
15. Using Drill and Practice
Software in Teaching
Immediate feedback
Motivation
Saving teacher time
In place of or supplemental to worksheets
and homework
In preparation for tests
16. Types of Instructional Software
2. Tutorials
Definition
A tutorial exposes the learner to material that is believed not to have
been previously taught or learned. A tutorial often includes pre-test,
post test and drill and practice activities.
Features
Follow linear programmed instruction or branching design.
Encourage students to interact, control and response to the
program.
Guide the learner throughout learning from the beginning
(objectives) to the end (evaluation).
Have computer-management capabilities (e.g. data collection).
17. Types of Instructional Software
Example
Auslan Sign Tutorial
This system provides an
easy-to-use and interactive
tutorial for learning the
basics in communicating in
the Australian Sign
Language (Auslan).
3D model for signing.
3D model shows emotion.
Numbers Mode.
Over 60 sign phrases to
learn.
Random Quiz tests.
18. Types of Instructional Software
Example
Food Hygiene
This tutorial is designed
to teach students at a
school of medicine a
complete course on food
hygiene which concerns
food and the prevention
of illness and
maintenance of health.
Uses well-prepared text
supported by pictures,
audio and video clips.
19. Examples of Tutorials
Kahn Academy
Former financial analyst
Salman Khan has found a
growing following among
college students with his
homemade lecture videos.
The low-tech lessons –
originally made to tutor his
faraway cousins – are
gaining popularity for their
concise teaching format.
Reasons for the popularity:
They’re short: At 10
minutes each, they’re easier
to digest than traditional
hour-long lectures.(Dunn,
2010)
20. Examples of Tutorials
You Tube
This is the ultimate
place for “how to”
videos. I searched
science projects and
many tutorials on
different projects were
available.
21. Types of Instructional Software
3. Simulations
Definition
A simulation is a computerized model of real or imagined system
designed to teach how a system works and allows learners to create
their own sequence for using simulation.
Features
Involve students into learning process.
Compress time or slow down processes.
Save money and resources.
Make experimentation safe.
Make impossible situations possible and controllable.
Let student repeat events as many times as they want.
22. Types of Simulations
Physical simulations:
Users manipulate objects
Process simulations:
Usually use for biological simulations
Procedural simulations:
Used for medical or mechanical
problems and flight simulators
Situational simulations:
Hypothetical problem situations &
reactions to them
23. Using Simulations in
Teaching
Compress time.
Slow down processes.
Get students involved.
Make experimentation safe.
Make the impossible possible.
Save money and other resources.
Repeat with variations.
Make situations controllable.
Supplement or replace lab experiments.
24. Types of Instructional Software
Example
Infinite Physics
Simulator
Infinite physics
simulator has a large
collection of objects
useful for optics
simulation including
mirrors, prisms,
lenses and other
transparent objects.
25. Types of Instructional Software
Example
Curvilinear
Friendly design,
users do not need to
get trained to operate
these tools. Using
buttons, textboxes
and slide bars
learners can run or
stop the experiment
and change the
parameters of the
phenomena.
26. Examples of
Simulators
Real Lives is a unique,
interactive life simulation
game that enables you to
live one of billions of lives
in any country in the world.
Through statistically
accurate events, Real Lives
brings to life different
cultures, human
geography, political
systems, economic
opportunities, personal
decisions, health issues,
family issues, schooling,
jobs, religions, geography,
war, peace, and more!
Real Lives
27. Examples of Simulators
Virtual Dissection
These simulate the
dissection of animals for
the purposes of
scientific study.
*Less of the “gross factor” than
using live animals, especially
for elementary school
students.
28. Types of Instructional Software
4. Instructional Games
Definition
Instructional games are courseware designed to motivate learning by
adding game rules to learning activities.
Features
Make learning fun and motivating (Edutainment).
Motivate learners via the challenge of competition.
Engage the learner in a situation where the learner is competing for
a high score.
Include elements of adventure and uncertainty.
Provide different levels of complexity that match player’s ability.
29. Types of Instructional Software
Example
Save the Math
Apples
Help the monkey
save the apples!
Click on the basket
with the number to
give the answer.
Keep clicking the
basket to add
numbers to your
answer.
30. Types of Instructional Software
Example
Jungle Jim and
the Donga Dinga
Drums
This interactive
game encourages
kids to play with
numbers and
multiplication
concept and win
points as long as
he/she hits the
right number.
33. Types of Games
Adventure
Arcade
Board
Card or gambling
Combat
Logic
Psychomotor
Role-playing
TV quizzes.
Word
34. Types of Instructional Software
5. Problem-Solving
Definition
Problem-solving software is a type of content-free or content-based
programs that places emphasis on critical thinking, analysis, logic and
reasoning via the presentation of set of data or problematic event.
Features
Stress thinking processes rather than correct answers.
Expose students to a series of activities that would help teach the
desired skills.
Help students work together in small teams.
Give students opportunities to see how information applies to actual
problems.
Vary the amount of direction and assistance depending on the each
student’s needs.
35. Types of Instructional Software
Example
MS Excel
Excel one of the most
popular spreadsheet
programs that can used
to teach management
processes and
enhance problem-
solving and thinking
skills in mathematics
and science.
36. Examples of Problem Solving
Software
Clue Finders Software
“The Clue Finders, led by their eccentric
37. Examples of Problem Solving
Software
The Lord of the Flies
“The Lord of the Flies educational
game is about the book Lord of the
Flies written by William Golding.
Golding was awarded the 1983
Nobel Prize in Literature "for his
novels which, with the perspicuity
of realistic narrative art and the
diversity and universality of myth,
illuminate the human condition in
the world of today".
Students must analyze and
problem solve in this literature
based game.
39. Drill and Practice Supplementing or replacing worksheets and
homework exercises, preparation for tests.
Tutorial Self-paced reviews of instruction, alternative learning
strategies, and instruction when teachers are unavailable.
Simulation In place of or as supplements to lab experiments, in place of
or as supplements to role playing, in place of or as supplements to field
trips, to introduce or clarify a new topic, to foster exploration and problem
solving, and to encourage cooperation and group work.
Instructional Game In place of worksheets and exercises, to teach
cooperative group working skills, and as a reward.
Problem Solving To teach component skills in problem-solving
strategies, to provide practice in solving problems, and to encourage group
problem solving collection systems to track student usage of the system
(Mageau, 1990).
Instructional Software to Meet
Classroom Needs