Initial Plans
Your Name
Mind Map
Game ideas
Genre
Type of
game
Platformer3D
2D
First person
(fps)
Third person
Action adventure
RPG Strategy simulator
Sports
Puzzle
Indie
Types of
characters
The stoic brooder
Edge lord Hyperactive
Logical Strong silent type
The ‘’parent’’
The overpowered
mentor
The Rival
The wise old man
Moba
Top down/45
degree angle
VR
Visual novel
Fantasy
Sci-fi
Types of game
mechanics
Turn based combat
Ability attribute points system
Experience point system
Co-op play
Fast travel
Karma system
Exploration
Mind Map
Final design ideas
Rpg
adventure
Set in a
fantasy world
Jrpg style
Graphics will be 32 bit
In game
sprites
maps
Weaponry
Save icon
Bag/inventory
icon
Shop keep
sprites
Character designs
Antagonist
Protagonist
Mascot design
Gam case
deign
Mood Board
Mood Board Analysis
Is there any repetition in the images you have collected? Repeated
colours/images styles/fonts/tone/mood
• 32-bit
• Top down view
• Mostly bright colours unless their in a cave
• Use turn based combat with an experienced based system
• Exploration
How will your mood board influence your final product?
• I will use the mood board to help design my battle screens and the
over world maps.
• The turn based combat will inspire me to make a fun and enjoyable
system
• I will reward players for exploring buy either giving them better
items and or experience
• It will inspire me to make memorable locations within the game
that the player will enjoy.

initial plans (interactive)

  • 1.
  • 2.
    Mind Map Game ideas Genre Typeof game Platformer3D 2D First person (fps) Third person Action adventure RPG Strategy simulator Sports Puzzle Indie Types of characters The stoic brooder Edge lord Hyperactive Logical Strong silent type The ‘’parent’’ The overpowered mentor The Rival The wise old man Moba Top down/45 degree angle VR Visual novel Fantasy Sci-fi Types of game mechanics Turn based combat Ability attribute points system Experience point system Co-op play Fast travel Karma system Exploration
  • 3.
    Mind Map Final designideas Rpg adventure Set in a fantasy world Jrpg style Graphics will be 32 bit In game sprites maps Weaponry Save icon Bag/inventory icon Shop keep sprites Character designs Antagonist Protagonist Mascot design Gam case deign
  • 4.
  • 5.
    Mood Board Analysis Isthere any repetition in the images you have collected? Repeated colours/images styles/fonts/tone/mood • 32-bit • Top down view • Mostly bright colours unless their in a cave • Use turn based combat with an experienced based system • Exploration How will your mood board influence your final product? • I will use the mood board to help design my battle screens and the over world maps. • The turn based combat will inspire me to make a fun and enjoyable system • I will reward players for exploring buy either giving them better items and or experience • It will inspire me to make memorable locations within the game that the player will enjoy.

Editor's Notes

  • #3 Use bubbl.us to explore three different potential game ideas
  • #4 Use an A3 piece of paper to hand draw final ideas and scan in as a JPEG using college printers
  • #5 Collection of images related to your product that are inspirational/visually interesting At least 15 needed