This document reviews existing endless runner games that are similar to the product being developed. Temple Run and Jetpack Joyride are discussed as examples that involve controlling a character to collect coins while dodging obstacles as they run. Common features identified are using the third-person perspective to see the character and environment, collecting coins to score points, and avoiding moving obstacles. Aspects to include are coin grabbing, a variety of obstacles, and running to keep the game exciting. The target audience is identified as male mobile players ages 7-16, with content like cool pixelated imagery and snowboarding to appeal to them.