This document discusses strategies for improving student engagement through the use of technology in education. It recommends focusing on both the present and future by reflecting the real world while preparing students for future tools and problems. Specific strategies proposed include having students identify examples of curriculum topics in the real world, transforming them from audio consumers to producers through music creation tools, providing photo-taking tips and opportunities, and thinking of devices as video cameras to create simple video projects. The document emphasizes connecting with every student, especially prickly ones, through the use of games, gamification, and higher-order thinking questions.