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PatrykKleczkowski
PROGRESS UPDATE
PLANS FOR NEXT MONTH/WEEK (Including
possible contingency plans if problems are
anticipated)
Mon W/B 05/01/15
(Detailed Weekly Summary)
For the start of our projectwe startedto talk
abouta lotof differentideas,brainstormingand
basicallygettingtounderstandproperlywhatwe
were askedtodo and howto do itproperly.
For the nextweekwe are goingto start to
properlydocumenteveryaction/planningwe do
as well asstart doingthe individualtasksthatare
requiredof us.
Mon W/B 12/01/15
(Detailed Weekly Summary)
StartedworkingonTask 1, completedmostof it
throughoutthe week,the taskincludeddescribing
differenttypesof briefs,whatskillscanbe gained
fromthemas well asgivingexamplesof it.
For the nextweekIplanto start workingonTask
2 withmypartner.Firstoff howeverIwill needto
finishoff mytask1 withsome informationthat
will be providedforme thatwasnot available this
week.
Mon W/B 19/01/15
(Detailed Weekly Summary)
We finishedtask1 withthe necessaryinformation
aboutexample of briefsthatwasn’tavailable to
us before andthenstartedtowork on task2 with
my partner,brainstormingwhatwe wanttodo
exactly,branchingoutintodifferentgenresand
disadvantagesas well asadvantagesforeachone
of them.We mainlyconsideredthe space orthe
medieval genre,2D,anda sortof a platformer
withlinearprogression.We usedmindmaps,
images,aswell asresearchintoothergames. At
the endwe decidedtocreate a Space 2D game
where the playerprogressesthroughlevelsand
can upgrade hisspaceshipasthe game
progresses.
We’re planningtoprepare togive our pitchabout
our game,thisincludeswritingascriptfor what
we’re goingtosay,the powerpoint presentation
as well asa basic prototype of the game.
Mon W/B 26/01/15
(Detailed Weekly Summary)
I startedto prepare forour pitchalongwithmy
partner,he made the scriptand plannedoutour
presentationaswell asmade anynecessary
assetsforboth the prototype of the game and the
presentationitself,Ionthe otherhand
programmedthe prototype sothatit wouldwork
properlyforthe presentationaswell ascreate the
We are planningtostart workingonour chosen
game,my partnerwill workonspritesandmusic
while Iwill startprogrammingeverything.
PatrykKleczkowski
PowerPointwhichincludedthingslike target
audience,research,inspirationsas well asdetails
of the game itself.
Mon W/B 02/02/15
(Detailed Weekly Summary)
We finishedcreatingourbasicspritesand
programmingforthe game andfleshedoutthe
prototype of the game,readyfor the pitchitself.
I am goingto continue programmingthe game
and fleshitoutalongwithmy partnercreating
more musicand sprites.
Mon W/B 09/02/15
(Detailed Weekly Summary)
I continuedtoworkon our game,we alsohad our
pitchand presentedourgame inthe bestlight
possible,presentingthe prototype,the ideaand
howwe want to carry out the project.
I planto continue workonthe programmingof
the game fornow,a lot of ideasare flashing
throughmy headat the momentand I am trying
to put themall together,doinganyspecific
documentationbesidesthe productionand
progresslogsisput on holdfornow.
Mon W/B 16/02/15
(Detailed Weekly Summary)
I continue programmingworksonthe game,
mainlytryingoutdifferentAI’sforthe enemies
and howtheycan be utilizedtogive adynamic
battlefieldexperience tothe player.
I planto continue programmingworksonthe
game for the nextweek.
Mon W/B 23/02/15
(Detailed Weekly Summary)
I finishoff the AIandI am mostlyhappywithit,I
move onwiththe programmingtothe module
part of our game,tryingoutdifferentthingsand
howI want itto work exactly,withnotalot of
experience withinthe engine sofarittakesa lot
of time butI am alsolearningalot aboutthe
programming.
For the nextweekIplanto continue workingon
the playermodule programmingtoreallygetitup
to a sufficientenoughstandard.
Mon W/B 02/03/15
(Detailed Weekly Summary)
I continue toworkon the module design,the
workprogressisgoingpainfullyslowatthispoint
because of me tryingto figure outdifferent
configurationsforthe modules,howtodoeach
part of themandwhat implicationseachidea
mighthave for the restof the game.I continue to
update myproductionandprogresslog.
I planto continue workonprogrammingforthe
nextweek.
Mon W/B 09/03/15
(Detailed Weekly Summary)
I finishupthe module design,withafewunsolved
problemsyetbutfornowI decide togo work on
somethingelseandcome backwitha fresh
I planto continue toworkon game programming
for the nextweek.
PatrykKleczkowski
mindsettoit.I decide togo and workon
programmingforlevel changes,aswell ascreate
a healthsystemforthe playerandthe enemies. I
alsocreate the score systemforthe playerso that
the levelscannowbe progressedthroughasthey
are meantto be,the playermustnowearn
enoughpointsfromkillingenemiestoprogress.
Mon W/B 16/03/15
(Detailed Weekly Summary)
I finishoff the healthsystemforboththe player
and the enemies,aswell ascreate a goodsystem
for switchinglevels,Idecidedtohave several
differentlayoutsinsteadof justone with
switchingbackgrounds,thismade iteasierto
program inwhat enemiesIwanton eachlevel
withwhatobstaclesandlevel design.
I planto continue programmingthe game forthe
nextweek,andcontinue toupdate myproduction
and progresslogs.
Mon W/B 30/03/15
(Detailed Weekly Summary)
Continuedwiththe programmingof the game,
thistime I alsodida little bitof art designmyself
to see howI can directmy partnerintocreating
goodspritesforthe modulessothattheyall fit
togetherwell intermsof bothart style andhow
theyare goingto be programmed. Ialsodidsome
programmingforindividualconceptmodules
inside the engine
I planto come back to the general modulesfor
the next2 weeksandfinishitoff completelyso
that the rest of the game can thenbe completed.
Mon W/B 06/04/15
(Detailed Weekly Summary)
I came back towork on the modulardesignalong
withmypartner,Taylor,we did some prototype
modules,puttingthemintothe game and
resolvedsome of the lastissueswiththe system
such as howto pinthe objectsto the playerat all
times.We thenputtogethera planof what
moduleswe wantforour game and we setabout
to workon them,he startedmakingthe specific
spriteswhile Icreatedthe programmingforthem.
I planto finishoff the module systemforour
game withmy partnerfor the nextweeksothat
the rest of the game can be completedaswell.
Mon W/B 13/04/15
(Detailed Weekly Summary)
For thisweekwe finishedupthe module
mechanicsforour game,havingall the modules
I planto continue the worksongames
programmingforthe nextweek.
PatrykKleczkowski
we want,programmedinand havingthe assets
for.I testedthe systemfora little whiletomake
sure it worksas intendedandonce Iwas happy
withitI startedto work on otherthingsrequiring
attention,firstoff Istartedmakingthe levelssizes
whatI want themand make sure theywork
properlyalongwiththe perspective forthe player
beinggood.
Mon W/B 20/04/15
(Detailed Weekly Summary)
I createdone more AI conceptthat ismuch
simplerfromthe previousonescreatedthat
wouldbe usedonbasic enemies.Ialsotried
balancingoutthe enemiessothatthe playerhad
a chance to actuallysurvive throughthe level,I
adjustedthe pointsnecessarytoprogressthrough
the levelsaswell.
I planto continue programmingof the game for
the nextweek.
Mon W/B 27/04/15
(Detailed Weekly Summary)
I finishedoff anyrequiredprogrammingforthe
game as well asfix some issuesincludinghealth
bar sometimesnotworkingproperlyorenemies
behavingweirdly.
I planto tidyup the programmingandmake sure
everythingiscompletedforthe nextweek.
Mon W/B 04/05/15
(Detailed Weekly Summary)
Withmost of the programmingdone Idecide to
tidyup the programmingintodifferentgroups
and categoriessothatit iseasierto lookthrough
and adjustanythingif needbe.Ialsore-dothe
movementof the playertoresemblemore of a
spaceship.
I planto finishuptidyingthe programminginthe
nextweek.
Mon W/B 11/05/15
(Detailed Weekly Summary)
I finishoff tidyingupall the programming.Aswell
as continue totestthe game forany issues.
For nextweekIplanto putin everythingartand
musicwise.
Mon W/B 18/05/15
(Detailed Weekly Summary)
Nowthat the programmingof the game is
finishedIreplace all the placeholderartwith
properonesfromTaylor as well asputall the
musicand soundeffectsin,Imake sure that itall
worksproperlyin harmonywiththe
programming.
For the nextweekIplanto workon my
documentation.
PatrykKleczkowski
Mon W/B 25/05/15
(Detailed Weekly Summary)
Nowthat the game was finishedIworkonmy
documentation, Itidyup myproductionand
progresslogsand begintoputeverythingonto
my blogincludingfinishingoff Task4to a proper
standard.I alsocreate a surveytocollectresults
aboutmy game.
For the nextweekIplanto finishoff my
documentation.
Mon W/B 01/06/15
(Detailed Weekly Summary)
I collectthe surveyresults andputthemtogether
as well asdo myevaluationandfinishoff any
unfinishedpartsof anytasks.ThenI make sure
everythingisokayandI sendthe game outand
record footage of itto put upas evidence.
-----

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Introduction to AI in Higher Education_draft.pptx
 

Progress Log - Cosmic Constructor

  • 1. PatrykKleczkowski PROGRESS UPDATE PLANS FOR NEXT MONTH/WEEK (Including possible contingency plans if problems are anticipated) Mon W/B 05/01/15 (Detailed Weekly Summary) For the start of our projectwe startedto talk abouta lotof differentideas,brainstormingand basicallygettingtounderstandproperlywhatwe were askedtodo and howto do itproperly. For the nextweekwe are goingto start to properlydocumenteveryaction/planningwe do as well asstart doingthe individualtasksthatare requiredof us. Mon W/B 12/01/15 (Detailed Weekly Summary) StartedworkingonTask 1, completedmostof it throughoutthe week,the taskincludeddescribing differenttypesof briefs,whatskillscanbe gained fromthemas well asgivingexamplesof it. For the nextweekIplanto start workingonTask 2 withmypartner.Firstoff howeverIwill needto finishoff mytask1 withsome informationthat will be providedforme thatwasnot available this week. Mon W/B 19/01/15 (Detailed Weekly Summary) We finishedtask1 withthe necessaryinformation aboutexample of briefsthatwasn’tavailable to us before andthenstartedtowork on task2 with my partner,brainstormingwhatwe wanttodo exactly,branchingoutintodifferentgenresand disadvantagesas well asadvantagesforeachone of them.We mainlyconsideredthe space orthe medieval genre,2D,anda sortof a platformer withlinearprogression.We usedmindmaps, images,aswell asresearchintoothergames. At the endwe decidedtocreate a Space 2D game where the playerprogressesthroughlevelsand can upgrade hisspaceshipasthe game progresses. We’re planningtoprepare togive our pitchabout our game,thisincludeswritingascriptfor what we’re goingtosay,the powerpoint presentation as well asa basic prototype of the game. Mon W/B 26/01/15 (Detailed Weekly Summary) I startedto prepare forour pitchalongwithmy partner,he made the scriptand plannedoutour presentationaswell asmade anynecessary assetsforboth the prototype of the game and the presentationitself,Ionthe otherhand programmedthe prototype sothatit wouldwork properlyforthe presentationaswell ascreate the We are planningtostart workingonour chosen game,my partnerwill workonspritesandmusic while Iwill startprogrammingeverything.
  • 2. PatrykKleczkowski PowerPointwhichincludedthingslike target audience,research,inspirationsas well asdetails of the game itself. Mon W/B 02/02/15 (Detailed Weekly Summary) We finishedcreatingourbasicspritesand programmingforthe game andfleshedoutthe prototype of the game,readyfor the pitchitself. I am goingto continue programmingthe game and fleshitoutalongwithmy partnercreating more musicand sprites. Mon W/B 09/02/15 (Detailed Weekly Summary) I continuedtoworkon our game,we alsohad our pitchand presentedourgame inthe bestlight possible,presentingthe prototype,the ideaand howwe want to carry out the project. I planto continue workonthe programmingof the game fornow,a lot of ideasare flashing throughmy headat the momentand I am trying to put themall together,doinganyspecific documentationbesidesthe productionand progresslogsisput on holdfornow. Mon W/B 16/02/15 (Detailed Weekly Summary) I continue programmingworksonthe game, mainlytryingoutdifferentAI’sforthe enemies and howtheycan be utilizedtogive adynamic battlefieldexperience tothe player. I planto continue programmingworksonthe game for the nextweek. Mon W/B 23/02/15 (Detailed Weekly Summary) I finishoff the AIandI am mostlyhappywithit,I move onwiththe programmingtothe module part of our game,tryingoutdifferentthingsand howI want itto work exactly,withnotalot of experience withinthe engine sofarittakesa lot of time butI am alsolearningalot aboutthe programming. For the nextweekIplanto continue workingon the playermodule programmingtoreallygetitup to a sufficientenoughstandard. Mon W/B 02/03/15 (Detailed Weekly Summary) I continue toworkon the module design,the workprogressisgoingpainfullyslowatthispoint because of me tryingto figure outdifferent configurationsforthe modules,howtodoeach part of themandwhat implicationseachidea mighthave for the restof the game.I continue to update myproductionandprogresslog. I planto continue workonprogrammingforthe nextweek. Mon W/B 09/03/15 (Detailed Weekly Summary) I finishupthe module design,withafewunsolved problemsyetbutfornowI decide togo work on somethingelseandcome backwitha fresh I planto continue toworkon game programming for the nextweek.
  • 3. PatrykKleczkowski mindsettoit.I decide togo and workon programmingforlevel changes,aswell ascreate a healthsystemforthe playerandthe enemies. I alsocreate the score systemforthe playerso that the levelscannowbe progressedthroughasthey are meantto be,the playermustnowearn enoughpointsfromkillingenemiestoprogress. Mon W/B 16/03/15 (Detailed Weekly Summary) I finishoff the healthsystemforboththe player and the enemies,aswell ascreate a goodsystem for switchinglevels,Idecidedtohave several differentlayoutsinsteadof justone with switchingbackgrounds,thismade iteasierto program inwhat enemiesIwanton eachlevel withwhatobstaclesandlevel design. I planto continue programmingthe game forthe nextweek,andcontinue toupdate myproduction and progresslogs. Mon W/B 30/03/15 (Detailed Weekly Summary) Continuedwiththe programmingof the game, thistime I alsodida little bitof art designmyself to see howI can directmy partnerintocreating goodspritesforthe modulessothattheyall fit togetherwell intermsof bothart style andhow theyare goingto be programmed. Ialsodidsome programmingforindividualconceptmodules inside the engine I planto come back to the general modulesfor the next2 weeksandfinishitoff completelyso that the rest of the game can thenbe completed. Mon W/B 06/04/15 (Detailed Weekly Summary) I came back towork on the modulardesignalong withmypartner,Taylor,we did some prototype modules,puttingthemintothe game and resolvedsome of the lastissueswiththe system such as howto pinthe objectsto the playerat all times.We thenputtogethera planof what moduleswe wantforour game and we setabout to workon them,he startedmakingthe specific spriteswhile Icreatedthe programmingforthem. I planto finishoff the module systemforour game withmy partnerfor the nextweeksothat the rest of the game can be completedaswell. Mon W/B 13/04/15 (Detailed Weekly Summary) For thisweekwe finishedupthe module mechanicsforour game,havingall the modules I planto continue the worksongames programmingforthe nextweek.
  • 4. PatrykKleczkowski we want,programmedinand havingthe assets for.I testedthe systemfora little whiletomake sure it worksas intendedandonce Iwas happy withitI startedto work on otherthingsrequiring attention,firstoff Istartedmakingthe levelssizes whatI want themand make sure theywork properlyalongwiththe perspective forthe player beinggood. Mon W/B 20/04/15 (Detailed Weekly Summary) I createdone more AI conceptthat ismuch simplerfromthe previousonescreatedthat wouldbe usedonbasic enemies.Ialsotried balancingoutthe enemiessothatthe playerhad a chance to actuallysurvive throughthe level,I adjustedthe pointsnecessarytoprogressthrough the levelsaswell. I planto continue programmingof the game for the nextweek. Mon W/B 27/04/15 (Detailed Weekly Summary) I finishedoff anyrequiredprogrammingforthe game as well asfix some issuesincludinghealth bar sometimesnotworkingproperlyorenemies behavingweirdly. I planto tidyup the programmingandmake sure everythingiscompletedforthe nextweek. Mon W/B 04/05/15 (Detailed Weekly Summary) Withmost of the programmingdone Idecide to tidyup the programmingintodifferentgroups and categoriessothatit iseasierto lookthrough and adjustanythingif needbe.Ialsore-dothe movementof the playertoresemblemore of a spaceship. I planto finishuptidyingthe programminginthe nextweek. Mon W/B 11/05/15 (Detailed Weekly Summary) I finishoff tidyingupall the programming.Aswell as continue totestthe game forany issues. For nextweekIplanto putin everythingartand musicwise. Mon W/B 18/05/15 (Detailed Weekly Summary) Nowthat the programmingof the game is finishedIreplace all the placeholderartwith properonesfromTaylor as well asputall the musicand soundeffectsin,Imake sure that itall worksproperlyin harmonywiththe programming. For the nextweekIplanto workon my documentation.
  • 5. PatrykKleczkowski Mon W/B 25/05/15 (Detailed Weekly Summary) Nowthat the game was finishedIworkonmy documentation, Itidyup myproductionand progresslogsand begintoputeverythingonto my blogincludingfinishingoff Task4to a proper standard.I alsocreate a surveytocollectresults aboutmy game. For the nextweekIplanto finishoff my documentation. Mon W/B 01/06/15 (Detailed Weekly Summary) I collectthe surveyresults andputthemtogether as well asdo myevaluationandfinishoff any unfinishedpartsof anytasks.ThenI make sure everythingisokayandI sendthe game outand record footage of itto put upas evidence. -----