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©2022 GCO, LLC. Do not reprint without permission.
March 2022
Hobby Games – State of the Industry
ICv2 WHITE PAPER
ICv2 covers the categories that drive pop culture
• Hobby games—collectible, card, cool board, minis, RPGs
• Comics and graphic novels, including manga
• Showbiz and merch tied to geek culture properties
On the web: ICv2.com
Via email: ICv2 Daily Insider
In print: Internal Correspondence
ICv2 Pro: For Serious Users and Supporters
Hobby Games Market Analysis
• Where do we get information?
– Interviews – Publishers, distributors, retailers, others
– Publicly traded company information
– NPD reports
– Kickstarter data, especially that released by ICO
Partners
• Estimates built up by category
• This presentation is of preliminary numbers
©2022 GCO, LLC. Do not reprint without permission.
COVID Year 2 – Hobby Games Trends
• COVID up and down and up
• 2021 trends continued
– Still looking for at-home activities
– Conventions, in-store play remained limited
– Customers buying the familiar, more casual, less
crunchy
• Consumers returned to shopping at local game
stores
– Or from local game stores
©2022 GCO, LLC. Do not reprint without permission.
COVID Year 2 – Hobby Game Trends
• International manufacturing and shipping slow
– Mass merchants now at 100 days from factory to shelf,
was 40
– Balance sheet strains at publisher level
• Domestic manufacturing maxed out (paper
shortages, capacity restraints)
• Kept a lid on volume
©2022 GCO, LLC. Do not reprint without permission.
COVID Year 2 – Hobby Game Trends
• Successful retailer, wholesaler, publisher
adaptations, especially for holidays
– Publishers paid big to get product to market
– Wholesalers learned to manage unpredictability
– Retailers stocked early, encouraged early shopping,
substituted
©2022 GCO, LLC. Do not reprint without permission.
COVID Year 2 – Hobby Game Trends
Three more 2022 trends:
• Hobby channel clamped down on Internet
resellers
• Store count up (limitations on collectible flippers)
• Collectibles on fire: peaked in Q2, but stayed hot
all year
©2022 GCO, LLC. Do not reprint without permission.
What Is the Hobby Games Market?
• Games produced for a “gamer” market
• Usually but not always sold in the hobby games
channel
• The market for those games, regardless of which
channel
• Preliminary estimates for U.S. and Canada
©2022 GCO, LLC. Do not reprint without permission.
Total Hobby Games Market –
2016-2021
©2022 GCO, LLC. Do not reprint without permission.
2021: 13th Year of Hobby Channel Growth!
• Hobby channel up 30%
• 13th year of growth!
• Store count (of stores
buying through hobby
distribution) up
• More restrictions on
online sales
©2022 GCO, LLC. Do not reprint without permission.
YEAR
Hobby Channel
Growth Rate
2021 30%
2020 15%
2019 5%
2018 10%
2017 5%
2016 10%
2021 – Hobby Games by Channel
• Hobby grew faster than mass (despite online
reselling reduction)
• Specialty retail coming back slowest
• Online up
• Kickstarter up 13% to $272 million (world)
– Plus $22 million Gamefound
©2022 GCO, LLC. Do not reprint without permission.
Hobby Games Market by Category
• Collectible Games –
50% of total
• Hardcore hobby categories
75% of total
• Share of crossover
categories continuing to
decline
©2022 GCO, LLC. Do not reprint without permission.
Collectible Games
©2022 GCO, LLC. Do not reprint without permission.
Collectible Frenzy Through 2021
• Mass merchants cut display early in year
• Flippers buying out displays all year
• Unprecedented amounts of TCGs shipped to retail
• Production constraints led to shortfall vs. demand,
a good thing – shipping in waves
©2022 GCO, LLC. Do not reprint without permission.
2021 Collectible Frenzy by Line
• Magic hottest in Q2, Q3
• Pokemon hot all year, especially Celebrations
• Yu-Gi-Oh! came on strong in Q4
• Flesh and Blood now in top 5, tied to collectible
surge
• New Kickstarter games getting some traction, e.g.,
MetaZoo
©2022 GCO, LLC. Do not reprint without permission.
Collectible Games
©2022 GCO, LLC. Do not reprint without permission.
Top Collectible Games – Hobby Channel
Fall 2021
©2022 GCO, LLC. Do not reprint without permission.
Rank Title Publisher
1 Pokemon TCG TPCI
2 Magic: The Gathering Wizards of the Coast
3 Yu-Gi-Oh! TCG Konami
4 D&D Icons of the Realms WizKids
5 Flesh and Blood Legend Story
6 Weiss Schwarz Bushiroad
7 Cardfight!! Vanguard Bushiroad
8 Digimon Card Game Bandai
9 Pathfinder Battles WizKids
10 Dragon Ball Super Card Game Bandai
Top Collectible Games – Mass Channel
Fall 2021
Rank Title Publisher
1 Pokemon Pokemon USA
2 Magic: The Gathering Wizards of the Coast
3 Yu-GI-Oh! TCG Konami
©2022 GCO, LLC. Do not reprint without permission.
Top Collectible Games – Overall
Fall 2020
©2022 GCO, LLC. Do not reprint without permission.
Rank Title Publisher
1 Pokemon TCG Pokemon USA
2 Magic: The Gathering Wizards of the Coast
3 Yu-Gi-Oh! TCG Konami
4 D&D Icons of the Realms WizKids
5 Flesh and Blood Legend Story
Non-Collectible Miniature Games
©2022 GCO, LLC. Do not reprint without permission.
Never Enough Games Workshop
• GW first half up dramatically vs. shutdown period
• Second half up 6% (per half-year report)
• GW allocated new releases through the year,
especially wholesalers
• Reorder delays ongoing
©2022 GCO, LLC. Do not reprint without permission.
Other 2021 Minis Trends
• WizKids also affected by supply chain
– Delays on restocks, new releases
• Many other lines doing well – lots of options for
consumers and retailers
• Overall trend positive – and in-store play
resuming
©2022 GCO, LLC. Do not reprint without permission.
Non-Collectible Miniature Games
©2022 GCO, LLC. Do not reprint without permission.
Top Miniatures Lines – Fall 2021
©2022 GCO, LLC. Do not reprint without permission.
Rank Title Publisher
1 Warhammer 40K Games Workshop
2 Nolzur's Marvelous Miniatures WizKids
3 Age of Sigmar Games Workshop
4 Marvel Crisis Protocol Atomic Mass Games
5 Star Wars Legion Atomic Mass Games
Hobby Board Games
©2022 GCO, LLC. Do not reprint without permission.
Board Game Demand Trends Still
COVID-Driven
• Consumers buying familiar games to play within
bubble
• Old hobby evergreens becoming mass-driven
• New evergreens driving sales in hobby channel
– Stonemaier finally close to filling demand on Wingspan
• Occasionally newer games broke through, but
introductions still challenging
©2022 GCO, LLC. Do not reprint without permission.
Hobby Board Games
©2022 GCO, LLC. Do not reprint without permission.
Top Hobby Channel Board Games –
Fall 2021
©2022 GCO, LLC. Do not reprint without permission.
Rank Title Publisher
1 Wingspan Stonemaier
2 Descent Fantasy Flight Games
3 Dune Imperium Gale Force Nine
4 Gloomhaven Cephalofair
5 Root Leder Games
6 Oath Leder Games
7 Catan Asmodee
8 Ticket to Ride Days of Wonder
9 Parks Keymaster Games
10 Lost Ruins of Arnak Czech Games Edition
Hobby Card and Dice Games
©2022 GCO, LLC. Do not reprint without permission.
2021 Card Game Trends
• Card game trends tracked board games
• Buying for at-home play
• Positive sales momentum
©2022 GCO, LLC. Do not reprint without permission.
Hobby Card and Dice Games
©2022 GCO, LLC. Do not reprint without permission.
Top Hobby Channel Card, Dice Games –
Fall 2021
©2022 GCO, LLC. Do not reprint without permission.
Rank Title Publisher
1 Codenames Czech Games, USAopoly
2 Marvel Champions LCG Fantasy Flight Games
3 Exit Thames & Kosmos
4 Coup Indie Boards & Cards
5 Red Dragon Inn Slugfest
6 Transformer DBG Renegade
7 Uno Mattel
8 Ten Thames & Kosmos
9 Arkham Horror LCG Fantasy Flight Games
10 G.I. Joe DBG Renegade
Roleplaying Games
©2022 GCO, LLC. Do not reprint without permission.
2021 RPG Trends
• RPGs sold strongly behind on-line play
– Lower dice sales
• D&D still strong leader (“90% of groups”)
• But lots of other lines doing well, including micro-
lines
©2022 GCO, LLC. Do not reprint without permission.
Roleplaying Games
©2022 GCO, LLC. Do not reprint without permission.
Top Roleplaying Games –
Fall 2021
©2022 GCO, LLC. Do not reprint without permission.
Rank Title Publisher
1 Dungeons and Dragons Wizards of the Coast
2 Pathfinder Paizo
3 D&D 5E Goodman Games
4 Fallout RPG Modiphius
5 Call of Cthulhu Chaosium
2022: Beating Back Challenges
• Covid unlikely to disappear, additional variants,
surges possible
• Supply chain won’t clear in 2022, but
accommodations in place
• Expect another 5%+ inflation in game prices –
where’s the limit on demand?
©2022 GCO, LLC. Do not reprint without permission.
2022 Predictions
• Expectations low from people with best view,
hovering around zero growth
– But beating expectations so far
• Hobby retailers optimistic about hanging on to
new customers, even in collectibles (play!)
• Collectible market undersupply protecting against
big crash (most believe)
• Really tough comps
©2022 GCO, LLC. Do not reprint without permission.
Questions and Comments
• For deck: business card with “deck” on the back
©2022 GCO, LLC. Do not reprint without permission.

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ICv2 White Paper: Hobby Games - GAMA Expo 2022

  • 1. ©2022 GCO, LLC. Do not reprint without permission. March 2022 Hobby Games – State of the Industry ICv2 WHITE PAPER
  • 2. ICv2 covers the categories that drive pop culture • Hobby games—collectible, card, cool board, minis, RPGs • Comics and graphic novels, including manga • Showbiz and merch tied to geek culture properties
  • 3. On the web: ICv2.com
  • 4. Via email: ICv2 Daily Insider
  • 5. In print: Internal Correspondence
  • 6. ICv2 Pro: For Serious Users and Supporters
  • 7. Hobby Games Market Analysis • Where do we get information? – Interviews – Publishers, distributors, retailers, others – Publicly traded company information – NPD reports – Kickstarter data, especially that released by ICO Partners • Estimates built up by category • This presentation is of preliminary numbers ©2022 GCO, LLC. Do not reprint without permission.
  • 8. COVID Year 2 – Hobby Games Trends • COVID up and down and up • 2021 trends continued – Still looking for at-home activities – Conventions, in-store play remained limited – Customers buying the familiar, more casual, less crunchy • Consumers returned to shopping at local game stores – Or from local game stores ©2022 GCO, LLC. Do not reprint without permission.
  • 9. COVID Year 2 – Hobby Game Trends • International manufacturing and shipping slow – Mass merchants now at 100 days from factory to shelf, was 40 – Balance sheet strains at publisher level • Domestic manufacturing maxed out (paper shortages, capacity restraints) • Kept a lid on volume ©2022 GCO, LLC. Do not reprint without permission.
  • 10. COVID Year 2 – Hobby Game Trends • Successful retailer, wholesaler, publisher adaptations, especially for holidays – Publishers paid big to get product to market – Wholesalers learned to manage unpredictability – Retailers stocked early, encouraged early shopping, substituted ©2022 GCO, LLC. Do not reprint without permission.
  • 11. COVID Year 2 – Hobby Game Trends Three more 2022 trends: • Hobby channel clamped down on Internet resellers • Store count up (limitations on collectible flippers) • Collectibles on fire: peaked in Q2, but stayed hot all year ©2022 GCO, LLC. Do not reprint without permission.
  • 12. What Is the Hobby Games Market? • Games produced for a “gamer” market • Usually but not always sold in the hobby games channel • The market for those games, regardless of which channel • Preliminary estimates for U.S. and Canada ©2022 GCO, LLC. Do not reprint without permission.
  • 13. Total Hobby Games Market – 2016-2021 ©2022 GCO, LLC. Do not reprint without permission.
  • 14. 2021: 13th Year of Hobby Channel Growth! • Hobby channel up 30% • 13th year of growth! • Store count (of stores buying through hobby distribution) up • More restrictions on online sales ©2022 GCO, LLC. Do not reprint without permission. YEAR Hobby Channel Growth Rate 2021 30% 2020 15% 2019 5% 2018 10% 2017 5% 2016 10%
  • 15. 2021 – Hobby Games by Channel • Hobby grew faster than mass (despite online reselling reduction) • Specialty retail coming back slowest • Online up • Kickstarter up 13% to $272 million (world) – Plus $22 million Gamefound ©2022 GCO, LLC. Do not reprint without permission.
  • 16. Hobby Games Market by Category • Collectible Games – 50% of total • Hardcore hobby categories 75% of total • Share of crossover categories continuing to decline ©2022 GCO, LLC. Do not reprint without permission.
  • 17. Collectible Games ©2022 GCO, LLC. Do not reprint without permission.
  • 18. Collectible Frenzy Through 2021 • Mass merchants cut display early in year • Flippers buying out displays all year • Unprecedented amounts of TCGs shipped to retail • Production constraints led to shortfall vs. demand, a good thing – shipping in waves ©2022 GCO, LLC. Do not reprint without permission.
  • 19. 2021 Collectible Frenzy by Line • Magic hottest in Q2, Q3 • Pokemon hot all year, especially Celebrations • Yu-Gi-Oh! came on strong in Q4 • Flesh and Blood now in top 5, tied to collectible surge • New Kickstarter games getting some traction, e.g., MetaZoo ©2022 GCO, LLC. Do not reprint without permission.
  • 20. Collectible Games ©2022 GCO, LLC. Do not reprint without permission.
  • 21. Top Collectible Games – Hobby Channel Fall 2021 ©2022 GCO, LLC. Do not reprint without permission. Rank Title Publisher 1 Pokemon TCG TPCI 2 Magic: The Gathering Wizards of the Coast 3 Yu-Gi-Oh! TCG Konami 4 D&D Icons of the Realms WizKids 5 Flesh and Blood Legend Story 6 Weiss Schwarz Bushiroad 7 Cardfight!! Vanguard Bushiroad 8 Digimon Card Game Bandai 9 Pathfinder Battles WizKids 10 Dragon Ball Super Card Game Bandai
  • 22. Top Collectible Games – Mass Channel Fall 2021 Rank Title Publisher 1 Pokemon Pokemon USA 2 Magic: The Gathering Wizards of the Coast 3 Yu-GI-Oh! TCG Konami ©2022 GCO, LLC. Do not reprint without permission.
  • 23. Top Collectible Games – Overall Fall 2020 ©2022 GCO, LLC. Do not reprint without permission. Rank Title Publisher 1 Pokemon TCG Pokemon USA 2 Magic: The Gathering Wizards of the Coast 3 Yu-Gi-Oh! TCG Konami 4 D&D Icons of the Realms WizKids 5 Flesh and Blood Legend Story
  • 24. Non-Collectible Miniature Games ©2022 GCO, LLC. Do not reprint without permission.
  • 25. Never Enough Games Workshop • GW first half up dramatically vs. shutdown period • Second half up 6% (per half-year report) • GW allocated new releases through the year, especially wholesalers • Reorder delays ongoing ©2022 GCO, LLC. Do not reprint without permission.
  • 26. Other 2021 Minis Trends • WizKids also affected by supply chain – Delays on restocks, new releases • Many other lines doing well – lots of options for consumers and retailers • Overall trend positive – and in-store play resuming ©2022 GCO, LLC. Do not reprint without permission.
  • 27. Non-Collectible Miniature Games ©2022 GCO, LLC. Do not reprint without permission.
  • 28. Top Miniatures Lines – Fall 2021 ©2022 GCO, LLC. Do not reprint without permission. Rank Title Publisher 1 Warhammer 40K Games Workshop 2 Nolzur's Marvelous Miniatures WizKids 3 Age of Sigmar Games Workshop 4 Marvel Crisis Protocol Atomic Mass Games 5 Star Wars Legion Atomic Mass Games
  • 29. Hobby Board Games ©2022 GCO, LLC. Do not reprint without permission.
  • 30. Board Game Demand Trends Still COVID-Driven • Consumers buying familiar games to play within bubble • Old hobby evergreens becoming mass-driven • New evergreens driving sales in hobby channel – Stonemaier finally close to filling demand on Wingspan • Occasionally newer games broke through, but introductions still challenging ©2022 GCO, LLC. Do not reprint without permission.
  • 31. Hobby Board Games ©2022 GCO, LLC. Do not reprint without permission.
  • 32. Top Hobby Channel Board Games – Fall 2021 ©2022 GCO, LLC. Do not reprint without permission. Rank Title Publisher 1 Wingspan Stonemaier 2 Descent Fantasy Flight Games 3 Dune Imperium Gale Force Nine 4 Gloomhaven Cephalofair 5 Root Leder Games 6 Oath Leder Games 7 Catan Asmodee 8 Ticket to Ride Days of Wonder 9 Parks Keymaster Games 10 Lost Ruins of Arnak Czech Games Edition
  • 33. Hobby Card and Dice Games ©2022 GCO, LLC. Do not reprint without permission.
  • 34. 2021 Card Game Trends • Card game trends tracked board games • Buying for at-home play • Positive sales momentum ©2022 GCO, LLC. Do not reprint without permission.
  • 35. Hobby Card and Dice Games ©2022 GCO, LLC. Do not reprint without permission.
  • 36. Top Hobby Channel Card, Dice Games – Fall 2021 ©2022 GCO, LLC. Do not reprint without permission. Rank Title Publisher 1 Codenames Czech Games, USAopoly 2 Marvel Champions LCG Fantasy Flight Games 3 Exit Thames & Kosmos 4 Coup Indie Boards & Cards 5 Red Dragon Inn Slugfest 6 Transformer DBG Renegade 7 Uno Mattel 8 Ten Thames & Kosmos 9 Arkham Horror LCG Fantasy Flight Games 10 G.I. Joe DBG Renegade
  • 37. Roleplaying Games ©2022 GCO, LLC. Do not reprint without permission.
  • 38. 2021 RPG Trends • RPGs sold strongly behind on-line play – Lower dice sales • D&D still strong leader (“90% of groups”) • But lots of other lines doing well, including micro- lines ©2022 GCO, LLC. Do not reprint without permission.
  • 39. Roleplaying Games ©2022 GCO, LLC. Do not reprint without permission.
  • 40. Top Roleplaying Games – Fall 2021 ©2022 GCO, LLC. Do not reprint without permission. Rank Title Publisher 1 Dungeons and Dragons Wizards of the Coast 2 Pathfinder Paizo 3 D&D 5E Goodman Games 4 Fallout RPG Modiphius 5 Call of Cthulhu Chaosium
  • 41. 2022: Beating Back Challenges • Covid unlikely to disappear, additional variants, surges possible • Supply chain won’t clear in 2022, but accommodations in place • Expect another 5%+ inflation in game prices – where’s the limit on demand? ©2022 GCO, LLC. Do not reprint without permission.
  • 42. 2022 Predictions • Expectations low from people with best view, hovering around zero growth – But beating expectations so far • Hobby retailers optimistic about hanging on to new customers, even in collectibles (play!) • Collectible market undersupply protecting against big crash (most believe) • Really tough comps ©2022 GCO, LLC. Do not reprint without permission.
  • 43. Questions and Comments • For deck: business card with “deck” on the back ©2022 GCO, LLC. Do not reprint without permission.