About My career has been spent at the intersection of art and technology. I've co-founded two independent game studios, one of which was acquired by PopCap in 2005. Most recently I founded and ran PopCap's Shanghai studio, now one of the few western game publishers to be profitable in China, before successfully transitioning it to local leadership and returning home.
I am now CEO and co-founder of a backend-as-a-service company specifically for gaming.
Specialties: Management, leadership, free-to-play, entrepreneurship, mobile/social, China, Japan, game design, creating effective teams, nurturing creativity