- Smartphone interfaces should be designed with short, bursty usage sessions in mind rather than long desktop sessions. Features that require many clicks or inputs should be minimized as clicks and inputs are difficult on small touchscreens.
- Designs must also account for the inaccuracy of touchscreens and avoid small, closely packed interface elements to prevent accidental selection. Notifications and messages should be used carefully so as not to overwhelm the user. Thorough testing with real users is important.
Speech recognition software can enable children with disabilities to use computers through speaking instead of typing. It allows those with limited mobility to access computers and the internet just by talking. The software also lets children express their thoughts directly into a computer just by speaking. While initial use may require practice, speech recognition opens opportunities for children that otherwise would not be possible.
The document discusses various assistive technologies for individuals with visual impairments including screen readers which make computer displays accessible through text-to-speech or braille output, scanning apps that allow documents to be converted to editable digital formats, and speech recognition software for typing or issuing commands by voice. Tips are provided for making documents screen reader friendly and examples of popular screen reader, scanning, and speech recognition applications are listed along with their benefits.
Distance Training: Low Tech Solutions for High Tech SuccessRethinkFirst
We often purchase state of the art distance technology yet experience numerous frustrations in delivering services to students who most need it. This presentation focuses on lessons learned by staff of the Special Education Service Agency (SESA). SESA provides instructional support and training in low incidence disabilities, to school district special education personnel, across Alaska’s 54 school districts.
Patrick Pillai, PhD is executive director of the Special Education Service Agency in Anchorage, Alaska. A native of South Africa, Patrick studied Deaf education at Gallaudet University in Washington DC. When he is not working he spends time hiking with his wife and two daughters on Alaska's many beautiful trails.
Assistive technology refers to devices that help people with disabilities perform tasks. This includes low-tech devices like pencil grips and magnifiers as well as more advanced technologies like computers, braille displays, and voice recognition software. Schools are required by law to provide assistive technologies that can help students with disabilities learn. Examples of assistive technologies for different disabilities include FM systems for the hearing impaired, reading machines and braille devices for the visually impaired, and switches or eye-tracking for students with physical disabilities.
Desktop computers, laptops, and tablets will continue to be used in schools due to their ability to access digital documents and the internet. Touchscreen technology allows for more interactive lessons and will likely become more common. SMART boards are an interactive teaching tool that engages students and facilitates discussion. Overhead projectors are becoming obsolete as information can now be easily updated on SMART boards and computers rather than printed transparencies. However, printers and scanners will remain important for obtaining hard copies of documents and digitizing physical materials.
Sensory Aids for Persons with Visual ImpairmentsDamian T. Gordon
The document discusses various sensory aids and assistive technologies that can help people with visual impairments in different activities of daily living such as travel, self-care, reading, and recreation. It describes common types of visual impairments and summarizes different types of visual aids like magnifiers, screen readers, audio books, and refreshable braille displays that can help those with low vision or blindness access information.
- Smartphone interfaces should be designed with short, bursty usage sessions in mind rather than long desktop sessions. Features that require many clicks or inputs should be minimized as clicks and inputs are difficult on small touchscreens.
- Designs must also account for the inaccuracy of touchscreens and avoid small, closely packed interface elements to prevent accidental selection. Notifications and messages should be used carefully so as not to overwhelm the user. Thorough testing with real users is important.
Speech recognition software can enable children with disabilities to use computers through speaking instead of typing. It allows those with limited mobility to access computers and the internet just by talking. The software also lets children express their thoughts directly into a computer just by speaking. While initial use may require practice, speech recognition opens opportunities for children that otherwise would not be possible.
The document discusses various assistive technologies for individuals with visual impairments including screen readers which make computer displays accessible through text-to-speech or braille output, scanning apps that allow documents to be converted to editable digital formats, and speech recognition software for typing or issuing commands by voice. Tips are provided for making documents screen reader friendly and examples of popular screen reader, scanning, and speech recognition applications are listed along with their benefits.
Distance Training: Low Tech Solutions for High Tech SuccessRethinkFirst
We often purchase state of the art distance technology yet experience numerous frustrations in delivering services to students who most need it. This presentation focuses on lessons learned by staff of the Special Education Service Agency (SESA). SESA provides instructional support and training in low incidence disabilities, to school district special education personnel, across Alaska’s 54 school districts.
Patrick Pillai, PhD is executive director of the Special Education Service Agency in Anchorage, Alaska. A native of South Africa, Patrick studied Deaf education at Gallaudet University in Washington DC. When he is not working he spends time hiking with his wife and two daughters on Alaska's many beautiful trails.
Assistive technology refers to devices that help people with disabilities perform tasks. This includes low-tech devices like pencil grips and magnifiers as well as more advanced technologies like computers, braille displays, and voice recognition software. Schools are required by law to provide assistive technologies that can help students with disabilities learn. Examples of assistive technologies for different disabilities include FM systems for the hearing impaired, reading machines and braille devices for the visually impaired, and switches or eye-tracking for students with physical disabilities.
Desktop computers, laptops, and tablets will continue to be used in schools due to their ability to access digital documents and the internet. Touchscreen technology allows for more interactive lessons and will likely become more common. SMART boards are an interactive teaching tool that engages students and facilitates discussion. Overhead projectors are becoming obsolete as information can now be easily updated on SMART boards and computers rather than printed transparencies. However, printers and scanners will remain important for obtaining hard copies of documents and digitizing physical materials.
Sensory Aids for Persons with Visual ImpairmentsDamian T. Gordon
The document discusses various sensory aids and assistive technologies that can help people with visual impairments in different activities of daily living such as travel, self-care, reading, and recreation. It describes common types of visual impairments and summarizes different types of visual aids like magnifiers, screen readers, audio books, and refreshable braille displays that can help those with low vision or blindness access information.
Utility software maintains and optimizes the performance of a computer system. It includes functions like disk defragmentation to improve access speed, backup to safeguard files in case of hardware failure, file management to organize files for easy access, and security features like account management, antivirus scanning, and malware removal to protect the system. Additional utilities allow for compression of files to reduce storage usage, monitor settings to customize display preferences, and keyboard shortcuts for convenient operation.
A system is a collection of elements that work to achieve a common objective.
Hardware – Physical Components of a computer.
Software - Collection of programs or applications which contains the instructions that makes the computer works.
Firmware - The programs which are used to start up the machine (booting).
Live ware – Human expertise needed in the field of IT.
Information - Result of processing, manipulating and organizing data in a way that adds a knowledge of the person receiving it.
Typical IT functions :-
Data capturing and input.
Data and information representation/ storage.
Data Processing.
Information presentation and output.
Data transmission.
Types of computers
Mainframe Computer
Personal Computer(PC)
Apple MAC
Networked Computers
Laptop and Palmtop
Tablet PC
Personal Digital Assistant (PDA)
Basic hardware elements
Central processing unit
The brain of the computer.
Performs most of the computer calculations and runs the operating system and other soft wares smoothly.
It governs the overall speed of the computer.
Cache memory.
The CPU’s speed – Internal clock’s speed (Hertz – Hz)
The document provides an overview of computers including:
1) A definition of a computer as a device that transforms data into meaningful information by accepting, storing, processing, and retrieving data.
2) An overview of the five generations of computers from the first generation using vacuum tubes to the current fifth generation pursuing artificial intelligence.
3) Descriptions of important developments within each generation including the introduction of transistors, integrated circuits, microprocessors, and graphical user interfaces.
The document provides an introduction to software engineering and discusses key concepts such as:
1) Software is defined as a set of instructions that provide desired features, functions, and performance when executed and includes programs, data, and documentation.
2) Software engineering applies scientific knowledge and engineering principles to the development of reliable and efficient software within time and budget constraints.
3) The software development life cycle (SDLC) involves analysis, design, implementation, and documentation phases to systematically develop high quality software that meets requirements.
The document is a lecture on the components of a computer system from Rajarata University of Sri Lanka's Faculty of Social Sciences and Humanities. It discusses the main internal and external hardware components, including the monitor, modem, system unit, mouse, speakers, printer, and keyboard. It also covers the software, liveware, and firmware that make up a computer system. The key hardware components discussed in more detail are the CPU, motherboard, input devices, output devices, storage devices, and RAM.
The CPU interprets instructions and performs logical and arithmetic operations to control the computer. It follows a machine cycle of fetching instructions from memory, decoding them, executing the operations, and storing results. The CPU consists of a control unit that manages resources and a machine cycle, and an ALU that performs arithmetic and logical functions according to the control unit's instructions.
Computer monitors display visual output and have evolved from early text-based displays to modern LCD screens capable of showing millions of colors. Early monitors in the 1980s could only display text in a few colors but improved to color graphics. LCD monitors became popular in the 1990s and work by using a backlight and pixels to form images. Future monitor trends may include thinner OLED screens without backlights and 3D capable displays.
The document discusses the central processing unit (CPU) and its components, functions, and operation. It describes how the CPU reads and executes program instructions, performs calculations, and controls devices. It discusses the CPU's main components like registers, arithmetic logic unit (ALU), control unit, and their functions. It explains how the CPU fetches, decodes, executes instructions, and returns results in a four phase process using clock pulses and memory units like RAM, ROM, and cache.
This document provides information on different types of printers. It discusses impact printers such as dot matrix printers which work by physically striking an ink ribbon onto the paper. It also discusses non-impact printers such as inkjet and laser printers which produce images without physically contacting the paper. The document further describes different photo printers, portable printers, and duplex laser printers that can print on both sides of a page.
A device driver allows operating systems and programs to interact with hardware devices. This document discusses device drivers in Linux, including that drivers are loaded as kernel modules, communicate between user and kernel space, and have character, block, and network classes. It provides examples of initializing and removing a sample "memory" driver that allows reading from and writing to a character device memory buffer.
This document discusses different types of printers, including impact printers like dot matrix and daisy wheel printers, and non-impact printers like inkjet, thermal, and laser printers. It provides details on the technology and features of each type of printer, such as dot matrix printers using pins to strike ink ribbons and produce low quality output, while inkjet printers use nozzles to spray ink droplets in high resolution printing. The document also covers multi-function printers, plotters, and the importance of printers for utilizing computer resources.
This presentation provides an overview of motherboard components and functions. It describes the main components including the CPU socket, memory slots, chipset, BIOS, expansion slots, and input/output ports. It explains that the motherboard connects the central processing unit and other internal components to enable communication within the computer. Form factors like ATX and microATX determine the motherboard size and compatibility. Selecting a motherboard involves considering the CPU, case, expansion needs and warranty.
04 software system and application softwareSowmini Gowda
The document summarizes key concepts about software, including:
1) It describes the two main types of software: systems software and application software.
2) It outlines several popular operating systems like Windows, Mac OS X, and Linux and their roles.
3) It discusses how application software supports personal, workgroup, and enterprise goals.
This document provides an introduction to basic computer hardware components, including the processor, RAM, motherboard, hard disk, cards, ports, BIOS, peripherals, and cabinet. It describes the processor as the brain of the computer and lists common types. It defines RAM as volatile random access memory that comes in static and dynamic varieties. It also briefly outlines hard disks, video cards, sound cards, network interface cards, ports, the BIOS, and various peripherals that connect to the computer, concluding with form factors for computer cabinets.
The document discusses different types of computers including palmtop, laptop, and mainframe computers. It defines hardware as the physical components of a computer and software as programs that run on hardware. The main hardware components are the central processing unit (CPU), memory, input devices, output devices, and storage devices. The CPU consists of a control unit and arithmetic logic unit. Memory includes both random access memory (RAM) and read-only memory (ROM). Software includes operating systems, application software, and utility software. An operating system controls the computer and allows other programs to run.
This document lists and briefly describes the main hardware components of a computer system. It includes the motherboard, CPU, RAM, keyboard, mouse, monitor, and various storage drives like floppy disk drives, CD-ROM drives, hard disk drives, and DVD drives. The motherboard contains connectors for additional components and controllers to interface with peripheral devices. RAM provides temporary storage while the computer is on. Hard disks provide high-capacity permanent storage. DVD and CD drives can read optical discs for data access or multimedia playback.
A computer system consists of hardware and software components that work together to take inputs, process them, and produce outputs. The hardware components include input devices to enter data, storage devices to store data and software long-term, and output devices to present the processed data to users. Examples of input devices are keyboards, mice, and microphones. Storage devices include hard drives, DVDs, CDs, and flash drives, which represent data using magnetic domains, lasers, or electric charge. Output devices such as monitors, printers, and speakers are used to display or present the output of the computer's processing to users.
The document discusses various terms used to describe visual impairments including partially sighted, low vision, legally blind, and totally blind. It then provides information on organizations, products, and services that support those with visual impairments including screen readers, braille devices, magnification software, and global positioning systems.
This is my take on what is going on in the world of mobile technology and how we can use it as Assistive Technology not just for people with disabilities but to makle everyone's life easier.
Information technology in service of disabledMariaManoj2
This document summarizes assistive technologies that help people with disabilities use computers and access information. It describes hardware and software tools ("adaptive assistive technologies") that provide alternatives to standard computer input, output, and documentation for people with mobility impairments, blindness, hearing/speech impairments, and specific learning disabilities. Examples include speech recognition, Braille displays, alternative keyboards, screen readers and magnification. The document concludes by outlining some new technological advancements, such as electrical stimulation devices that help paralyzed people walk, AI-powered smart helmets that assist the blind, cognitive hearing aids, bionic exoskeletons, and sign language translation gloves.
This document discusses technologies currently and potentially used in schools. It lists hardware like routers, laptops, desktops and projectors as well as software like Microsoft Office, Mac OS, and databases. It examines how these technologies are used in classrooms, libraries, auditoriums and learning resource centers. It considers whether some technologies like desktops may become obsolete while others like projectors and smart boards remain useful. It also discusses how technologies have changed since the author began school and predicts trends like increased laptop and wireless access continuing in the future.
Utility software maintains and optimizes the performance of a computer system. It includes functions like disk defragmentation to improve access speed, backup to safeguard files in case of hardware failure, file management to organize files for easy access, and security features like account management, antivirus scanning, and malware removal to protect the system. Additional utilities allow for compression of files to reduce storage usage, monitor settings to customize display preferences, and keyboard shortcuts for convenient operation.
A system is a collection of elements that work to achieve a common objective.
Hardware – Physical Components of a computer.
Software - Collection of programs or applications which contains the instructions that makes the computer works.
Firmware - The programs which are used to start up the machine (booting).
Live ware – Human expertise needed in the field of IT.
Information - Result of processing, manipulating and organizing data in a way that adds a knowledge of the person receiving it.
Typical IT functions :-
Data capturing and input.
Data and information representation/ storage.
Data Processing.
Information presentation and output.
Data transmission.
Types of computers
Mainframe Computer
Personal Computer(PC)
Apple MAC
Networked Computers
Laptop and Palmtop
Tablet PC
Personal Digital Assistant (PDA)
Basic hardware elements
Central processing unit
The brain of the computer.
Performs most of the computer calculations and runs the operating system and other soft wares smoothly.
It governs the overall speed of the computer.
Cache memory.
The CPU’s speed – Internal clock’s speed (Hertz – Hz)
The document provides an overview of computers including:
1) A definition of a computer as a device that transforms data into meaningful information by accepting, storing, processing, and retrieving data.
2) An overview of the five generations of computers from the first generation using vacuum tubes to the current fifth generation pursuing artificial intelligence.
3) Descriptions of important developments within each generation including the introduction of transistors, integrated circuits, microprocessors, and graphical user interfaces.
The document provides an introduction to software engineering and discusses key concepts such as:
1) Software is defined as a set of instructions that provide desired features, functions, and performance when executed and includes programs, data, and documentation.
2) Software engineering applies scientific knowledge and engineering principles to the development of reliable and efficient software within time and budget constraints.
3) The software development life cycle (SDLC) involves analysis, design, implementation, and documentation phases to systematically develop high quality software that meets requirements.
The document is a lecture on the components of a computer system from Rajarata University of Sri Lanka's Faculty of Social Sciences and Humanities. It discusses the main internal and external hardware components, including the monitor, modem, system unit, mouse, speakers, printer, and keyboard. It also covers the software, liveware, and firmware that make up a computer system. The key hardware components discussed in more detail are the CPU, motherboard, input devices, output devices, storage devices, and RAM.
The CPU interprets instructions and performs logical and arithmetic operations to control the computer. It follows a machine cycle of fetching instructions from memory, decoding them, executing the operations, and storing results. The CPU consists of a control unit that manages resources and a machine cycle, and an ALU that performs arithmetic and logical functions according to the control unit's instructions.
Computer monitors display visual output and have evolved from early text-based displays to modern LCD screens capable of showing millions of colors. Early monitors in the 1980s could only display text in a few colors but improved to color graphics. LCD monitors became popular in the 1990s and work by using a backlight and pixels to form images. Future monitor trends may include thinner OLED screens without backlights and 3D capable displays.
The document discusses the central processing unit (CPU) and its components, functions, and operation. It describes how the CPU reads and executes program instructions, performs calculations, and controls devices. It discusses the CPU's main components like registers, arithmetic logic unit (ALU), control unit, and their functions. It explains how the CPU fetches, decodes, executes instructions, and returns results in a four phase process using clock pulses and memory units like RAM, ROM, and cache.
This document provides information on different types of printers. It discusses impact printers such as dot matrix printers which work by physically striking an ink ribbon onto the paper. It also discusses non-impact printers such as inkjet and laser printers which produce images without physically contacting the paper. The document further describes different photo printers, portable printers, and duplex laser printers that can print on both sides of a page.
A device driver allows operating systems and programs to interact with hardware devices. This document discusses device drivers in Linux, including that drivers are loaded as kernel modules, communicate between user and kernel space, and have character, block, and network classes. It provides examples of initializing and removing a sample "memory" driver that allows reading from and writing to a character device memory buffer.
This document discusses different types of printers, including impact printers like dot matrix and daisy wheel printers, and non-impact printers like inkjet, thermal, and laser printers. It provides details on the technology and features of each type of printer, such as dot matrix printers using pins to strike ink ribbons and produce low quality output, while inkjet printers use nozzles to spray ink droplets in high resolution printing. The document also covers multi-function printers, plotters, and the importance of printers for utilizing computer resources.
This presentation provides an overview of motherboard components and functions. It describes the main components including the CPU socket, memory slots, chipset, BIOS, expansion slots, and input/output ports. It explains that the motherboard connects the central processing unit and other internal components to enable communication within the computer. Form factors like ATX and microATX determine the motherboard size and compatibility. Selecting a motherboard involves considering the CPU, case, expansion needs and warranty.
04 software system and application softwareSowmini Gowda
The document summarizes key concepts about software, including:
1) It describes the two main types of software: systems software and application software.
2) It outlines several popular operating systems like Windows, Mac OS X, and Linux and their roles.
3) It discusses how application software supports personal, workgroup, and enterprise goals.
This document provides an introduction to basic computer hardware components, including the processor, RAM, motherboard, hard disk, cards, ports, BIOS, peripherals, and cabinet. It describes the processor as the brain of the computer and lists common types. It defines RAM as volatile random access memory that comes in static and dynamic varieties. It also briefly outlines hard disks, video cards, sound cards, network interface cards, ports, the BIOS, and various peripherals that connect to the computer, concluding with form factors for computer cabinets.
The document discusses different types of computers including palmtop, laptop, and mainframe computers. It defines hardware as the physical components of a computer and software as programs that run on hardware. The main hardware components are the central processing unit (CPU), memory, input devices, output devices, and storage devices. The CPU consists of a control unit and arithmetic logic unit. Memory includes both random access memory (RAM) and read-only memory (ROM). Software includes operating systems, application software, and utility software. An operating system controls the computer and allows other programs to run.
This document lists and briefly describes the main hardware components of a computer system. It includes the motherboard, CPU, RAM, keyboard, mouse, monitor, and various storage drives like floppy disk drives, CD-ROM drives, hard disk drives, and DVD drives. The motherboard contains connectors for additional components and controllers to interface with peripheral devices. RAM provides temporary storage while the computer is on. Hard disks provide high-capacity permanent storage. DVD and CD drives can read optical discs for data access or multimedia playback.
A computer system consists of hardware and software components that work together to take inputs, process them, and produce outputs. The hardware components include input devices to enter data, storage devices to store data and software long-term, and output devices to present the processed data to users. Examples of input devices are keyboards, mice, and microphones. Storage devices include hard drives, DVDs, CDs, and flash drives, which represent data using magnetic domains, lasers, or electric charge. Output devices such as monitors, printers, and speakers are used to display or present the output of the computer's processing to users.
The document discusses various terms used to describe visual impairments including partially sighted, low vision, legally blind, and totally blind. It then provides information on organizations, products, and services that support those with visual impairments including screen readers, braille devices, magnification software, and global positioning systems.
This is my take on what is going on in the world of mobile technology and how we can use it as Assistive Technology not just for people with disabilities but to makle everyone's life easier.
Information technology in service of disabledMariaManoj2
This document summarizes assistive technologies that help people with disabilities use computers and access information. It describes hardware and software tools ("adaptive assistive technologies") that provide alternatives to standard computer input, output, and documentation for people with mobility impairments, blindness, hearing/speech impairments, and specific learning disabilities. Examples include speech recognition, Braille displays, alternative keyboards, screen readers and magnification. The document concludes by outlining some new technological advancements, such as electrical stimulation devices that help paralyzed people walk, AI-powered smart helmets that assist the blind, cognitive hearing aids, bionic exoskeletons, and sign language translation gloves.
This document discusses technologies currently and potentially used in schools. It lists hardware like routers, laptops, desktops and projectors as well as software like Microsoft Office, Mac OS, and databases. It examines how these technologies are used in classrooms, libraries, auditoriums and learning resource centers. It considers whether some technologies like desktops may become obsolete while others like projectors and smart boards remain useful. It also discusses how technologies have changed since the author began school and predicts trends like increased laptop and wireless access continuing in the future.
Students with visual impairments or autism face challenges in education. Assistive technology can help support them. It refers to tools and devices that allow students to do work. Technologies used include audio books, screen readers, braille devices, magnifiers, communication boards and apps. These technologies help provide access to information and allow for communication.
Parental InfluencesMerging science and business, selective bre.docxPOLY33
The document discusses parental influences on genetically modifying human embryos. It notes that selective breeding of animals is common in science and business but asks if genetically modifying human children based on chosen characteristics is acceptable. The document states that an embryo can be modified to remove diseases, improve intelligence, determine gender and hair color. It encourages the reader to watch a video and discuss their thoughts on genetically modifying human embryos.
The document outlines what a smartphone is, its history, operating systems used, and how smartphones impact education. A smartphone is a mobile phone that performs computer-like functions with features like internet access and apps. Theodore Paraskevakos first conceptualized smartphones in 1971. Smartphones run various operating systems like Android, iOS, Windows Phone and more. In education, smartphones can be used as dictionaries, for research, note-taking, and scheduling. While smartphones save time and provide access to information, they can also be distracting and overuse is costly.
Tablets can provide assistive technology support for students but earlier tablet PCs had limitations like weight, battery life, and screen size. Newer tablets address some of these issues but still have different capabilities than desktops. The cloud allows content to be automatically converted into different accessible formats like large print or audio for use on different devices. Services like azzapt provide this type of accessible content conversion and storage in the cloud. This allows students to access support materials in their preferred format regardless of their location or device.
This document discusses assistive technology and how it can help people with disabilities access and use library resources. It defines assistive technology as any item or equipment that helps improve the functional abilities of those with disabilities. Assistive technologies discussed include low, mid, and high-tech options that can benefit the hearing impaired, visually impaired, those with physical or cognitive disabilities, and the elderly. Examples provided are tools that amplify sound, describe images, convert text to speech, enlarge text, and more to promote equitable access to information.
This document provides an overview and update on various assistive technology software and hardware products. It summarizes the new features and updates for JAWS screen reader, Supernova magnification software, and Zoomtext magnification software. It also lists various portable reading solutions, handheld and desk magnifiers, braille products, and mobile accessibility apps. Contact information and resources are provided at the end.
The document discusses mobile technology and disability. It provides background on the presenters and their companies, and outlines an agenda to discuss the definition of mobile computing, computer assistive technology, mobile assistive technology, and have a discussion. Key statistics noted that 21% of the US workforce has a disability, with the unemployment rate for those with disabilities being nearly double those without. The goals are to help developers understand challenges and opportunities for users with disabilities and encourage more inclusive mobile device design.
The use of the i pad in and for qualitative researchMerlien Institute
The use of the ipad in and for qualitative research
by Frank-Thomas Naether
Presented at Merlien Institute's Qualitative Consumer Research & Insights Conference 2011
6-8 April 2011, Malta
More info at: www.merlien.org
Tinder Foundation Older People's Specialist Network Event - 10th June 2014
Presentation from Steve Griffiths (Digital Accessibility Development Officer, RNIB)
ian Stewart, UK Sales Manager, BrowseAloud - PSFBuzz North East - Effective Social Networking and Web 2.0 Strategies for Local Authorities - a Public Sector Forums Conference, 7 July 2009, Newcastle.
This powerpoint is from my presentation at the KDLA KY Bookmobile & Outreach Services conference held in Lexington, KY 8/31/09 - 9/01/09. I hope it can help other libraries with issues they may have, and I\'ll be happy to answer any questions you have as well!
The document provides information on various technologies including convergence, portability, personalization, portable media players, high definition television, the internet, satellites, digital cameras, personal digital assistants, tablet PCs, the new television, e-books, e-book readers, smartphones, and talking video games. It discusses key features and aspects of these technologies over 19 pages.
The document describes Google Glass, a wearable computer with features like:
- An optical head-mounted display and camera that allows hands-free use
- Voice control using a bone conduction speaker and microphone
- Augmented reality provided through technologies like wearable computing, ambient intelligence, and eye tap displays
- Capabilities like taking photos/videos, getting information, viewing maps, and language translation through voice commands
- Future applications in fields like healthcare, education, and more are envisioned despite some current disadvantages like privacy concerns.
Google Glass is an optical head-mounted display that can display information to the wearer through a smart phone-like hands-free format. It uses technologies like wearable computing, ambient intelligence, smart clothing, and augmented reality to project information onto the lenses for the wearer to interact with via voice commands. Some advantages are easy access to information, assistance for disabled users, and hands-free interaction, but disadvantages include potential for distraction and difficulty caring for the device. Future applications could help professionals and improve accessibility of information.
Assistive Technology for Dyslexia – where now?iansyst
This document discusses the use of smartphones and tablets to help students with dyslexia. It addresses questions around whether schools allow these devices, and argues that smartphones can provide many assistive technology benefits due to their personal and always-available nature. The document also notes barriers to use like teacher skepticism but emphasizes the potential of mobile devices to support students with dyslexia in areas like text-to-speech, speech recognition, and organization. It encourages joining the British Assistive Technology Association to advocate for these issues.
Changes to UK copyright law will benefit people with dyslexia by allowing them to more easily create accessible copies of digital books and materials for personal use. The 2002 Copyright Act created exceptions for visually impaired people, but did not include dyslexia. Upcoming amendments in 2014 will expand exceptions to explicitly include dyslexia by permitting individuals and organizations to make accessible copies without permission or licensing. The amendments aim to improve access to copyrighted works for disabled people in line with international treaties.
Posturite is a 20-year provider of ergonomic solutions that has faced economic challenges but continued innovation. They offer assessment, setup, and support services led by Annelese Poynter and provide ergonomic products, customized solutions, and local support through a partnership with iansyst.
Posturite is a 20-year provider of ergonomic solutions that has faced economic challenges but continued innovation. They offer assessment, setup, and support services led by Annelese Poynter. Posturite provides catalog and custom solutions with a 15% discount, free delivery and installation. They partner with iansyst to offer a one-stop shop for ergonomic advice, products, and local support services.
The assistive technology landscape in 2012 scotland publiciansyst
The document discusses the assistive technology landscape for students with disabilities in higher education in 2012 and beyond. It defines assistive technology as any product or service that helps people with disabilities gain independence. While 85% of students with disabilities had not used assistive technology before university, 67.5% used it daily to help keep up with their studies. The technology landscape is shaped by trends in consumer technology as well as expectations of 21st century learners. Emerging technologies like gesture controls and digital identity tools may improve accessibility in the future. However, frequent app updates and the shift to web apps also present challenges to long-term support of assistive technologies.
Scotland Assess is a conference on September 6th, 2012 that provides opportunities to share best practices, learn about assistive technology, and discover new developments from partners like Brother, Toshiba, and Posturite. Attendees can also learn about new apps, accessible formats using cloud technology, and online learning resources. The conference aims to keep participants updated on activity and allow them to ask questions on Twitter using #scotlandassess.
Note taking solutions: Audio Notetaker vs. Audio NoteBook and Livescribe Peniansyst
This document provides a summary and comparison of three note-taking solutions: the Olympus Digital Recorder, Livescribe Pen, and Audio Notetaker/Audio Notebook software. It outlines the key features and benefits of each, including capturing lectures, organizing notes, searching and reviewing content. The aim is to help students who struggle taking effective notes during lessons to find an assistive technology option.
This document discusses supporting students with mental health difficulties in higher education. It provides context on the prevalence of mental health issues among university students, noting that about 1 in 4 students will experience a mental health difficulty. It discusses reasonable adjustments and needs assessments that can be made to support these students, including human support, assistive technology, and adjustments for examinations. Specific examination adjustments addressed include permitting additional breaks, individual exam rooms, readers or other aids, and alternative assessment methods like coursework. The document emphasizes that adjustments should be evaluated and tailored to individual student needs.
The document provides information about Burnett & Associates, a specialist insurance provider for the computer, laptop, and tablet insurance market. It discusses their 30+ years of experience, areas of specialism including insurance and warranty policies, and compliance with regulations for the education and disabled student sectors. It also outlines the key elements of the insurance coverage provided, including theft and accidental damage protection, claims handling processes, and after-sales support services.
This document discusses Dragon NaturallySpeaking (DNS) software and its benefits for those with disabilities or special needs. It provides testimonials from individuals who use DNS to overcome challenges from conditions like dyslexia, blindness, and limited mobility. DNS allows for customized commands, saved audio recordings, network profiles for shared use, and compatibility with many applications. Accredited partners can provide the correct version, training, and support to help students and professionals meet accessibility requirements.
This document discusses spelling errors and technologies that can help writers with spelling. It describes common types of spelling errors like real-word errors, phonetic errors, and garbage errors. It discusses assumptions about spelling errors like how the first letter is often correct and frequent words are better spelled. The document then introduces ClaroRead software which helps with spelling error identification, homophone identification and checking, and dynamic word choice prediction. It also mentions word banks as another technology to support spelling.
DSA - delivering on the promise of bespoke support iansyst
The document discusses obstacles disabled students face in accessing support from Disabled Students' Allowances (DSA) and proposes solutions. Key issues reported by students include lack of post-assessment support, problems with equipment, and limited specialist learning support. The document recommends improving referral pathways, post-assessment follow-up, auditing service providers, clarifying student expectations, and ensuring assistive technology training effectively builds students' skills. Overall, it argues for strengthening collaborative working practices across the DSA sector to better meet students' needs.
Latest updates and accommodating the physically challengediansyst
The document discusses assistive technology options for people with physical challenges. It summarizes various alternative input devices like switches, trackballs, joysticks and keyboards that can help those with limited motor control or injuries. It also covers communication aids, software for attention issues, and an e-learning portal with information on assistive technologies. The presentation provides an overview of different devices and programs that can help the physically challenged adapt to computing.
This document discusses supporting students with complex needs, specifically those with co-morbid disabilities like chronic fatigue syndrome, autism spectrum disorder, and dyspraxia. It emphasizes the importance of accurate justification in assessments to match students' technology needs. It also acknowledges limitations of the system and aims to improve communication between assessors and funding bodies. Specific challenges are discussed around assessing and supporting students with co-occurring disabilities.
The document summarizes the services provided by Iansyst Help Desk, including a three-tiered technical support system, remote support capabilities, disability awareness training for staff, and Apple and Microsoft certifications for technical services staff. It also describes the welcome pack and insurance partnership with Burnett's that Iansyst provides for its customers.
Student perspectives on assistive technologyiansyst
This document discusses student perspectives on assistive technology. It notes the blurring lines between IT and AT as technologies advance. Future trends may help or hinder students. Students want mobile devices like smartphones and tablets recommended and provided to help with tasks like note-taking. Support for students remains an issue, as training uptake is only around 40-50%. The document calls for more expertise to help students cope with an increasingly digital world and mobile/cloud technologies.
This document discusses technology trends and expectations for students from 2012 onward. It notes that students may use 5 different operating systems compared to 2 in 2008. The rise of social networking, cloud tools, mobile apps, and e-books are shaping the technology landscape. Tablets are becoming more common assistive technologies. Apps have short shelf lives and software is migrating to web apps. Future trends include gesture-based interfaces, digital identity, the "Internet of things", improved mobile accessibility, and cloud solutions like the MyDocStore project which allows alternative formats of documents to be accessed across devices.
The document provides information about the British Assistive Technology Association (BATA). BATA was founded in 2009 by Martin Littler and 44 other members to campaign for the rights of those needing assistive technology. BATA aims to campaign for assistive technology rights, provide expert advice to government, educate the public on assistive technology benefits, and promote British assistive technology products. BATA membership is open to individuals, third sector organizations, schools, and commercial members at various fee levels.
This document provides information about the National iansyst Assistive Technology Conference taking place on March 28-29, 2012. It outlines opportunities for attendees to share best practices, learn about new assistive technologies, and hear about developments in student disability provisions. It also thanks sponsors and exhibitors, provides details on new products from iansyst Ltd, and housekeeping information for the conference.
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Beyond Degrees - Empowering the Workforce in the Context of Skills-First.pptxEduSkills OECD
Iván Bornacelly, Policy Analyst at the OECD Centre for Skills, OECD, presents at the webinar 'Tackling job market gaps with a skills-first approach' on 12 June 2024
How to Make a Field Mandatory in Odoo 17Celine George
In Odoo, making a field required can be done through both Python code and XML views. When you set the required attribute to True in Python code, it makes the field required across all views where it's used. Conversely, when you set the required attribute in XML views, it makes the field required only in the context of that particular view.
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Chapter wise All Notes of First year Basic Civil Engineering.pptxDenish Jangid
Chapter wise All Notes of First year Basic Civil Engineering
Syllabus
Chapter-1
Introduction to objective, scope and outcome the subject
Chapter 2
Introduction: Scope and Specialization of Civil Engineering, Role of civil Engineer in Society, Impact of infrastructural development on economy of country.
Chapter 3
Surveying: Object Principles & Types of Surveying; Site Plans, Plans & Maps; Scales & Unit of different Measurements.
Linear Measurements: Instruments used. Linear Measurement by Tape, Ranging out Survey Lines and overcoming Obstructions; Measurements on sloping ground; Tape corrections, conventional symbols. Angular Measurements: Instruments used; Introduction to Compass Surveying, Bearings and Longitude & Latitude of a Line, Introduction to total station.
Levelling: Instrument used Object of levelling, Methods of levelling in brief, and Contour maps.
Chapter 4
Buildings: Selection of site for Buildings, Layout of Building Plan, Types of buildings, Plinth area, carpet area, floor space index, Introduction to building byelaws, concept of sun light & ventilation. Components of Buildings & their functions, Basic concept of R.C.C., Introduction to types of foundation
Chapter 5
Transportation: Introduction to Transportation Engineering; Traffic and Road Safety: Types and Characteristics of Various Modes of Transportation; Various Road Traffic Signs, Causes of Accidents and Road Safety Measures.
Chapter 6
Environmental Engineering: Environmental Pollution, Environmental Acts and Regulations, Functional Concepts of Ecology, Basics of Species, Biodiversity, Ecosystem, Hydrological Cycle; Chemical Cycles: Carbon, Nitrogen & Phosphorus; Energy Flow in Ecosystems.
Water Pollution: Water Quality standards, Introduction to Treatment & Disposal of Waste Water. Reuse and Saving of Water, Rain Water Harvesting. Solid Waste Management: Classification of Solid Waste, Collection, Transportation and Disposal of Solid. Recycling of Solid Waste: Energy Recovery, Sanitary Landfill, On-Site Sanitation. Air & Noise Pollution: Primary and Secondary air pollutants, Harmful effects of Air Pollution, Control of Air Pollution. . Noise Pollution Harmful Effects of noise pollution, control of noise pollution, Global warming & Climate Change, Ozone depletion, Greenhouse effect
Text Books:
1. Palancharmy, Basic Civil Engineering, McGraw Hill publishers.
2. Satheesh Gopi, Basic Civil Engineering, Pearson Publishers.
3. Ketki Rangwala Dalal, Essentials of Civil Engineering, Charotar Publishing House.
4. BCP, Surveying volume 1
2. Alan Davis General Sales Manager – UK & Ireland Humanware Europe Ltd. Update on Technology for the Visually Impaired
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7. Since 1000AD, when the Venetians discovered that text could be magnified if it was placed under a convex blob of glass, it has been possible for low vision sufferers to read printed text. Progress in the last thousand years, however, has been slow. Reading, for people with low vision, has remained a laboriously slow process of scanning a lens or electronic magnifier along the lines of a document while peering into the lens or screen to view the magnified words flowing by. While this primitive technology has enabled people with extremely poor vision to read, this process has been both visually and physically fatiguing and frustratingly slow. It has also required skilled Since 1000AD, when the Venetians discov ered that text could be magnified if it was placed under a convex blob of glass, it has been possible for low vision sufferers to read printed text. Progress in the last thousand years, how ever, has been slow. Reading, for people with low vision, has remained a laboriou sly slow process of scanning a lens or electronic magnifier 20 seconds to scan Average speed: 1.2m/sec 7 seconds to scan Average speed: 24cm/sec
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10. The simplest and fastest way to convert printed text in to an accessible format