- Story points are an arbitrary measure used by Scrum teams to estimate the effort required to implement a user story. Teams typically use a Fibonacci sequence like 1, 2, 3, 5, 8, 13, 20, 40, 100.
- Estimating user stories allows teams to plan how many highest priority stories can be completed in a sprint and helps forecast release schedules. The whole team estimates during backlog refinement.
- Stories are estimated once they are small enough to fit in a sprint and acceptance criteria are agreed upon. Teams commonly use planning poker where each member privately assigns a story point value and the team discusses until consensus is reached.
This August Scrum Breakfast, we have a new speaker - Mr. Pedro Gonzalez - Scrum Master at TINYpulse.
He will bring us an interesting topic about Agile estimation using story points, giving some tips on why relative estimations are far better than absolutes, why we shouldn't spend too long in details, and other issues he has experienced himself with his team.
This presentation includes an overview of the various estimation techniques used in Agile projects. I've also put in a slide for explaining the importance of business value for Agile requirements. A simple mechanism on capacity planning before weaving it all together to come up with a reasonably foolproof plan.
Agile Patterns: Agile Estimation
We’re agile, so we don’t have to estimate and have no deadlines, right? Wrong! This session will consist of review of the problem with estimation in projects today and then an overview of the concept of agile estimation and the notion of re-estimation. We’ll learn about user stories, story points, team velocity, how to apply them all to estimation and iterative re-estimation. We will take a look at the cone of uncertainty and how to use it to your advantage. We’ll then take a look at the tools we will use for Agile Estimation, including planning poker, Visual Studio Team System, and much more. This is a very interactive session, so bring a lot of questions!
This August Scrum Breakfast, we have a new speaker - Mr. Pedro Gonzalez - Scrum Master at TINYpulse.
He will bring us an interesting topic about Agile estimation using story points, giving some tips on why relative estimations are far better than absolutes, why we shouldn't spend too long in details, and other issues he has experienced himself with his team.
This presentation includes an overview of the various estimation techniques used in Agile projects. I've also put in a slide for explaining the importance of business value for Agile requirements. A simple mechanism on capacity planning before weaving it all together to come up with a reasonably foolproof plan.
Agile Patterns: Agile Estimation
We’re agile, so we don’t have to estimate and have no deadlines, right? Wrong! This session will consist of review of the problem with estimation in projects today and then an overview of the concept of agile estimation and the notion of re-estimation. We’ll learn about user stories, story points, team velocity, how to apply them all to estimation and iterative re-estimation. We will take a look at the cone of uncertainty and how to use it to your advantage. We’ll then take a look at the tools we will use for Agile Estimation, including planning poker, Visual Studio Team System, and much more. This is a very interactive session, so bring a lot of questions!
Ever wonder why Agile teams swear by relative estimation? My teams improved sprint planning efforts by a factor or 3, once we started using relative estimation.
Without understanding Agile relative estimation, teams tend to fall back to using time-based methods. This often leads them to spend way too much time on obsolete estimates that will be made even more complex with all the unknowns and constant emergent requirements of an Agile world!
“It's better to be roughly right, than precisely wrong!”
~ John Maynard Keyenes
The Solution is simple: understand that relative estimation is only a rough order of magnitude estimate to quickly organize the product backlog. This empowers your product owners (PO) to quickly make value based trade-offs on backlog items and decide on what stories the team should work next. This gives the business the highest bang for their buck!
PROBLEMS WITH TIME-BASED ESTIMATES
-Teams spend too much time trying to get it right
-Lack of confidence/experience can lead to people being either optimistic or pessimistic
-Timeline you are estimating may be too far in the future
-Due to long timeline, there are too many risks, unknowns, changes or dependencies!
WHY USE RELATIVE ESTIMATION?
-Allows a quick comparison of stories in the backlog
-Allows you to select a predictable volume of work to do in a sprint
-Uses a simple arbitrary scale
-Allows PO to make trade-offs and take on the most valuable stories next
ESTIMATION TIPS
-Relative points or equivalent Tshirt sizes are used to estimate stories, leveraging the Fibonacci sequence modified for Agile.
-The team estimates the story, not management nor the customer.
-Story estimates account for three things: effort, complexity, and unknowns. Don’t short sell yourself by estimating effort alone, that’s where waterfall projects face issues.
-Remember to estimate all Stories, user stories or technical stories. Even estimate research or discovery spikes.
-Refine your backlog as a team on a continuous basis, to get your stories to meet the Definition of Ready.
-Only pull into your sprint, stories that are refined and estimated.
-Break down stories that are large, into smaller slivers of value to optimize your flow.
-Don’t sweat it if you get it wrong, teams often do early on but improve over time.
Estimating with MAGIC Approach – Measure, Analyze, Improve and Control without ‘Guess’ work
#) Measure & Analyze using ‘Story Point Matrix’ based on Functional & Technical Analysis
#)Improve & Control using Statistical Data Modeling based on Empirical Data extracted from agile project management tool
Introduction:
Struggling to estimate your user stories?
Agenda:
What is agile estimation
Relative versus absolute estimation
Various techniques of estimation
Short introduction to Planning poker technique
Estimate in Story points or ideal days?
When not to re estimate?
Common challenges while estimating
My main goal is to share and make you experiment some of the techniques that I use when transforming teams into high-perfoming agile teams, by providing you with four (4) different ways to estimate projects in Agile.
This slide gives an excellent overview of Agile Planning and Estimation.
Will be really helpful, if presented to a Scrum/Agile Team to understand activities related to Release Planning, Sprint Planning and Estimation
Agile Estimating & Planning by Amaad QureshiAmaad Qureshi
An introduction to Agile Estimating and how it can be used to measure the size and length of work.
Agile estimating & planning is a way of measuring the size and time it takes to complete a task. This technique is used by Agile teams in Enterprise and can be utilised in the same way by Start-ups not just for software but for all areas of the business. In this talk I will show you how estimating & planning works by:
- Writing effective user stories
- Writing tests to validate stories (acceptance criteria)
- Using story points to work out the size of a task
- Estimating using Planning Poker
- Using Story Points to calculate a team’s velocity (speed of work)
- Using a team’s velocity to calculate project length
An Agile approach for estimating epics, incorporating affinity sizing, t-shirt sizing, relative estimation, and yesterday's weather. Instead of estimating epics based on relative story points, estimate epics based on relative story count.
Backlog refinement is not a Scrum event, but instead is an ongoing activity during the Sprint required to decompose, describe, estimate, and order backlog items in the Product Backlog.
This material is divided into two sections. The first section reviews the basics of backlog refinement, covering various options for conducting the activity. The second section covers tips for maintaining a healthy backlog and potential anti-patterns.
This material was presented at Agile New England in July and August 2022 as "101" introduction and "202" advanced sessions.
This presentation discusses the following:
What is an estimate?
What are the factors influencing estimating?
How are agile projects estimated?
How Agile estimation solves common estimation problems?
The Product Backlog Refinement refers to activities that help us keeping the product backlog in optimal form. This overview presents all important aspects of this important analysis activity in SCRUM.
Utfordringer i en Omstillingsprosess
- Å komme igjennom en omstillingsperiode og sitte igjen med den kompetanse en har bruk for i det fremtidige markedet
- Å gjennomføre en omstillingsprosess med høy grad av aksept, slik at det blir minst mulig støy og tap av produktivitet i den løpende drift.
- Unngå riper i lakken, og tap av renommé
This simple yet powerful collaboration tool for teams aids in estimating through dialog and discussion. It is the most well-used technique for agile teams around the world.
Ever wonder why Agile teams swear by relative estimation? My teams improved sprint planning efforts by a factor or 3, once we started using relative estimation.
Without understanding Agile relative estimation, teams tend to fall back to using time-based methods. This often leads them to spend way too much time on obsolete estimates that will be made even more complex with all the unknowns and constant emergent requirements of an Agile world!
“It's better to be roughly right, than precisely wrong!”
~ John Maynard Keyenes
The Solution is simple: understand that relative estimation is only a rough order of magnitude estimate to quickly organize the product backlog. This empowers your product owners (PO) to quickly make value based trade-offs on backlog items and decide on what stories the team should work next. This gives the business the highest bang for their buck!
PROBLEMS WITH TIME-BASED ESTIMATES
-Teams spend too much time trying to get it right
-Lack of confidence/experience can lead to people being either optimistic or pessimistic
-Timeline you are estimating may be too far in the future
-Due to long timeline, there are too many risks, unknowns, changes or dependencies!
WHY USE RELATIVE ESTIMATION?
-Allows a quick comparison of stories in the backlog
-Allows you to select a predictable volume of work to do in a sprint
-Uses a simple arbitrary scale
-Allows PO to make trade-offs and take on the most valuable stories next
ESTIMATION TIPS
-Relative points or equivalent Tshirt sizes are used to estimate stories, leveraging the Fibonacci sequence modified for Agile.
-The team estimates the story, not management nor the customer.
-Story estimates account for three things: effort, complexity, and unknowns. Don’t short sell yourself by estimating effort alone, that’s where waterfall projects face issues.
-Remember to estimate all Stories, user stories or technical stories. Even estimate research or discovery spikes.
-Refine your backlog as a team on a continuous basis, to get your stories to meet the Definition of Ready.
-Only pull into your sprint, stories that are refined and estimated.
-Break down stories that are large, into smaller slivers of value to optimize your flow.
-Don’t sweat it if you get it wrong, teams often do early on but improve over time.
Estimating with MAGIC Approach – Measure, Analyze, Improve and Control without ‘Guess’ work
#) Measure & Analyze using ‘Story Point Matrix’ based on Functional & Technical Analysis
#)Improve & Control using Statistical Data Modeling based on Empirical Data extracted from agile project management tool
Introduction:
Struggling to estimate your user stories?
Agenda:
What is agile estimation
Relative versus absolute estimation
Various techniques of estimation
Short introduction to Planning poker technique
Estimate in Story points or ideal days?
When not to re estimate?
Common challenges while estimating
My main goal is to share and make you experiment some of the techniques that I use when transforming teams into high-perfoming agile teams, by providing you with four (4) different ways to estimate projects in Agile.
This slide gives an excellent overview of Agile Planning and Estimation.
Will be really helpful, if presented to a Scrum/Agile Team to understand activities related to Release Planning, Sprint Planning and Estimation
Agile Estimating & Planning by Amaad QureshiAmaad Qureshi
An introduction to Agile Estimating and how it can be used to measure the size and length of work.
Agile estimating & planning is a way of measuring the size and time it takes to complete a task. This technique is used by Agile teams in Enterprise and can be utilised in the same way by Start-ups not just for software but for all areas of the business. In this talk I will show you how estimating & planning works by:
- Writing effective user stories
- Writing tests to validate stories (acceptance criteria)
- Using story points to work out the size of a task
- Estimating using Planning Poker
- Using Story Points to calculate a team’s velocity (speed of work)
- Using a team’s velocity to calculate project length
An Agile approach for estimating epics, incorporating affinity sizing, t-shirt sizing, relative estimation, and yesterday's weather. Instead of estimating epics based on relative story points, estimate epics based on relative story count.
Backlog refinement is not a Scrum event, but instead is an ongoing activity during the Sprint required to decompose, describe, estimate, and order backlog items in the Product Backlog.
This material is divided into two sections. The first section reviews the basics of backlog refinement, covering various options for conducting the activity. The second section covers tips for maintaining a healthy backlog and potential anti-patterns.
This material was presented at Agile New England in July and August 2022 as "101" introduction and "202" advanced sessions.
This presentation discusses the following:
What is an estimate?
What are the factors influencing estimating?
How are agile projects estimated?
How Agile estimation solves common estimation problems?
The Product Backlog Refinement refers to activities that help us keeping the product backlog in optimal form. This overview presents all important aspects of this important analysis activity in SCRUM.
Utfordringer i en Omstillingsprosess
- Å komme igjennom en omstillingsperiode og sitte igjen med den kompetanse en har bruk for i det fremtidige markedet
- Å gjennomføre en omstillingsprosess med høy grad av aksept, slik at det blir minst mulig støy og tap av produktivitet i den løpende drift.
- Unngå riper i lakken, og tap av renommé
This simple yet powerful collaboration tool for teams aids in estimating through dialog and discussion. It is the most well-used technique for agile teams around the world.
At the start of a project or start of a major release, we always face the problem of "How do we break down this big release into stories?" " How do I move from this vision to lower level details in user stories?". My workshop & presentation at the #India Agile Week 2013 Pune was focussed on providing answers to this. This presentation provides a way to move from high level vision to user stories using Story Map.
User Story Maps: Secrets for Better Backlogs and PlanningAaron Sanders
User story mapping is an intuitive way to build and organize a product backlog. During this session you’ll get hands-on experience building a user story map. You’ll learn:
How story mapping drives productive conversations with users and stakeholders.
How to plan incremental releases of your product using minimal holistic slices that deliver value at each product release.
Secrets to effective prioritization for both planning releases, and figuring out what to build next.
Tactical management of your backlog as you grow your working software to releasability.
The backlog building and managing strategies in this session will take you well beyond the agile basics.
User Story Mapping workshop facilitated at NYC Scrum User group.
Inspired by Jeff Patton's book "User Story Mapping. Discover the Whole Story, Build the Right Product"
http://shop.oreilly.com/product/0636920033851.do
Arlen Bankston
Arlen is an established leader in the application and evolution of process management methodologies such as Lean, Six Sigma and BPM, as well as Agile software development processes such as Extreme Programming (XP) and Scrum. He is a Lean Six Sigma Master Black Belt and Certified ScrumMaster Trainer. He also has twelve years of experience in product design, leveraging principles of information architecture, interaction design and usability to develop innovative products that meet customers’ expressed and unspoken needs. Arlen has led Agile and Lean deployment and managed process improvement projects at clients such as Capital One, T. Rowe Price, Freddie Mac, and the Armed Forces Benefits Association. Arlen’s recent work has centered on combining Lean Six Sigma process improvement methods with Agile execution to dramatically improve both the speed and quality of business results. He has also led the integration of interaction design and usability practices into Agile methodologies, presenting and training frequently at both industry conferences and to Fortune 100 clients.
User Story Mapping Workshop (Design Skills 2016)Bartosz Mozyrko
User Story Mapping (USM) is a top-down approach of gathering "requirements" in agile environments.
"A user story map arranges user stories into a useful model to help understand the functionality of the system, identify holes and omissions in your backlog, and effectively plan holistic releases that deliver value to users and business with each release (from Jeff Patton's The New User Story Backlog Is a Map)."
User Story Mapping, Discover the whole storyJeff Patton
Variations of these slides have been used in a variety of talks.
These slides support discussions on why stories work, and when they don't. And, on story mapping, how and why it works.
Creating a backlog of user stories is pretty straight forward but it doesn't help you when it comes to decisions like what to build first, how to prioritize and groom the backlog, how to scope and plan the project, and how to visualize progress. The traditional backlog is simply too flat and often too long to help you see the bigger picture and make good decisions. User Story Mapping helps simplify all of these common project issues. By adding a third dimension to your backlog, your team will make better decisions about priorities, scope, and planning while improving your ability to visualize progress.
In this practical session I’ll cover the basics of user story mapping before walking you through case studies of how our teams are using this approach and the results we are achieving. I'll show you the before, during, and after pictures from several projects so that you can understand how our maps progress during the projects and how we use them to influence iterative development, promote good decision making, and visualize priorities, plans, scope and progress.
A quick guide how to write effective e-mails that the reader will read and will reply to.
Tops and Tips on how to succeed in your e-mail communication.
In this workshop are developed all the aspects how to use and improve the communication skills in business. There are not only the main pillars of how to develop good skills, but also good cartoons-examples of them, so participants in the workshop can be interactive in the process.
A 101 Introductory presentation about Cross Cultural Communication. Many and more companies are working in different geographic locations and hire their staff on local level, this is part of the Globalization. Some, if not the major, obstacles that multinational companies meet are related to miss understanding the cultural differences. In this presentation I gave basics on what is all about and I draw some basic lines that must be developed and continued, to avoid cross cultural issues.
Presentation to initialize All hands meeting to a team and to explain what is the process, what is expected to happen and when a team is ready to be called A TEAM.
Top Features to Include in Your Winzo Clone App for Business Growth (4).pptxrickgrimesss22
Discover the essential features to incorporate in your Winzo clone app to boost business growth, enhance user engagement, and drive revenue. Learn how to create a compelling gaming experience that stands out in the competitive market.
How to Position Your Globus Data Portal for Success Ten Good PracticesGlobus
Science gateways allow science and engineering communities to access shared data, software, computing services, and instruments. Science gateways have gained a lot of traction in the last twenty years, as evidenced by projects such as the Science Gateways Community Institute (SGCI) and the Center of Excellence on Science Gateways (SGX3) in the US, The Australian Research Data Commons (ARDC) and its platforms in Australia, and the projects around Virtual Research Environments in Europe. A few mature frameworks have evolved with their different strengths and foci and have been taken up by a larger community such as the Globus Data Portal, Hubzero, Tapis, and Galaxy. However, even when gateways are built on successful frameworks, they continue to face the challenges of ongoing maintenance costs and how to meet the ever-expanding needs of the community they serve with enhanced features. It is not uncommon that gateways with compelling use cases are nonetheless unable to get past the prototype phase and become a full production service, or if they do, they don't survive more than a couple of years. While there is no guaranteed pathway to success, it seems likely that for any gateway there is a need for a strong community and/or solid funding streams to create and sustain its success. With over twenty years of examples to draw from, this presentation goes into detail for ten factors common to successful and enduring gateways that effectively serve as best practices for any new or developing gateway.
Providing Globus Services to Users of JASMIN for Environmental Data AnalysisGlobus
JASMIN is the UK’s high-performance data analysis platform for environmental science, operated by STFC on behalf of the UK Natural Environment Research Council (NERC). In addition to its role in hosting the CEDA Archive (NERC’s long-term repository for climate, atmospheric science & Earth observation data in the UK), JASMIN provides a collaborative platform to a community of around 2,000 scientists in the UK and beyond, providing nearly 400 environmental science projects with working space, compute resources and tools to facilitate their work. High-performance data transfer into and out of JASMIN has always been a key feature, with many scientists bringing model outputs from supercomputers elsewhere in the UK, to analyse against observational or other model data in the CEDA Archive. A growing number of JASMIN users are now realising the benefits of using the Globus service to provide reliable and efficient data movement and other tasks in this and other contexts. Further use cases involve long-distance (intercontinental) transfers to and from JASMIN, and collecting results from a mobile atmospheric radar system, pushing data to JASMIN via a lightweight Globus deployment. We provide details of how Globus fits into our current infrastructure, our experience of the recent migration to GCSv5.4, and of our interest in developing use of the wider ecosystem of Globus services for the benefit of our user community.
Field Employee Tracking System| MiTrack App| Best Employee Tracking Solution|...informapgpstrackings
Keep tabs on your field staff effortlessly with Informap Technology Centre LLC. Real-time tracking, task assignment, and smart features for efficient management. Request a live demo today!
For more details, visit us : https://informapuae.com/field-staff-tracking/
Prosigns: Transforming Business with Tailored Technology SolutionsProsigns
Unlocking Business Potential: Tailored Technology Solutions by Prosigns
Discover how Prosigns, a leading technology solutions provider, partners with businesses to drive innovation and success. Our presentation showcases our comprehensive range of services, including custom software development, web and mobile app development, AI & ML solutions, blockchain integration, DevOps services, and Microsoft Dynamics 365 support.
Custom Software Development: Prosigns specializes in creating bespoke software solutions that cater to your unique business needs. Our team of experts works closely with you to understand your requirements and deliver tailor-made software that enhances efficiency and drives growth.
Web and Mobile App Development: From responsive websites to intuitive mobile applications, Prosigns develops cutting-edge solutions that engage users and deliver seamless experiences across devices.
AI & ML Solutions: Harnessing the power of Artificial Intelligence and Machine Learning, Prosigns provides smart solutions that automate processes, provide valuable insights, and drive informed decision-making.
Blockchain Integration: Prosigns offers comprehensive blockchain solutions, including development, integration, and consulting services, enabling businesses to leverage blockchain technology for enhanced security, transparency, and efficiency.
DevOps Services: Prosigns' DevOps services streamline development and operations processes, ensuring faster and more reliable software delivery through automation and continuous integration.
Microsoft Dynamics 365 Support: Prosigns provides comprehensive support and maintenance services for Microsoft Dynamics 365, ensuring your system is always up-to-date, secure, and running smoothly.
Learn how our collaborative approach and dedication to excellence help businesses achieve their goals and stay ahead in today's digital landscape. From concept to deployment, Prosigns is your trusted partner for transforming ideas into reality and unlocking the full potential of your business.
Join us on a journey of innovation and growth. Let's partner for success with Prosigns.
Enhancing Project Management Efficiency_ Leveraging AI Tools like ChatGPT.pdfJay Das
With the advent of artificial intelligence or AI tools, project management processes are undergoing a transformative shift. By using tools like ChatGPT, and Bard organizations can empower their leaders and managers to plan, execute, and monitor projects more effectively.
Experience our free, in-depth three-part Tendenci Platform Corporate Membership Management workshop series! In Session 1 on May 14th, 2024, we began with an Introduction and Setup, mastering the configuration of your Corporate Membership Module settings to establish membership types, applications, and more. Then, on May 16th, 2024, in Session 2, we focused on binding individual members to a Corporate Membership and Corporate Reps, teaching you how to add individual members and assign Corporate Representatives to manage dues, renewals, and associated members. Finally, on May 28th, 2024, in Session 3, we covered questions and concerns, addressing any queries or issues you may have.
For more Tendenci AMS events, check out www.tendenci.com/events
Navigating the Metaverse: A Journey into Virtual Evolution"Donna Lenk
Join us for an exploration of the Metaverse's evolution, where innovation meets imagination. Discover new dimensions of virtual events, engage with thought-provoking discussions, and witness the transformative power of digital realms."
How Recreation Management Software Can Streamline Your Operations.pptxwottaspaceseo
Recreation management software streamlines operations by automating key tasks such as scheduling, registration, and payment processing, reducing manual workload and errors. It provides centralized management of facilities, classes, and events, ensuring efficient resource allocation and facility usage. The software offers user-friendly online portals for easy access to bookings and program information, enhancing customer experience. Real-time reporting and data analytics deliver insights into attendance and preferences, aiding in strategic decision-making. Additionally, effective communication tools keep participants and staff informed with timely updates. Overall, recreation management software enhances efficiency, improves service delivery, and boosts customer satisfaction.
Large Language Models and the End of ProgrammingMatt Welsh
Talk by Matt Welsh at Craft Conference 2024 on the impact that Large Language Models will have on the future of software development. In this talk, I discuss the ways in which LLMs will impact the software industry, from replacing human software developers with AI, to replacing conventional software with models that perform reasoning, computation, and problem-solving.
Globus Connect Server Deep Dive - GlobusWorld 2024Globus
We explore the Globus Connect Server (GCS) architecture and experiment with advanced configuration options and use cases. This content is targeted at system administrators who are familiar with GCS and currently operate—or are planning to operate—broader deployments at their institution.
May Marketo Masterclass, London MUG May 22 2024.pdfAdele Miller
Can't make Adobe Summit in Vegas? No sweat because the EMEA Marketo Engage Champions are coming to London to share their Summit sessions, insights and more!
This is a MUG with a twist you don't want to miss.
A Comprehensive Look at Generative AI in Retail App Testing.pdfkalichargn70th171
Traditional software testing methods are being challenged in retail, where customer expectations and technological advancements continually shape the landscape. Enter generative AI—a transformative subset of artificial intelligence technologies poised to revolutionize software testing.
Quarkus Hidden and Forbidden ExtensionsMax Andersen
Quarkus has a vast extension ecosystem and is known for its subsonic and subatomic feature set. Some of these features are not as well known, and some extensions are less talked about, but that does not make them less interesting - quite the opposite.
Come join this talk to see some tips and tricks for using Quarkus and some of the lesser known features, extensions and development techniques.
Custom Healthcare Software for Managing Chronic Conditions and Remote Patient...Mind IT Systems
Healthcare providers often struggle with the complexities of chronic conditions and remote patient monitoring, as each patient requires personalized care and ongoing monitoring. Off-the-shelf solutions may not meet these diverse needs, leading to inefficiencies and gaps in care. It’s here, custom healthcare software offers a tailored solution, ensuring improved care and effectiveness.
Globus Compute wth IRI Workflows - GlobusWorld 2024Globus
As part of the DOE Integrated Research Infrastructure (IRI) program, NERSC at Lawrence Berkeley National Lab and ALCF at Argonne National Lab are working closely with General Atomics on accelerating the computing requirements of the DIII-D experiment. As part of the work the team is investigating ways to speedup the time to solution for many different parts of the DIII-D workflow including how they run jobs on HPC systems. One of these routes is looking at Globus Compute as a way to replace the current method for managing tasks and we describe a brief proof of concept showing how Globus Compute could help to schedule jobs and be a tool to connect compute at different facilities.
top nidhi software solution freedownloadvrstrong314
This presentation emphasizes the importance of data security and legal compliance for Nidhi companies in India. It highlights how online Nidhi software solutions, like Vector Nidhi Software, offer advanced features tailored to these needs. Key aspects include encryption, access controls, and audit trails to ensure data security. The software complies with regulatory guidelines from the MCA and RBI and adheres to Nidhi Rules, 2014. With customizable, user-friendly interfaces and real-time features, these Nidhi software solutions enhance efficiency, support growth, and provide exceptional member services. The presentation concludes with contact information for further inquiries.
In software engineering, the right architecture is essential for robust, scalable platforms. Wix has undergone a pivotal shift from event sourcing to a CRUD-based model for its microservices. This talk will chart the course of this pivotal journey.
Event sourcing, which records state changes as immutable events, provided robust auditing and "time travel" debugging for Wix Stores' microservices. Despite its benefits, the complexity it introduced in state management slowed development. Wix responded by adopting a simpler, unified CRUD model. This talk will explore the challenges of event sourcing and the advantages of Wix's new "CRUD on steroids" approach, which streamlines API integration and domain event management while preserving data integrity and system resilience.
Participants will gain valuable insights into Wix's strategies for ensuring atomicity in database updates and event production, as well as caching, materialization, and performance optimization techniques within a distributed system.
Join us to discover how Wix has mastered the art of balancing simplicity and extensibility, and learn how the re-adoption of the modest CRUD has turbocharged their development velocity, resilience, and scalability in a high-growth environment.
AI Pilot Review: The World’s First Virtual Assistant Marketing SuiteGoogle
AI Pilot Review: The World’s First Virtual Assistant Marketing Suite
👉👉 Click Here To Get More Info 👇👇
https://sumonreview.com/ai-pilot-review/
AI Pilot Review: Key Features
✅Deploy AI expert bots in Any Niche With Just A Click
✅With one keyword, generate complete funnels, websites, landing pages, and more.
✅More than 85 AI features are included in the AI pilot.
✅No setup or configuration; use your voice (like Siri) to do whatever you want.
✅You Can Use AI Pilot To Create your version of AI Pilot And Charge People For It…
✅ZERO Manual Work With AI Pilot. Never write, Design, Or Code Again.
✅ZERO Limits On Features Or Usages
✅Use Our AI-powered Traffic To Get Hundreds Of Customers
✅No Complicated Setup: Get Up And Running In 2 Minutes
✅99.99% Up-Time Guaranteed
✅30 Days Money-Back Guarantee
✅ZERO Upfront Cost
See My Other Reviews Article:
(1) TubeTrivia AI Review: https://sumonreview.com/tubetrivia-ai-review
(2) SocioWave Review: https://sumonreview.com/sociowave-review
(3) AI Partner & Profit Review: https://sumonreview.com/ai-partner-profit-review
(4) AI Ebook Suite Review: https://sumonreview.com/ai-ebook-suite-review
11. Why we need to estimate the User Stories?
• Estimating the relative size of stories in terms of effort/time and can
help a team to decide how many of the highest priority stories from
the product backlog can be taken on in a single sprint and delivered
by its end.
• Estimating is also used to measure the velocity of a team (VELOCITY -
the amount of work that team gets through per sprint), helping the
Product owner to forecast the release schedule and the product
development.
12. Estimating using story points.
• The most common way of estimating the size of user stories in Scrum
is by allocating story points.
• Story points are just numbers drawn from a pool of numbers of a set
size e.g. a story could have 1, 2, 3, 5, 8, 13, 20, 40 or 100 story points.
• The reason for using a Fibonacci-like sequence of numbers is to
encourage stories to be estimated relatively (e.g. that story looks like
it requires about twice the effort for a story we’ve already agreed is a
2 so it’s probably a 5) and to emphasize that the larger the story, the
more uncertain the estimate.
16. In simple terms:
• It’s a number that tells the team how hard the story is!
Hard could be related to Effort, Complexity and Uncertainty.
17. IF you look at the Fibonacci curve it is
really takes a steep climb. If using this
series consider not using 1 and rarely
use 2. Use 3, 5, 8, 13, 20, 40, 100.
• In most cases a story point range is
1, 2, 4, 8, 16 or X Small, Small,
Medium, Large, Extra Large.
Most commonly used series is the
Fibonacci series.
A Fibonacci sequence is 1, 2, 3, 5, 8, 13,
21, 34, 45.... Teams use a modified
version of this which looks like 1, 2, 3, 5,
13, 40, 100.
The reason it is suggested that way is
because the original sequence suggests
mathematical accuracy and real
projects are not like that.
18. * The reason for using a Fibonacci-like sequence of numbers is to
encourage stories to be estimated relatively (e.g. that story looks like it
requires about twice the effort for a story we’ve already agreed is a 2
so it’s probably a 5), and to emphasize that the larger the story, the
more uncertain the estimate.
19. When we estimate?
• A Scrum team will estimate story points during backlog refinement or
perhaps as part of a dedicated session. It’s essential that the whole
team is involved in the process of estimation so that the estimates are
made by the people who will actually be doing the work and are
therefore as accurate as possible.
• When a story is ready for estimation? –when it is small enough to fit
within a single sprint and when the acceptance criteria have been
agreed by the scrum team – the team then discusses its relative size
and reaches consensus over how many story points of effort it
requires.
20. When a story is ready for estimation?
• when it is small enough to fit within a single sprint and when the
acceptance criteria have been agreed by the scrum team – the team
then discusses its relative size and reaches consensus over how many
story points of effort it requires.
• Stories may be estimated before these criteria are met but should be
revisited.
• The most common way to do this is Scrum is by playing planning
poker.
21. Baseline story
In order to do that each team would have to find a baseline story.
It does not have to be the smallest one, but one that all in the
team can relate too.
From then on all sizing should be done compared to that baseline.
It is important to identify one or multiple baseline stories or also called
reference stories against which you would do a relative sizing of the backlog.
This story is picked from the current product backlog or is a different story
that we have done earlier.
But what is important is that the understanding of this story is same among
everyone on the team. The team should be confident of this base story.
22. Planning Poker
In planning poker each
member of the team
gets a set of Scrum cards
with the allowable story
points printed on the
front as well as extra
cards for don’t know (?),
infinity or, sometimes, to
indicate it’s time for a
coffee break.
23. Planning Poker
Discuss and jot down
any details you want to
remember when
implementing this story
These can be bullet
points on the story card
or text in the notes
section of a tool, or Story
board notes, etc.
24. Planning Poker
3
5
?
13
5
Once the story is ready
to be estimated, there
is a round of voting.
At the same time, all
team members hold
up the card which
corresponds to their
estimate.
25. Planning Poker
Reach a consensus
consenting to a proposal of the size
of the story as per Definition of
Done doesn't necessarily mean it is
your choice.
The team is encouraged to come
up with the best estimation that,
as a group, everyone accepts.