This document describes a workshop on using sketching techniques to generate ideas faster. It discusses how typical wireframes don't work for clients who want experiences faster. The workshop covers sketching and exploring ideas, bringing ideas together on a "sketchboard", and sharing and iterating with a team. Activities include exploratory sketching, assembling a sketchboard, reviewing it with a team, and doing a "black hat" session to improve weaknesses. The goal is to use these techniques as a "jumping off point" for faster iteration during a 5-day sprint.