This document outlines a presentation on working with digital images. It includes:
- An introduction and welcome from 00:00-00:10.
- A discussion of digital image basics like pixels, file formats and camera megapixels from 00:10-00:30.
- An introduction to the GIMP image editing software, covering the workspace, tools and basic functions, from 00:30-00:55.
- Hands-on exercises with opening images in GIMP, scaling, cropping and doing color corrections from 00:55-01:25.
- A summary and close of the presentation from 01:25-01:30.
3. Our time together tonight…
00:00 - 00:10 Welcome
00:10 - 00:20 Some techy info about digital images
00:20-00:30 Choose and download images
00:30-00:45 Introduction to GIMP, basics of the workspace, menu setup
00:45-00:55 BREAK
00:55-01:10 Open image, scaling and cropping images
01:10-01:25 Colour correcting images
01:25-01:30 Summarise and close
10. What are you using your image for?
Tree Frog size: 57.4 MB
Dimensions in pixels: 2000h x 3000w
Pixel density: 300 DPI (High quality)
Computer monitors: 100-120 DPI
Average internet image: 72 DPI
https://www.iprintfromhome.com/mso/understandingdpi.pdf
11. Camera megapixels
and image quality
Megapixels = vertical x horizontal
effective pixels of sensor.
Also consider - print size at desired
DPI, lens quality, controls, ease of use.
13. Image file formats for sharing
Lossy compression
Details removed,
reduced file size
JPG or JPEG
Lossless compression
Re-writes data,
no loss of quality
PNG (can be both)
14. Got an image to edit? If not -
https://www.pexels.com/
40. Savevs.Export Export = output
as a standard file
type such as
.PNG, .JPG or .GIF
Save = Save your
project for later
work
Do BOTH of these
41. You now know how to
Think about image and file size
Set up your GIMP workspace
Scale and crop images
Colour correct and enhance images
Save your work
42. Next steps
Take your projects and files home
Email me for a handout of this presentation
Haunt YouTube for videos about GIMP
Register interest for an intermediate course
I’d like to acknowledge we meet tonight on the land of the Kuarna people and respect their emotional, economic and spiritual ties to their land.
By the end of this evening, you should have at least one finished project and have had the chance to experiment with some special effects.
All digital images are made up of squares called pixels. As you have seen, the more you blow an image up, the more the square megapixels become obvious. This is known as pixilation. This is why you can’t blow up digital images to any size you want and have them look clear and crisp.
With images, there are three main measures that will tell you about size and quality.
The file size will tell you how much space it takes up in the memory of a device. 58 MB is hefty for an image.
The dimensions tell you how much screen real estate the image is taking up.
And the pixel density tells you how many image elements per square inch – which is annoying when you’re talking pixels I realise.
What the ideal is depends on use. For an image to use on the internet – 300 DPI is overkill when you consider high resolution computer monitors don’t display much above 120 DPI.
However – if you wanted to print your image as a full wall mural – this would be too small. Divide the dimensions in pixels by the DPI to get the inches. The widest this image would print well is 10 inches.
If you didn’t bring an image – go to Pexels and download one
It will come out long and skinny. Hover your mouse over on the side of the frame of the Toolbox and drag it until it’s a bit fatter. Set it off to the side.
The parts of the GIMP workspace. You have the main image section. AT the top is the name of the file and the file size. GIMP will resize big images to fit your screen. You can see the Zoom down at the bottom.
You have your Layers menu – and right now this is our only layer.
The Toolbox menu indicates which tool is active. In this screenshot, the Font tool is active.
Scaling an image
Scaling an image
Scaling an image
Scaling an image
Scaling an image
To get away from this – just escape key
To get away from this – just escape key
I use Colours- levels – and view them via the option at the right – “Logartihmic histogram”. A histogram is a graphical display of data. In this case the shadow, mid and high tones of an image. A logarithm is a quantity or amount. So the logarithmic historgram is a more visual way to see the depth and amount of the low, mid and bright areas of an image.
I use Colours- levels – and view them via the option at the right – “Logartihmic histogram”. A histogram is a graphical display of data. In this case the shadow, mid and high tones of an image. A logarithm is a quantity or amount. So the logarithmic historgram is a more visual way to see the depth and amount of the low, mid and bright areas of an image.
I use Colours- levels – and view them via the option at the right – “Logartihmic histogram”. A histogram is a graphical display of data. In this case the shadow, mid and high tones of an image. A logarithm is a quantity or amount. So the logarithmic historgram is a more visual way to see the depth and amount of the low, mid and bright areas of an image.
I use Colours- levels – and view them via the option at the right – “Logartihmic histogram”. A histogram is a graphical display of data. In this case the shadow, mid and high tones of an image. A logarithm is a quantity or amount. So the logarithmic historgram is a more visual way to see the depth and amount of the low, mid and bright areas of an image.