This document discusses app distribution, monetization, and the app store economy. It presents two models: a closed retail model like the Apple App Store and an open ad-supported model. It introduces GetJar, the world's largest independent app store, and how it uses loyalty and rewards programs to address Android monetization issues. Developers can monetize through virtual currency instead of Google Checkout. Examples are provided of apps that use this model. The conclusion is that this allows developers to convert more free users to paying, consumers to access premium content without spending cash, and advertisers to reach new audiences.
The document promotes Walgreens' API program which allows developers to integrate their apps with Walgreens' 8,000+ stores and services. The API provides access to prescription refills and transfers, printing services to stores, and opportunities to increase customer engagement like photo cards. Developers are encouraged to use the API by signing up on the developer portal to gain an API key and onboarding assistance.
This document discusses the AppPrizes platform, which allows app developers to run contests and tournaments within their apps to engage users and increase revenue. AppPrizes offers real prizes to reward engaged users, providing motivation for them to spend more time and virtual currency within apps. The platform increases user engagement metrics like daily active users and time spent. It also allows for more personalized ads and purchases within apps. Data on apps that used AppPrizes showed increased user loyalty and engagement, as well as growth in key metrics like monthly users and daily impressions. Integrating AppPrizes takes only 5 minutes - developers simply copy code, customize settings, and go live.
This document discusses an alternative funding model for game developers offered by PollenVC. It notes that platforms only pay developers revenue 60+ days after it is earned, leaving developers without access to funds when they need it most. Traditional options like venture capital, publishers, or credit cards are expensive and dilutive.
PollenVC offers developers access to early revenues through flexible, non-dilutive financing so they can reinvest in user acquisition and growth. Using data from app stores, PollenVC prices risk to provide funding that developers can access daily or allocate to ad networks. This allows developers to acquire users more quickly, draw down earnings daily, and scale their business with more control and less risk than traditional options.
Nj future redevelopment forum 2014 disrupting planning la fargeNew Jersey Future
Crowd investment platform Spark aims to unlock energy efficiency by addressing barriers in energy efficiency finance through decentralized crowdfunding. Spark aggregates efficiency projects, provides a streamlined customer experience through their online application and customized leasing, and enables scalable crowdfunding to connect many small investors with projects and markets. The founders believe this model can change how efficiency projects are funded by tapping into crowdsourced capital.
This document discusses various monetization models for mobile apps, including charging for the app up front ("app store" model), subscriptions, in-app payments, and tokenized payments. It also covers user acquisition strategies like advertising, incentivized downloads, cross-promotion, and discovery services. Key metrics like downloads, user retention, and costs of acquisition are outlined. Localization, game networks, and other techniques to boost downloads and revenues are also summarized.
AppPrizes is a free platform that allows app developers to run contests and reward engaged users with real prizes to increase user engagement. It integrates easily into apps in under 5 minutes. By motivating users with prizes, AppPrizes can increase daily active users by up to 43%, monthly users by up to 90%, and user engagement metrics. This helps developers monetize through personalized ads and purchases within the app. The platform has helped puzzle, card, and motorcycle games grow their user bases and engagement.
The document provides examples of how PayPal's payment solutions can help businesses monetize in different scenarios. Some examples mentioned include using Website Payments Standard for event registration and payments, Website Payments Pro for ecommerce stores, MassPay for processing payroll for virtual workers, Express Checkout for social networking sites with virtual currency and ads, and Adaptive Payments for social marketplaces and apps that allow purchases and payments through devices.
Unlocking digital opportunity in Southeast AsiaPuja Pramudya
Puja Pramudya discusses unlocking digital opportunity in Southeast Asia. She shares her experience starting Radya Labs in 2011 and the lessons learned along the way, including focusing on customer needs and maintaining multiple products. Puja outlines the large digital landscape and mobile usage in Indonesia. She stresses the importance of solving real problems, building minimum viable products, and measuring product usage through metrics like activations and retentions. Puja believes opportunities lie in areas like VR/AR, artificial intelligence, big data, and IoT, but acknowledges starting a successful company is difficult and takes time.
The document promotes Walgreens' API program which allows developers to integrate their apps with Walgreens' 8,000+ stores and services. The API provides access to prescription refills and transfers, printing services to stores, and opportunities to increase customer engagement like photo cards. Developers are encouraged to use the API by signing up on the developer portal to gain an API key and onboarding assistance.
This document discusses the AppPrizes platform, which allows app developers to run contests and tournaments within their apps to engage users and increase revenue. AppPrizes offers real prizes to reward engaged users, providing motivation for them to spend more time and virtual currency within apps. The platform increases user engagement metrics like daily active users and time spent. It also allows for more personalized ads and purchases within apps. Data on apps that used AppPrizes showed increased user loyalty and engagement, as well as growth in key metrics like monthly users and daily impressions. Integrating AppPrizes takes only 5 minutes - developers simply copy code, customize settings, and go live.
This document discusses an alternative funding model for game developers offered by PollenVC. It notes that platforms only pay developers revenue 60+ days after it is earned, leaving developers without access to funds when they need it most. Traditional options like venture capital, publishers, or credit cards are expensive and dilutive.
PollenVC offers developers access to early revenues through flexible, non-dilutive financing so they can reinvest in user acquisition and growth. Using data from app stores, PollenVC prices risk to provide funding that developers can access daily or allocate to ad networks. This allows developers to acquire users more quickly, draw down earnings daily, and scale their business with more control and less risk than traditional options.
Nj future redevelopment forum 2014 disrupting planning la fargeNew Jersey Future
Crowd investment platform Spark aims to unlock energy efficiency by addressing barriers in energy efficiency finance through decentralized crowdfunding. Spark aggregates efficiency projects, provides a streamlined customer experience through their online application and customized leasing, and enables scalable crowdfunding to connect many small investors with projects and markets. The founders believe this model can change how efficiency projects are funded by tapping into crowdsourced capital.
This document discusses various monetization models for mobile apps, including charging for the app up front ("app store" model), subscriptions, in-app payments, and tokenized payments. It also covers user acquisition strategies like advertising, incentivized downloads, cross-promotion, and discovery services. Key metrics like downloads, user retention, and costs of acquisition are outlined. Localization, game networks, and other techniques to boost downloads and revenues are also summarized.
AppPrizes is a free platform that allows app developers to run contests and reward engaged users with real prizes to increase user engagement. It integrates easily into apps in under 5 minutes. By motivating users with prizes, AppPrizes can increase daily active users by up to 43%, monthly users by up to 90%, and user engagement metrics. This helps developers monetize through personalized ads and purchases within the app. The platform has helped puzzle, card, and motorcycle games grow their user bases and engagement.
The document provides examples of how PayPal's payment solutions can help businesses monetize in different scenarios. Some examples mentioned include using Website Payments Standard for event registration and payments, Website Payments Pro for ecommerce stores, MassPay for processing payroll for virtual workers, Express Checkout for social networking sites with virtual currency and ads, and Adaptive Payments for social marketplaces and apps that allow purchases and payments through devices.
Unlocking digital opportunity in Southeast AsiaPuja Pramudya
Puja Pramudya discusses unlocking digital opportunity in Southeast Asia. She shares her experience starting Radya Labs in 2011 and the lessons learned along the way, including focusing on customer needs and maintaining multiple products. Puja outlines the large digital landscape and mobile usage in Indonesia. She stresses the importance of solving real problems, building minimum viable products, and measuring product usage through metrics like activations and retentions. Puja believes opportunities lie in areas like VR/AR, artificial intelligence, big data, and IoT, but acknowledges starting a successful company is difficult and takes time.
This document contains notes from a WordCamp KOBE 2011 talk given by Takuro Hishikawa on WordPress theme development. It discusses WordPress template tags and functions like get_template_part(), query_posts(), and loop templates. Examples of themes like TwentyTen, TwentyEleven, Toolbox, HTML5Reset, and NCWhite are mentioned. Resources for WordPress theme development documentation and examples are provided.
Undang-undang ini adalah tentang keikutsertaan Negara Indonesia dalam menanda-tangani Konvensi Jenewa 12 Agustus 1949. Dalam konstruksi hukum nasional, UU yang dibuat di masa Indonesia sebagai Republik Indonesia Serikat semestinya diperbarui segera agar tidak menimbulkan salah tafsir. Entah karena kelalaian pihak mana, UU ini belum dikuatkan dengan aturan hukum yang lebih jelas dan tegas. Akibatnya, dinas kesehatan militer (TNI) dan Palang Merah Indonesia (PMI) mengalami kesulitan dalam mendapatkan kepastian hukum dalam menjalankan tugas utamanya.
Saat ini, ada sebagian orang yang memanfaatkan kelalaian ini untuk kepentingan kelompoknya dan berusaha agar "payung hukum nasional" baik lewat RUU Lambang yg merupakan inisiatif Pemerintah RI maupun RUU Kepalangmerahan dari inisiatif DPR RI ingin dimentahkan. Naudzubillahi min dzalik.
The Economic Importance of Deep Creek Lake (10.10.2013)Kim Durst
- Real property taxes make up over 70% of Garrett County's budgeted revenue for 2013, with District 18 accounting for over 43% of real property tax revenue.
- The number of building permits and their declared value have generally increased in both the Deep Creek Lake watershed and the entire county since the late 1990s.
- Residential real estate sales in both the Deep Creek Lake watershed and the entire county have fluctuated but remained relatively strong in recent years.
The document discusses that the value of technology is not just about apps, but how people configure platforms and connect them together in new ways to solve specific problems. It notes that niche user groups can deliver more value than mass production models. Structuring configurations can help with re-use while still allowing for expression. The most important things are learning from each other and sharing stories of both success and failure.
This document provides an overview and orientation for a course on avionics systems. It outlines that students will complete 13 lab exercises, with 8 taking place upstairs in the avionics lab in groups of two, and 5 downstairs in the hangar in groups of three. Grading will be based on lab work, exams, assignments, and instructor evaluation. It also details policies and procedures for the labs, including safety rules and expectations for submitting pre-lab and post-lab assignments through the online learning system.
The document discusses the use of common verbs and structures in English, including the verb "to be", auxiliary verbs like "do" and "can", the present progressive tense, and adverbs of frequency used with "be" and "do". It provides examples of statements, yes/no questions, WH-questions, and short/full/extended answers using these verbs and structures.
This document outlines the details of the Inter Hall Ad Design Competition 2010. It describes the specifications of the car being advertised called the Vayu, including its ability to drive 1000 miles on one fill of air and 30 liters of fuel. It also lists the deliverables for the competition which are a black and white poster, color poster, hoarding, website at vayuthecar.com, radio commercial, and video commercial. The goal is for teams to create a branding and advertising campaign for this new eco-friendly car called the Vayu.
The document provides details of a 7-day group trip to Shanghai, China for 40 people. The trip includes visits to major landmarks, cultural experiences, and business lectures. It will stay at The Bund Hotel and visit sites like Yu Yuan Garden, the Oriental Pearl TV Tower, and Tongli Ancient Water Town. Business activities include lectures from CP and the Thai Chamber of Commerce on conducting business in China and a visit to Li & Fung limited. The total price per person is USD 2,100.
Dokumen tersebut membahas tentang perpustakaan sekolah dan peranannya dalam mendukung kesuksesan siswa dalam Ujian Nasional. Perpustakaan sekolah diharapkan dapat menyediakan sumber informasi yang relevan dengan kurikulum dan mata pelajaran ujian nasional agar siswa mendapat informasi pendukung untuk menghadapi ujian tersebut.
The document provides information about life in the Torres Strait Islands located between Australia and Papua New Guinea. It discusses schooling for children up to 7th grade, sports and activities like rugby and Bammoa Sports Day. It also describes what kids do for fun, like playing video games, watching TV, listening to music, exploring outdoors, and for older boys, hunting and fishing. Family life and traditions are also summarized, such as the importance of language, feasting during celebrations, and the manhood test for boys at age 17.
"Как достичь успеха на мобильных платформах", Wibe Wagemans, VP Mobile, Big FishJulia Lebedeva
This document discusses how to succeed on mobile platforms by understanding revenue goals, target audience, and trends in mobile gaming. It notes that many apps fail to reach 1,000 downloads in their first year and promotes partnering with Big Fish Games, which sees downloads of 250,000 within the first month of new releases. Big Fish also notes its leadership in the premium casual gaming space across mobile and PC platforms.
Este documento es un resumen de los participantes en el concurso de calabazas y calaveras del CEIP Antonio Gala en El Borge, Málaga. Hubo 49 participantes de diferentes edades desde 3 años hasta 2o de ESO. Los ganadores en la categoría de calabazas fueron: 1er premio para Laura de 2o de ESO, 2do premio para Aitor de 3 años, y 3er premio (empate) para Maria de 1o de ESO y Melisa de 5 años. El ganador en la categoría de calaveras fue Sergio de 2o de ESO.
This document summarizes an article titled "Increasing Returns and Long-Run Growth" by Paul M. Romer. It proposes an economic growth model where knowledge is assumed to have increasing marginal productivity, unlike standard models that assume diminishing returns. The key aspects of the model are: 1) Knowledge exhibits increasing returns in production but decreasing returns in creation; 2) Knowledge spillovers create externalities; 3) The model can generate unbounded long-run growth without exogenous technological change. The model aims to explain how long-run growth rates may increase over time and initial conditions can have permanent effects, challenging standard neoclassical assumptions.
L'Associazione per lo Sviluppo della Competitività Ambientale d'Impresa e le attività per promuovere la riduzione dei rifiuti nelle imprese - Di Giuseppe Lanzi (Presidente di AssoSCAI)
The rapid growth of mobile devices and applications have created a new economy around context and an active, captivated audience. However, an effective monetization strategy is critical to ensuring the survival, growth and financial success of your mobile applications.
View our webinar presentation to learn:
- What options you have for monetizing your audience
- What mobile rewards programs are and how they can help
- How you can implement a mobile rewards program in your apps
Speakers:
- Andrew Gerhart, Chief Operating Officer, AerServ
- Zach Redler, Sr. Director, Appsaholic
1) Beintoo has developed a loyalty program called Bedollars that allows users to earn virtual currency for engaging with apps and websites that can then be used to redeem offers and discounts from retail partners.
2) The program benefits retailers by providing a new customer acquisition channel and a unique loyalty program where returning customers can pay for a portion of purchases with the Bedollars they've earned.
3) Over 600 app developers have integrated Beintoo's software development kit to allow users to earn Bedollars within their apps, and Beintoo has several fashion, retail and gift card brands as ongoing partners offering deals through the program.
This document contains notes from a WordCamp KOBE 2011 talk given by Takuro Hishikawa on WordPress theme development. It discusses WordPress template tags and functions like get_template_part(), query_posts(), and loop templates. Examples of themes like TwentyTen, TwentyEleven, Toolbox, HTML5Reset, and NCWhite are mentioned. Resources for WordPress theme development documentation and examples are provided.
Undang-undang ini adalah tentang keikutsertaan Negara Indonesia dalam menanda-tangani Konvensi Jenewa 12 Agustus 1949. Dalam konstruksi hukum nasional, UU yang dibuat di masa Indonesia sebagai Republik Indonesia Serikat semestinya diperbarui segera agar tidak menimbulkan salah tafsir. Entah karena kelalaian pihak mana, UU ini belum dikuatkan dengan aturan hukum yang lebih jelas dan tegas. Akibatnya, dinas kesehatan militer (TNI) dan Palang Merah Indonesia (PMI) mengalami kesulitan dalam mendapatkan kepastian hukum dalam menjalankan tugas utamanya.
Saat ini, ada sebagian orang yang memanfaatkan kelalaian ini untuk kepentingan kelompoknya dan berusaha agar "payung hukum nasional" baik lewat RUU Lambang yg merupakan inisiatif Pemerintah RI maupun RUU Kepalangmerahan dari inisiatif DPR RI ingin dimentahkan. Naudzubillahi min dzalik.
The Economic Importance of Deep Creek Lake (10.10.2013)Kim Durst
- Real property taxes make up over 70% of Garrett County's budgeted revenue for 2013, with District 18 accounting for over 43% of real property tax revenue.
- The number of building permits and their declared value have generally increased in both the Deep Creek Lake watershed and the entire county since the late 1990s.
- Residential real estate sales in both the Deep Creek Lake watershed and the entire county have fluctuated but remained relatively strong in recent years.
The document discusses that the value of technology is not just about apps, but how people configure platforms and connect them together in new ways to solve specific problems. It notes that niche user groups can deliver more value than mass production models. Structuring configurations can help with re-use while still allowing for expression. The most important things are learning from each other and sharing stories of both success and failure.
This document provides an overview and orientation for a course on avionics systems. It outlines that students will complete 13 lab exercises, with 8 taking place upstairs in the avionics lab in groups of two, and 5 downstairs in the hangar in groups of three. Grading will be based on lab work, exams, assignments, and instructor evaluation. It also details policies and procedures for the labs, including safety rules and expectations for submitting pre-lab and post-lab assignments through the online learning system.
The document discusses the use of common verbs and structures in English, including the verb "to be", auxiliary verbs like "do" and "can", the present progressive tense, and adverbs of frequency used with "be" and "do". It provides examples of statements, yes/no questions, WH-questions, and short/full/extended answers using these verbs and structures.
This document outlines the details of the Inter Hall Ad Design Competition 2010. It describes the specifications of the car being advertised called the Vayu, including its ability to drive 1000 miles on one fill of air and 30 liters of fuel. It also lists the deliverables for the competition which are a black and white poster, color poster, hoarding, website at vayuthecar.com, radio commercial, and video commercial. The goal is for teams to create a branding and advertising campaign for this new eco-friendly car called the Vayu.
The document provides details of a 7-day group trip to Shanghai, China for 40 people. The trip includes visits to major landmarks, cultural experiences, and business lectures. It will stay at The Bund Hotel and visit sites like Yu Yuan Garden, the Oriental Pearl TV Tower, and Tongli Ancient Water Town. Business activities include lectures from CP and the Thai Chamber of Commerce on conducting business in China and a visit to Li & Fung limited. The total price per person is USD 2,100.
Dokumen tersebut membahas tentang perpustakaan sekolah dan peranannya dalam mendukung kesuksesan siswa dalam Ujian Nasional. Perpustakaan sekolah diharapkan dapat menyediakan sumber informasi yang relevan dengan kurikulum dan mata pelajaran ujian nasional agar siswa mendapat informasi pendukung untuk menghadapi ujian tersebut.
The document provides information about life in the Torres Strait Islands located between Australia and Papua New Guinea. It discusses schooling for children up to 7th grade, sports and activities like rugby and Bammoa Sports Day. It also describes what kids do for fun, like playing video games, watching TV, listening to music, exploring outdoors, and for older boys, hunting and fishing. Family life and traditions are also summarized, such as the importance of language, feasting during celebrations, and the manhood test for boys at age 17.
"Как достичь успеха на мобильных платформах", Wibe Wagemans, VP Mobile, Big FishJulia Lebedeva
This document discusses how to succeed on mobile platforms by understanding revenue goals, target audience, and trends in mobile gaming. It notes that many apps fail to reach 1,000 downloads in their first year and promotes partnering with Big Fish Games, which sees downloads of 250,000 within the first month of new releases. Big Fish also notes its leadership in the premium casual gaming space across mobile and PC platforms.
Este documento es un resumen de los participantes en el concurso de calabazas y calaveras del CEIP Antonio Gala en El Borge, Málaga. Hubo 49 participantes de diferentes edades desde 3 años hasta 2o de ESO. Los ganadores en la categoría de calabazas fueron: 1er premio para Laura de 2o de ESO, 2do premio para Aitor de 3 años, y 3er premio (empate) para Maria de 1o de ESO y Melisa de 5 años. El ganador en la categoría de calaveras fue Sergio de 2o de ESO.
This document summarizes an article titled "Increasing Returns and Long-Run Growth" by Paul M. Romer. It proposes an economic growth model where knowledge is assumed to have increasing marginal productivity, unlike standard models that assume diminishing returns. The key aspects of the model are: 1) Knowledge exhibits increasing returns in production but decreasing returns in creation; 2) Knowledge spillovers create externalities; 3) The model can generate unbounded long-run growth without exogenous technological change. The model aims to explain how long-run growth rates may increase over time and initial conditions can have permanent effects, challenging standard neoclassical assumptions.
L'Associazione per lo Sviluppo della Competitività Ambientale d'Impresa e le attività per promuovere la riduzione dei rifiuti nelle imprese - Di Giuseppe Lanzi (Presidente di AssoSCAI)
The rapid growth of mobile devices and applications have created a new economy around context and an active, captivated audience. However, an effective monetization strategy is critical to ensuring the survival, growth and financial success of your mobile applications.
View our webinar presentation to learn:
- What options you have for monetizing your audience
- What mobile rewards programs are and how they can help
- How you can implement a mobile rewards program in your apps
Speakers:
- Andrew Gerhart, Chief Operating Officer, AerServ
- Zach Redler, Sr. Director, Appsaholic
1) Beintoo has developed a loyalty program called Bedollars that allows users to earn virtual currency for engaging with apps and websites that can then be used to redeem offers and discounts from retail partners.
2) The program benefits retailers by providing a new customer acquisition channel and a unique loyalty program where returning customers can pay for a portion of purchases with the Bedollars they've earned.
3) Over 600 app developers have integrated Beintoo's software development kit to allow users to earn Bedollars within their apps, and Beintoo has several fashion, retail and gift card brands as ongoing partners offering deals through the program.
The document promotes Getjar App Commerce as a way for Android developers to monetize their apps. It claims Getjar can increase in-app purchases by 2x compared to other options like offerwalls and Google Wallet alone. Getjar offers a virtual currency called Gold that can be earned or purchased in apps. Integration is simple, with options for pre-built user interfaces or custom integrations. Getjar pays developers $0.90 for every 100 Gold spent and promises higher revenue per thousand views than other monetization solutions.
Zaggle is a digital payments and cashback company that focuses on maximizing value and choice for consumers and partners. It was founded in 2011 by Phani N. Raj and offers prepaid gift cards, a mobile app for deals and cashback, and custom prepaid programs. The Zaggle mobile app allows users to discover deals, earn cashback points for shopping, and redeem points for gift vouchers from over 50 brands. It provides visibility, sales, and user analytics benefits to partner merchants.
Gamification Benefits to Rewards/Loyalty Programstalktalk
Rewards/loyalty programs are proven to rapidly gain and significantly retain customers, increase faster repeat revenues and accelerate customer engagement.
Gamification adds to the concept of user engagement process and offers new dimension to both customers and staff. Here's #10 - 10 – Future trends in gamification changes the paradigm of customer engagement farther and faster than other means – game theory and artificial intelligence techniques will drive future customer engagement programs. Simulations of all kinds will be used internally to motivate staff and customers alike. Designing of games will evolve as part of nearly all business operations making the job of the job more efficient , effectively and certainly more fun.
The Walgreens Story: Putting an API Around Their Stores (Webcast)Apigee | Google Cloud
Walgreens made headlines in 2012 by releasing APIs for mobile developers to enable photo printing from smartphones and quickly followed up with an API for prescription drugs. But what's a traditional business like Walgreens doing with an API? Way beyond increased relevance in an Instagram age, the Walgreens story is one of transformation of an entire business model.
Join Joe Rago and Nicholas Eby of Walgreens and Brian Mulloy of Apigee for a discussion of Walgreens' journey through the digital transformation of a century old brick-and-mortar enterprise.
If you can't make to the live webcast, register below and we'll send you a video recording with slides.
We will discuss:
The path to an API - hurdles, decisions, and milestones
- Walgreens APIs - key features and technology
- Developer and partner programs -awareness and integrations
- 3rd Party Developers - gaining awareness and integrations
Google Wallet Plus is a premium version of Google Wallet that allows users to send and receive money with no fees. The marketing plan aims to expand the app's market share worldwide and establish trust among users. Key strategies include targeting the 5 billion mobile payment users, collaborating with Google apps, and offering unique features like requesting and tracking money from others. The plan will implement these strategies through the app's distribution on Google Play, incentives for frequent users, and communication channels for feedback.
OGDC 2014_User segmentation and Monetization_Mr. Phat hoangogdc
This document discusses how AdMob can help game developers maximize revenue from their apps. It highlights that historically 50% of Google advertiser spending has been on games. It promotes AdMob's ability to segment users, optimize ad networks, and grow in-app purchase revenue through targeted ads. The document also introduces new features like integrated Google Analytics reporting and real-time optimization of ad networks on the AdMob platform.
Giftxoxo tried to identify the challenges in Current Channel Partner Initiatives. Channel Partners are key driver for growth, they truly deserve something special rather than gifting object.
Giftxoxo caters to organization with Experience based Gifts, Gift Vouchers and its SaaS platform for Rewards, Recognition and Engagement with deep analytical reporting. Currently, Giftxoxo works with 650+ corporate clients including multiple Fortune 500 organizations. Giftxoxo services are used by Organizations for Employee Engagement, Rewards and Recognition, Channel Partner incentives, Corporate Gifts, Consumer and Trade promotions, Client Gifting and more. Visit www.giftxoxo.com to know more.
Virtual Wallet started as a mobile recharge and bill payment app and has expanded to become a top e-commerce marketplace accessible through their mobile apps. The app allows users to pay bills, purchase a wide range of products, and send and receive money with just a few clicks. Virtual Wallet aims to provide customers with an easy and reliable shopping experience with offers, refund guarantees, and 24/7 customer support.
http://fr.droidcon.com/2014/agenda/
http://fr.droidcon.com/2014/agenda/detail?title=Maximize+App+engagement+and+monetization
Learn how you can turn your app into a business.
Discover the different mobile apps monetization models and trends.
Speaker : Jean Maisonnial, Google
Jean has been working at Google for more than 3 years. He is a Mobile Apps Consultant and works with French developers to help them to grow, distribute and monetize their apps.
GetJar is a global app distribution platform that has delivered over 8 billion app downloads since 2010. It provides developers tools to distribute, monetize, and analyze apps across over 190 countries and 2500 phone models through its own network and partnerships reaching over 75 million unique users. Key services include free organic downloads, paid acquisition through an auction-based pay per download program, mobile site shortcuts to reach all phones, social integration with Facebook, and analytics. Successful clients include Google, Yahoo, Zynga, and others that have achieved millions of downloads through GetJar's global reach and monetization tools.
GetJar is a global app distribution platform that has delivered over 8 billion app downloads since 2010. It provides developers access to its 25 million unique users across over 190 countries through its own distribution network and partnerships reaching over 75 million additional unique users. GetJar offers developers performance-based advertising tools to promote their apps and acquire new users cost-effectively, as well as analytics to optimize campaigns and monetization support through in-app ads, purchases, and other models. Several major companies like Google, Yahoo, and Zynga have successfully used GetJar's services to reach massive global audiences.
Walgreens made headlines in 2012 by releasing APIs for mobile developers to enable photo printing from smartphones and quickly followed up with an API for prescription drugs. But what's a traditional business like Walgreens doing with an API? Way beyond increased relevance in an Instagram age, the Walgreens story is one of transformation of an entire business model. Join Tim McCauley and Joe Rago as they share Walgreens' journey through the digital transformation of a century old brick-and-mortar enterprise.
The document discusses how to make money from Android applications. It covers creating an awesome product, selecting a revenue model like ads or paid subscriptions, and increasing reach and buyers through globalization and social media. It emphasizes testing the application with real users to measure performance and make improvements before official release.
Revisit the Strategies to Make Money with Free Apps.pdfTechugo
In today's world, the use of mobile devices has become a daily routine for many people. With the increase in demand for mobile apps, there are numerous opportunities to make money with free apps. However, it is crucial to revisit your strategies and ensure that you are following the right approach. This may involve incorporating ads, subscriptions, or offering in-app purchases. With the right tactics, you can effectively monetize your free app and generate a steady stream of revenue.
It's no secret to any of us - there are several trends in the mobile space that are making user acquisition efforts more and more challenging. Higher costs and uninstall rates can be, and have been, a deadly duo for many app developers. It's because of this, that retention of your users has become more important than ever. There is a new breed of solutions in the mobile app space that leverage loyalty and rewards to keep your users right where you want them - in your app. Join Joe Tartaglia, from Appsaholic, for a deep-dive session about the growing mobile loyalty space, as he shares some case studies of apps that are effectively using rewards to retain users.
Руслан Шевченко “Навіщо системам лояльності інтеллект і як це впливає на моне...Lviv Startup Club
GoSave is a loyalty and rewards platform that allows developers to monetize user engagement across mobile apps through a virtual currency system. Developers integrate GoSave's SDK to reward user logins, achievements, and game play with virtual currency. Users can then spend this currency on gift cards and coupons. GoSave handles the rewards fulfillment and shares advertising revenue from brands with developers. This increases user retention and lifetime value across developers' apps while providing new monetization streams without annoying pop-up ads.
Enhanced Shopping: Delivering value with Hybrid ProximityMichael Lesniak
SK planet is South Korea's largest mobile operator and digital platform. It offers various offline-to-online services including Syrup Wallet (digital wallet), OK Cashbag (coalition loyalty program), Gifticon (digital gifting platform), and Syrup Pay (web-based payment service). SK planet enhances these services through hybrid proximity technology to deliver value to customers and merchants. It aims to close the customer journey loop to engage customers with favorite brands anywhere.
This document provides a marketing plan for a new Android app called Kadhims. It discusses the app's goal of providing customers an easy way to satisfy their needs by shopping online. The plan outlines Kadhims' strategy and tactics, including segmenting the market, positioning the app as a convenient shopping platform, and entering the market by launching on app stores. It also discusses performing evaluations and addressing challenges like low internet penetration in some areas. The objective is to design a marketing mix that precisely matches customer expectations in targeted segments like internet users and young people.
Similar to "Магазин приложений GetJar: дистрибуция и монетизация", James Mooney, Sales and Business Development Director, GetJar (20)
"Tap the Frog 2: Все аспекты создания мобильного хита" Антон Вольных, основат...Julia Lebedeva
This document discusses the success of Tap the Frog 2, a mobile game sequel launched in February 2012 that achieved a perfect 5-star rating from over 25,000 players and reached the top 5 in 15 countries and number 1 across Europe. The developer discusses how they created the sequel's character and gameplay, implemented a ranking system, and built a strong community through engagement and ads, which led to the game being featured and helped make marketing the app more affordable.
"Новые герои индустрии социальных игр: приложения для iOS и Android", Richar...Julia Lebedeva
This document summarizes key trends in the mobile app market based on data from Flurry Analytics. It finds that the iOS and Android app markets have grown enormously, with over 530 million active devices, but still represent only 25% of their total addressable market. Mobile games are the most popular app category and have surpassed traditional game revenue. Free-to-play games with in-app purchases are the most common business model. User retention for apps is low, with most people only using 5-10 out of the 85 apps they download. The document identifies several successful game genres like endless pass times, social RPGs, and gamer's games. It concludes by promoting Flurry's analytics, advertising, and monetization
"От мобильных скачиваемых игр к мобильным социалкам" Юлия Палатовская, директ...Julia Lebedeva
The document discusses G5 Entertainment, a mobile game publisher and developer. It focuses on their transition from premium to free-to-play games on mobile platforms like iOS and Android. Some key points:
- G5 is already generating 90% of its revenue from mobile/tablet games. They have published over 200 mobile game apps.
- They have seen great success with free-to-play games on Android, generating millions in revenue and nearly 20 million installs for 20 casual games released.
- The document outlines a 5-step process for converting a casual simulator game from premium to free-to-play, focusing on creating a persistent world, realistic gameplay balance, real-time elements, and
Here are the two videos for this presentation:
1. http://www.youtube.com/watch?v=3gYNuPZQ614&feature=youtu.be (gameplay)
2. http://www.youtube.com/watch?v=kcUWoiF0XwM (zebra on skateboard)
О чем не знают марсиане? Ошибки инопланетных захватчиковJulia Lebedeva
Большинство казуальных игроков – женщины, в то время как разработчики, в основном, мужчины. Согласно известной книге психолога Джона Грэя получается, что разработчики с Марса, а игроки с Венеры. Откуда марсиане могут знать, что нравится венерианкам? Если и в реальной жизни мужчинам трудно понять женскую логику, откуда они могут знать, что женщины хотят видеть в мире виртуальном? Разработчики ошибаются! Игроки – никогда. «Невософт» представляет эксклюзивное видео интервью с русскими казуальными игроками о том, что их раздражает в играх.
Adani Group's Active Interest In Increasing Its Presence in the Cement Manufa...Adani case
Time and again, the business group has taken up new business ventures, each of which has allowed it to expand its horizons further and reach new heights. Even amidst the Adani CBI Investigation, the firm has always focused on improving its cement business.
SATTA MATKA DPBOSS KALYAN MATKA RESULTS KALYAN CHART KALYAN MATKA MATKA RESULT KALYAN MATKA TIPS SATTA MATKA MATKA COM MATKA PANA JODI TODAY BATTA SATKA MATKA PATTI JODI NUMBER MATKA RESULTS MATKA CHART MATKA JODI SATTA COM INDIA SATTA MATKA MATKA TIPS MATKA WAPKA ALL MATKA RESULT LIVE ONLINE MATKA RESULT KALYAN MATKA RESULT DPBOSS MATKA 143 MAIN MATKA KALYAN MATKA RESULTS KALYAN CHART
Satta matka fixx jodi panna all market dpboss matka guessing fixx panna jodi kalyan and all market game liss cover now 420 matka office mumbai maharashtra india fixx jodi panna
Call me 9040963354
WhatsApp 9040963354
SATTA MATKA DPBOSS KALYAN MATKA RESULTS KALYAN CHART KALYAN MATKA MATKA RESULT KALYAN MATKA TIPS SATTA MATKA MATKA COM MATKA PANA JODI TODAY BATTA SATKA MATKA PATTI JODI NUMBER MATKA RESULTS MATKA CHART MATKA JODI SATTA COM INDIA SATTA MATKA MATKA TIPS MATKA WAPKA ALL MATKA RESULT LIVE ONLINE MATKA RESULT KALYAN MATKA RESULT DPBOSS MATKA 143 MAIN MATKA KALYAN MATKA RESULTS KALYAN CHART
High-Quality IPTV Monthly Subscription for $15advik4387
Experience high-quality entertainment with our IPTV monthly subscription for just $15. Access a vast array of live TV channels, movies, and on-demand shows with crystal-clear streaming. Our reliable service ensures smooth, uninterrupted viewing at an unbeatable price. Perfect for those seeking premium content without breaking the bank. Start streaming today!
https://rb.gy/f409dk
NIMA2024 | De toegevoegde waarde van DEI en ESG in campagnes | Nathalie Lam |...BBPMedia1
Nathalie zal delen hoe DEI en ESG een fundamentele rol kunnen spelen in je merkstrategie en je de juiste aansluiting kan creëren met je doelgroep. Door middel van voorbeelden en simpele handvatten toont ze hoe dit in jouw organisatie toegepast kan worden.
SATTA MATKA DPBOSS KALYAN MATKA RESULTS KALYAN CHART KALYAN MATKA MATKA RESULT KALYAN MATKA TIPS SATTA MATKA MATKA COM MATKA PANA JODI TODAY BATTA SATKA MATKA PATTI JODI NUMBER MATKA RESULTS MATKA CHART MATKA JODI SATTA COM INDIA SATTA MATKA MATKA TIPS MATKA WAPKA ALL MATKA RESULT LIVE ONLINE MATKA RESULT KALYAN MATKA RESULT DPBOSS MATKA 143 MAIN MATKA KALYAN MATKA RESULTS KALYAN CHART
63662490260Kalyan chart, satta matta matka 143, satta matka jodi fix , matka boss OTC 420, Indian Satta, India matka, matka ank, spbossmatka, online satta matka game play, live satta matka results, fix fix fix satta namber, free satta matka games, Kalyan matka jodi chart, Kalyan weekly final anl matka 420
SATTA MATKA DPBOSS KALYAN MATKA RESULTS KALYAN CHART KALYAN MATKA MATKA RESULT KALYAN MATKA TIPS SATTA MATKA MATKA COM MATKA PANA JODI TODAY BATTA SATKA MATKA PATTI JODI NUMBER MATKA RESULTS MATKA CHART MATKA JODI SATTA COM INDIA SATTA MATKA MATKA TIPS MATKA WAPKA ALL MATKA RESULT LIVE ONLINE MATKA RESULT KALYAN MATKA RESULT DPBOSS MATKA 143 MAIN MATKA KALYAN MATKA RESULTS KALYAN CHART
Presentation by Herman Kienhuis (Curiosity VC) on Investing in AI for ABS Alu...Herman Kienhuis
Presentation by Herman Kienhuis (Curiosity VC) on developments in AI, the venture capital investment landscape and Curiosity VC's approach to investing, at the alumni event of Amsterdam Business School (University of Amsterdam) on June 13, 2024 in Amsterdam.
Cover Story - China's Investment Leader - Dr. Alyce SUmsthrill
In World Expo 2010 Shanghai – the most visited Expo in the World History
https://www.britannica.com/event/Expo-Shanghai-2010
China’s official organizer of the Expo, CCPIT (China Council for the Promotion of International Trade https://en.ccpit.org/) has chosen Dr. Alyce Su as the Cover Person with Cover Story, in the Expo’s official magazine distributed throughout the Expo, showcasing China’s New Generation of Leaders to the World.
6. App Store Economy: Open / Ad Supported Model
Developer
GetJar
User
Carrier/OEM
Partner
Stores
6
Marketing
$
Legal/Safety
check
Application
App revenue
$ Fee
7. Loyalty and Rewards: For every user, everywhere
GetJar Confidential 7
GetJar App Sponsored App Any App
100
GOLD
30
GOLD
5
GOLD
9. GetJar Confidential
Your
App Rewards SDK
GetJar Gold
Advertisers
.
9
Monetize through Virtual Currency
• Integrate Virtual Currency
as alternative payment
vehicle to Google Checkout
(Rewards SDK) for IAP
• ‘Pay with Cash’ or ‘Pay with
GetJar Gold’
• Redeem Gold earned on
GetJar or earn within your
App
• Exchange Gold Coins for
Cash with GetJar
12. Conclusion
Developer
Convert more consumers to paying
users through alternate payment
vehicle, monetise the 95% of untapped
potential
Consumer
Access premium content and In App
Purchases by exhibiting loyalty and
Installing interesting Apps, all without
parting with Cash
Advertiser
Increase discoverability, reach new
Audiences and drive high quality
installs
For any developer looking to build a business on any mobile platform, other than finding the idea and executing the application itself there are really two big challenges today.The first challenge of course is discovery. You spend time, effort, blood, sweat, tears and most importantly a large amount of money developing a beautiful, engaging, innovative, intuitive application experience. You send it live on the market…and in a worse case scenario no-one downloads it Now, this audience is of course far more sophisticated than that, but with 50% of downloads going to 0.1% of apps across both the iOS and Android eco-system it’s no surprise that this is a problem that effects virtually everyone to a greater or lesser extent. In addition to that any marketing strategy focused on driving organic ranking on both is, in our opinion, unsustainable. Velocity has increasingly less impact and the App Stores are engaged in actively trying to combat what they largely consider t be illegitimate practices. App Store ranking will continue to become more complex and 2012 will see more personalised rankings which in turn means that the ability to drive organic positioning through marketing activites is becoming increasingly difficult to execute.
Assume for a moment that you solve the issue of discovery then and you have hundreds of thousands of Daily Active Users. The challenge of course does not stop there, particularly on Android where GetJar is currently focussed. Even with hundreds of thousands of DAU’s conversion to pay on Android through Google Checkout is generally less then 1% whilst monetising through standard display advertising is difficult, requiring incredibly high volumes to offset low eCPM and variable fill rates in different markets around the World. In addition Google Checkout remains an environment with far more friction that on Apple and lacks Global coverage.
30M monthly usersAt Get Jar we help to address the issues of discovery and monetisation on Android For some brief context though and for anyone in the audience who is unaware of us, GetJar is the Worlds Largest FREE App Store, in that all of our Apps are FREE to the consumer at the point of download. We are 2.5 Billion downloads to date from 200 countries around the World and whilst Android is an increasing focus for us we still deliver 10’s of Millions of monthly downloads across other Operating System envirionments including Java and Symbian devices, Windows and Black Berry. Supports Android, Blackberry, Web, Java, Symbian platformsAvailable in 190 countriesWorks on over 2,500 handsetsSupports free and paid appsList apps for free and optionally advertise your apps to get more downloads
In terms of the way our business is organised it’s fairly disruptive versus other App Store models. In the traditional model App Stores operate on a standard retail basis. The developer, in this example Farm Ville uploads to the relevant App Store, the App Store Approves, the consumer downloads and the developer generates revenues. The traditional App Store model then is to tax the developer 30% either on Paid downloads or on IAP that go through that platforms billing solution For the right to distribute within these environments the developer gives up 30% of their earned revenue back to the platform operator
In the GetJar model, the process is different; The developer uploads to our store in the same way, but hey can of cousre upload cross-platform if they choose too, we monitor safety and legal compliance and approve. The App goes live and the consumer is able to download from us as well as from any of the third party environments where we also distribute our store which include OEM’s, Carriers and Tablet Manufacturers One of the fundamental differences between GetJar and other App Stores though is that we are agnostic on the monetisation solutions that developers integrate within their App. We allow any billing solution; PayPal, Carrier Billing, pSMSor any of a plethora of third parties offering billing solutions and we take no part of the revenue from developers at any point in the process. All App Business models compete equally within our App Store environment enabling Developers to make the monetisation decisions that make most sense to them in any particular device, OS or country scenario For GetJar we capture value through Marketing Spend where developers, brands and agencies have the option to bid for additional downloads in an Ad Words type auction to drive discovery within our App Store environment. There is a clear distinction between our organic catalogue and sponsored listings and we enable the Developer to set the price for a download or installation of their Application at the country oS or Device level. To this extent we enable better monetisation and offer tools within our store to drive discovery
One of the big changes for us recently, which further helps address both discovery and monetisation has been the launch of our own virtual currency; GetJar Gold In this model we have launched a loyalty or Rewards programme for Android where we Reward consumers who download Apps through GetJar with our Virtual Currency We reward any action on our Store including giving consumers Gold Coins when they first download our App, we then reward them further when they download any application from GetJar, whether that is an organic App or a sponsored AppAs such we are creating a community of millions of people, who use GetJar regularly, who will build up a Wallet full of Virtual Currency just by virtue of being a loyal GetJar user
The extension of this model and where it becomes really exciting for Developers and Advertisers is that we are enable this Virtual Currency within third party applications to better address the monetisation challenges across the entire Android eco-system, in all categories of ApplicationI talked earlier about the fact that conversion on Android through Google Checkout is less than 1%, in many scenarios, and when you look at the data Globally, for every one hundred DAU’s you have within your App you may convert only 0.5% or half a user to completing the Google Checkout experience. What we are doing is enabling Developers to use our Virtual Currency, GetJar Gold to augment Google Checkout,, and to drive higher conversion around IAP on Android. The GetJar Virtual Currency is backed by Global Marketing spend from hundreds of Advertisers. In scenarios where GetJar refers a user to your App – and we will promote every partner - then they will likely arrive with a Wallet full of Gold Coins which they can immediately redeem for any In App Purchase, whether that is converting Lite users to the Premium version, removing Ads or a more standard Freemium model for Virtual Goods.
The virtual currency process is very simple; you integrate our Virtual currency within you App as an alternative payment vehicle to Google Checkout and immediately access a community of users with existing Gold balances The result is massively improved billing conversion for In App Transactions Some consumers continue to pay cash through Google Checkout, but many more will use our Virtual Currency to access your In App Purchases The developer creates a new and meaningful revenue stream through our Virtual Currency as we pay out for coins redeemed in your Applications Coverage is Global, we pay out in every market, even in markets where Google Checkout is not available and you super-charge monetisationOne of the additional benefits is that we also cross-promote Apps with our VC integrated from our App Store which we provide for Free, so as well as getting more money per user, we also help you to find new users that were not using your App previously
In this example Wiki Encyclopeaedia are leveraging the GetJar Virtual Currency to move people from the FREE version of their App to the Pro Version You can see that this user has the option to buy through GC or to get for FREE with GetJar Gold. Here you can see that the Gold Balance is 167 and that the cost to a consumer in Gold Coins is 60, so there is no need to engage in further downloads and the purchase is immediate
We have a more classic Gaming example to share with you here tooHungry Sharks has x3 In App Purchases for different Game enhancements;Blood Bath makes the game play more gory Mega Shark allows you to super size your shark and Treasure Map shows you where all of the hidden objects are throughout the levels Through integrating a Virtual Currency solution the consumer can either redeem their current Gold balance or download Sponsored Applications from within our Advertiser Community to earn Gold Coins to enable them to make the purchase
In summary we believe that the Virtual Currency model creates a sustainable eco-system where all parties WinThe consumer Wins in that they can access premium content within your App without having to pay cash and go through a Google Checkout experience The Advertiser wins with enhanced discoverability and is able to reach NEW users around a value exchange in a positive environment and finally The Developer Wins with enhanced monetisation, enabling them to earn from the 95% or more of users that wont pay on Android, further they drive discoverability through Cross-Promotion from our App Store environment and through our Social channels We believe that the opportunity to better monetise on Android is there for the taking and we would be happy to partner with you around it.