2. Models?
Point of download - “App store” model
Subscription for service - “Spotify”
In app payments - “Eliminate, Ecards”
Tokenized payment- “Online poker, Oyster”
Support existing business
Offers and surveys
@kgutteridge
3. Point of download (via app store)
+ Third party handles billing, little or no integration
+ Variable revenue share, harmonising ~70/30
- Hard to track all conversions
- App is one thing on the warehouse shelves
- Scope for pricing differentiation is often limited
@kgutteridge
4. Subscription
+ Recurring revenues
- Cancellation
- Regulatory considerations
- If using operator billing options, this could feel like a
bait and switch, due to past activities with Ringtones
@kgutteridge
5. In App
+ Recurring revenues
+ Repeated micro payments
- Potentially breaking user flow of using app
- Again Limited pricing points
@kgutteridge
6. Tokenized
+ Solves handset/platform implementation issues
+ Most likely ~90-95%+ revenue share
- Forces sign up for an account
- How to get users to “top up” account
- Choosing token points that are suitable for service
- Distribution might force other methods to be used in
conjunction
@kgutteridge
7. Numbers
Top free app is roughly 50-100k downloads a day
Cost of acquiring users
Free $0.1 - 1.50
Paid $1-3
Appsize limits 50mb on iOS cellular + Android
@kgutteridge
8. iTunes Affiliate Scheme
iTunes http://www.apple.com/itunes/affiliates/ run by
http://www.linkshare.com/
Once accepted you earn 5% of anything the user
purchases in the next 72 hours
@kgutteridge
10. Localisation
At least localise the App store descriptions, bi lingual
people might be searching in their native language
http://www.tethras.com/ $0.10 word +
http://crowdin.net/ 300 words $9 per month
@kgutteridge
11. In app advertising
https://www.adwhirl.com/ - Self ad mediation + house
ads
http://inner-active.com/ Ad mediation, one line SDK,
also works for Qt, Corona and Marmalade
http://www.burstly.com/ - Ad mediation + house ads
@kgutteridge
13. Game networks
Apple Game Center - iOS only
http://openfeint.com/ - iOS + Android
http://papayamobile.com/ - Social gaming network +
Chinese assistance
@kgutteridge
14. Discovery
http://appsfire.com/ web + on device
http://www.appbrain.com/ Android market search
http://www.zwapp.com/ social recommendation
http://www.apptitu.de/ social recommendation
http://chomp.com/ app search
@kgutteridge
15. Free app a day sites
http://game.giveawayoftheday.com/
http://freeappaday.com/n/mi.php (faad)
http://www.greatappaday.com/
Open feint free game of the day
@kgutteridge